I should update you,
Christmases
Recovering from Christmases
Back twist Saturday
And not gonna lie, long range with Japan is fairly initimidating
And today, need to work to not fall behind as much
Lucky.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Eastern Canada to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to France
Americans take France from Germans
1 bomber moved from United Kingdom to Italy
1 bomber moved from United Kingdom to Italy
1 bomber moved from United Kingdom to Karelia S.S.R.
1 bomber moved from United Kingdom to Karelia S.S.R.
Combat - Americans
Strategic bombing raid in Karelia S.S.R.
Bombing raid in Karelia S.S.R. rolls: 3,4 and causes: 4 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 4 damage total.
Strategic bombing raid in Italy
Bombing raid in Italy rolls: 4,2 and causes: 6 damage to unit: factory
Bombing raid in Italy causes 6 damage total.
Non Combat Move - Americans
2 bombers moved from Karelia S.S.R. to United Kingdom
2 bombers moved from Italy to United Kingdom
1 carrier, 4 destroyers and 1 fighter moved from 11 Sea Zone to 2 Sea Zone
1 infantry moved from Solomon Islands to 44 Sea Zone
1 artillery moved from Solomon Islands to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to Borneo
1 artillery moved from 47 Sea Zone to Borneo
1 fighter moved from 44 Sea Zone to Borneo
1 fighter moved from 44 Sea Zone to Borneo
1 infantry moved from Libya to Egypt
Place Units - Americans
1 transport placed in 56 Sea Zone
1 transport placed in 11 Sea Zone
1 destroyer placed in 56 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
Americans undo move 4.
1 artillery and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 7x factory; Remaining resources: 6 PUs;
Russians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Caucasus
Russians take Caucasus from Germans
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Kazakh S.S.R.
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Kazakh S.S.R.
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Kazakh S.S.R. to Russia
1 fighter moved from Vologda to Russia
Place Units - Russians
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total
I still cannot believe you took India! Did “show history” and then battle calculator on that attack and it gave you 0%!!! :x
Blimey witt! Try to lose when you should, there’s a good chap!
Add that to the fact that R just had another awful turn, my silly move in to the Channel too soon, the failure of the bid strategy through terrible dice and this has been a weird game. You had some terrible dice too in the first round, but that seemed less upsetting to me!
I cannot see any way back. Will keep going for a few more pointless turns before I give up.
Sorry. As usual, I have been luckier than you.
You have bombed me to s**t though. Not sure where to build now!
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Germans
Germans repair damage of 6x factory, 4x factory; Remaining resources: 45 PUs;
Germans buy 2 armour, 1 bomber and 2 fighters; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Italy to France
1 infantry moved from Italy to France
1 fighter moved from Italy to France
1 fighter moved from Italy to France
1 fighter moved from Germany to 8 Sea Zone
1 armour, 2 artilleries and 6 infantry moved from Belorussia to West Russia
1 infantry moved from Archangel to West Russia
1 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to West Russia
1 bomber moved from Belorussia to Caucasus
1 bomber moved from Belorussia to Caucasus
1 bomber moved from Belorussia to Caucasus
1 infantry moved from West Russia to Caucasus
Combat - Germans
Battle in 8 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Caucasus
Germans attack with 3 bombers and 1 infantry
Russians defend with 1 factory and 1 infantry
Germans win with 3 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in France
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Germans win, taking France from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 fighter moved from France to Italy
1 fighter moved from France to Italy
1 fighter moved from Italy to Germany
1 fighter moved from 8 Sea Zone to Germany
1 infantry moved from Germany to Italy
1 aaGun moved from Belorussia to West Russia
3 bombers moved from Caucasus to Germany
2 artilleries and 2 infantry moved from Poland to Belorussia
1 aaGun moved from Poland to Germany
Place Units - Germans
2 armour placed in Karelia S.S.R.
1 bomber and 2 fighters placed in Italy
Turn Complete - Germans
Germans collect 41 PUs; end with 42 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Adding units owned by Germans to Italy: 1 infantry
EDIT: Removing units owned by Germans from West Russia: 1 aaGun
EDIT: Adding units owned by Germans to Karelia S.S.R.: 1 aaGun
EDIT: Removing units owned by Germans from Germany: 1 fighter
EDIT: Adding units owned by Germans to Poland: 1 fighter
EDIT: Turning off Edit Mode
Sorry for the edits, but I thought I was in Local. Was planning my moves, I thought!
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Germans
Germans repair damage of 6x factory, 4x factory; Remaining resources: 45 PUs;
Germans buy 2 armour, 1 bomber and 2 fighters; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Italy to France
1 infantry moved from Italy to France
1 fighter moved from Italy to France
1 fighter moved from Italy to France
1 fighter moved from Germany to 8 Sea Zone
1 armour, 2 artilleries and 6 infantry moved from Belorussia to West Russia
1 infantry moved from Archangel to West Russia
1 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to West Russia
1 bomber moved from Belorussia to Caucasus
1 bomber moved from Belorussia to Caucasus
1 bomber moved from Belorussia to Caucasus
1 infantry moved from West Russia to Caucasus
Combat - Germans
Battle in 8 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Caucasus
Germans attack with 3 bombers and 1 infantry
Russians defend with 1 factory and 1 infantry
Germans win with 3 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in France
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Germans win, taking France from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 fighter moved from France to Italy
1 fighter moved from France to Italy
1 fighter moved from Italy to Germany
1 fighter moved from 8 Sea Zone to Germany
1 infantry moved from Germany to Italy
1 aaGun moved from Belorussia to West Russia
3 bombers moved from Caucasus to Germany
2 artilleries and 2 infantry moved from Poland to Belorussia
1 aaGun moved from Poland to Germany
Place Units - Germans
2 armour placed in Karelia S.S.R.
1 bomber and 2 fighters placed in Italy
Turn Complete - Germans
Germans collect 41 PUs; end with 42 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Adding units owned by Germans to Italy: 1 infantry
EDIT: Removing units owned by Germans from West Russia: 1 aaGun
EDIT: Adding units owned by Germans to Karelia S.S.R.: 1 aaGun
EDIT: Removing units owned by Germans from Germany: 1 fighter
EDIT: Adding units owned by Germans to Poland: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Italy: 1 fighter
EDIT: Adding units owned by Germans to Germany: 1 fighter
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Removing units owned by Germans from Belorussia: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - British
British buy 2 artilleries, 1 carrier and 1 fighter; Remaining resources: 2 PUs;
Non Combat Move - British
1 fighter moved from United Kingdom to 7 Sea Zone
1 cruiser and 1 transport moved from 22 Sea Zone to 10 Sea Zone
Place Units - British
1 carrier placed in 7 Sea Zone
1 fighter placed in 7 Sea Zone
2 artilleries placed in Egypt
Turn Complete - British
British collect 27 PUs; end with 29 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Kazakh S.S.R. to Caucasus
Japanese take Caucasus from Russians
1 artillery moved from Persia to Trans-Jordan
Japanese take Trans-Jordan from British
1 bomber moved from Yunnan to Russia
1 bomber moved from Yunnan to Russia
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 armour moved from Burma to 36 Sea Zone
1 armour and 1 transport moved from 36 Sea Zone to 47 Sea Zone
1 armour moved from 47 Sea Zone to Borneo
2 battleships, 1 cruiser and 2 transports moved from 35 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from East Indies to 37 Sea Zone
2 artilleries, 2 battleships, 1 cruiser, 2 infantry and 2 transports moved from 37 Sea Zone to 47 Sea Zone
2 artilleries and 2 infantry moved from 47 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to Borneo
Combat - Japanese
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 1,5 and causes: 6 damage to unit: factory
Bombing raid in Russia causes 6 damage total.
Battle in Borneo
Japanese attack with 1 armour, 2 artilleries, 1 fighter and 2 infantry
Americans defend with 2 artilleries, 2 fighters and 2 infantry
Americans win with 2 fighters remaining. Battle score for attacker is -16
Casualties for Japanese: 1 armour, 2 artilleries, 1 fighter and 2 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Non Combat Move - Japanese
1 destroyer moved from 62 Sea Zone to 48 Sea Zone
2 carriers and 2 destroyers moved from 35 Sea Zone to 47 Sea Zone
2 submarines moved from 61 Sea Zone to 47 Sea Zone
1 artillery moved from India to Persia
1 infantry moved from Sinkiang to Novosibirsk
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Szechwan to Kazakh S.S.R.
1 armour moved from Szechwan to Persia
2 bombers moved from Russia to India
1 bomber moved from Manchuria to India
1 armour moved from Manchuria to Szechwan
1 aaGun moved from Yunnan to Szechwan
1 armour moved from Manchuria to Szechwan
1 infantry moved from Anhwei to Szechwan
1 submarine moved from 60 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 fighter placed in Japan
2 armour and 1 infantry placed in India
2 artilleries and 2 infantry placed in East Indies
1 submarine placed in 60 Sea Zone
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total
Territory Summary for Japanese :
36 Sea Zone : 1 submarine
47 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 3 transports
48 Sea Zone : 1 destroyer
60 Sea Zone : 1 submarine
62 Sea Zone : 1 destroyer
Anhwei : 1 flag
Burma : 1 flag
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Caucasus : 1 flag, 1 factory and 1 infantry
East Indies : 2 artilleries, 1 factory and 2 infantry
Evenki National Okrug : 1 flag
India : 1 flag, 2 armour, 3 bombers, 1 factory and 1 infantry
Iwo Jima : 1 infantry
Japan : 1 factory and 1 fighter
Kazakh S.S.R. : 1 flag, 1 infantry
Manchuria : 1 factory
Novosibirsk : 1 flag, 1 infantry
Okinawa : 1 infantry
Persia : 1 flag, 2 armour and 2 artilleries
Philippine Islands : 1 artillery and 1 infantry
Sinkiang : 1 flag
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 aaGun, 2 armour and 1 infantry
Trans-Jordan : 1 flag, 1 artillery
Vologda : 1 flag, 1 infantry
Wake Island : 1 infantry
Yakut S.S.R. : 1 flag
Yunnan : 1 flag
Production/PUs Summary :
Russians : 8 / 12
Germans : 41 / 42
British : 26 / 29
Japanese : 48 / 48
Americans : 45 / 51
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Kazakh S.S.R. to Caucasus
Japanese take Caucasus from Russians
1 artillery moved from Persia to Trans-Jordan
Japanese take Trans-Jordan from British
1 bomber moved from Yunnan to Russia
1 bomber moved from Yunnan to Russia
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 armour moved from Burma to 36 Sea Zone
1 armour and 1 transport moved from 36 Sea Zone to 47 Sea Zone
1 armour moved from 47 Sea Zone to Borneo
2 battleships, 1 cruiser and 2 transports moved from 35 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from East Indies to 37 Sea Zone
2 artilleries, 2 battleships, 1 cruiser, 2 infantry and 2 transports moved from 37 Sea Zone to 47 Sea Zone
2 artilleries and 2 infantry moved from 47 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to Borneo
Combat - Japanese
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 1,5 and causes: 6 damage to unit: factory
Bombing raid in Russia causes 6 damage total.
Battle in Borneo
Japanese attack with 1 armour, 2 artilleries, 1 fighter and 2 infantry
Americans defend with 2 artilleries, 2 fighters and 2 infantry
Americans win with 2 fighters remaining. Battle score for attacker is -16
Casualties for Japanese: 1 armour, 2 artilleries, 1 fighter and 2 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Non Combat Move - Japanese
1 destroyer moved from 62 Sea Zone to 48 Sea Zone
2 carriers and 2 destroyers moved from 35 Sea Zone to 47 Sea Zone
2 submarines moved from 61 Sea Zone to 47 Sea Zone
1 artillery moved from India to Persia
1 infantry moved from Sinkiang to Novosibirsk
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Szechwan to Kazakh S.S.R.
1 armour moved from Szechwan to Persia
2 bombers moved from Russia to India
1 bomber moved from Manchuria to India
1 armour moved from Manchuria to Szechwan
1 aaGun moved from Yunnan to Szechwan
1 armour moved from Manchuria to Szechwan
1 infantry moved from Anhwei to Szechwan
1 submarine moved from 60 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 fighter placed in Japan
2 armour and 1 infantry placed in India
2 artilleries and 2 infantry placed in East Indies
1 submarine placed in 60 Sea Zone
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 47 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Territory Summary for Japanese :
47 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 3 submarines and 3 transports
48 Sea Zone : 1 destroyer
60 Sea Zone : 1 submarine
62 Sea Zone : 1 destroyer
Anhwei : 1 flag
Burma : 1 flag
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Caucasus : 1 flag, 1 factory and 1 infantry
East Indies : 2 artilleries, 1 factory and 2 infantry
Evenki National Okrug : 1 flag
India : 1 flag, 2 armour, 3 bombers, 1 factory and 1 infantry
Iwo Jima : 1 infantry
Japan : 1 factory and 1 fighter
Kazakh S.S.R. : 1 flag, 1 infantry
Manchuria : 1 factory
Novosibirsk : 1 flag, 1 infantry
Okinawa : 1 infantry
Persia : 1 flag, 2 armour and 2 artilleries
Philippine Islands : 1 artillery and 1 infantry
Sinkiang : 1 flag
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 aaGun, 2 armour and 1 infantry
Trans-Jordan : 1 flag, 1 artillery
Vologda : 1 flag, 1 infantry
Wake Island : 1 infantry
Yakut S.S.R. : 1 flag
Yunnan : 1 flag
Production/PUs Summary :
Russians : 8 / 12
Germans : 41 / 42
British : 26 / 29
Japanese : 48 / 48
Americans : 45 / 51
If you have not done your go, I will do another Noncom.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Kazakh S.S.R. to Caucasus
Japanese take Caucasus from Russians
1 artillery moved from Persia to Trans-Jordan
Japanese take Trans-Jordan from British
1 bomber moved from Yunnan to Russia
1 bomber moved from Yunnan to Russia
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 armour moved from Burma to 36 Sea Zone
1 armour and 1 transport moved from 36 Sea Zone to 47 Sea Zone
1 armour moved from 47 Sea Zone to Borneo
2 battleships, 1 cruiser and 2 transports moved from 35 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from East Indies to 37 Sea Zone
2 artilleries, 2 battleships, 1 cruiser, 2 infantry and 2 transports moved from 37 Sea Zone to 47 Sea Zone
2 artilleries and 2 infantry moved from 47 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to Borneo
Combat - Japanese
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 1,5 and causes: 6 damage to unit: factory
Bombing raid in Russia causes 6 damage total.
Battle in Borneo
Japanese attack with 1 armour, 2 artilleries, 1 fighter and 2 infantry
Americans defend with 2 artilleries, 2 fighters and 2 infantry
Americans win with 2 fighters remaining. Battle score for attacker is -16
Casualties for Japanese: 1 armour, 2 artilleries, 1 fighter and 2 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Non Combat Move - Japanese
1 destroyer moved from 62 Sea Zone to 48 Sea Zone
2 carriers and 2 destroyers moved from 35 Sea Zone to 47 Sea Zone
2 submarines moved from 61 Sea Zone to 47 Sea Zone
1 artillery moved from India to Persia
1 infantry moved from Sinkiang to Novosibirsk
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Szechwan to Kazakh S.S.R.
1 armour moved from Szechwan to Persia
2 bombers moved from Russia to India
1 bomber moved from Manchuria to India
1 armour moved from Manchuria to Szechwan
1 aaGun moved from Yunnan to Szechwan
1 armour moved from Manchuria to Szechwan
1 infantry moved from Anhwei to Szechwan
1 submarine moved from 60 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 fighter placed in Japan
2 armour and 1 infantry placed in India
2 artilleries and 2 infantry placed in East Indies
1 submarine placed in 60 Sea Zone
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 47 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Persia: 1 artillery
EDIT: Adding units owned by Japanese to Burma: 1 artillery
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 1 factory, 1 fighter, 1 infantry and 1 transport; Remaining resources: 4 PUs;
Combat Move - Americans
1 battleship, 1 carrier, 3 destroyers and 2 submarines moved from 44 Sea Zone to 47 Sea Zone
1 fighter moved from Borneo to 47 Sea Zone
1 fighter moved from Borneo to 47 Sea Zone
1 bomber moved from United Kingdom to Italy
1 bomber moved from United Kingdom to Italy
1 bomber moved from United Kingdom to Karelia S.S.R.
1 bomber moved from United Kingdom to Karelia S.S.R.
Combat - Americans
Battle in 47 Sea Zone
Americans attack with 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 2 submarines and 1 transport
Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 3 submarines and 3 transports
Units damaged: 2 battleships owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Japanese win with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is -71
Casualties for Americans: 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 2 submarines and 1 transport
Casualties for Japanese: 1 destroyer and 3 submarines
Strategic bombing raid in Italy
1 bomber killed by AA
Bombing raid in Italy rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Italy causes 6 damage total.
Strategic bombing raid in Karelia S.S.R.
1 bomber killed by AA
Bombing raid in Karelia S.S.R. rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 1 damage total.
Non Combat Move - Americans
1 bomber moved from Italy to United Kingdom
1 bomber moved from Karelia S.S.R. to United Kingdom
1 infantry moved from Eastern United States to Eastern Canada
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 carrier, 4 destroyers and 1 fighter moved from 2 Sea Zone to 7 Sea Zone
1 submarine moved from 8 Sea Zone to 7 Sea Zone
1 fighter moved from Western United States to Solomon Islands
Place Units - Americans
1 factory placed in Brazil
1 transport placed in 11 Sea Zone
1 infantry placed in Eastern United States
1 bomber and 1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 45 PUs; end with 49 PUs total
2 units repaired.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 6x factory; Remaining resources: 6 PUs;
Russians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 armour, 2 artilleries, 2 fighters and 23 infantry moved from Russia to West Russia
Combat - Russians
Battle in West Russia
Russians attack with 4 armour, 2 artilleries, 2 fighters and 23 infantry
Germans defend with 4 armour, 8 artilleries and 30 infantry
Germans win with 4 armour, 8 artilleries and 13 infantry remaining. Battle score for attacker is -70
Casualties for Germans: 17 infantry
Casualties for Russians: 4 armour, 2 artilleries, 2 fighters and 23 infantry
Non Combat Move - Russians
Place Units - Russians
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 8 PUs; end with 8 PUs total
Looked at Borneo and worked out that my chances of defending it were less than those of an attack on your J fleet.
If you can take India with a 0% chance, I might win that battle with a 10-20% chance I thought! Clearly I was desperate.
Failed. :cry:
Game over! But tried a R attack on your G stack just in case that less than 10% chance (but still better than 0%!) came off.
Failed. :cry:
Falling on my sword as I type …. ouch!
Congrats Leo - you have made it through to the next round. I expect you to win the tournament now, so that my loss reflects less badly on me … :-D
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Italy
1 bomber moved from United Kingdom to Italy
1 bomber moved from United Kingdom to Karelia S.S.R.
1 bomber moved from United Kingdom to Karelia S.S.R.
1 submarine moved from 44 Sea Zone to 48 Sea Zone
1 fighter moved from Borneo to 48 Sea Zone
1 fighter moved from Borneo to 48 Sea Zone
1 battleship, 1 carrier, 3 destroyers and 1 submarine moved from 44 Sea Zone to 52 Sea Zone
1 infantry moved from Western United States to 56 Sea Zone
1 artillery moved from Western United States to 56 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 56 Sea Zone to 52 Sea Zone
1 infantry moved from 52 Sea Zone to Wake Island
1 artillery moved from 52 Sea Zone to Wake Island
Combat - Americans
Americans creates battle in territory 47 Sea Zone
Battle in 48 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 47 Sea Zone
Americans attack with 1 transport
Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 3 submarines and 3 transports
Japanese win with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 3 submarines and 3 transports remaining. Battle score for attacker is -7
Casualties for Americans: 1 transport
Strategic bombing raid in Italy
Bombing raid in Italy rolls: 6,2 and causes: 6 damage to unit: factory
Bombing raid in Italy causes 6 damage total.
Strategic bombing raid in Karelia S.S.R.
Bombing raid in Karelia S.S.R. rolls: 1,4 and causes: 4 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 4 damage total.
Battle in Wake Island
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Wake Island from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from 48 Sea Zone to 52 Sea Zone
1 fighter moved from 48 Sea Zone to 52 Sea Zone
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 infantry moved from Eastern United States to Eastern Canada
1 artillery moved from Eastern United States to Eastern Canada
1 carrier, 4 destroyers and 1 fighter moved from 2 Sea Zone to 7 Sea Zone
2 bombers moved from Italy to United Kingdom
2 bombers moved from Karelia S.S.R. to Russia
1 fighter moved from Western United States to 56 Sea Zone
Place Units - Americans
1 carrier placed in 56 Sea Zone
1 transport placed in 11 Sea Zone
1 bomber, 1 fighter and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 45 PUs; end with 50 PUs total
I Will move your TT back to the fleet
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Research Technology - Russians
Purchase Units - Russians
Russians repair damage of 6x factory; Remaining resources: 6 PUs;
Russians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Caucasus
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 factory and 1 infantry
Russians win, taking Caucasus from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Vologda from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Caucasus to Russia
1 fighter moved from Vologda to Russia
Place Units - Russians
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
@wittmann:
I Will move your TT back to the fleet
Thanks witt. Very sorry if my earlier surrender was discourteous.