@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Pherman1215 vs Variance (Allies+16)
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - British
Battle in Normandy BordeauxNon Combat Move - British
2 aaGuns and 3 infantry moved from Scotland to United Kingdom
2 armour and 3 mech_infantrys moved from Persia to Trans-Jordan
3 infantry moved from Persia to Eastern Persia
3 aaGuns and 25 infantry moved from India to West India
3 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 aaGun moved from Tobruk to Alexandria
2 fighters moved from Kansu to Shensi
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 battleship moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 transport placed in 110 Sea Zone
3 infantry placed in GreeceTurn Complete - British
British collect 40 PUs; end with 41 PUs totalPlace Units - UK_Pacific
1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in 39 Sea Zone change ownership: 1 submarine
Turning on Edit Mode
EDIT: Adding units owned by Americans to 89 Sea Zone: 2 destroyers, 1 submarine and 1 transport
EDIT: Adding units owned by Americans to Southeast Mexico: 1 armour and 1 infantry
EDIT: Removing units owned by Americans from Western United States: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Americans to Hawaiian Islands: 2 fighters and 1 tactical_bomber
EDIT: Removing units owned by Americans from Western United States: 1 armour and 1 infantry
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 destroyers, 1 submarine and 1 transport
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 armour moved from Caucasus to Iraq
1 bomber moved from Southern Italy to Iraq
1 armour moved from Caucasus to Iraq
1 infantry moved from Rostov to Tambov
1 mech_infantry moved from Ukraine to Tambov
1 fighter moved from Ukraine to TambovCombat - Italians
Battle in Tambov
Italians attack with 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Italians attack with 4 armour and 1 bomber
French defend with 2 infantry; ANZAC defend with 2 infantry
Italians win, taking Iraq from British with 1 armour and 1 bomber remaining. Battle score for attacker is -6
Casualties for Italians: 3 armour
Casualties for French: 2 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Italians
2 armour moved from Ukraine to Caucasus
1 fighter moved from Tambov to Caucasus
1 artillery and 3 infantry moved from Bulgaria to Yugoslavia
2 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Iraq to CaucasusPlace Units - Italians
3 infantry placed in Ukraine
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,4,3,2,5,4
Italians collect 12 PUs (10 lost to blockades); end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 19 Sea ZoneNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun moved from Queensland to South Australia
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Queensland to Caroline Islands
1 submarine moved from 19 Sea Zone to 6 Sea ZonePlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total -
France?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Tobruk to Alexandria
2 infantry moved from Libya to Tobruk
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 bomber, 4 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers and 3 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 infantry moved from Belarus to Archangel
1 infantry moved from Novgorod to Archangel
4 bombers moved from Belarus to Russia
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 mech_infantry moved from Northwest Persia to Persia
Germans take Persia from British
14 armour moved from Northwest Persia to Trans-Jordan
1 mech_infantry moved from Northwest Persia to Syria
Germans take Syria from French
15 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 bomber moved from Caucasus to Russia
2 bombers moved from Belarus to Archangel
1 fighter and 1 tactical_bomber moved from Belarus to ArchangelCombat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in 113 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Battle in Normandy Bordeaux
Germans attack with 3 bombers and 3 mech_infantrys
British defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans winRussians win with 1 cruiser remaining, taking Normandy Bordeaux from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -16
Casualties for Germans: 2 bombers and 2 mech_infantrys
Casualties for British: 1 armour, 1 artillery and 2 infantry
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5,8,5,3,6 and causes: 18 damage to unit: factory_major
Bombing raid in Russia causes 18 damage total.
Battle in Trans-Jordan
Germans attack with 14 armour and 15 mech_infantrys
British defend with 1 airfield, 2 armour, 3 infantry and 3 mech_infantrys
Germans win, taking Trans-Jordan from British with 14 armour and 12 mech_infantrys remaining. Battle score for attacker is 21
Casualties for Germans: 3 mech_infantrys
Casualties for British: 2 armour, 3 infantry and 3 mech_infantrys
Battle in Archangel
Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 bomber moved from Normandy Bordeaux to Western Germany
2 bombers moved from Archangel to Western Germany
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
5 bombers moved from Russia to Novgorod
1 infantry moved from Caucasus to Rostov
1 fighter and 1 tactical_bomber moved from Belarus to Northwest Persia
1 fighter and 1 tactical_bomber moved from Belarus to Western Germany
1 armour and 6 mech_infantrys moved from Belarus to Eastern Poland
9 infantry moved from Caucasus to Northwest PersiaPlace Units - Germans
1 submarine placed in 113 Sea Zone
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Novgorod
2 armour, 1 bomber and 5 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 artillery and 3 infantry
EDIT: Adding units owned by Germans to France: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
Germans undo move 2.
1 artillery and 2 infantry placed in VolgogradTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,1,3,6,3,2,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
Germans collect 49 PUs (7 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy nothing; Remaining resources: 21 PUs;Combat Move - Russians
1 infantry moved from Tsinghai to Kazakhstan
1 fighter and 1 tactical_bomber moved from Kansu to Kazakhstan
1 fighter moved from Kansu to Samara
2 infantry moved from Russia to Samara
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 artillery and 2 infantry moved from Smolensk to Archangel
1 mech_infantry moved from Russia to ArchangelCombat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Kazakhstan from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 artillery, 2 infantry and 1 mech_infantry
Germans defend with 2 infantry
Russians win, taking Archangel from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 aaGun, 2 artilleries and 27 infantry moved from Smolensk to Belarus
2 aaGuns, 3 artilleries and 28 infantry moved from Bryansk to Belarus
1 fighter moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
3 aaGuns and 17 infantry moved from Kansu to Novosibirsk
4 armour moved from Russia to BelarusTurn Complete - Russians
Russians collect 23 PUs; end with 44 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 2 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
1 mech_infantry moved from Jehol to Manchuria
Japanese take Manchuria from Chinese
1 fighter moved from Kweichow to Suiyuyan
5 artilleries and 6 infantry moved from Kweichow to Shensi
1 infantry moved from Burma to India
Japanese take India from UK_Pacific
5 fighters and 5 tactical_bombers moved from Burma to Shensi
1 fighter and 1 tactical_bomber moved from Burma to Shensi
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from French Indo China to Shensi
1 fighter moved from Burma to Shensi
1 armour and 2 mech_infantrys moved from Jehol to Suiyuyan
2 infantry moved from Hopei to Shensi
1 bomber moved from Borneo to 39 Sea Zone
4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 56 Sea ZoneCombat - Japanese
Battle in 56 Sea Zone
Japanese attack with 4 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 tactical_bomber
Battle in Suiyuyan
Japanese attack with 1 armour, 1 fighter and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 submarine
British defend with 1 submarine
Japanese win, taking 39 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 0
Casualties for British: 1 submarine
Casualties for Japanese: 1 submarine
Battle in Shensi
Japanese attack with 5 artilleries, 7 fighters, 8 infantry and 7 tactical_bombers
British defend with 2 fighters; Chinese defend with 12 infantry
Japanese win, taking Shensi from Chinese with 5 artilleries, 7 fighters, 2 infantry and 7 tactical_bombers remaining. Battle score for attacker is 38
Casualties for British: 2 fighters
Casualties for Chinese: 12 infantry
Casualties for Japanese: 6 infantryNon Combat Move - Japanese
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 3 transports moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 2 infantry and 3 transports moved from 45 Sea Zone to 35 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 4 fighters and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
4 fighters and 1 tactical_bomber moved from 56 Sea Zone to 35 Sea Zone
1 fighter moved from Burma to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to Philippines
1 bomber moved from Borneo to French Indo China
7 fighters and 7 tactical_bombers moved from Shensi to Kweichow
1 mech_infantry moved from Kiangsu to Jehol
1 mech_infantry moved from Kiangsu to Shantung
1 mech_infantry moved from Kiangsu to Chahar
1 bomber moved from 39 Sea Zone to Burma
4 armour, 1 artillery, 3 infantry and 12 mech_infantrys moved from Burma to India
2 mech_infantrys moved from French Indo China to Burma
1 fighter moved from Suiyuyan to KweichowPlace Units - Japanese
2 fighters and 2 infantry placed in Japan
2 armour and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 tactical_bomber
EDIT: Adding units owned by Japanese to French Indo China: 1 tactical_bomber
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to Philippines: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from New Guinea: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to Dutch New Guinea: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 19
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,1,6,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3,5,4,2,6,1,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,6,6,1,2,5,2
Japanese collect 47 PUs (19 lost to blockades); end with 52 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 bombers, 1 carrier and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
2 submarines moved from 19 Sea Zone to 35 Sea Zone
2 submarines moved from 20 Sea Zone to 35 Sea Zone
2 battleships, 6 carriers, 3 cruisers, 3 destroyers, 10 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from United Kingdom to GermanyCombat - Americans
Americans creates battle in territory 125 Sea Zone -
scramble philippines?
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yes scramble. And Kamikaze 1 on each of your cruisers and 1 on each of your destroyers.
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I lost 1 destroyer and 1 cruiser to kamikazes. My subs got 2 hit. Do you want those on carriers?
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BBs and then carriers.
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OK so you are down to 1 destroyer, 5 damaged carrier, 2 cruisers, 1 tac, 9 fighters, and 2 damaged battleships. I just got 7 hits. Where do you want those?
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Also, if you would rather have taken hits on the other ships and not damaged the carriers I can finish this off with forum dice if you prefer.
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What units do you have remaining?
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Why do i only have 9 fighters left? I started with 12. Obviously lose the damaged carriers, cruisers and tactical before losing fighters.
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OH shit. I thought I scrambled them?!?? sigh. my fuck up. what do you want to do with this?
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y’know what? screw this. I am just going to call it quits and post in the results thread.
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GG, We could have figured something out. How was the battle going so far without the scramble?





