TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from East Indies to 37 Sea Zone
1 artillery, 3 battleships, 2 carriers, 4 destroyers, 4 fighters, 2 submarines and 2 transports moved from 37 Sea Zone to 47 Sea Zone
1 artillery moved from 47 Sea Zone to Borneo
Combat - Germans
Battle in 47 Sea Zone
Germans attack with 3 battleships, 2 carriers, 4 destroyers, 4 fighters, 2 submarines and 2 transports
Americans defend with 1 destroyer
Units damaged: 1 battleship owned by the Germans
Germans win with 3 battleships, 2 carriers, 4 destroyers, 4 fighters, 2 submarines and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Borneo
Non Combat Move - Germans
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to France
1 infantry moved from Germany to France
1 infantry moved from Germany to France
1 infantry moved from Germany to France
1 infantry moved from Germany to Northwestern Europe
1 armour moved from Germany to France
1 armour moved from Germany to France
1 armour moved from Germany to Northwestern Europe
1 armour moved from Novosibirsk to Caucasus
1 infantry moved from Egypt to Anglo-Egyptian Sudan
Place Units - Germans
2 fighters placed in Egypt
1 carrier and 2 destroyers placed in 15 Sea Zone
2 artilleries and 7 infantry placed in Germany
2 infantry placed in Karelia S.S.R.
Turn Complete - Germans
Germans collect 82 PUs; end with 82 PUs total
1 unit repaired.