dab043df-c2c2-4fc1-acf1-f4ea6dee9124-triplea_42321_1USA.tsvg
Dukla Passer vs Credulous 1942 2nd Ed
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier and 1 fighter; Remaining resources: 1 PUs;Non Combat Move - Japanese
1 battleship, 1 carrier and 2 fighters moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Manchuria to 37 Sea Zone
1 armour moved from Manchuria to Szechwan
5 infantry moved from Manchuria to AnhweiPlace Units - Japanese
1 carrier and 1 fighter placed in 37 Sea ZoneTurn Complete - Japanese
Japanese collect 24 PUs; end with 25 PUs total -
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - Germans
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from East Indies to 37 Sea Zone
1 artillery, 3 battleships, 2 carriers, 4 destroyers, 4 fighters, 2 submarines and 2 transports moved from 37 Sea Zone to 47 Sea Zone
1 artillery moved from 47 Sea Zone to BorneoCombat - Germans
Battle in 47 Sea Zone
Germans attack with 3 battleships, 2 carriers, 4 destroyers, 4 fighters, 2 submarines and 2 transports
Americans defend with 1 destroyer
Units damaged: 1 battleship owned by the Germans
Germans win with 3 battleships, 2 carriers, 4 destroyers, 4 fighters, 2 submarines and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in BorneoNon Combat Move - Germans
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to France
1 infantry moved from Germany to France
1 infantry moved from Germany to France
1 infantry moved from Germany to France
1 infantry moved from Germany to Northwestern Europe
1 armour moved from Germany to France
1 armour moved from Germany to France
1 armour moved from Germany to Northwestern Europe
1 armour moved from Novosibirsk to Caucasus
1 infantry moved from Egypt to Anglo-Egyptian SudanPlace Units - Germans
2 fighters placed in Egypt
1 carrier and 2 destroyers placed in 15 Sea Zone
2 artilleries and 7 infantry placed in Germany
2 infantry placed in Karelia S.S.R.Turn Complete - Germans
Germans collect 82 PUs; end with 82 PUs total
1 unit repaired. -
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - British
British buy 1 factory; Remaining resources: 0 PUs;Combat Move - British
5 armour and 5 infantry moved from United Kingdom to 8 Sea Zone
5 armour, 4 battleships, 1 carrier, 2 fighters, 5 infantry and 5 transports moved from 8 Sea Zone to 23 Sea Zone
5 infantry moved from 23 Sea Zone to French West Africa
British take French West Africa from Germans
5 armour moved from 23 Sea Zone to French West AfricaCombat - British
Non Combat Move - British
Place Units - British
1 factory placed in Union of South AfricaTurn Complete - British
British collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 destroyers; Remaining resources: 1 PUs;Non Combat Move - Japanese
1 battleship, 2 carriers and 4 fighters moved from 37 Sea Zone to 47 Sea Zone
1 armour moved from Szechwan to PersiaPlace Units - Japanese
3 destroyers placed in 47 Sea ZoneTurn Complete - Japanese
Japanese collect 28 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 destroyers; Remaining resources: 1 PUs;Non Combat Move - Japanese
1 battleship, 2 carriers and 4 fighters moved from 37 Sea Zone to 47 Sea Zone
1 armour moved from Szechwan to PersiaPlace Units - Japanese
3 destroyers placed in 47 Sea ZoneTurn Complete - Japanese
Japanese collect 28 PUs; end with 29 PUs total -
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 destroyers and 3 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Brazil to 22 Sea Zone
1 armour, 1 infantry and 1 transport moved from 22 Sea Zone to 23 Sea Zone
1 armour moved from Union of South Africa to Belgian Congo
British take Belgian Congo from Germans
1 infantry moved from Union of South Africa to Rhodesia
British take Rhodesia from Germans
1 transport moved from 27 Sea Zone to 22 Sea Zone
1 armour and 1 infantry moved from 23 Sea Zone to French West Africa
2 artilleries and 2 infantry moved from Philippine Islands to 48 Sea Zone
1 submarine moved from 36 Sea Zone to 48 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 48 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to IndiaCombat - Americans
Battle in India
Americans attack with 2 artilleries and 2 infantry
Germans defend with 1 armour, 1 factory and 1 infantry
Americans win, taking India from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
Place Units - Americans
3 fighters placed in Brazil
2 destroyers placed in 48 Sea ZoneTurn Complete - Americans
Americans collect 41 PUs; end with 41 PUs total -
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Combat Move - Russians
1 submarine moved from 13 Sea Zone to 23 Sea ZoneNon Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Combat Move - Russians
1 submarine moved from 13 Sea Zone to 23 Sea ZoneNon Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
23 Sea Zone : 1 submarine
Production/PUs Summary :
Russians : 0 / 0
Germans : 76 / 82
British : 23 / 18
Japanese : 28 / 29
Americans : 41 / 41 -
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Combat Move - Russians
1 submarine moved from 13 Sea Zone to 23 Sea ZoneNon Combat Move - Russians
Turn Complete - Russians
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Test summary from TripleA, engine version: 1.8.0.7, time: 20:38:33
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Test summary from TripleA, engine version: 1.8.0.5, time: 20:46:55
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TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Combat Move - Russians
1 submarine moved from 13 Sea Zone to 23 Sea ZoneNon Combat Move - Russians
Turn Complete - Russians
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Test summary from TripleA, engine version: 1.8.0.5, time: 20:56:48
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Test summary from TripleA, engine version: 1.8.0.9, time: 20:58:58
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Test summary from TripleA, engine version: 1.8.0.7, time: 21:25:08
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Test summary from TripleA, engine version: 1.8.0.5, time: 20:28:57
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TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Combat Move - Russians
1 submarine moved from 13 Sea Zone to 23 Sea ZoneNon Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Purchase Units - Germans
Germans buy 1 cruiser and 10 transports; Remaining resources: 0 PUs;Combat Move - Germans
4 fighters moved from 47 Sea Zone to India
1 armour moved from Caucasus to India
3 battleships, 2 carriers, 4 destroyers and 2 submarines moved from 47 Sea Zone to 35 Sea Zone
1 artillery moved from Borneo to 47 Sea Zone
1 transport moved from 47 Sea Zone to 35 Sea Zone
1 artillery and 1 transport moved from 47 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to IndiaCombat - Germans
Battle in 35 Sea Zone
Germans attack with 3 battleships, 2 carriers, 4 destroyers, 2 submarines and 2 transports
Americans defend with 2 transports
Germans win with 3 battleships, 2 carriers, 4 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in India
Germans attack with 1 armour, 1 artillery and 4 fighters
British defend with 1 factory; Americans defend with 2 artilleries and 1 infantry
Germans win, taking India from British with 1 armour, 1 artillery and 4 fighters remaining. Battle score for attacker is 11
Casualties for Americans: 2 artilleries and 1 infantryNon Combat Move - Germans
4 fighters moved from India to 35 Sea Zone
4 battleships, 1 carrier and 4 destroyers moved from 15 Sea Zone to 13 Sea Zone
7 bombers moved from Egypt to Germany
2 fighters moved from Egypt to 13 Sea Zone
4 armour moved from Karelia S.S.R. to Caucasus
2 armour moved from Szechwan to Persia
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 armour moved from Anglo-Egyptian Sudan to Egypt
4 infantry moved from France to Northwestern Europe
1 artillery moved from France to Northwestern Europe
2 armour moved from France to Northwestern EuropePlace Units - Germans
10 transports placed in 5 Sea Zone
1 cruiser placed in 5 Sea ZoneTurn Complete - Germans
Germans collect 79 PUs; end with 79 PUs total -
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Purchase Units - Japanese





