Dukla Passer vs Credulous 1942 2nd Ed
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 1x factory; Remaining resources: 15 PUs;
Russians buy 5 infantry; Remaining resources: 0 PUs;Non Combat Move - Russians
2 infantry moved from Vologda to RussiaPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 10 PUs total -
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Germans
Germans buy 7 armour and 1 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Algeria to Libya
Germans take Libya from British
1 armour moved from Libya to Algeria
1 artillery and 1 infantry moved from French West Africa to 23 Sea Zone
2 infantry moved from French West Africa to 23 Sea Zone
2 infantry and 1 transport moved from 23 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Brazil
Germans take Brazil from Americans
1 artillery, 1 infantry and 1 transport moved from 23 Sea Zone to 11 Sea Zone
1 artillery and 1 infantry moved from 11 Sea Zone to Central United States
Germans take Central United States from Americans
1 battleship and 4 submarines moved from 23 Sea Zone to 11 Sea Zone
2 armour and 1 infantry moved from Germany to 5 Sea Zone
4 infantry moved from Karelia S.S.R. to Archangel
3 fighters moved from Kazakh S.S.R. to Manchuria
1 armour moved from Karelia S.S.R. to Vologda
Germans take Vologda from Russians
1 armour moved from Karelia S.S.R. to Archangel
2 armour and 1 infantry moved from 5 Sea Zone to Karelia S.S.R.
4 armour moved from Germany to Karelia S.S.R.
1 infantry moved from France to Germany
1 infantry moved from France to Germany
1 infantry moved from Northwestern Europe to GermanyCombat - Germans
Battle in Manchuria
Germans attack with 3 fighters
Americans defend with 1 artillery, 1 factory and 1 infantry
Germans win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 1 fighter
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Germans
2 fighters moved from Manchuria to AnhweiPlace Units - Germans
2 armour placed in Karelia S.S.R.
1 infantry placed in Italy
5 armour placed in GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 59 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - British
British buy 2 fighters; Remaining resources: 8 PUs;Combat Move - British
1 bomber moved from United Kingdom to 5 Sea Zone
2 infantry and 2 transports moved from 40 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to New GuineaCombat - British
Battle in New Guinea
British attack with 2 infantry
Japanese defend with 1 infantry
British win, taking New Guinea from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 5 Sea Zone
British attack with 1 bomber
Germans defend with 2 transports
British win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 transportsNon Combat Move - British
1 bomber moved from 5 Sea Zone to Russia
2 fighters moved from Egypt to Russia
1 cruiser and 1 submarine moved from 60 Sea Zone to 49 Sea ZonePlace Units - British
2 fighters placed in EgyptTurn Complete - British
British collect 26 PUs; end with 34 PUs total -
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 5 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
5 armour moved from Caucasus to Russia
2 infantry moved from Kazakh S.S.R. to Russia
1 infantry moved from Persia to Trans-Jordan
Japanese take Trans-Jordan from British
3 artilleries and 2 infantry moved from Persia to Caucasus
3 armour moved from India to YunnanCombat - Japanese
Battle in Russia
Japanese attack with 5 armour and 2 infantry
British defend with 1 bomber and 7 fighters; Russians defend with 1 factory, 2 fighters and 10 infantry
Russians win with 1 bomber, 9 fighters and 9 infantry remaining. Battle score for attacker is -33
Casualties for Japanese: 5 armour and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
Place Units - Japanese
2 armour placed in Kwangtung
3 armour placed in Caucasus
6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total -
Test summary from TripleA, engine version: 1.8.0.7, time: 17:45:03
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@Dukla:
Test summary from TripleA, engine version: 1.8.0.7, time: 17:45:03
Just trying,nothing to do with our game.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Eastern Canada to Central United States
2 infantry moved from Eastern Canada to Central United States
1 infantry moved from Iwo Jima to 59 Sea Zone
1 infantry moved from Iwo Jima to 59 Sea Zone
1 artillery moved from Iwo Jima to 59 Sea Zone
1 artillery moved from Iwo Jima to 59 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 59 Sea Zone to 61 Sea Zone
2 artilleries and 2 infantry moved from 61 Sea Zone to Kwangtung
1 battleship moved from 62 Sea Zone to 61 Sea Zone
1 battleship moved from 62 Sea Zone to 61 Sea Zone
1 cruiser moved from 62 Sea Zone to 61 Sea Zone
3 destroyers moved from 62 Sea Zone to 61 Sea Zone
6 fighters moved from 62 Sea Zone to Anhwei
3 carriers moved from 62 Sea Zone to 61 Sea Zone
1 transport moved from 62 Sea Zone to 64 Sea Zone
1 transport moved from 62 Sea Zone to 64 Sea Zone
1 infantry moved from Eastern United States to Central United States
1 artillery moved from Eastern United States to Central United States
2 infantry moved from Western United States to 56 Sea Zone
2 artilleries moved from Western United States to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 52 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 52 Sea Zone
2 artilleries and 2 infantry moved from 52 Sea Zone to Wake IslandCombat - Americans
Battle in Kwangtung
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 2 armour and 1 factory
Americans win, taking Kwangtung from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 armour
Battle in Central United States
Americans attack with 2 artilleries and 3 infantry
Germans defend with 1 artillery and 1 infantry
Germans win with no units remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 2 artilleries and 3 infantry
Battle in Anhwei
Americans attack with 6 fighters
Germans defend with 2 fighters
Americans win with 5 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 2 fighters
Casualties for Americans: 1 fighter
Battle in Wake Island
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Wake Island from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Americans
5 fighters moved from Anhwei to 61 Sea ZonePlace Units - Americans
1 armour and 2 fighters placed in Manchuria
1 bomber and 1 infantry placed in Western United States
Americans undo move 2.
1 bomber placed in Eastern United States
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 34 PUs; end with 34 PUs total -
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Germans
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TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Germans
Germans buy 8 armour and 1 fighter; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Archangel to Russia
4 infantry moved from Archangel to Russia
8 armour moved from Karelia S.S.R. to Russia
2 armour moved from West Russia to Russia
1 armour moved from Vologda to Russia
2 armour, 1 artillery and 3 infantry moved from Algeria to Morocco
2 infantry moved from Brazil to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 18 Sea Zone
2 infantry moved from 18 Sea Zone to Central America
Germans take Central America from Americans
4 submarines moved from 11 Sea Zone to 18 Sea Zone
1 battleship moved from 11 Sea Zone to 18 Sea Zone
1 transport moved from 11 Sea Zone to 18 Sea Zone
5 armour moved from Germany to Karelia S.S.R.Combat - Germans
Battle in Russia
Germans attack with 12 armour and 4 infantry
British defend with 1 bomber and 7 fighters; Russians defend with 1 factory, 2 fighters and 12 infantry
Russians win with 1 bomber, 9 fighters and 2 infantry remaining. Battle score for attacker is -54
Casualties for Germans: 12 armour and 4 infantry
Casualties for Russians: 10 infantryNon Combat Move - Germans
Place Units - Germans
2 armour placed in Karelia S.S.R.
6 armour and 1 fighter placed in GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 60 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - British
British buy 1 bomber and 2 fighters; Remaining resources: 2 PUs;Combat Move - British
2 armour and 8 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Egypt to Trans-JordanCombat - British
Battle in Trans-Jordan
British attack with 2 armour, 2 fighters and 8 infantry
Japanese defend with 1 infantry
British win, taking Trans-Jordan from Japanese with 2 armour, 2 fighters and 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters moved from Trans-Jordan to Russia
2 infantry moved from New Guinea to 49 Sea Zone
2 infantry and 2 transports moved from 49 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to Kwangtung
1 cruiser moved from 49 Sea Zone to 61 Sea Zone
1 submarine moved from 49 Sea Zone to 61 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alaska to 64 Sea ZonePlace Units - British
1 bomber placed in United Kingdom
2 fighters placed in EgyptTurn Complete - British
British collect 26 PUs; end with 28 PUs total -
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 7 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
3 armour, 3 artilleries and 2 infantry moved from Caucasus to Russia
3 armour moved from Yunnan to KwangtungCombat - Japanese
Battle in Kwangtung
Japanese attack with 3 armour
British defend with 2 infantry; Americans defend with 2 artilleries, 1 factory and 1 infantry
Americans win with 2 artilleries remaining. Battle score for attacker is -9
Casualties for Japanese: 3 armour
Casualties for British: 2 infantry
Casualties for Americans: 1 infantry
Battle in Russia
Japanese attack with 3 armour, 3 artilleries and 2 infantry
British defend with 1 bomber and 9 fighters; Russians defend with 1 factory, 2 fighters and 2 infantry
Russians win with 1 bomber and 8 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 3 armour, 3 artilleries and 2 infantry
Casualties for Russians: 2 infantry
Casualties for British: 3 fightersNon Combat Move - Japanese
Place Units - Japanese
4 armour placed in Caucasus
2 armour and 1 infantry placed in India
Japanese undo move 2.
3 armour placed in India
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 armour, 1 bomber and 1 fighter; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Eastern United States to Central United States
Americans take Central United States from Germans
1 infantry moved from Alaska to 64 Sea Zone
2 infantry and 2 transports moved from 64 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to Soviet Far East
2 artilleries moved from Wake Island to 52 Sea Zone
1 infantry moved from Wake Island to 52 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 52 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to Philippine Islands
2 artilleries moved from 48 Sea Zone to Philippine Islands
3 destroyers moved from 61 Sea Zone to 35 Sea Zone
2 battleships moved from 61 Sea Zone to 35 Sea Zone
1 cruiser moved from 61 Sea Zone to 35 Sea Zone
3 carriers moved from 61 Sea Zone to 35 Sea Zone
2 artilleries moved from Kwangtung to 61 Sea Zone
2 artilleries and 2 transports moved from 61 Sea Zone to 35 Sea Zone
2 artilleries moved from 35 Sea Zone to India
1 fighter moved from 61 Sea Zone to India
1 fighter moved from 61 Sea Zone to India
1 fighter moved from 61 Sea Zone to 35 Sea Zone
1 fighter moved from 61 Sea Zone to 35 Sea Zone
1 armour moved from Manchuria to Kiangsu
Americans take Kiangsu from Japanese
1 armour moved from Kiangsu to Anhwei
Americans take Anhwei from Japanese
1 fighter moved from 61 Sea Zone to India
1 fighter moved from Manchuria to 35 Sea Zone
1 fighter moved from Manchuria to 35 Sea ZoneCombat - Americans
Battle in Soviet Far East
Battle in Philippine Islands
Battle in 35 Sea Zone
Americans attack with 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters and 2 transports
Japanese defend with 2 battleships, 2 carriers, 1 cruiser and 2 submarines
Units damaged: 2 battleships owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 battleship owned by the Americans
Americans win, taking Soviet Far East from Japanese, taking Philippine Islands from Japanese with 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 transports remaining. Battle score for attacker is 84
Casualties for Americans: 1 destroyer
Casualties for Japanese: 2 battleships, 2 carriers, 1 cruiser and 2 submarines
Battle in India
Americans attack with 2 artilleries and 3 fighters
Japanese defend with 3 armour and 1 factory
Americans win, taking India from Japanese with 1 artillery remaining. Battle score for attacker is -16
Casualties for Americans: 1 artillery and 3 fighters
Casualties for Japanese: 3 armourNon Combat Move - Americans
1 infantry moved from Western United States to Mexico
1 transport moved from 56 Sea Zone to 57 Sea Zone
1 infantry moved from Midway to 57 Sea Zone
1 infantry and 1 transport moved from 57 Sea Zone to 53 Sea Zone
1 infantry moved from Hawaiian Islands to 53 Sea Zone
1 artillery moved from Eastern United States to Central United StatesPlace Units - Americans
1 bomber placed in Eastern United States
1 armour and 1 fighter placed in Kwangtung
1 armour placed in ManchuriaTurn Complete - Americans
Americans collect 45 PUs; end with 45 PUs total
2 units repaired. -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 0 PUs;Place Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 9 PUs; end with 9 PUs total -
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Germans
Germans buy 10 armour; Remaining resources: 0 PUs;Combat Move - Germans
4 submarines moved from 18 Sea Zone to 55 Sea Zone
1 battleship moved from 18 Sea Zone to 55 Sea Zone
1 infantry moved from Central America to 18 Sea Zone
1 transport moved from 18 Sea Zone to 19 Sea Zone
1 infantry moved from Central America to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 55 Sea Zone
7 armour moved from Karelia S.S.R. to Russia
1 infantry moved from Karelia S.S.R. to Archangel
6 armour moved from Germany to Karelia S.S.R.
3 infantry moved from Germany to Bulgaria Romania
1 fighter moved from Germany to Karelia S.S.R.
1 infantry and 1 transport moved from 18 Sea Zone to 55 Sea ZoneCombat - Germans
Battle in Russia
Germans attack with 7 armour
British defend with 1 bomber and 6 fighters; Russians defend with 1 factory, 2 fighters and 3 infantry
Russians win with 8 fighters remaining. Battle score for attacker is -21
Casualties for Germans: 7 armour
Casualties for Russians: 3 infantry
Casualties for British: 1 bomberNon Combat Move - Germans
Place Units - Germans
2 armour placed in Karelia S.S.R.
8 armour placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - British
British buy 2 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from Egypt to Caucasus
2 armour moved from Trans-Jordan to Caucasus
British take Persia from Japanese
6 fighters moved from Russia to CaucasusCombat - British
Battle in Caucasus
British attack with 2 armour and 8 fighters
Japanese defend with 4 armour and 1 factory
British win, taking Caucasus from Japanese with 1 armour and 6 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 armour and 2 fighters
Casualties for Japanese: 4 armourNon Combat Move - British
6 fighters moved from Caucasus to Russia
7 infantry moved from Trans-Jordan to Persia
2 infantry moved from Trans-Jordan to Egypt
1 cruiser, 1 submarine and 2 transports moved from 61 Sea Zone to 49 Sea Zone
1 infantry moved from 63 Sea Zone to Soviet Far EastPlace Units - British
2 armour and 1 fighter placed in India
2 infantry placed in EgyptTurn Complete - British
British collect 30 PUs; end with 30 PUs total -
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 bombers; Remaining resources: 6 PUs;Place Units - Japanese
3 bombers placed in JapanTurn Complete - Japanese
Japanese collect 27 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Philippine Islands to 48 Sea Zone
2 artilleries moved from Philippine Islands to 48 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 48 Sea Zone to 37 Sea Zone
2 artilleries and 1 infantry moved from 37 Sea Zone to East Indies
1 armour moved from Anhwei to Sinkiang
Americans take Sinkiang from Japanese
1 armour moved from Sinkiang to Kazakh S.S.R.
Russians take Kazakh S.S.R. from Japanese
1 armour moved from Kwangtung to French Indo-China Thailand
Americans take Yunnan from Japanese
Americans take French Indo-China Thailand from Japanese
1 armour moved from Manchuria to Yakut S.S.R.
Russians take Buryatia S.S.R. from Japanese
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 artillery moved from India to Burma
British take Burma from Japanese
1 fighter moved from 35 Sea Zone to East Indies
1 fighter moved from 35 Sea Zone to East Indies
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea ZoneCombat - Americans
Battle in East Indies
Americans attack with 2 artilleries, 2 fighters and 1 infantry
Japanese defend with 2 infantry
Americans win, taking East Indies from Japanese with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Americans
1 carrier moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from East Indies to 37 Sea Zone
1 fighter moved from Kwangtung to 61 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 transports moved from 35 Sea Zone to 61 Sea Zone
1 transport moved from 63 Sea Zone to 61 Sea Zone
1 transport moved from 63 Sea Zone to 61 Sea Zone
2 infantry and 1 transport moved from 53 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Eastern Australia
1 infantry moved from Mexico to Western United States
1 infantry moved from Central United States to Western United States
1 artillery moved from Central United States to Western United States
2 bombers moved from Eastern United States to Western United StatesPlace Units - Americans
1 bomber and 2 infantry placed in Western United States
1 artillery placed in Kwangtung
1 fighter placed in 61 Sea Zone
2 armour placed in ManchuriaTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 0 PUs;Place Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total -
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - Germans
Germans buy 3 armour, 2 bombers and 1 fighter; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Archangel to Russia
8 armour and 1 fighter moved from Karelia S.S.R. to Russia
3 infantry moved from Bulgaria Romania to Ukraine S.S.R.
8 armour moved from Germany to Belorussia
2 armour, 1 artillery and 3 infantry moved from Morocco to Algeria
2 infantry and 2 transports moved from 55 Sea Zone to 18 Sea Zone
1 infantry moved from 18 Sea Zone to West Indies
Germans take West Indies from Americans
1 infantry moved from 18 Sea Zone to East Mexico
Germans take East Mexico from Americans
4 submarines moved from 55 Sea Zone to 18 Sea Zone
1 battleship moved from 55 Sea Zone to 18 Sea ZoneCombat - Germans
Battle in Russia
Germans attack with 8 armour, 1 fighter and 1 infantry
British defend with 6 fighters; Russians defend with 1 factory, 2 fighters and 3 infantry
Russians win with 5 fighters remaining. Battle score for attacker is -22
Casualties for Germans: 8 armour, 1 fighter and 1 infantry
Casualties for British: 1 fighter
Casualties for Russians: 2 fighters and 3 infantryNon Combat Move - Germans
Place Units - Germans
2 armour placed in Karelia S.S.R.
Germans undo move 1.
1 armour and 1 fighter placed in Karelia S.S.R.
2 armour and 2 bombers placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 55 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - British
British buy 1 armour, 2 fighters and 1 infantry; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Caucasus to West Russia
British take West Russia from Germans
1 armour moved from West Russia to Caucasus
1 bomber moved from United Kingdom to GermanyCombat - British
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Germany causes 5 damage total.Non Combat Move - British
1 bomber moved from Germany to United Kingdom
7 infantry moved from Persia to Caucasus
2 armour moved from India to Caucasus
2 transports moved from 49 Sea Zone to 46 Sea Zone
1 infantry moved from Western Australia to 46 Sea Zone
1 transport moved from 46 Sea Zone to 37 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to East Indies
1 cruiser moved from 49 Sea Zone to 37 Sea Zone
1 submarine moved from 49 Sea Zone to 37 Sea Zone
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 fighter moved from India to RussiaPlace Units - British
1 fighter and 1 infantry placed in Egypt
1 armour and 1 fighter placed in IndiaTurn Complete - British
British collect 33 PUs; end with 34 PUs total





