Game History
Round: 4 Combat Move - Germans 2 G-fighters moved from Sicily to Sea Zone 12 3 G-bombers moved from El Agheila to Tobruk 1 scoutcar and 3 tanks moved from Mersa Brega to Tobruk 1 G-antitank, 2 artilleries, 2 mechs and 1 tank moved from Benghazi to Tobruk Combat - Germans Non Combat Move - Germans Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Turning on Edit Mode EDIT: Removing units owned by Mines from BEN-TOB: 1 landmine EDIT: Removing units owned by Germans from Tobruk: 1 G-bomber EDIT: Removing units owned by Germans from Tobruk: 1 scoutcar EDIT: Adding units owned by Germans to Benghazi: 1 scoutcar EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Benghazi: 2 1-supplys EDIT: Removing units owned by British from Tobruk: 1 1-supply EDIT: Removing units owned by Germans from Tobruk: 1 G-bomber and 2 mechs EDIT: Adding units owned by Germans to Tobruk: 1 G-bomber EDIT: Removing units owned by Germans from Tobruk: 1 artillery EDIT: Removing units owned by British from Tobruk: 1 UK-aaGun, 1 UK-antitank, 1 UK-fighter and 1 matilda EDIT: Removing units owned by British from Tobruk: 1 1-supply EDIT: Removing units owned by Germans from Benghazi: 2 1-supplys EDIT: Removing units owned by Germans from Tobruk: 1 artillery EDIT: Removing units owned by British from Tobruk: 1 matilda EDIT: Changing ownership of Tobruk from British to Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi EDIT: 1 scoutcar moved from Tobruk to Benghazi 2 G-bombers moved from Tobruk to Benghazi 1 UK-truck moved from Benghazi to Tobruk 1 1-supply, 1 5-supply and 1 UK-truck moved from Benghazi to Tobruk 2 G-fighters moved from Sea Zone 12 to Italy Place Units - Germans 1 1-supply, 1 G-fighter, 2 mechs and 1 tank placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 16 1-supplys and 5 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyBenghazi Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3German1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta Convoy: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-fighter moved from Benghazi Convoy G to Sea Zone 15 2 G-fighters moved from Italy to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsPrivate Panic vs Credulous 1942
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Archangel
1 infantry moved from Russia to Archangel
1 fighter moved from Caucasus to Archangel
1 infantry moved from Caucasus to West Russia
1 infantry moved from Caucasus to West Russia
1 fighter moved from Caucasus to West Russia
1 artillery moved from Caucasus to West RussiaCombat - Russians
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in West Russia
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians win, taking West Russia from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 fighter moved from Archangel to Russia
1 armour moved from Caucasus to Russia
1 armour moved from Caucasus to Russia
1 armour moved from Caucasus to Russia
1 armour moved from Caucasus to Russia
1 armour moved from Caucasus to Russia
1 artillery moved from Caucasus to Russia
1 artillery moved from Caucasus to Russia
1 artillery moved from Caucasus to Russia
1 artillery moved from Caucasus to Russia
1 infantry moved from Russia to Novosibirsk
1 infantry moved from Caucasus to Kazakh S.S.R.
1 fighter moved from West Russia to RussiaPlace Units - Russians
4 infantry placed in Caucasus
2 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Karelia S.S.R. to Archangel
1 artillery moved from Karelia S.S.R. to Archangel
1 infantry moved from Belorussia to West Russia
1 infantry moved from Belorussia to West Russia
1 fighter moved from Karelia S.S.R. to Archangel
1 fighter moved from Karelia S.S.R. to Archangel
1 fighter moved from Belorussia to West Russia
1 fighter moved from Poland to West Russia
1 bomber moved from Germany to West Russia
1 bomber moved from Germany to West RussiaCombat - Germans
Battle in Archangel
Germans attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in West Russia
Germans attack with 2 bombers, 2 fighters and 2 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking West Russia from Russians with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
1 bomber moved from West Russia to Germany
1 bomber moved from West Russia to Germany
1 fighter moved from Archangel to Belorussia
1 fighter moved from Archangel to Belorussia
1 fighter moved from West Russia to Belorussia
1 fighter moved from West Russia to Belorussia
1 aaGun, 9 armour, 4 fighters and 6 infantry moved from Belorussia to Ukraine S.S.R.
1 aaGun, 2 artilleries and 2 infantry moved from Poland to Ukraine S.S.R.
1 infantry moved from Germany to 5 Sea Zone
1 infantry moved from Germany to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 artillery moved from Italy to GermanyPlace Units - Germans
2 infantry placed in Karelia S.S.R.
1 submarine placed in 5 Sea Zone
1 bomber, 1 fighter and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 44 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British buy 3 fighters; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Libya to Algeria
1 infantry moved from Libya to Algeria
1 fighter moved from 14 Sea Zone to AlgeriaCombat - British
Battle in Algeria
British attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
British win, taking Algeria from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - British
1 infantry moved from Trans-Jordan to Persia
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 carrier moved from 14 Sea Zone to 8 Sea Zone
1 fighter moved from Gibraltar to 8 Sea Zone
1 fighter moved from Gibraltar to 8 Sea Zone
1 fighter moved from 14 Sea Zone to United Kingdom
1 armour moved from Gibraltar to 14 Sea Zone
1 armour and 1 transport moved from 14 Sea Zone to 8 Sea Zone
1 armour moved from 8 Sea Zone to United Kingdom
1 fighter moved from Algeria to Trans-JordanPlace Units - British
3 fighters placed in IndiaTurn Complete - British
British collect 32 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British buy 3 fighters; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Libya to Algeria
1 infantry moved from Libya to Algeria
1 fighter moved from 14 Sea Zone to AlgeriaCombat - British
Battle in Algeria
British attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
British win, taking Algeria from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - British
1 infantry moved from Trans-Jordan to Persia
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 carrier moved from 14 Sea Zone to 8 Sea Zone
1 fighter moved from Gibraltar to 8 Sea Zone
1 fighter moved from Gibraltar to 8 Sea Zone
1 fighter moved from 14 Sea Zone to United Kingdom
1 armour moved from Gibraltar to 14 Sea Zone
1 armour and 1 transport moved from 14 Sea Zone to 8 Sea Zone
1 armour moved from 8 Sea Zone to United Kingdom
1 fighter moved from Algeria to Trans-JordanPlace Units - British
3 fighters placed in IndiaTurn Complete - British
British collect 32 PUs; end with 33 PUs total -
Hi Credo - good to have you back.
Am a bit slow on the forum due to broken ribs making sitting at the PC uncomfortable.
May do J tomorrow ….
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber and 1 fighter; Remaining resources: 4 PUs;Combat Move - Japanese
3 artilleries, 2 fighters and 5 infantry moved from Burma to India
2 battleships, 2 carriers, 2 destroyers, 3 fighters and 3 transports moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
2 battleships, 2 carriers, 2 destroyers, 3 fighters, 2 infantry and 3 transports moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to India
1 infantry moved from 35 Sea Zone to India
1 bomber moved from Japan to India
1 fighter moved from 35 Sea Zone to India
1 fighter moved from 35 Sea Zone to India
1 fighter moved from 35 Sea Zone to IndiaCombat - Japanese
Battle in India
Japanese attack with 3 artilleries, 1 bomber, 5 fighters and 7 infantry
British defend with 1 aaGun, 1 factory, 5 fighters and 5 infantry
Japanese win, taking India from British with 3 artilleries, 1 bomber, 5 fighters and 2 infantry remaining. Battle score for attacker is 55
Casualties for British: 1 aaGun, 5 fighters and 5 infantry
Casualties for Japanese: 5 infantryNon Combat Move - Japanese
1 fighter moved from India to Burma
1 aaGun moved from Burma to India
1 bomber moved from India to Burma
4 fighters moved from India to 35 Sea Zone
1 armour moved from Manchuria to Sinkiang
1 artillery moved from Manchuria to Anhwei
1 infantry moved from Manchuria to Anhwei
1 submarine moved from 60 Sea Zone to 36 Sea ZonePlace Units - Japanese
2 armour placed in French Indo-China Thailand
1 bomber and 1 fighter placed in ManchuriaTurn Complete - Japanese
Japanese collect 41 PUs; end with 45 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 armour, 3 infantry and 2 transports; Remaining resources: 1 PUs;Non Combat Move - Americans
1 artillery moved from Morocco to 13 Sea Zone
1 infantry moved from Morocco to 13 Sea Zone
1 infantry moved from Morocco to 13 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 13 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to United Kingdom
1 infantry moved from 8 Sea Zone to United Kingdom
1 artillery moved from 8 Sea Zone to United Kingdom
1 carrier moved from 13 Sea Zone to 8 Sea Zone
1 fighter moved from 13 Sea Zone to 8 Sea Zone
1 cruiser moved from 13 Sea Zone to 8 Sea Zone
1 destroyer moved from 13 Sea Zone to 8 Sea Zone
2 transports moved from 11 Sea Zone to 10 Sea Zone
1 artillery moved from Eastern United States to Eastern Canada
1 infantry moved from Eastern United States to Eastern Canada
1 artillery moved from Eastern United States to Eastern Canada
1 infantry moved from Eastern United States to Eastern Canada
1 fighter moved from Western United States to Eastern Canada
1 infantry moved from Western United States to 56 Sea Zone
1 infantry moved from Western United States to 56 Sea Zone
1 battleship moved from 56 Sea Zone to 57 Sea Zone
1 carrier moved from 56 Sea Zone to 57 Sea Zone
1 fighter moved from 56 Sea Zone to 57 Sea Zone
1 fighter moved from 56 Sea Zone to 57 Sea Zone
1 transport moved from 56 Sea Zone to 65 Sea Zone
1 infantry moved from Alaska to 65 Sea Zone
1 infantry and 1 transport moved from 65 Sea Zone to 57 Sea Zone
1 infantry moved from 57 Sea Zone to Midway
2 infantry and 1 transport moved from 56 Sea Zone to 57 Sea Zone
1 infantry moved from 57 Sea Zone to Midway
1 infantry moved from 57 Sea Zone to Midway
1 submarine moved from 53 Sea Zone to 57 Sea Zone
1 bomber moved from Hawaiian Islands to Eastern CanadaPlace Units - Americans
3 armour and 3 infantry placed in Eastern United States
2 transports placed in 11 Sea ZoneTurn Complete - Americans
Americans collect 39 PUs; end with 40 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
5 armour, 6 artilleries, 2 fighters and 5 infantry moved from Russia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 5 armour, 6 artilleries, 2 fighters and 5 infantry
Germans defend with 1 artillery
Russians win, taking Archangel from Germans with 5 armour, 6 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
1 fighter moved from Archangel to Russia
1 fighter moved from Archangel to Russia
4 infantry moved from Evenki National Okrug to Vologda
9 infantry moved from Caucasus to Russia
1 aaGun moved from Caucasus to RussiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 4 infantry moved from Karelia S.S.R. to Archangel
2 infantry moved from West Russia to Archangel
1 armour moved from Ukraine S.S.R. to Archangel
3 bombers and 1 fighter moved from Germany to Archangel
4 fighters moved from Ukraine S.S.R. to Archangel
1 infantry moved from Ukraine S.S.R. to Caucasus
Germans take Caucasus from RussiansCombat - Germans
Battle in Archangel
Germans attack with 1 armour, 2 artilleries, 3 bombers, 5 fighters and 6 infantry
Russians defend with 5 armour, 6 artilleries and 5 infantry
Germans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour, 2 artilleries, 3 fighters and 6 infantry
Casualties for Russians: 5 armour, 6 artilleries and 5 infantryNon Combat Move - Germans
1 infantry moved from Germany to 5 Sea Zone
1 infantry moved from Norway to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
2 aaGuns, 8 armour, 2 artilleries and 8 infantry moved from Ukraine S.S.R. to West Russia
1 fighter moved from Archangel to West Russia
1 fighter moved from Archangel to West Russia
3 bombers moved from Archangel to Germany
1 submarine moved from 5 Sea Zone to 3 Sea ZonePlace Units - Germans
1 artillery and 1 infantry placed in Karelia S.S.R.
1 armour, 1 bomber, 1 fighter and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 2 PUs;Combat Move - British
1 armour moved from United Kingdom to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 infantry moved from 8 Sea Zone to France
1 armour moved from 8 Sea Zone to France
1 fighter moved from 8 Sea Zone to France
1 fighter moved from 8 Sea Zone to France
1 fighter moved from United Kingdom to France
1 bomber moved from Gibraltar to FranceCombat - British
Battle in France
British attack with 1 armour, 1 bomber, 3 fighters and 1 infantry
Germans defend with 1 infantry
British win, taking France from Germans with 1 armour, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 bomber moved from France to United Kingdom
3 fighters moved from France to 8 Sea Zone
1 fighter moved from Trans-Jordan to Russia
1 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Algeria to Libya
1 cruiser moved from 22 Sea Zone to 10 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 10 Sea Zone
2 infantry moved from 10 Sea Zone to Eastern Canada
1 submarine moved from 22 Sea Zone to 10 Sea Zone
1 infantry moved from Trans-Jordan to EgyptPlace Units - British
1 carrier, 1 fighter and 1 transport placed in 8 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 bomber and 11 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 artillery moved from India to Persia
1 artillery moved from India to 35 Sea Zone
1 artillery moved from India to 35 Sea Zone
1 infantry moved from India to 35 Sea Zone
1 infantry moved from India to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
2 artilleries and 2 infantry moved from 34 Sea Zone to Egypt
1 fighter moved from 35 Sea Zone to Egypt
1 fighter moved from 35 Sea Zone to Egypt
1 bomber moved from Burma to Russia
1 bomber moved from Manchuria to Russia
1 armour and 3 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Szechwan to Kazakh S.S.R.
1 armour and 1 infantry moved from Sinkiang to Kazakh S.S.R.
1 armour moved from French Indo-China Thailand to India
1 armour moved from French Indo-China Thailand to India
1 fighter moved from Burma to Kazakh S.S.R.
1 fighter moved from Manchuria to Evenki National OkrugCombat - Japanese
Battle in Persia
Japanese attack with 1 artillery
British defend with 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery
Battle in Egypt
Japanese attack with 2 artilleries, 2 fighters and 2 infantry
British defend with 1 factory and 3 infantry
Japanese win, taking Egypt from British with 2 artilleries and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 3 infantry
Casualties for Japanese: 2 infantry
Battle in Kazakh S.S.R.
Japanese attack with 1 armour, 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Kazakh S.S.R. from Russians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Evenki National Okrug
Japanese attack with 1 armour, 1 fighter and 3 infantry
Russians defend with 1 infantry
Japanese win, taking Evenki National Okrug from Russians with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Russia causes 6 damage total.Non Combat Move - Japanese
1 bomber moved from Russia to West Russia
1 infantry moved from Anhwei to Sinkiang
1 artillery moved from Anhwei to Sinkiang
1 fighter moved from 35 Sea Zone to Japan
1 fighter moved from 35 Sea Zone to Japan
1 carrier moved from 35 Sea Zone to 34 Sea Zone
2 battleships, 1 carrier, 2 destroyers and 1 transport moved from 35 Sea Zone to 61 Sea Zone
1 submarine moved from 36 Sea Zone to 61 Sea Zone
1 fighter moved from Kazakh S.S.R. to Szechwan
1 fighter moved from Evenki National Okrug to Yakut S.S.R.
1 fighter moved from Egypt to 34 Sea Zone
1 fighter moved from Egypt to 34 Sea ZonePlace Units - Japanese
8 infantry placed in Japan
3 infantry placed in Manchuria
1 bomber placed in IndiaTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total -
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
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TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novosibirsk: 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 infantry -
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novosibirsk: 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novosibirsk: 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 infantry
EDIT: Turning off Edit Mode
Germans buy 3 artilleries, 1 bomber and 6 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 submarine moved from 3 Sea Zone to 10 Sea Zone
1 infantry moved from Germany to France
1 artillery moved from Germany to France
1 bomber moved from Germany to France
1 bomber moved from Germany to France
1 bomber moved from Germany to Russia
1 bomber moved from Germany to Russia
1 infantry moved from Karelia S.S.R. to Archangel
Germans take Archangel from Russians -
Submerge off Canada?
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No thanks - need the sub to take the hit if my cruiser misses first time….
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novosibirsk: 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 infantry
EDIT: Turning off Edit Mode
Germans buy 3 artilleries, 1 bomber and 6 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 submarine moved from 3 Sea Zone to 10 Sea Zone
1 infantry moved from Germany to France
1 artillery moved from Germany to France
1 bomber moved from Germany to France
1 bomber moved from Germany to France
1 bomber moved from Germany to Russia
1 bomber moved from Germany to Russia
1 infantry moved from Karelia S.S.R. to Archangel
Germans take Archangel from RussiansCombat - Germans
Battle in 10 Sea Zone
Germans attack with 1 submarine
British defend with 1 cruiser, 1 submarine and 1 transport; Americans defend with 1 infantry and 2 transports
British win with 1 cruiser, 1 submarine and 3 transports remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in France
Germans attack with 1 artillery, 2 bombers and 1 infantry
British defend with 1 armour and 1 infantry
Germans win, taking France from British with 1 artillery remaining. Battle score for attacker is -18
Casualties for Germans: 2 bombers and 1 infantry
Casualties for British: 1 armour and 1 infantry
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 1,2 and causes: 3 damage to unit: factory
Bombing raid in Russia causes 3 damage total.Non Combat Move - Germans
2 bombers moved from Russia to West Russia
1 infantry moved from Caucasus to West Russia
1 artillery and 2 infantry moved from Karelia S.S.R. to West Russia
1 infantry moved from Germany to 5 Sea Zone
1 armour moved from Germany to 5 Sea Zone
1 armour moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 fighter moved from Germany to West RussiaPlace Units - Germans
4 infantry placed in Caucasus
1 artillery and 1 infantry placed in Karelia S.S.R.
2 artilleries, 1 bomber and 1 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Italy: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Removing units owned by Germans from Northwestern Europe: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 45 PUs; end with 47 PUs total -
Phew… I see your sub didn’t defy the odds. :-D
Also looks like you had some pretty appalling dice in the France battle?!!
Cred
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Yes - I got the dice in France I wanted you to get off Canada!





