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39181-01-germany-b-1.tsvg
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Germans
1 mech_infantry moved from Tanganyika Territory to Kenya
British take Kenya from Germans
1 armour, 5 artilleries, 7 infantry and 4 mech_infantrys moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 3 armour and 1 artillery; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Germans
1 mech_infantry moved from Tanganyika Territory to Kenya
British take Kenya from Germans
1 armour, 5 artilleries, 7 infantry and 4 mech_infantrys moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
Combat - British
Battle in Belgian Congo
British attack with 1 armour, 5 artilleries, 7 infantry and 4 mech_infantrys
Germans defend with 1 mech_infantry
British win, taking Belgian Congo from Germans with 1 armour, 5 artilleries, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
3 armour placed in Union of South Africa
1 artillery placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 31 PUs total
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to Southern France
2 infantry moved from Northern Italy to Southern France
1 bomber and 2 infantry moved from Western Germany to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 2 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 2 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
1 bomber moved from Holland Belgium to Western Germany
Place Units - Italians
2 artilleries placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,6,5,4,6,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
Italians collect 11 PUs (5 lost to blockades); end with 11 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 15 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 submarine moved from 63 Sea Zone to 62 Sea Zone
1 submarine moved from 33 Sea Zone to 62 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 bombers, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Caucasus to Volgograd
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 mech_infantry moved from Rostov to Volgograd
1 mech_infantry moved from Iraq to Eastern Persia
Germans take Eastern Persia from British
Combat - Germans
Battle in Volgograd
Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 aaGun moved from Caucasus to Volgograd
2 fighters and 2 tactical_bombers moved from Volgograd to Ukraine
1 aaGun moved from Rostov to Bryansk
4 armour and 4 mech_infantrys moved from Rostov to Bryansk
1 mech_infantry moved from Tambov to Bryansk
1 infantry moved from Bryansk to Tambov
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Archangel to Smolensk
4 armour and 11 mech_infantrys moved from Novgorod to Bryansk
2 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
3 artilleries moved from Ukraine to Bryansk
2 fighters and 2 tactical_bombers moved from Western Germany to Ukraine
4 fighters and 3 tactical_bombers moved from Egypt to Ukraine
7 armour and 17 mech_infantrys moved from Iraq to Egypt
1 aaGun, 3 artilleries and 1 infantry moved from Iraq to Northwest Persia
1 infantry moved from France to Western Germany
1 artillery and 1 infantry moved from Finland to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Western Germany
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Germany to Western Germany
3 mech_infantrys moved from Germany to Western Germany
Place Units - Germans
1 artillery, 2 bombers and 7 infantry placed in Western Germany
3 mech_infantrys placed in Germany
3 armour placed in Ukraine
2 infantry placed in Egypt
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,1,6,1,5,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6
Germans collect 60 PUs (7 lost to blockades); end with 60 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Can I assume no scramble for India if I send enough units to defend against the scramble?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Place Units - Russians
2 artilleries placed in Russia
Turn Complete - Russians
Russians collect 3 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 artilleries, 5 fighters, 6 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
5 artilleries, 9 infantry and 12 mech_infantrys moved from Burma to India
3 mech_infantrys moved from Yunnan to India
2 artilleries and 6 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 6 infantry and 5 transports moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 8 infantry and 5 transports moved from 37 Sea Zone to 39 Sea Zone
2 artilleries and 8 infantry moved from 39 Sea Zone to India
1 battleship moved from 36 Sea Zone to 39 Sea Zone
1 cruiser moved from 38 Sea Zone to 39 Sea Zone
3 destroyers and 3 submarines moved from 38 Sea Zone to 39 Sea Zone
3 destroyers moved from 38 Sea Zone to 39 Sea Zone
8 fighters and 8 tactical_bombers moved from 38 Sea Zone to India
2 bombers, 9 fighters and 2 tactical_bombers moved from French Indo China to India
2 submarines moved from 38 Sea Zone to 39 Sea Zone
1 carrier moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Vologda to Russia
1 infantry moved from Samara to Russia
2 armour and 4 mech_infantrys moved from Kazakhstan to Russia
1 mech_infantry moved from Turkmenistan to West India
Japanese take West India from UK_Pacific
Combat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 6 destroyers, 5 submarines and 5 transports
Americans defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 39 Sea Zone from Americans with 1 battleship, 1 carrier, 1 cruiser, 6 destroyers, 5 submarines and 5 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Russia
Japanese attack with 2 armour, 1 artillery, 2 infantry and 4 mech_infantrys
British defend with 1 bomber and 5 fighters; Russians defend with 5 aaGuns, 1 airfield, 1 armour, 9 artilleries, 1 factory_major, 4 fighters, 47 infantry, 5 mech_infantrys and 1 tactical_bomber; Americans defend with 1 fighter
Russians win with 5 aaGuns, 1 armour, 9 artilleries, 1 bomber, 10 fighters, 46 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -35
Casualties for Japanese: 2 armour, 1 artillery, 2 infantry and 4 mech_infantrys
Casualties for Russians: 1 infantry
Battle in India
Japanese attack with 7 artilleries, 2 bombers, 17 fighters, 17 infantry, 15 mech_infantrys and 10 tactical_bombers
ANZAC defend with 1 artillery, 4 fighters and 1 infantry; British defend with 3 aaGuns, 1 airfield, 2 armour, 3 artilleries, 2 fighters, 1 harbour, 13 infantry, 1 mech_infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major; Americans defend with 1 armour, 10 fighters and 1 tactical_bomber
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 artilleries, 17 fighters, 9 mech_infantrys and 10 tactical_bombers remaining. Battle score for attacker is 162
Casualties for Japanese: 4 artilleries, 2 bombers, 17 infantry and 6 mech_infantrys
Casualties for ANZAC: 1 artillery, 4 fighters and 1 infantry
Casualties for British: 3 aaGuns, 2 armour, 3 artilleries, 2 fighters, 13 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Americans: 1 armour, 10 fighters and 1 tactical_bomber
Non Combat Move - Japanese
17 fighters and 10 tactical_bombers moved from India to Eastern Persia
1 infantry moved from Novosibirsk to Vologda
1 artillery and 1 infantry moved from Novosibirsk to Samara
1 infantry moved from Kazakhstan to Turkmenistan
1 aaGun, 3 artilleries and 8 infantry moved from Kazakhstan to Samara
1 artillery moved from Yunnan to Burma
2 mech_infantrys moved from Anhwe to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
1 battleship and 5 transports moved from 38 Sea Zone to 36 Sea Zone
3 carriers moved from 38 Sea Zone to 39 Sea Zone
1 carrier moved from 38 Sea Zone to 39 Sea Zone
3 carriers moved from 38 Sea Zone to 36 Sea Zone
2 submarines moved from 56 Sea Zone to 45 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to French Indo China
2 infantry moved from Anhwe to Kiangsi
1 mech_infantry moved from Manchuria to Sakha
1 infantry moved from Amur to Siberia
1 mech_infantry moved from Manchuria to Amur
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Manchuria
5 fighters and 2 infantry placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 83 PUs; end with 90 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 100 PUs
You can switch the casualty in Russia from inf to what you prefer.
gg adam, lost control over the middle east way too soon. Well played!
Good game, thanks!
Don’t forget to post the result with the game link in the league results thread.