@Jacob16 No scramble
15L Adam514 (Axis) vs Giallo (Allies+18)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Germans
1 mech_infantry moved from Tanganyika Territory to Kenya
British take Kenya from Germans
1 armour, 5 artilleries, 7 infantry and 4 mech_infantrys moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 3 armour and 1 artillery; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Germans
1 mech_infantry moved from Tanganyika Territory to Kenya
British take Kenya from Germans
1 armour, 5 artilleries, 7 infantry and 4 mech_infantrys moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to RhodesiaCombat - British
Battle in Belgian Congo
British attack with 1 armour, 5 artilleries, 7 infantry and 4 mech_infantrys
Germans defend with 1 mech_infantry
British win, taking Belgian Congo from Germans with 1 armour, 5 artilleries, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
3 armour placed in Union of South Africa
1 artillery placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 31 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to Southern France
2 infantry moved from Northern Italy to Southern France
1 bomber and 2 infantry moved from Western Germany to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 2 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 2 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
1 bomber moved from Holland Belgium to Western GermanyPlace Units - Italians
2 artilleries placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,6,5,4,6,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
Italians collect 11 PUs (5 lost to blockades); end with 11 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 15 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 submarine moved from 63 Sea Zone to 62 Sea Zone
1 submarine moved from 33 Sea Zone to 62 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 bombers, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Caucasus to Volgograd
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 mech_infantry moved from Rostov to Volgograd
1 mech_infantry moved from Iraq to Eastern Persia
Germans take Eastern Persia from BritishCombat - Germans
Battle in Volgograd
Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 aaGun moved from Caucasus to Volgograd
2 fighters and 2 tactical_bombers moved from Volgograd to Ukraine
1 aaGun moved from Rostov to Bryansk
4 armour and 4 mech_infantrys moved from Rostov to Bryansk
1 mech_infantry moved from Tambov to Bryansk
1 infantry moved from Bryansk to Tambov
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Archangel to Smolensk
4 armour and 11 mech_infantrys moved from Novgorod to Bryansk
2 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
3 artilleries moved from Ukraine to Bryansk
2 fighters and 2 tactical_bombers moved from Western Germany to Ukraine
4 fighters and 3 tactical_bombers moved from Egypt to Ukraine
7 armour and 17 mech_infantrys moved from Iraq to Egypt
1 aaGun, 3 artilleries and 1 infantry moved from Iraq to Northwest Persia
1 infantry moved from France to Western Germany
1 artillery and 1 infantry moved from Finland to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Western Germany
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Germany to Western Germany
3 mech_infantrys moved from Germany to Western GermanyPlace Units - Germans
1 artillery, 2 bombers and 7 infantry placed in Western Germany
3 mech_infantrys placed in Germany
3 armour placed in Ukraine
2 infantry placed in EgyptTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,1,6,1,5,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6
Germans collect 60 PUs (7 lost to blockades); end with 60 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs -
Can I assume no scramble for India if I send enough units to defend against the scramble?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Place Units - Russians
2 artilleries placed in RussiaTurn Complete - Russians
Russians collect 3 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 artilleries, 5 fighters, 6 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
5 artilleries, 9 infantry and 12 mech_infantrys moved from Burma to India
3 mech_infantrys moved from Yunnan to India
2 artilleries and 6 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 6 infantry and 5 transports moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 8 infantry and 5 transports moved from 37 Sea Zone to 39 Sea Zone
2 artilleries and 8 infantry moved from 39 Sea Zone to India
1 battleship moved from 36 Sea Zone to 39 Sea Zone
1 cruiser moved from 38 Sea Zone to 39 Sea Zone
3 destroyers and 3 submarines moved from 38 Sea Zone to 39 Sea Zone
3 destroyers moved from 38 Sea Zone to 39 Sea Zone
8 fighters and 8 tactical_bombers moved from 38 Sea Zone to India
2 bombers, 9 fighters and 2 tactical_bombers moved from French Indo China to India
2 submarines moved from 38 Sea Zone to 39 Sea Zone
1 carrier moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Vologda to Russia
1 infantry moved from Samara to Russia
2 armour and 4 mech_infantrys moved from Kazakhstan to Russia
1 mech_infantry moved from Turkmenistan to West India
Japanese take West India from UK_PacificCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 6 destroyers, 5 submarines and 5 transports
Americans defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 39 Sea Zone from Americans with 1 battleship, 1 carrier, 1 cruiser, 6 destroyers, 5 submarines and 5 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Russia
Japanese attack with 2 armour, 1 artillery, 2 infantry and 4 mech_infantrys
British defend with 1 bomber and 5 fighters; Russians defend with 5 aaGuns, 1 airfield, 1 armour, 9 artilleries, 1 factory_major, 4 fighters, 47 infantry, 5 mech_infantrys and 1 tactical_bomber; Americans defend with 1 fighter
Russians win with 5 aaGuns, 1 armour, 9 artilleries, 1 bomber, 10 fighters, 46 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -35
Casualties for Japanese: 2 armour, 1 artillery, 2 infantry and 4 mech_infantrys
Casualties for Russians: 1 infantry
Battle in India
Japanese attack with 7 artilleries, 2 bombers, 17 fighters, 17 infantry, 15 mech_infantrys and 10 tactical_bombers
ANZAC defend with 1 artillery, 4 fighters and 1 infantry; British defend with 3 aaGuns, 1 airfield, 2 armour, 3 artilleries, 2 fighters, 1 harbour, 13 infantry, 1 mech_infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major; Americans defend with 1 armour, 10 fighters and 1 tactical_bomber
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 artilleries, 17 fighters, 9 mech_infantrys and 10 tactical_bombers remaining. Battle score for attacker is 162
Casualties for Japanese: 4 artilleries, 2 bombers, 17 infantry and 6 mech_infantrys
Casualties for ANZAC: 1 artillery, 4 fighters and 1 infantry
Casualties for British: 3 aaGuns, 2 armour, 3 artilleries, 2 fighters, 13 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Americans: 1 armour, 10 fighters and 1 tactical_bomberNon Combat Move - Japanese
17 fighters and 10 tactical_bombers moved from India to Eastern Persia
1 infantry moved from Novosibirsk to Vologda
1 artillery and 1 infantry moved from Novosibirsk to Samara
1 infantry moved from Kazakhstan to Turkmenistan
1 aaGun, 3 artilleries and 8 infantry moved from Kazakhstan to Samara
1 artillery moved from Yunnan to Burma
2 mech_infantrys moved from Anhwe to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
1 battleship and 5 transports moved from 38 Sea Zone to 36 Sea Zone
3 carriers moved from 38 Sea Zone to 39 Sea Zone
1 carrier moved from 38 Sea Zone to 39 Sea Zone
3 carriers moved from 38 Sea Zone to 36 Sea Zone
2 submarines moved from 56 Sea Zone to 45 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to French Indo China
2 infantry moved from Anhwe to Kiangsi
1 mech_infantry moved from Manchuria to Sakha
1 infantry moved from Amur to Siberia
1 mech_infantry moved from Manchuria to AmurPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Manchuria
5 fighters and 2 infantry placed in Japan
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 83 PUs; end with 90 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 100 PUs -
You can switch the casualty in Russia from inf to what you prefer.
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gg adam, lost control over the middle east way too soon. Well played!
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Good game, thanks!
Don’t forget to post the result with the game link in the league results thread.