Scramble to 97?
15L Adam514 (Axis) vs Giallo (Allies+18)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber and 2 fighters moved from Southern Italy to 93 Sea Zone
1 armour moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to BessarabiaCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber and 2 fighters
Americans defend with 1 cruiser
retreated to 93 Sea Zone
Americans win with 1 cruiser remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighterNon Combat Move - Italians
1 bomber and 1 fighter moved from 93 Sea Zone to Southern Italy
1 infantry moved from British Somaliland to EthiopiaPlace Units - Italians
1 mech_infantry placed in Northern Italy
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber and 2 fighters moved from Southern Italy to 93 Sea Zone
1 armour moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to BessarabiaCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber and 2 fighters
Americans defend with 1 cruiser
retreated to 93 Sea Zone
Americans win with 1 cruiser remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighterNon Combat Move - Italians
1 bomber and 1 fighter moved from 93 Sea Zone to Southern Italy
1 infantry moved from British Somaliland to EthiopiaPlace Units - Italians
1 mech_infantry placed in Northern Italy
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Romania: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Italians to Bessarabia: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 cruiser and 2 destroyers moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Ethiopia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 cruiser and 2 destroyers moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to EthiopiaCombat - ANZAC
Battle in Ethiopia
ANZAC attack with 1 infantry
Italians defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan -
I assume there is no more left to do for the French turn?
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Germans
Germans buy 1 armour, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
2 infantry moved from Finland to Vyborg
1 fighter and 1 tactical_bomber moved from Western Germany to VyborgCombat - Germans
Battle in Vyborg
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans win, taking Vyborg from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Vyborg to Finland
1 mech_infantry moved from Western Germany to 113 Sea Zone
1 mech_infantry moved from 113 Sea Zone to Norway
1 infantry moved from Eastern Poland to Western Ukraine
3 aaGuns, 1 armour, 5 artilleries, 17 infantry and 6 mech_infantrys moved from Bessarabia to Ukraine
6 armour and 7 mech_infantrys moved from Romania to Ukraine
6 mech_infantrys moved from Poland to Bessarabia
5 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Southern Italy to Romania
1 tactical_bomber moved from Western Germany to Romania
1 fighter moved from Western Germany to RomaniaPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 armour
EDIT: Adding units owned by Germans to Poland: 2 armour
EDIT: Turning off Edit Mode
2 infantry placed in Western Germany
2 infantry placed in France
3 mech_infantrys placed in Western Germany
1 mech_infantry placed in Western Germany
1 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 7 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
1 infantry moved from Bryansk to Belarus
1 fighter moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
6 mech_infantrys moved from Novgorod to Karelia
1 armour moved from Novgorod to Karelia
1 infantry moved from Northwest Persia to Iraq -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 7 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
1 infantry moved from Bryansk to Belarus
1 fighter moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
6 mech_infantrys moved from Novgorod to Karelia
1 armour moved from Novgorod to Karelia
1 infantry moved from Northwest Persia to IraqCombat - Russians
Battle in Iraq
Russians attack with 1 infantry
Neutral_Axis defend with 1 infantry
Neutral_Axis win with no units remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in Karelia
Russians attack with 1 armour, 1 artillery, 1 infantry and 6 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 1 armour, 1 artillery, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vyborg
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians win, taking Vyborg from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 mech_infantry moved from Volgograd to Northwest Persia
2 aaGuns and 18 infantry moved from Amur to Buryatia
1 aaGun moved from Novgorod to Karelia
1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Baltic States to Russia
1 fighter moved from Belarus to Russia
3 aaGuns, 4 artilleries and 30 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Rostov
1 armour moved from Kazakhstan to Russia
1 mech_infantry moved from Kazakhstan to Northwest Persia
1 submarine moved from 123 Sea Zone to 106 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea ZonePlace Units - Russians
7 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Java
2 bombers moved from Kwangsi to 44 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
1 fighter and 3 tactical_bombers moved from Kwangsi to Yunnan
2 tactical_bombers moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 mech_infantry moved from Jehol to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from ChineseCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 2 bombers, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese win, taking 44 Sea Zone from Americans with 2 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 2 transports
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 2 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 3 infantry and 6 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
1 artillery moved from Kwangsi to French Indo China
1 artillery moved from Siam to French Indo China
1 mech_infantry moved from Kwangtung to Anhwe
1 mech_infantry moved from Kwangtung to Anhwe
1 mech_infantry moved from Kwangtung to French Indo China
1 mech_infantry moved from Jehol to Suiyuyan
1 fighter and 1 tactical_bomber moved from Manchuria to French Indo China
2 tactical_bombers moved from Yunnan to 20 Sea Zone
1 fighter and 4 tactical_bombers moved from Yunnan to French Indo China
2 bombers moved from 44 Sea Zone to French Indo China
2 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 carrier, 2 fighters and 2 submarines moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to French Indo China
1 aaGun, 2 artilleries and 11 infantry moved from Manchuria to Jehol
2 infantry moved from Korea to ManchuriaPlace Units - Japanese
1 carrier and 1 destroyer placed in 20 Sea Zone
1 submarine placed in 6 Sea Zone
1 factory_minor placed in French Indo China
2 infantry and 1 mech_infantry placed in Manchuria
1 mech_infantry placed in Kwangtung
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 33 Sea Zone to 19 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 carriers, 2 destroyers and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 cruiser moved from 93 Sea Zone to 91 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 bombers moved from Gibraltar to Egypt
4 artilleries and 4 infantry moved from Brazil to 86 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 86 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 tactical_bomber moved from Queensland to Caroline Islands
1 transport moved from 33 Sea Zone to 26 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 33 Sea Zone to 19 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 carriers, 2 destroyers and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 cruiser moved from 93 Sea Zone to 91 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 bombers moved from Gibraltar to Egypt
4 artilleries and 4 infantry moved from Brazil to 86 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 86 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 tactical_bomber moved from Queensland to Caroline Islands
1 transport moved from 33 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in PhilippinesNon Combat Move - Americans
4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
2 aaGuns moved from Eastern United States to Central United StatesPlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery placed in Western United States
1 bomber and 2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Shensi
1 fighter and 2 infantry moved from Szechwan to Kweichow
1 artillery and 3 infantry moved from Szechwan to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Shensi
1 fighter and 2 infantry moved from Szechwan to Kweichow
1 artillery and 3 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Chinese: 1 artillery and 3 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to SzechwanPlace Units - Chinese
1 infantry placed in Tsinghai
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
2 infantry moved from Kenya to Ethiopia
1 armour moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Italian Somaliland to Ethiopia
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from India to Kwangtung
1 mech_infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from Szechwan to Shan State
1 fighter moved from India to Yunnan
1 fighter and 1 mech_infantry moved from India to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 2 submarines and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
2 infantry moved from Kenya to Ethiopia
1 armour moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Italian Somaliland to Ethiopia
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from India to Kwangtung
1 mech_infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from Szechwan to Shan State
1 fighter moved from India to Yunnan
1 fighter and 1 mech_infantry moved from India to Shan StateCombat - British
Battle in 125 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British win, taking 125 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Yunnan
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Ethiopia
British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Ethiopia from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Strategic bombing raid in Kwangtung
Bombing raid in Kwangtung rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Kwangtung causes 4 damage total.Non Combat Move - British
1 bomber moved from Kwangtung to Szechwan
1 fighter moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Shan State to India
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Eastern Persia to West India
2 infantry moved from Persia to Eastern Persia
4 fighters moved from Egypt to Persia
2 fighters moved from Gibraltar to Egypt
1 mech_infantry moved from Tobruk to Egypt
1 battleship and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 98 Sea Zone to 92 Sea ZonePlace Units - British
1 transport placed in 106 Sea Zone
1 airfield placed in Egypt
1 submarine placed in 81 Sea Zone
1 submarine placed in 81 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Bessarabia to Belarus
1 bomber moved from Southern Italy to Belarus
2 armour moved from Bessarabia to RostovCombat - Italians
Battle in Belarus
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Southern Italy to Western Germany
1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Romania
1 bomber moved from Belarus to Slovakia HungaryPlace Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 carrier moved from 62 Sea Zone to 33 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 carrier moved from 62 Sea Zone to 33 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt