@zlefin I actually need to know which of your german air are on the italian carriers.
Balladeer (axis) v alexgreat (allies + 20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 mech_infantry moved from Northwest Persia to Rostov
1 mech_infantry moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Samara to Vologda
1 fighter moved from Samara to VologdaCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 2/4 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 aaGun and 1 mech_infantry moved from Samara to Russia
1 fighter moved from Vologda to Russia
1 infantry moved from Russia to Tambov
1 mech_infantry moved from Sikang to VolgogradPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total -
Hmm, just thought that I should put a destroyer in 45 as well, can you edit that (from 36)?
Thx
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer and 3 fighters; Remaining resources: 6 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
5 armour moved from Burma to India
1 mech_infantry moved from Yunnan to Szechwan
1 fighter moved from Burma to Szechwan
1 mech_infantry moved from Shensi to Suiyuyan
1 bomber moved from Chahar to Suiyuyan
1 mech_infantry moved from Central Mongolia to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 fighter moved from 36 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in India
Japanese attack with 5 armour
British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 5 armour remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 aaGun moved from Burma to India
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 mech_infantry moved from Siberia to Amur
1 infantry moved from Soviet Far East to Siberia
1 armour and 1 mech_infantry moved from Manchuria to Chahar
1 bomber moved from Suiyuyan to French Indo China
1 fighter moved from Szechwan to French Indo China
3 carriers, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 36 Sea Zone to 39 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from French Indo China to 36 Sea Zone
3 fighters moved from Malaya to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea ZonePlace Units - Japanese
2 carriers and 1 destroyer placed in 36 Sea Zone
3 fighters placed in MalayaTurn Complete - Japanese
Japanese collect 65 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs -
Can very well be that a combined US/UK attack against Egypt is the last straw. Depending on US suicide hits, chances range from low 30s to high 50s or so.
In hindsight I regret not having put an inf per turn or so on South Africa. Somehow I thought US would be more effective in Africa.
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Yes, bit too much effort for US to get something serious done in Africa… I guess you missed the Ita Ger attack a couple turns back, allowing the Ita units acces to SA? If you had thrown 3 inf the turn before that and once again the next, perhaps you could’ve held it…
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Didnt miss it, just kind of let it happened. It was a total lack of judgement, especially of US part of it.
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Allright, can happen as well, just as I misjudged the effectiveness of US / ANZAC attack against Jap fleet
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 submarine moved from 55 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
3 fighters moved from 55 Sea Zone to 45 Sea Zone
1 fighter moved from Northern Territory to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 armour, 1 fighter and 1 infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from Tobruk to Egypt
1 infantry and 1 mech_infantry moved from Northern Territory to 55 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone
1 infantry and 1 mech_infantry moved from 22 Sea Zone to MarianasCombat - Americans
Battle in Marianas
Battle in 42 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking Marianas from Japanese with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 45 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 4 fighters in 45 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Egypt
Americans attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber; Italians defend with 5 armour, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 8 infantry and 1 mech_infantry
Americans roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Egypt, round 2 : 3/4 hits
Italians roll dice for 5 armour, 2 artilleries, 7 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 15/25 hits
1 fighter owned by the Americans, 1 mech_infantry owned by the Americans, 1 armour owned by the Americans, 1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Egypt
Italians win with 5 armour, 2 artilleries, 7 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -14
Casualties for Italians: 3 infantry
Casualties for Americans: 1 armour, 1 fighter, 1 infantry and 1 mech_infantryNon Combat Move - Americans
1 transport moved from 71 Sea Zone to 69 Sea Zone
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
1 carrier and 1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 125 Sea Zone to 111 Sea Zone
1 artillery moved from Scotland to 111 Sea Zone
1 artillery and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 22 Sea Zone
4 fighters moved from 45 Sea Zone to 22 Sea Zone
1 aaGun and 1 infantry moved from Northern Territory to 55 Sea Zone
1 aaGun, 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 1 fighter, 1 infantry, 4 submarines and 2 transports moved from 55 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 aaGun moved from 22 Sea Zone to Marianas
2 destroyers moved from 54 Sea Zone to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 9 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 fighters placed in Norway
1 fighter placed in Norway
1 artillery and 1 infantry placed in Brazil
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
so due to a lucky strike it comes down to a 55% chance in Egypt. If you win, its over any way. If I win significantly, I have a fighting chance. If I barely take it, I dont know, not enough I guess.
Shall I take the German land units last, if it comes to that? Or rd by rd casualty choice?
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Ehm, depends a bit on the amount left, I’d prefer round by round. But I’ll choose planes anyways, so if you just play max defense and don’t mind if I replace Ger ftrs with Ita ftrs afterward depending on the amount, that’s good too…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
7 armour, 3 artilleries, 1 fighter, 5 infantry and 7 mech_infantrys moved from Trans-Jordan to Egypt
3 armour moved from Iraq to EgyptCombat - British
Battle in Egypt
British attack with 10 armour, 3 artilleries, 1 fighter, 5 infantry and 7 mech_infantrys
Germans defend with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber; Italians defend with 5 armour, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 5 infantry and 1 mech_infantry
British roll dice for 10 armour, 3 artilleries, 1 fighter, 5 infantry and 7 mech_infantrys in Egypt, round 2 : 9/26 hits
Italians roll dice for 5 armour, 2 artilleries, 7 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 8/22 hits
5 infantry owned by the British, 1 infantry owned by the Germans, 1 artillery owned by the Italians, 1 mech_infantry owned by the Italians, 3 mech_infantrys owned by the British, 1 artillery owned by the Germans and 5 infantry owned by the Italians lost in Egypt
British roll dice for 10 armour, 3 artilleries, 1 fighter and 4 mech_infantrys in Egypt, round 3 : 6/18 hits
Italians roll dice for 5 armour, 7 fighters and 1 tactical_bomber in Egypt, round 3 : 9/13 hits
2 armour owned by the British, 1 tactical_bomber owned by the Germans, 3 artilleries owned by the British, 4 mech_infantrys owned by the British and 5 armour owned by the Italians lost in Egypt
British roll dice for 8 armour and 1 fighter in Egypt, round 4 : 3/9 hits
Italians roll dice for 7 fighters in Egypt, round 4 : 5/7 hits
5 armour owned by the British and 3 fighters owned by the Germans lost in Egypt
British roll dice for 3 armour and 1 fighter in Egypt, round 5 : 2/4 hits
Italians roll dice for 4 fighters in Egypt, round 5 : 2/4 hits
2 armour owned by the British and 2 fighters owned by the Italians lost in Egypt
British roll dice for 1 armour and 1 fighter in Egypt, round 6 : 1/2 hits
Italians roll dice for 2 fighters in Egypt, round 6 : 2/2 hits
1 armour owned by the British, 1 fighter owned by the Italians and 1 fighter owned by the British lost in Egypt
Italians win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Casualties for British: 10 armour, 3 artilleries, 1 fighter, 5 infantry and 7 mech_infantrys
Casualties for Italians: 5 armour, 1 artillery, 3 fighters, 5 infantry and 1 mech_infantryNon Combat Move - British
1 fighter moved from West India to Persia
2 armour, 1 artillery and 4 mech_infantrys moved from West India to Eastern Persia
1 transport moved from 125 Sea Zone to 111 Sea Zone
1 aaGun and 1 infantry moved from Scotland to 111 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
2 destroyers and 4 submarines moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from Persia to Iraq
2 mech_infantrys moved from Persia to Iraq
1 aaGun moved from Trans-Jordan to Iraq
1 mech_infantry moved from United Kingdom to Scotland
1 aaGun and 1 infantry moved from United Kingdom to ScotlandPlace Units - British
2 armour and 1 mech_infantry placed in Iraq
2 mech_infantrys placed in PersiaTurn Complete - British
British collect 22 PUs; end with 22 PUs totalTurn Complete - UK_Pacific
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That 2nd round was pretty neat for me…
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ah well, after the first rd my chances were almost 90%, but each consecutive rd saw me falling back till your close win.
Edit attached. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
Italians take Tanganyika Territory from British
1 artillery moved from Archangel to Nenetsia
Italians take Nenetsia from Russians
1 mech_infantry moved from Archangel to Novosibirsk
Italians take Novosibirsk from Russians
1 mech_infantry moved from Archangel to Vologda
1 mech_infantry moved from Vologda to Urals
Italians take Urals from RussiansCombat - Italians
Non Combat Move - Italians
1 fighter and 1 mech_infantry moved from French Equatorial Africa to Egypt
3 armour moved from South West Africa to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from French Equatorial Africa to Egypt
1 mech_infantry moved from Nigeria to French Equatorial Africa
1 fighter moved from Southern Italy to Egypt
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
2 armour and 1 infantry placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,5,6,5,5,1,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
Italians collect 28 PUs (3 lost to blockades); end with 28 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Non Combat Move - French
2 infantry moved from Tobruk to AlexandriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Rostov
1 armour moved from Ukraine to Rostov
1 bomber moved from Novgorod to Rostov
1 infantry moved from Bryansk to Rostov
1 fighter moved from French Equatorial Africa to 69 Sea ZoneCombat - Germans
Battle in 69 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Tambov
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 armour, 1 bomber and 2 infantry
Russians defend with 2 mech_infantrys
Germans win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 2 mech_infantrysNon Combat Move - Germans
1 bomber moved from Rostov to Novgorod
1 armour and 2 mech_infantrys moved from Novgorod to Finland
4 mech_infantrys moved from Eastern Poland to Bryansk
2 artilleries moved from Ukraine to Bryansk
1 fighter moved from Western Germany to Novgorod
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
3 artilleries moved from Western Germany to Denmark
1 fighter moved from Western Germany to Denmark
1 artillery moved from France to Western Germany
1 mech_infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from 69 Sea Zone to French Equatorial AfricaPlace Units - Germans
3 mech_infantrys placed in Novgorod
3 artilleries placed in Ukraine
6 infantry and 1 mech_infantry placed in Germany
4 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Denmark: 2 aaGuns, 5 artilleries, 1 fighter and 3 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns, 5 artilleries, 1 fighter and 3 infantry
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to Germany: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,4,4,1,6,3
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 mech_infantry moved from Volgograd to Rostov
1 armour moved from Russia to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to RussiaCombat - Russians
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits
Germans roll dice for 1 artillery in Tambov, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Rostov
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits
Germans roll dice for 1 armour in Rostov, round 2 : 0/1 hits
1 armour owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Iraq
1 fighter moved from Tambov to IraqPlace Units - Russians
4 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total -
can you give OOL for Iraq, or do you want round by round? Jap lost 1 fighter and got 4 hits.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 destroyers, 4 fighters and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 3 infantry moved from India to 39 Sea Zone
1 artillery, 4 fighters, 3 infantry, 2 tactical_bombers and 2 transports moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 3 infantry moved from 80 Sea Zone to Iraq
4 fighters and 2 tactical_bombers moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Szechwan to Sikang
1 mech_infantry moved from Suiyuyan to Sikang
1 armour moved from India to West India
1 fighter moved from French Indo China to Sikang
1 bomber moved from French Indo China to West India
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 bombers moved from French Indo China to Sumatra
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from Kansu to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 destroyers, 4 fighters and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 3 infantry moved from India to 39 Sea Zone
1 artillery, 4 fighters, 3 infantry, 2 tactical_bombers and 2 transports moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 3 infantry moved from 80 Sea Zone to Iraq
4 fighters and 2 tactical_bombers moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Szechwan to Sikang
1 mech_infantry moved from Suiyuyan to Sikang
1 armour moved from India to West India
1 fighter moved from French Indo China to Sikang
1 bomber moved from French Indo China to West India
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 bombers moved from French Indo China to Sumatra
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from Kansu to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Evenkiyskiy to Timguska
Japanese take Timguska from RussiansCombat - Japanese
Battle in Iraq
Japanese attack with 1 artillery, 4 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 aaGun, 2 armour, 1 factory_minor, 1 fighter and 3 mech_infantrys; Russians defend with 2 fighters and 1 tactical_bomber





