@pacifiersboard said in L26 PTV axis-dominion (+6) vs pacifier:
does the aaa in Holland enable a Land Scramble from W-Ger?
yes
No scramble.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 1 fighter, 4 infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 unit repaired.
1 destroyer moved from 109 Sea Zone to 111 Sea Zone
1 fighter moved from United Kingdom to 111 Sea Zone
1 fighter moved from Scotland to 111 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Alexandria to Tobruk
1 armour and 1 mech_infantry moved from Egypt to Tobruk
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone
Combat - British
Battle in 96 Sea Zone
British attack with 1 cruiser, 1 fighter and 1 transport
Italians defend with 1 destroyer and 1 transport
British win with 1 fighter and 1 transport remaining. Battle score for attacker is 3
Casualties for British: 1 cruiser
Casualties for Italians: 1 destroyer and 1 transport
Battle in 111 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 battleship
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 20
Casualties for Germans: 1 battleship
Battle in Tobruk
British attack with 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British win, taking Tobruk from Italians with 2 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for British: 3 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
Units damaged: 1 battleship owned by the Italians
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for British: 1 carrier
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Non Combat Move - British
1 fighter could not land in 96 Sea Zone and was removed
1 fighter could not land in 97 Sea Zone and was removed
1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 battleship moved from 110 Sea Zone to 88 Sea Zone
1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 mech_infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone
1 mech_infantry moved from 88 Sea Zone to Suriname
British take Suriname from Dutch
1 artillery and 1 infantry moved from Ontario to Quebec
2 fighters moved from 111 Sea Zone to United Kingdom
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 battleship moved from 37 Sea Zone to 79 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 infantry moved from Malaya to Shan State
1 fighter moved from Burma to India
1 artillery moved from India to Burma
2 infantry moved from India to Burma
1 aaGun moved from India to Burma
Place Units - British
1 transport placed in 71 Sea Zone
1 fighter and 4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,4,4,2
British collect 25 PUs (3 lost to blockades); end with 26 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs
Place Units - UK_Pacific
1 artillery and 4 infantry placed in India
Turning on Edit Mode
EDIT: Adding units owned by British to Malta: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Some Units in India change ownership: 1 artillery and 4 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
2 fighters moved from Southern Italy to Greece
1 armour and 2 infantry moved from Albania to Greece
Combat - Italians
Battle in Greece
Italians attack with 1 armour, 2 fighters and 2 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 2 fighters and 2 infantry in Greece, round 2 : 2/5 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits
2 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 1 armour, 2 fighters and 2 infantry in Greece, round 3 : 1/5 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 2 fighters and 1 infantry in Greece, round 4 : 1/4 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in 96 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 cruiser and 1 destroyer
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/3 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits
1 cruiser owned by the French and 1 destroyer owned by the French lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Non Combat Move - Italians
1 bomber moved from 93 Sea Zone to Southern Italy
1 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
1 armour moved from Northern Italy to Romania
2 fighters moved from Greece to Libya
1 infantry moved from Northern Italy to Western Germany
2 artilleries moved from Northern Italy to Yugoslavia
1 transport moved from 95 Sea Zone to 93 Sea Zone
3 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,4,2
Italians collect 6 PUs (6 lost to blockades); end with 6 PUs total
Territory Summary for Italians :
Southern France : 1 aaGun and 1 infantry
Western Germany : 1 infantry
Romania : 1 armour
Northern Italy : 1 aaGun, 1 armour, 1 factory_major, 3 infantry and 1 mech_infantry
Libya : 1 artillery, 2 fighters and 1 infantry
Italian Somaliland : 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
Ethiopia : 1 artillery and 2 infantry
96 Sea Zone : 1 submarine
93 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
Greece : 1 flag, 1 armour and 1 infantry
Yugoslavia : 2 artilleries
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
Non Combat Move - ANZAC
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
2 aaGuns moved from New South Wales to Queensland
1 fighter moved from Queensland to Sumatra
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 infantry moved from Algeria to Morocco
1 infantry moved from Tunisia to Algeria
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Combat - French
Battle in Holland Belgium
French attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
French win, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Non Combat Move - French
1 fighter moved from Holland Belgium to United Kingdom
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 1 carrier and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Southern Italy to 97 Sea Zone
1 tactical_bomber moved from Northern Italy to 97 Sea Zone
2 tactical_bombers moved from Western Germany to 97 Sea Zone
2 bombers moved from Western Germany to 97 Sea Zone
1 mech_infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
4 armour moved from France to Holland Belgium
1 submarine moved from 112 Sea Zone to 111 Sea Zone
2 bombers moved from Western Germany to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
2 submarines moved from 106 Sea Zone to 90 Sea Zone
Combat - Germans
Battle in 111 Sea Zone
Germans attack with 2 bombers and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 111 Sea Zone
Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 97 Sea Zone
Germans attack with 2 bombers, 1 fighter and 3 tactical_bombers
British defend with 1 cruiser, 1 destroyer and 1 submarine
1 submarine owned by the British Submerged
Germans roll dice for 2 bombers, 1 fighter and 3 tactical_bombers in 97 Sea Zone, round 2 : 4/6 hits
British roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/2 hits
1 tactical_bomber owned by the Germans, 1 cruiser owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 cruiser and 1 destroyer
Battle in Holland Belgium
Germans attack with 4 armour, 1 fighter and 1 tactical_bomber
French defend with 1 artillery
Germans roll dice for 4 armour, 1 fighter and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits
French roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits
1 artillery owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 4 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Non Combat Move - Germans
2 bombers moved from 111 Sea Zone to Western Germany
1 mech_infantry moved from France to Southern France
2 infantry moved from Yugoslavia to Northern Italy
1 artillery moved from Yugoslavia to Northern Italy
3 armour, 1 artillery and 2 infantry moved from Yugoslavia to Slovakia Hungary
5 infantry moved from Bulgaria to Romania
2 aaGuns moved from Germany to Poland
1 aaGun moved from Western Germany to Holland Belgium
2 bombers moved from 97 Sea Zone to Southern Italy
1 fighter and 2 tactical_bombers moved from 97 Sea Zone to Libya
1 fighter and 1 tactical_bomber moved from Holland Belgium to 93 Sea Zone
2 infantry moved from Denmark to Western Germany
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery and 3 infantry moved from Norway to Finland
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 artillery and 9 infantry moved from Germany to Poland
Place Units - Germans
1 carrier and 2 transports placed in 93 Sea Zone
10 artilleries placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
Germans collect 42 PUs (2 lost to blockades); end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Southern France : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 3 armour, 1 artillery and 4 infantry
Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 2 infantry
Romania : 6 infantry
Poland : 2 aaGuns, 1 artillery and 12 infantry
Germany : 1 aaGun, 10 artilleries and 1 factory_major
Norway : 1 artillery and 1 infantry
Holland Belgium : 1 aaGun and 4 armour
Northern Italy : 1 artillery and 2 infantry
Libya : 1 fighter and 2 tactical_bombers
Southern Italy : 2 bombers
113 Sea Zone : 1 cruiser and 1 transport
106 Sea Zone : 1 flag
93 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Bulgaria : 1 flag
90 Sea Zone : 2 submarines
Yugoslavia : 1 flag
Finland : 1 flag, 1 artillery and 8 infantry
111 Sea Zone : 1 submarine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 artillery and 3 infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Ukraine to Western Ukraine
1 armour moved from Ukraine to Belarus
1 armour moved from Bryansk to Belarus
1 aaGun, 1 artillery and 1 infantry moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Western Ukraine
2 infantry moved from Rostov to Bryansk
1 infantry moved from Russia to Bryansk
1 armour moved from Novgorod to Belarus
1 fighter moved from Russia to Novgorod
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 fighter and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 1 harbour and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Combat Move - Japanese
1 artillery and 6 infantry moved from Manchuria to Amur
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
2 infantry moved from Korea to Amur
3 fighters moved from Japan to Amur
1 bomber moved from Japan to Amur
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 3 infantry moved from Hunan to Yunnan
1 artillery and 3 infantry moved from Kiangsu to Kiangsi
2 bombers, 5 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 5 fighters, 3 infantry and 5 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 3 infantry and 5 tactical_bombers in Yunnan, round 2 : 9/16 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Amur
Japanese attack with 2 artilleries, 1 bomber, 3 fighters and 9 infantry
Russians defend with 2 aaGuns and 18 infantry
AA fire in Amur : 0/4 hits
Japanese roll dice for 2 artilleries, 1 bomber, 3 fighters and 9 infantry in Amur, round 2 : 4/15 hits
Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 2 : 7/18 hits
2 infantry owned by the Russians, 7 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur
Japanese roll dice for 2 artilleries, 1 bomber, 3 fighters and 2 infantry in Amur, round 3 : 2/8 hits
Russians roll dice for 16 infantry in Amur, round 3 : 4/16 hits
2 infantry owned by the Russians, 2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Amur
Russians win with 14 infantry remaining. Battle score for attacker is -13
Casualties for Russians: 2 aaGuns and 4 infantry
Casualties for Japanese: 2 artilleries and 9 infantry
3 fighters owned by the Japanese and 1 bomber owned by the Japanese retreated
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
2 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
2 bombers, 5 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
2 infantry moved from Kwangsi to Yunnan
1 bomber moved from Amur to Japan
3 fighters moved from Amur to Jehol
1 aaGun moved from Manchuria to Jehol
1 artillery and 1 mech_infantry moved from Chahar to Jehol
2 infantry moved from Anhwe to Hunan
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 harbour placed in Hainan
1 factory_minor placed in Kiangsu
1 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 32 PUs; end with 34 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 armour, 1 artillery, 2 bombers, 5 fighters and 5 tactical_bombers
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag, 1 artillery and 3 infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag, 1 aaGun, 1 artillery, 3 fighters and 1 mech_infantry
Manchuria : 1 flag
Hainan : 1 harbour
Yunnan : 1 flag, 1 artillery and 4 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 2 infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
33 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
36 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 6 infantry, 2 submarines, 2 tactical_bombers and 4 transports
5 Sea Zone : 1 transport
6 Sea Zone : 1 destroyer
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Guam to 54 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Americans to Central United States: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
7 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 artillery and 4 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 4 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
2 infantry moved from Shensi to Sikang
Place Units - Chinese
5 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 2 armour, 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
2 armour, 3 artilleries and 1 mech_infantry moved from Tobruk to Libya
1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to Libya
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 battleship moved from 79 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Italian Somaliland
Combat - British
Battle in 96 Sea Zone
British attack with 1 destroyer
Italians defend with 1 submarine
Italians win with no units remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Battle in Libya
British attack with 2 armour, 3 artilleries, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 fighter and 2 tactical_bombers; Italians defend with 1 artillery, 2 fighters and 1 infantry
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 10
Casualties for Germans: 1 fighter and 2 tactical_bombers
Casualties for British: 2 armour, 3 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Casualties for Italians: 1 artillery, 2 fighters and 1 infantry
Battle in Italian Somaliland
British attack with 2 infantry
Italians defend with 1 infantry
British win, taking Italian Somaliland from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Libya to Malta
1 bomber moved from Libya to Malta
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 mech_infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 battleship and 1 transport moved from 88 Sea Zone to 85 Sea Zone
1 infantry moved from Shan State to Burma
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
UK_Pacific take Java from Dutch
Place Units - British
2 armour and 1 mech_infantry placed in Union of South Africa
1 destroyer and 1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
1 artillery and 6 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Some Units in India change ownership: 1 artillery and 6 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour; Remaining resources: 0 PUs;
Combat Move - Italians
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 transport moved from 93 Sea Zone to 95 Sea Zone
1 armour moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Southern Italy to Egypt
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 destroyer
British defend with 1 submarine
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 submarine in 97 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Italians lost in 97 Sea Zone
British win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Italians: 1 destroyer
Battle in Egypt
Italians attack with 1 armour, 1 bomber and 1 infantry
British defend with 1 harbour and 1 infantry; ANZAC defend with 2 infantry
Italians roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits
Italians roll dice for 1 armour, 1 bomber and 1 infantry in Egypt, round 2 : 1/3 hits
British roll dice for 3 infantry in Egypt, round 2 : 0/3 hits
2 infantry owned by the ANZAC lost in Egypt
Italians roll dice for 1 armour, 1 bomber and 1 infantry in Egypt, round 3 : 2/3 hits
British roll dice for 1 infantry in Egypt, round 3 : 0/1 hits
1 infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
1 bomber moved from Egypt to Greece
1 armour moved from Greece to Romania
1 artillery moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to Romania
1 artillery moved from Yugoslavia to Romania
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 armour placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Territory Summary for Italians :
Egypt : 1 flag, 1 armour, 1 harbour and 1 infantry
Anglo Egyptian Sudan : 1 flag, 1 artillery and 2 infantry
Southern France : 1 aaGun and 1 infantry
Western Germany : 1 infantry
Romania : 2 armour, 2 artilleries and 1 mech_infantry
Northern Italy : 1 aaGun, 1 armour, 1 factory_major and 2 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
93 Sea Zone : 1 flag
Greece : 1 flag, 1 bomber and 1 infantry
Yugoslavia : 1 aaGun
98 Sea Zone : 1 cruiser and 1 transport
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from Sumatra to India
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Algeria to Morocco
1 fighter moved from United Kingdom to Morocco
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 armour moved from Southern France to 93 Sea Zone
1 armour and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
Combat - Germans
Battle in Trans-Jordan
Germans attack with 1 armour, 2 bombers and 1 infantry
French defend with 1 infantry
Germans roll dice for 1 armour, 2 bombers and 1 infantry in Trans-Jordan, round 2 : 4/4 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the French lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Germans
1 mech_infantry moved from Southern France to 93 Sea Zone
1 mech_infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
1 artillery moved from Northern Italy to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
4 armour moved from Holland Belgium to Germany
1 aaGun moved from Western Germany to 113 Sea Zone
1 aaGun and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 infantry moved from Poland to 114 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 aaGun and 1 infantry moved from 115 Sea Zone to Finland
1 artillery and 1 infantry moved from Norway to Finland
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
10 artilleries moved from Germany to Poland
1 submarine moved from 111 Sea Zone to 113 Sea Zone
2 submarines moved from 90 Sea Zone to 92 Sea Zone
2 bombers moved from Trans-Jordan to Greece
1 tactical_bomber moved from 93 Sea Zone to Greece
Place Units - Germans
1 destroyer placed in 93 Sea Zone
1 infantry placed in France
1 infantry placed in France
5 armour and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
Germans collect 43 PUs (2 lost to blockades); end with 43 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Territory Summary for Germans :
Trans-Jordan : 1 flag, 1 armour and 1 infantry
Egypt : 1 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
Slovakia Hungary : 3 armour, 1 artillery and 3 infantry
Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 2 infantry
Romania : 6 infantry
Poland : 2 aaGuns, 11 artilleries and 11 infantry
Germany : 1 aaGun, 9 armour, 1 factory_major and 2 mech_infantrys
Holland Belgium : 1 aaGun
Northern Italy : 1 mech_infantry
113 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
93 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
Bulgaria : 1 flag
Greece : 2 bombers and 1 tactical_bomber
92 Sea Zone : 2 submarines
115 Sea Zone : 1 cruiser and 1 transport
Yugoslavia : 1 flag, 1 artillery and 1 infantry
98 Sea Zone : 2 transports
Finland : 1 flag, 1 aaGun, 2 artilleries and 10 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Ulaanbaatar to Amur
1 infantry moved from Buyant-Uhaa to Amur
1 infantry moved from Dzavhan to Olgiy
2 infantry moved from Olgiy to Kansu
3 infantry moved from Novgorod to Belarus
3 infantry moved from Bryansk to Belarus
3 infantry moved from Ukraine to Western Ukraine
3 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Novgorod
Combat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 fighter and 3 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3
Russians collect 37 PUs (3 lost to blockades); end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery and 1 mech_infantry moved from Jehol to Manchuria
2 fighters moved from Jehol to Manchuria
1 fighter moved from Jehol to Korea
1 bomber moved from Japan to Korea
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Kweichow to Szechwan
2 infantry moved from Hunan to Yunnan
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 armour moved from French Indo China to Kwangsi
2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
3 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from Kwangsi to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery and 2 infantry moved from Kiangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 bomber moved from Kwangsi to Yunnan
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 artillery, 2 fighters and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Manchuria, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/5 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 3 : 3/5 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Philippines
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Szechwan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 1/5 hits
Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 2 fighters and 2 tactical_bombers in Szechwan, round 3 : 2/4 hits
Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 tactical_bomber and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Guam
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/9 hits
Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 3 : 1/8 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Guam from Americans, taking Yunnan from Chinese with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 5 infantry
Casualties for Japanese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Korea
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Korea, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Malaya
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from Kwangtung to 35 Sea Zone
1 tactical_bomber moved from Kwangtung to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi
1 bomber, 3 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 infantry moved from Hopei to Kweichow
1 aaGun moved from Jehol to Anhwe
2 fighters moved from Manchuria to Japan
1 fighter moved from Korea to Japan
1 bomber moved from Korea to Japan
1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 bomber moved from 42 Sea Zone to Kwangsi
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Place Units - Japanese
2 mech_infantrys placed in Kiangsu
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 fighters
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 armour, 2 bombers, 5 fighters and 5 tactical_bombers
Korea : 1 artillery and 1 infantry
Kiangsu : 1 flag, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 artillery
Hainan : 1 harbour
Yunnan : 1 flag, 1 artillery and 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 aaGun
Malaya : 1 flag, 1 harbour and 2 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield and 2 infantry
French Indo China : 1 flag
41 Sea Zone : 1 submarine
44 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 transport
45 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
36 Sea Zone : 1 destroyer
35 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport
34 Sea Zone : 1 destroyer
21 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
55 Sea Zone : 1 destroyer
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
1 bomber moved from Hawaiian Islands to 55 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
retreated to 55 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 bomber moved from 55 Sea Zone to Queensland
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 45 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to 91 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 infantry placed in Central United States
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 7 infantry moved from Sikang to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 airfield, 1 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 bomber and 1 fighter moved from Malta to 98 Sea Zone
2 infantry moved from Italian Somaliland to 76 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from India to Iraq
1 fighter moved from India to Yunnan
1 artillery and 2 infantry moved from Burma to Yunnan
2 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking 106 Sea Zone from Germans, taking Yunnan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 98 Sea Zone
British attack with 1 bomber, 1 fighter and 1 submarine
Germans defend with 2 transports; Italians defend with 1 cruiser and 1 transport
British win, taking 98 Sea Zone from Neutral with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 33
Casualties for Germans: 2 transports
Casualties for Italians: 1 cruiser and 1 transport
Battle in Iraq
British attack with 1 fighter, 5 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Iraq to Persia
1 fighter moved from Iraq to Persia
1 fighter moved from 98 Sea Zone to Malta
1 bomber moved from 98 Sea Zone to Malta
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 battleship and 1 transport moved from 85 Sea Zone to 88 Sea Zone
3 infantry and 1 mech_infantry moved from Brazil to Suriname
3 fighters moved from United Kingdom to Gibraltar
1 fighter moved from Yunnan to India
2 infantry moved from India to Burma
Place Units - British
1 factory_minor placed in Persia
1 airfield placed in Gibraltar
1 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Place Units - UK_Pacific
1 artillery and 7 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,5,3,3,2
UK_Pacific collect 14 PUs (1 lost to blockades); end with 14 PUs total
Some Units in India change ownership: 1 artillery and 7 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from India: 3 infantry
EDIT: Adding units owned by British to West India: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 2 armour, 2 infantry and 1 transport
EDIT: Adding units owned by British to Gibraltar: 1 armour and 1 infantry
EDIT: Adding units owned by British to 91 Sea Zone: 1 transport
EDIT: Turning off Edit Mode