@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 fighter, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 2 infantry moved from Hunan to Yunnan
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Yunnan
1 artillery and 2 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery, 2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
6 fighters and 5 tactical_bombers moved from Kwangsi to Szechwan
2 bombers moved from Kwangsi to Suiyuyan
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry
Chinese defend with 4 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Szechwan
Japanese attack with 6 fighters and 5 tactical_bombers
Chinese defend with 8 infantry
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -18
Casualties for Japanese: 2 fighters and 2 tactical_bombers
Casualties for Chinese: 8 infantry
Non Combat Move - Japanese
4 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi
3 fighters and 3 tactical_bombers moved from Yunnan to 36 Sea Zone
2 bombers moved from Suiyuyan to Jehol
1 aaGun moved from Manchuria to Jehol
6 infantry moved from Manchuria to Jehol
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 3 transports moved from 6 Sea Zone to 19 Sea Zone
3 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 3 infantry and 3 transports moved from 19 Sea Zone to 20 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
2 infantry moved from Kiangsi to Kwangsi
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
1 factory_minor placed in Manchuria
1 fighter placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 battleship and 1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 23 Sea Zone to 26 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 submarine moved from 48 Sea Zone to 26 Sea Zone
1 carrier moved from 101 Sea Zone to 102 Sea Zone
1 fighter moved from Western United States to 102 Sea Zone
1 fighter moved from Eastern United States to 102 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 9 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 5 infantry; Remaining resources: 1 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
2 artilleries moved from Tobruk to Libya
1 bomber moved from Malta to Libya
2 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
Combat - British
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Libya
British attack with 2 artilleries and 1 bomber
Italians defend with 1 artillery and 1 infantry
retreated to Libya
Italians win with 1 artillery remaining. Battle score for attacker is -5
Casualties for British: 2 artilleries
Casualties for Italians: 1 infantry
Non Combat Move - British
1 bomber moved from Libya to Egypt
1 armour moved from Tobruk to Egypt
2 fighters and 1 tactical_bomber moved from Malta to Egypt
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
2 fighters and 1 tactical_bomber moved from Yunnan to Burma
4 infantry and 1 mech_infantry moved from India to Burma
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 battleship and 1 cruiser moved from 39 Sea Zone to 72 Sea Zone
1 destroyer moved from 81 Sea Zone to 72 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 89 Sea Zone
1 destroyer moved from 106 Sea Zone to 89 Sea Zone
Place Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 37 PUs total
Place Units - UK_Pacific
1 armour and 5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 1 armour and 5 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
2 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Combat - Italians
Battle in Gibraltar
Non Combat Move - Italians
1 cruiser and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
2 armour moved from Romania to Slovakia Hungary
2 aaGuns, 2 artilleries and 2 infantry moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Bulgaria to Romania
3 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,4,4,6
Italians collect 12 PUs (2 lost to blockades); end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
3 infantry moved from Algeria to Tunisia
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 destroyer and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Non Combat Move - Germans
2 armour moved from Greece to Romania
3 infantry moved from Greece to Bulgaria
1 armour and 1 mech_infantry moved from Yugoslavia to Slovakia Hungary
4 armour and 10 mech_infantrys moved from Germany to Slovakia Hungary
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 infantry moved from Norway to Finland
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Holland Belgium to 110 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Holland Belgium to Germany
2 artilleries moved from Holland Belgium to Western Germany
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 artillery moved from Normandy Bordeaux to Southern France
1 fighter moved from Southern Italy to Gibraltar
1 tactical_bomber moved from Western Germany to Slovakia Hungary
Place Units - Germans
4 armour and 6 mech_infantrys placed in Germany
1 destroyer placed in 105 Sea Zone
Germans undo move 2.
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 125 Sea Zone to 123 Sea Zone
5 infantry moved from Eastern Poland to Western Ukraine
2 aaGuns, 2 armour, 3 infantry and 2 mech_infantrys moved from Bryansk to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
6 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Novgorod to Western Ukraine
1 infantry moved from Western Ukraine to Ukraine
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 artillery moved from Belarus to Bryansk
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 aaGun and 4 infantry moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
Place Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 armour, 3 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Yunnan
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
3 mech_infantrys moved from Kiangsu to Kwangtung
1 infantry moved from Kiangsi to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
2 bombers moved from Jehol to Yunnan
1 bomber moved from Yunnan to Kwangtung
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
3 artilleries and 3 infantry moved from 37 Sea Zone to Malaya
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Malaya
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 battleship moved from 36 Sea Zone to 43 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
British defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Celebes from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 submarine and 3 transports
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 submarine and 3 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Borneo
Battle in Malaya
Japanese attack with 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 harbour and 2 infantry
Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific with 3 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 3 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 2 infantry
Battle in Kwangtung
Japanese attack with 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 cruiser and 1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 carrier moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from 45 Sea Zone to 44 Sea Zone
2 carriers moved from 36 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Malaya to 37 Sea Zone
2 fighters moved from Malaya to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 bomber moved from Kwangtung to Kwangsi
2 fighters moved from Kwangtung to Kwangsi
1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 aaGun and 6 infantry moved from Jehol to Chahar
1 artillery moved from Suiyuyan to Hopei
1 mech_infantry moved from Suiyuyan to Kweichow
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Place Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Manchuria
3 mech_infantrys placed in Kiangsu
1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 tactical_bomber moved from Western United States to Eastern United States
1 cruiser and 1 destroyer moved from 101 Sea Zone to 102 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 submarine and 1 transport placed in 10 Sea Zone
1 tactical_bomber placed in Eastern United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,2
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
2 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
2 infantry moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Combat Move - British
1 armour moved from Egypt to French Equatorial Africa
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Rhodesia to Tanganyika Territory
1 armour and 2 mech_infantrys moved from Union of South Africa to Tanganyika Territory
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour and 1 infantry moved from Belgian Congo to French Equatorial Africa
1 tactical_bomber moved from Egypt to French Equatorial Africa
3 infantry moved from Persia to Iraq
1 bomber and 2 fighters moved from Egypt to Iraq
3 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
2 infantry moved from Burma to Shan State
1 artillery and 2 infantry moved from Burma to Shan State
Combat - British
Battle in Yunnan
British attack with 2 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 3 infantry
British win, taking Yunnan from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Japanese: 3 infantry
Battle in Shan State
British attack with 1 artillery and 4 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Equatorial Africa
British attack with 2 armour, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British win, taking French Equatorial Africa from Italians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Tanganyika Territory
British attack with 1 armour, 1 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British win, taking Tanganyika Territory from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 bomber, 2 fighters and 3 infantry
Neutral_Axis defend with 3 infantry
3 infantry owned by the British retreated to Persia
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 2 infantry
Non Combat Move - British
1 bomber and 2 fighters moved from Iraq to Egypt
1 tactical_bomber moved from French Equatorial Africa to Egypt
1 battleship, 1 cruiser and 1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 aaGun moved from Burma to Shan State
1 aaGun moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 infantry moved from Burma to Shan State
1 mech_infantry moved from Burma to India
1 armour moved from India to Shan State
1 aaGun moved from Burma to Shan State
3 infantry moved from India to Burma
1 mech_infantry moved from India to Burma
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 101 Sea Zone to Eastern United States
Place Units - British
1 armour and 1 fighter placed in Union of South Africa
1 factory_minor placed in Egypt
1 transport placed in 71 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 33 PUs total
Place Units - UK_Pacific
1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,5,3,1,2,5,2,1,4,6,4
UK_Pacific collect 10 PUs (1 lost to blockades); end with 12 PUs total
Some Units in India change ownership: 1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 infantry moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
2 armour, 2 artilleries and 2 infantry moved from Slovakia Hungary to Eastern Poland
Combat - Italians
Non Combat Move - Italians
2 aaGuns moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 1 cruiser, 2 destroyers and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Southern Italy
3 infantry moved from Northern Italy to France
Place Units - Italians
1 carrier and 1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from Italians
Combat - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
Non Combat Move - Germans
3 aaGuns, 6 armour, 4 artilleries, 19 infantry, 12 mech_infantrys and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
4 armour and 7 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Romania to Eastern Poland
1 armour and 1 mech_infantry moved from Western Germany to Poland
1 artillery moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Norway
1 artillery moved from Western Germany to Germany
1 fighter moved from Gibraltar to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Western Germany
1 fighter moved from Western Germany to Eastern Poland
Place Units - Germans
1 bomber and 1 infantry placed in Western Germany
3 armour and 4 mech_infantrys placed in Germany
1 submarine placed in 93 Sea Zone
Turn Complete - Germans
Germans collect 46 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
2 fighters and 1 tactical_bomber moved from Western Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Bessarabia from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Editing Political Relationship for Russians and Japanese from Neutrality to War
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Timguska: 6 infantry
EDIT: Adding units owned by Russians to Kansu: 6 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Novgorod to Baltic States
2 aaGuns and 18 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Kazakhstan to Northwest Persia
2 aaGuns, 2 armour, 2 artilleries, 18 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bryansk
2 fighters and 1 tactical_bomber moved from Bessarabia to Russia
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 armour and 1 mech_infantry moved from Russia to Bryansk
3 infantry moved from Russia to Bryansk
Place Units - Russians
3 infantry placed in Novgorod
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
I don’t know what the deal is but it wouldn’t let me move my Russians into China. First I thought it was because I forgot to declare war on Japan but then I edited that in but it still wouldn’t let me.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers, 2 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery moved from Hopei to Suiyuyan
6 infantry moved from Chahar to Suiyuyan
1 infantry moved from Szechwan to Shensi
1 artillery and 1 mech_infantry moved from Kweichow to Shensi
3 mech_infantrys moved from Kwangtung to Yunnan
1 bomber moved from Kwangsi to Shensi
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to Philippines
1 cruiser and 1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 battleship moved from 43 Sea Zone to 35 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 37 Sea Zone to Philippines
2 artilleries moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 transport moved from 37 Sea Zone to 56 Sea Zone
1 artillery moved from 56 Sea Zone to Western Australia
1 bomber moved from Kwangsi to Yunnan
3 tactical_bombers moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Yunnan
1 destroyer and 1 submarine moved from 43 Sea Zone to 35 Sea Zone
1 carrier moved from 44 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 tactical_bomber moved from 37 Sea Zone to Yunnan
Combat - Japanese
Battle in Philippines
Japanese attack with 3 artilleries, 3 fighters and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 3 artilleries, 3 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Western Australia
Battle in Shensi
Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese win, taking Western Australia from ANZAC, taking Shensi from Chinese with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery and 6 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 4 fighters, 3 mech_infantrys and 4 tactical_bombers
British defend with 1 aaGun and 3 infantry
Japanese win, taking Yunnan from Chinese with 1 bomber, 4 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 aaGun and 3 infantry
Non Combat Move - Japanese
3 mech_infantrys moved from Kiangsu to Kwangsi
1 bomber, 4 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
1 carrier moved from 37 Sea Zone to 58 Sea Zone
1 tactical_bomber moved from Sumatra to 58 Sea Zone
3 fighters moved from Philippines to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to Kwangsi
1 aaGun moved from Chahar to Suiyuyan
1 bomber moved from Shensi to Kiangsu
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 armour and 1 mech_infantry moved from Manchuria to Anhwe
Place Units - Japanese
2 armour and 1 mech_infantry placed in Kiangsu
1 infantry and 2 mech_infantrys placed in Manchuria
1 infantry placed in Japan
2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters and 1 submarine; Remaining resources: 7 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 fighter moved from 54 Sea Zone to 56 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
Combat - Americans
Battle in 56 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Gibraltar
Battle in 41 Sea Zone
Americans attack with 1 submarine and 2 transports
Japanese defend with 1 transport
Americans win, taking Gibraltar from Italians, taking 41 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sumatra
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Sumatra from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from 56 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Central United States to Western United States
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 bomber moved from Eastern United States to United Kingdom
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 102 Sea Zone to 91 Sea Zone
1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 tactical_bombers moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 destroyer placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
retreated to Shensi
Japanese win with 1 artillery remaining. Battle score for attacker is -2
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 2 PUs;
Combat Move - British
1 mech_infantry moved from Tanganyika Territory to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 artillery moved from Shan State to Yunnan
3 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to 58 Sea Zone
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
Combat - British
Battle in Yunnan
British attack with 1 artillery and 3 infantry
Japanese defend with 2 mech_infantrys
British win, taking Yunnan from Japanese with 1 artillery remaining. Battle score for attacker is -1
Casualties for British: 3 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in 58 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 carrier and 1 tactical_bomber
Units damaged: 1 carrier owned by the Japanese
retreated to 58 Sea Zone
Japanese win with 1 carrier remaining. Battle score for attacker is 1
Casualties for British: 1 fighter
Casualties for Japanese: 1 tactical_bomber
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 58 Sea Zone to Sumatra
2 aaGuns, 1 armour and 3 infantry moved from Shan State to Burma
1 aaGun moved from India to Burma
1 artillery and 7 infantry moved from India to Burma
1 infantry moved from Persia to Northwest Persia
1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 armour moved from French Equatorial Africa to Egypt
1 armour moved from Union of South Africa to Belgian Congo
1 armour and 1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
1 fighter moved from Union of South Africa to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - British
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 airfield placed in Egypt
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
1 fighter placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5
UK_Pacific collect 11 PUs; end with 13 PUs total
Some Units in India change ownership: 1 fighter