@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - Russians
Non Combat Move - Russians
4 fighters moved from Egypt to Iraq
1 aaGun, 9 artilleries and 6 infantry moved from Karelia to Finland
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 bomber, 8 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 bombers, 2 fighters and 2 tactical_bombers moved from India to Kwangsi
Combat - Japanese
Battle in Kwangsi
Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
3 armour moved from India to Yunnan
2 fighters moved from Kwangsi to Yunnan
2 tactical_bombers moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Yunnan
1 mech_infantry moved from Malaya to Yunnan
7 infantry moved from Kiangsu to Anhwe
2 artilleries, 2 infantry and 1 mech_infantry moved from Korea to Amur
1 infantry moved from Eastern Persia to Persia
11 armour moved from West India to Persia
5 mech_infantrys moved from West India to Persia
2 artilleries and 3 infantry moved from West India to Eastern Persia
2 artilleries and 2 infantry moved from West India to Eastern Persia
1 infantry moved from West India to India
1 artillery moved from West India to India
1 infantry moved from West India to India
1 artillery moved from West India to India
Place Units - Japanese
1 aaGun, 1 bomber and 8 infantry placed in Japan
3 mech_infantrys placed in West India
Japanese undo move 2.
3 mech_infantrys placed in India
1 submarine placed in 79 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 20
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,4,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3,6,2,6,2,2,1,4,2,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,6,1,6,2,5,6,2,5,5,4,3
Japanese collect 38 PUs (20 lost to blockades); end with 39 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 2 armour, 3 bombers, 1 fighter, 7 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 3 PUs;
Combat Move - Americans
3 fighters moved from 110 Sea Zone to Western Germany
5 bombers moved from United Kingdom to Western Germany
1 infantry moved from Denmark to Western Germany
1 infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
Combat - Americans
Battle in Western Germany
Americans attack with 5 bombers, 3 fighters and 1 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 2 armour and 1 mech_infantry
Americans win, taking Western Germany from Germans with 5 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 16
Casualties for Italians: 2 armour and 1 mech_infantry
Battle in Formosa
Non Combat Move - Americans
1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 bomber moved from Guam to Kwangtung
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 battleships moved from 6 Sea Zone to 20 Sea Zone
2 carriers, 2 cruisers, 1 destroyer, 1 fighter and 3 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
2 carriers, 3 destroyers and 4 fighters moved from 7 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Kwangtung
2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 92 Sea Zone to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
4 infantry moved from Gibraltar to 91 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier moved from 91 Sea Zone to 110 Sea Zone
5 bombers moved from Western Germany to United Kingdom
3 fighters moved from Western Germany to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Karelia to Norway
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
Place Units - Americans
1 submarine placed in 10 Sea Zone
1 bomber placed in Western United States
1 armour and 2 infantry placed in Kwangtung
1 infantry placed in Central United States
2 bombers placed in Eastern United States
1 fighter and 2 infantry placed in Normandy Bordeaux
1 armour and 2 infantry placed in Norway
2 tactical_bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 82 PUs; end with 85 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 110 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 66 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 64 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
British buy 6 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - British
4 bombers moved from United Kingdom to Germany
4 fighters moved from Norway to Germany
Intercept in Germany?
Send 'em up! May the skies bleed tan!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 66 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 64 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
British buy 6 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - British
4 bombers moved from United Kingdom to Germany
4 fighters moved from Norway to Germany
Combat - British
Air Battle in Germany
British attacks with 8 units heading to Germany
Germans launches 6 interceptors out of Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 7,7,6,3 and causes: 20 damage to unit: factory_major
Bombing raid in Germany causes 20 damage total.
Cleaning up after air battles
Non Combat Move - British
4 bombers moved from Germany to Norway
1 fighter moved from Germany to Norway
1 fighter moved from Karelia to Norway
2 fighters moved from 110 Sea Zone to Norway
1 armour moved from Union of South Africa to Belgian Congo
1 aaGun, 8 armour, 1 bomber, 5 fighters, 30 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Iraq to Trans-Jordan
1 fighter and 3 infantry moved from Egypt to Trans-Jordan
Place Units - British
2 tactical_bombers placed in 110 Sea Zone
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2
British collect 31 PUs (2 lost to blockades); end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Turn Complete - UK_Pacific
Grrrr….at least it was a wash dollar-wise.
Also, I meant to bomb Persia too. If you’re okay with it, you can roll your AA shot and then my bomber when your AA gun misses :-p
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Americans
1 infantry moved from Northern Italy to Western Germany
3 fighters moved from Southern Italy to Western Germany
4 mech_infantrys moved from Northwest Persia to Iraq
2 armour moved from Northwest Persia to Iraq
Combat - Italians
Battle in Western Germany
Italians attack with 3 fighters and 1 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Western Germany from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Iraq
Italians attack with 2 armour and 4 mech_infantrys
French defend with 1 infantry; Russians defend with 4 fighters and 1 mech_infantry
Russians win with 4 fighters remaining. Battle score for attacker is -21
Casualties for French: 1 infantry
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 2 armour and 4 mech_infantrys
Non Combat Move - Italians
2 aaGuns moved from Northwest Persia to Persia
3 fighters moved from Western Germany to Germany
2 armour and 2 mech_infantrys moved from Eastern Poland to Greater Southern Germany
1 aaGun moved from Northern Italy to France
1 artillery moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 artilleries and 1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,2,5,5,3,2,2,2,2
Italians collect 11 PUs (11 lost to blockades); end with 11 PUs total
Missed your note. Edit the persia sbr accordingly during ANZAC if you want to.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Trans-Jordan: 1 bomber
EDIT: Turning off Edit Mode
ANZAC buy 2 fighters; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 bomber moved from Trans-Jordan to Persia
Combat - ANZAC
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Persia causes 5 damage total.
Non Combat Move - ANZAC
1 bomber moved from Persia to Trans-Jordan
1 transport moved from 36 Sea Zone to 45 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
4 fighters moved from 36 Sea Zone to Kwangtung
2 carriers and 1 destroyer moved from 36 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 bomber moved from Queensland to Kwangtung
Place Units - ANZAC
2 fighters placed in Queensland
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Trans-Jordan: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
I forgot how to roll in the forum - easier to just add a bomber and remove it.
You can skip France.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Germans
Germans repair damage of 20x factory_major; Remaining resources: 49 PUs;
Germans buy 1 airfield, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Germany to Denmark
Germans take Denmark from Americans
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from British
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
22 armour, 3 artilleries, 4 infantry and 3 mech_infantrys moved from Persia to Iraq
3 artilleries and 3 mech_infantrys moved from Northwest Persia to Iraq
3 mech_infantrys moved from Caucasus to Iraq
1 bomber moved from Southern Italy to 91 Sea Zone
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber
Americans defend with 2 transports
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Iraq
Germans attack with 22 armour, 6 artilleries, 4 infantry and 9 mech_infantrys
Russians defend with 4 fighters
Germans win, taking Iraq from Russians with 22 armour, 6 artilleries, 1 infantry and 9 mech_infantrys remaining. Battle score for attacker is 31
Casualties for Germans: 3 infantry
Casualties for Russians: 4 fighters
Non Combat Move - Germans
2 aaGuns moved from Northwest Persia to Iraq
3 armour moved from Volgograd to Northwest Persia
1 bomber moved from 91 Sea Zone to Southern France
2 infantry moved from France to Northern Italy
2 bombers moved from Germany to Southern Italy
2 fighters moved from Slovakia Hungary to Germany
1 aaGun, 7 armour and 7 mech_infantrys moved from Belarus to Novgorod
3 infantry moved from Smolensk to Belarus
1 armour moved from Germany to Northern Italy
4 mech_infantrys moved from Germany to Northern Italy
Place Units - Germans
1 airfield, 1 fighter and 8 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,1,4,6,2,5,1,1
Germans collect 51 PUs (6 lost to blockades); end with 51 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs
Did you get dice emails? I havent been getting any for my games.
Yeah I got dice emails.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 aaGun, 9 artilleries and 6 infantry moved from Finland to Norway
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 10 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from Anhwe to Kiangsi
1 mech_infantry moved from Northwest Persia to Syria
Japanese take Syria from French
2 bombers moved from Yunnan to Kiangsi
2 tactical_bombers moved from Yunnan to Kiangsi
2 fighters moved from Yunnan to Kiangsi
1 mech_infantry moved from Yunnan to Kwangsi
Japanese take Kwangsi from Chinese
Combat - Japanese
Battle in Kiangsi
Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
2 bombers, 2 fighters and 2 tactical_bombers moved from Kiangsi to Yunnan
2 artilleries, 2 infantry and 3 mech_infantrys moved from India to Burma
3 mech_infantrys moved from Burma to Yunnan
1 submarine moved from 79 Sea Zone to 41 Sea Zone
5 armour and 9 mech_infantrys moved from Northwest Persia to Iraq
11 armour, 1 infantry and 5 mech_infantrys moved from Persia to Iraq
4 artilleries and 5 infantry moved from Eastern Persia to Persia
Place Units - Japanese
10 infantry placed in Japan
2 mech_infantrys placed in India
1 submarine placed in 39 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 17
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,4,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2,4,2,2,3,5,5,5,4,5,3,2,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,6,1,4,3,1,1,2
Japanese collect 42 PUs (17 lost to blockades); end with 42 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans buy 4 armour, 1 fighter, 11 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 4 PUs;
Combat Move - Americans
2 units repaired.
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
1 bomber moved from United Kingdom to France
4 bombers moved from United Kingdom to Northern Italy
1 transport moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Normandy Bordeaux to Southern France
1 fighter moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Formosa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
2 fighters moved from 6 Sea Zone to Amur
1 fighter and 3 tactical_bombers moved from 20 Sea Zone to Amur
2 infantry moved from Kwangtung to Kwangsi
1 bomber and 2 fighters moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
2 infantry moved from 6 Sea Zone to Korea
1 battleship moved from 20 Sea Zone to 6 Sea Zone
Combat - Americans
Strategic bombing raid in Northern Italy
1 bomber killed by AA
Bombing raid in Northern Italy rolls: 7,6,5 and causes: 18 damage to unit: factory_major
Bombing raid in Northern Italy causes 18 damage total.
Strategic bombing raid in France
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Manchuria
Battle in Holland Belgium
Americans attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Americans win, taking Manchuria from Japanese, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Kiangsu
Battle in Amur
Americans attack with 3 fighters and 3 tactical_bombers
Japanese defend with 2 artilleries, 2 infantry and 1 mech_infantry
Americans win, taking Kiangsu from Japanese with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 artilleries, 2 infantry and 1 mech_infantry
Battle in Kwangsi
Americans attack with 1 bomber, 2 fighters and 2 infantry
Japanese defend with 1 mech_infantry
Americans win, taking Kwangsi from Japanese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Southern France
Americans attack with 4 fighters and 2 infantry
Germans defend with 1 bomber; Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Korea
Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Americans
3 tactical_bombers moved from Amur to 5 Sea Zone
1 fighter moved from Amur to 5 Sea Zone
1 fighter moved from Amur to 6 Sea Zone
2 carriers moved from 6 Sea Zone to 5 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Caroline Islands
1 bomber moved from Kwangsi to Kwangtung
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 cruiser moved from 20 Sea Zone to 6 Sea Zone
2 fighters moved from Kwangsi to 20 Sea Zone
1 bomber moved from France to United Kingdom
3 bombers moved from Northern Italy to Normandy Bordeaux
3 fighters moved from Holland Belgium to Normandy Bordeaux
2 bombers moved from Eastern United States to United Kingdom
2 tactical_bombers moved from Eastern United States to 110 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 carrier and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Southern France to 92 Sea Zone
1 fighter moved from Southern France to 91 Sea Zone
2 fighters moved from Southern France to Normandy Bordeaux
Place Units - Americans
3 armour placed in Norway
1 fighter, 1 infantry and 1 tactical_bomber placed in Normandy Bordeaux
3 transports placed in 101 Sea Zone
6 infantry placed in Central United States
2 infantry placed in Western United States
1 transport placed in 10 Sea Zone
Americans undo move 2.
1 armour, 1 infantry and 1 tactical_bomber placed in Kwangtung
1 fighter and 2 infantry placed in Normandy Bordeaux
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,3
Americans collect 78 PUs (3 lost to blockades); end with 82 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 107 PUs
Let me know if you wanted to scramble in SZ 6. I would just have to shuttle carriers from SZ 20 to SZ 5 if you damage/kill any.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total