@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 12x factory_major; Remaining resources: 70 PUs;
Germans buy 4 artilleries, 14 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Novgorod
Germans take Novgorod from Russians
2 infantry moved from Caucasus to Northwest Persia
2 bombers moved from Caucasus to Northwest Persia
2 bombers moved from Germany to Norway
2 infantry moved from France to Holland Belgium
3 infantry moved from Southern France to Normandy Bordeaux
2 bombers moved from Germany to Normandy Bordeaux
2 fighters moved from Germany to Holland Belgium
1 bomber moved from Bryansk to Northwest Persia
1 fighter moved from Germany to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
Combat - Germans
Strategic bombing raid in Norway
1 bomber killed by AA
Bombing raid in Norway rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Norway causes 4 damage total.
Battle in Northwest Persia
Germans attack with 3 bombers and 2 infantry
British defend with 1 infantry
Germans win, taking Northwest Persia from British with 3 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 bombers, 1 fighter and 4 infantry
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 3 infantry
Battle in Holland Belgium
Germans attack with 2 fighters and 3 infantry
British defend with 1 mech_infantry
Germans win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
2 aaGuns moved from Germany to Western Germany
2 mech_infantrys moved from Eastern Poland to Belarus
1 mech_infantry moved from Poland to Belarus
1 mech_infantry moved from Poland to Belarus
2 armour moved from Smolensk to Belarus
3 armour moved from Russia to Belarus
1 infantry moved from Archangel to Belarus
3 armour moved from Bryansk to Caucasus
2 artilleries moved from Volgograd to Caucasus
2 bombers moved from Northwest Persia to Caucasus
1 bomber moved from Northwest Persia to Caucasus
2 fighters moved from Caucasus to India
3 fighters moved from Caucasus to Germany
2 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Normandy Bordeaux to France
1 bomber moved from Normandy Bordeaux to Germany
6 infantry moved from Germany to Western Germany
1 bomber moved from Normandy Bordeaux to Germany
1 bomber moved from Norway to Germany
1 tactical_bomber moved from Bryansk to Germany
1 aaGun moved from Russia to Smolensk
1 aaGun moved from Rostov to Caucasus
1 artillery moved from Volgograd to Caucasus
1 aaGun moved from Volgograd to Caucasus
17 armour moved from Russia to Volgograd
1 submarine moved from 112 Sea Zone to 119 Sea Zone
Place Units - Germans
3 artilleries placed in Volgograd
3 mech_infantrys placed in Russia
3 infantry placed in Caucasus
5 infantry placed in Western Germany
1 artillery and 2 infantry placed in France
4 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,1,5,5,4,6,5
Germans collect 52 PUs (7 lost to blockades); end with 52 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 74 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 3 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
2 infantry moved from West India to Eastern Persia
1 mech_infantry moved from Caucasus to Iraq
Japanese take Iraq from Russians
1 tactical_bomber moved from India to Eastern Persia
1 armour moved from West India to Eastern Persia
1 mech_infantry moved from Yunnan to Shan State
1 mech_infantry moved from Yunnan to Shan State
1 tactical_bomber moved from Yunnan to Shan State
2 bombers moved from India to Malaya
1 fighter moved from India to Shan State
3 tactical_bombers moved from India to Malaya
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
3 carriers and 5 destroyers moved from 6 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
6 fighters moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Combat - Japanese
Battle in Hawaiian Islands
Battle in Eastern Persia
Japanese attack with 1 armour, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Hawaiian Islands from Americans, taking Eastern Persia from British with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 2 bombers and 3 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry; Americans defend with 1 artillery, 1 harbour and 1 infantry
Japanese win with 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 infantry
Japanese win, taking Shan State from Americans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Shan State to India
1 tactical_bomber moved from Shan State to India
2 bombers moved from Malaya to India
3 tactical_bombers moved from Malaya to Yunnan
3 mech_infantrys moved from Yunnan to India
2 mech_infantrys moved from West India to India
3 armour moved from West India to India
4 mech_infantrys moved from Anhwe to Yunnan
3 infantry moved from Kiangsi to Anhwe
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Eastern Persia to India
Place Units - Japanese
3 infantry placed in West India
2 armour and 1 fighter placed in India
1 mech_infantry placed in Kwangtung
1 bomber placed in Japan
1 destroyer and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,4,2,6,4,2,5,6,1,4,5,5,1,1,5,3,5,2,1,4,5,5,6,6,6,6,3,3,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
Japanese collect 58 PUs (4 lost to blockades); end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 69 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 100 PUs;
Americans buy 1 armour, 1 carrier, 2 destroyers, 4 fighters, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
1 bomber moved from Philippines to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Kwangtung
2 fighters moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from 37 Sea Zone to Kwangtung
2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 1 submarine and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 21 Sea Zone to 20 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from 36 Sea Zone to Kwangsi
6 infantry moved from Gibraltar to 91 Sea Zone
6 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
3 transports moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Holland Belgium
3 bombers moved from United Kingdom to Normandy Bordeaux
2 bombers moved from United Kingdom to Holland Belgium
2 carriers, 2 destroyers and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 110 Sea Zone to 119 Sea Zone
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Kamikazes in SZ 20 and 35?
Lets try 1 in sz 35. Might get lucky!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 100 PUs;
Americans buy 1 armour, 1 carrier, 2 destroyers, 4 fighters, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
1 bomber moved from Philippines to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Kwangtung
2 fighters moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from 37 Sea Zone to Kwangtung
2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 1 submarine and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 21 Sea Zone to 20 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from 36 Sea Zone to Kwangsi
6 infantry moved from Gibraltar to 91 Sea Zone
6 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
3 transports moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Holland Belgium
3 bombers moved from United Kingdom to Normandy Bordeaux
2 bombers moved from United Kingdom to Holland Belgium
2 carriers, 2 destroyers and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 110 Sea Zone to 119 Sea Zone
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Battle in 20 Sea Zone
Americans attack with 2 battleships, 6 carriers, 2 cruisers, 6 destroyers, 2 submarines and 2 transports
Japanese defend with 1 submarine
Americans win, taking 20 Sea Zone from Japanese with 2 battleships, 6 carriers, 2 cruisers, 6 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 97 Sea Zone
British loiter and taunt; Americans attack with 3 submarines
Italians defend with 1 submarine
3 submarines owned by the Americans Submerged
1 submarine owned by the Italians Submerged
Battle in 35 Sea Zone
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
Battle in 98 Sea Zone
Americans attack with 2 carriers, 2 destroyers and 2 fighters
Italians defend with 1 submarine
Units damaged: 1 carrier owned by the Americans
Americans winAmericans winItalians win with no units remaining with 1 bomber and 2 fighters remaining, taking 98 Sea Zone from Italians with 2 carriers, 2 destroyers and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 119 Sea Zone
Americans attack with 2 destroyers
Germans defend with 1 submarine
Americans win, taking 119 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Kwangtung
Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Kwangtung from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Normandy Bordeaux
Americans attack with 3 bombers, 1 fighter and 4 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans win, taking Normandy Bordeaux from Germans with 3 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Americans attack with 2 bombers, 1 fighter and 2 infantry
Germans defend with 2 infantry
Americans win, taking Holland Belgium from Germans with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Kwangsi
Non Combat Move - Americans
2 fighters moved from Kwangtung to 20 Sea Zone
1 tactical_bomber moved from Kwangtung to 20 Sea Zone
2 fighters moved from 35 Sea Zone to 20 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
2 submarines moved from 54 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Eastern United States to Western United States
1 fighter moved from Western United States to 10 Sea Zone
1 bomber moved from Eastern United States to Western United States
6 infantry moved from Eastern United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Karelia to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 bombers moved from Holland Belgium to United Kingdom
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
3 bombers moved from Normandy Bordeaux to United Kingdom
1 transport moved from 54 Sea Zone to 66 Sea Zone
Place Units - Americans
1 armour, 1 fighter and 1 mech_infantry placed in Norway
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to Norway: 2 fighters
EDIT: Turning off Edit Mode
4 infantry placed in Eastern United States
1 carrier, 2 destroyers, 3 fighters and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,1
Americans collect 73 PUs (1 lost to blockades); end with 73 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British buy 1 bomber, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 bombers and 2 fighters moved from United Kingdom to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
2 infantry moved from Persia to Eastern Persia
3 infantry moved from Trans-Jordan to Iraq
3 fighters moved from Persia to Eastern Persia
1 tactical_bomber moved from Persia to Eastern Persia
2 fighters moved from Persia to Iraq
1 bomber moved from Persia to Iraq
Combat - British
British creates battle in territory 97 Sea Zone
Air Battle in Western Germany
British attacks with 5 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 6,4 and causes: 10 damage to unit: factory_major
Bombing raid in Western Germany causes 10 damage total.
Battle in Iraq
British attack with 1 bomber, 2 fighters and 3 infantry
Japanese defend with 1 mech_infantry
British win, taking Iraq from Japanese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Eastern Persia
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 infantry
British win, taking Eastern Persia from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour and 1 infantry
Cleaning up after air battles
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Eastern Persia to Persia
1 bomber and 2 fighters moved from Iraq to Persia
3 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 fighter moved from Karelia to 110 Sea Zone
3 fighters moved from Western Germany to Norway
2 bombers moved from Western Germany to United Kingdom
2 fighters moved from United Kingdom to Norway
Place Units - British
1 bomber placed in United Kingdom
1 fighter placed in Union of South Africa
3 infantry placed in Persia
3 infantry placed in Egypt
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Non Combat Move - Italians
1 mech_infantry moved from Caucasus to Northwest Persia
2 aaGuns moved from Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Rostov to Northwest Persia
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 armour moved from Vologda to Belarus
2 armour and 1 mech_infantry moved from Western Germany to Poland
1 fighter moved from Western Germany to Southern Italy
Place Units - Italians
1 armour and 2 mech_infantrys placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,3,6,1,4,3
Italians collect 11 PUs (8 lost to blockades); end with 11 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 bomber moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
2 fighters moved from 37 Sea Zone to 35 Sea Zone
Do it again. You won’t! :evil:
Watch and learn. Send one up!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 bomber moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
2 fighters moved from 37 Sea Zone to 35 Sea Zone
Combat - ANZAC
Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits. Rolls: 5
Battle in 35 Sea Zone
ANZAC attack with 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
ANZAC win with 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
4 fighters moved from 35 Sea Zone to 20 Sea Zone
1 bomber and 1 tactical_bomber moved from 35 Sea Zone to Philippines
2 carriers moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 bomber and 1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
I learned that kamikaze pilots don’t swim well!
Skip France.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 10 infantry and 6 mech_infantrys; Remaining resources: 6 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Novgorod
2 bombers moved from Caucasus to Novgorod
1 bomber moved from Caucasus to Iraq
1 infantry moved from Northwest Persia to Iraq
1 armour moved from Caucasus to Iraq
2 fighters moved from India to Iraq
2 fighters moved from Western Germany to Normandy Bordeaux
1 fighter moved from France to Normandy Bordeaux
1 bomber moved from Germany to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from Germany to Holland Belgium
3 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Germany to Novgorod
Combat - Germans
Battle in Iraq
Germans attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
British defend with 2 infantry
Germans win, taking Iraq from British with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Novgorod
Germans attack with 4 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 3 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Germans win, taking Holland Belgium from Americans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber, 3 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
retreated to Normandy Bordeaux
Americans win with 3 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Germans
1 aaGun moved from Smolensk to Belarus
3 mech_infantrys moved from Russia to Belarus
2 aaGuns, 5 armour, 3 artilleries and 4 infantry moved from Caucasus to Northwest Persia
17 armour moved from Volgograd to Northwest Persia
3 artilleries moved from Volgograd to Caucasus
2 fighters moved from Iraq to Northwest Persia
1 bomber moved from Iraq to Northwest Persia
2 mech_infantrys moved from Germany to Poland
2 armour moved from Germany to Poland
5 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 aaGun moved from Western Germany to Germany
3 infantry moved from Western Germany to Germany
3 fighters and 1 tactical_bomber moved from Holland Belgium to Germany
1 bomber and 3 fighters moved from Normandy Bordeaux to Germany
2 bombers moved from Novgorod to Germany
2 bombers moved from Novgorod to Belarus
Place Units - Germans
1 artillery and 2 infantry placed in France
3 infantry placed in Russia
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Caucasus
1 fighter and 5 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,6,6,2,5,1
Germans collect 52 PUs (7 lost to blockades); end with 58 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
Well you have lost all dice whining privileges, that was a travesty in Normandy! How’s it feel to win a 100% battle against you? Sucks, could be quite a game changer.
blah blah blah :-P
If it could be a game changer, why didn’t you just lose a fighter to take it?
Oh, hah! I didn’t realize you whiffed! Wowza! My condolences…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - Russians
1 mech_infantry moved from Persia to Iraq
4 fighters and 1 tactical_bomber moved from Persia to Iraq
Combat - Russians
Battle in Iraq
Russians attack with 4 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Iraq from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour
Casualties for Russians: 1 tactical_bomber
Non Combat Move - Russians
4 fighters moved from Iraq to Egypt
2 infantry moved from Karelia to Vyborg
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 6 armour, 3 destroyers and 3 infantry; Remaining resources: 1 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from West India to Eastern Persia
2 fighters and 2 tactical_bombers moved from India to Eastern Persia
1 mech_infantry moved from Shan State to Malaya
Japanese take Malaya from Americans
3 tactical_bombers moved from Yunnan to Kwangtung
2 bombers moved from India to Kwangsi
1 mech_infantry moved from Yunnan to Kwangsi
1 mech_infantry moved from Shan State to Kwangsi
1 bomber moved from Japan to 36 Sea Zone
Combat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 submarine; Americans defend with 1 transport
1 submarine owned by the ANZAC Submerged
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Eastern Persia
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Eastern Persia from British with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Kwangtung
Japanese attack with 3 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win with 1 infantry remaining. Battle score for attacker is -30
Casualties for Japanese: 3 tactical_bombers
Casualties for Americans: 1 infantry
Battle in Kwangsi
Japanese attack with 2 bombers and 2 mech_infantrys
Chinese defend with 1 infantry; Americans defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
4 infantry moved from Anhwe to Kiangsu
8 armour and 5 mech_infantrys moved from India to West India
2 fighters moved from Eastern Persia to India
2 tactical_bombers moved from Eastern Persia to India
10 mech_infantrys moved from Caucasus to Northwest Persia
5 armour moved from Caucasus to Northwest Persia
2 bombers moved from Kwangsi to India
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 carriers, 5 destroyers, 6 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 bomber moved from 36 Sea Zone to Hunan
3 mech_infantrys moved from Yunnan to Hunan
Place Units - Japanese
3 armour placed in West India
3 armour placed in India
3 infantry placed in Kiangsu
3 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,5,4,5,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5,5,1,1,4,3,6,3,4,3,1,6,6,3,1,6,6,4,5,5,3,2,6,5,1,3,6,1,1,5,1
Japanese collect 50 PUs (10 lost to blockades); end with 50 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 60 PUs