Good game.
Can start another in a week or two maybe.
The only debris falling will be propaganda pamphlets declaring the AXIS victory! As well as the ashes of your soul!! :evil:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 4 artilleries, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from France to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
2 bombers moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Rostov to Northwest Persia
2 mech_infantrys moved from Caucasus to Northwest Persia
4 bombers moved from Rostov to Persia
1 fighter moved from Rostov to Northwest Persia
Combat - Germans
Air Battle in Persia
Germans attacks with 4 units heading to Persia
British launches 3 interceptors out of Persia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Persia
1 bomber killed by AA
Bombing raid in Persia rolls: 5,4 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in Holland Belgium
Germans attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
Americans defend with 2 infantry
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 bombers, 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Northwest Persia
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Northwest Persia from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
24 armour moved from Caucasus to Tambov
6 mech_infantrys moved from Caucasus to Tambov
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 infantry moved from Bryansk to Belarus
1 infantry moved from Rostov to Bryansk
3 aaGuns, 11 artilleries, 3 fighters and 18 infantry moved from Rostov to Tambov
1 mech_infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Finland
1 armour moved from Novgorod to Finland
1 tactical_bomber moved from Northwest Persia to Volgograd
1 fighter moved from Northwest Persia to Caucasus
2 bombers moved from Persia to India
9 armour moved from Novosibirsk to Caucasus
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Caucasus
2 bombers moved from Normandy Bordeaux to Western Germany
2 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to Germany
3 infantry moved from Germany to Western Germany
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
2 infantry moved from France to Western Germany
Place Units - Germans
3 artilleries placed in Volgograd
3 mech_infantrys placed in Caucasus
3 armour placed in Novgorod
1 artillery and 2 infantry placed in France
2 armour and 1 fighter placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6,5,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,5,3,3
Germans collect 50 PUs (8 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 2 artilleries and 1 fighter; Remaining resources: 6 PUs;
Combat Move - Russians
2 infantry moved from Smolensk to Archangel
2 infantry moved from Russia to Vologda
3 fighters and 1 tactical_bomber moved from Russia to Vologda
2 infantry moved from Smolensk to Archangel
4 artilleries moved from Smolensk to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 4 artilleries and 4 infantry
Germans defend with 1 mech_infantry
Russians win, taking Archangel from Italians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 mech_infantry
Russians win, taking Vologda from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Vologda to Russia
6 infantry moved from Smolensk to Archangel
6 artilleries moved from Smolensk to Archangel
1 aaGun moved from Smolensk to Archangel
1 aaGun, 2 armour, 8 artilleries, 25 infantry and 1 mech_infantry moved from Smolensk to Russia
Place Units - Russians
2 artilleries and 1 fighter placed in Russia
Turn Complete - Russians
Russians collect 9 PUs; end with 15 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers, 1 factory_minor, 2 fighters and 1 tactical_bomber; Remaining resources: 3 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Philippines to 35 Sea Zone
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 bomber moved from India to 80 Sea Zone
1 bomber moved from Caucasus to 80 Sea Zone
Combat - Japanese
Battle in 80 Sea Zone
Japanese attack with 2 bombers
British defend with 1 destroyer
Japanese win with 2 bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
ANZAC defend with 1 submarine
Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
3 fighters moved from 35 Sea Zone to Philippines
2 fighters moved from 6 Sea Zone to Philippines
1 bomber moved from Shan State to Philippines
3 artilleries moved from India to West India
2 mech_infantrys moved from Shan State to India
2 armour moved from Shan State to India
2 tactical_bombers moved from Shan State to India
1 bomber moved from 80 Sea Zone to Caucasus
1 bomber moved from 80 Sea Zone to Caucasus
3 mech_infantrys moved from Kwangtung to Yunnan
2 tactical_bombers moved from Kwangtung to India
2 mech_infantrys moved from Anhwe to Yunnan
1 infantry moved from Anhwe to Kiangsi
1 mech_infantry moved from Amur to Yakut S.S.R.
1 armour moved from Tsinghai to Caucasus
Place Units - Japanese
1 factory_minor placed in West India
2 armour and 1 fighter placed in India
2 destroyers, 1 fighter and 1 tactical_bomber placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,3,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
Japanese collect 60 PUs (4 lost to blockades); end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 1 fighter, 6 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
6 infantry moved from Gibraltar to 91 Sea Zone
6 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
3 bombers moved from United Kingdom to Holland Belgium
2 bombers moved from United Kingdom to Normandy Bordeaux
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in Paulau Island
Battle in Normandy Bordeaux
Americans attack with 2 bombers, 1 fighter and 4 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Paulau Island from Japanese, taking Normandy Bordeaux from Germans with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 2 infantry
Battle in Holland Belgium
Americans attack with 3 bombers, 1 fighter and 2 infantry
Germans defend with 1 artillery and 2 infantry
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
3 bombers owned by the Americans and 1 fighter owned by the Americans retreated
Non Combat Move - Americans
1 fighter moved from Holland Belgium to 110 Sea Zone
2 bombers moved from Holland Belgium to United Kingdom
1 bomber moved from Holland Belgium to United Kingdom
2 bombers moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
6 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
6 infantry moved from 91 Sea Zone to Gibraltar
3 transports moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 3 fighters and 2 tactical_bombers moved from 44 Sea Zone to 34 Sea Zone
2 fighters moved from Wake Island to 34 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from 26 Sea Zone to 34 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 25 Sea Zone to 30 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Western United States to Wake Island
Place Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
6 infantry placed in Eastern United States
1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 43 PUs;
British buy 3 armour, 1 carrier and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
4 fighters moved from United Kingdom to Holland Belgium
3 infantry moved from Persia to Northwest Persia
3 fighters and 1 tactical_bomber moved from Persia to Northwest Persia
2 fighters moved from Russia to Northwest Persia
1 bomber moved from Russia to Northwest Persia
Combat - British
British creates battle in territory 125 Sea Zone
British creates battle in territory 97 Sea Zone
Battle in Holland Belgium
British attack with 4 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
British win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Northwest Persia
British attack with 1 bomber, 5 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
British win, taking Northwest Persia from Germans with 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Samara from Italians to Russians
EDIT: Turning off Edit Mode
1 bomber, 5 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
1 infantry moved from Trans-Jordan to Iraq
3 armour moved from Egypt to Iraq
4 fighters moved from Holland Belgium to United Kingdom
1 transport moved from 83 Sea Zone to 91 Sea Zone
Place Units - British
1 carrier placed in 110 Sea Zone
3 infantry placed in Persia
3 armour placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
British collect 32 PUs (3 lost to blockades); end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 3 PUs;
Combat Move - Italians
1 armour moved from Tambov to Samara
Italians take Samara from Russians
1 armour moved from Samara to Volgograd
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Italians creates battle in territory 98 Sea Zone
Non Combat Move - Italians
1 aaGun moved from Tambov to Volgograd
1 mech_infantry moved from Tambov to Caucasus
3 infantry moved from France to Western Germany
1 artillery moved from France to Western Germany
1 armour and 1 mech_infantry moved from France to Yugoslavia
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3,4,2,2,3,2
Italians collect 9 PUs (8 lost to blockades); end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 3 PUs;
Combat Move - Italians
1 armour moved from Tambov to Samara
Italians take Samara from Russians
1 armour moved from Samara to Volgograd
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Italians creates battle in territory 98 Sea Zone
Non Combat Move - Italians
1 aaGun moved from Tambov to Volgograd
1 mech_infantry moved from Tambov to Caucasus
3 infantry moved from France to Western Germany
1 artillery moved from France to Western Germany
1 armour and 1 mech_infantry moved from France to Yugoslavia
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3,4,2,2,3,2
Italians collect 9 PUs (8 lost to blockades); end with 12 PUs total
double posted. same map though.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 35 Sea Zone
2 bombers moved from Celebes to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from Queensland to 35 Sea Zone
Combat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 2 bombers, 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
ANZAC win, taking 35 Sea Zone from Japanese with 2 bombers, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 35 Sea Zone to 34 Sea Zone
2 bombers moved from 35 Sea Zone to Caroline Islands
1 destroyer moved from 44 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Paulau Island
2 fighters moved from 34 Sea Zone to Paulau Island
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
You can skip France’s turn.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 3 bombers and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
2 infantry moved from France to Holland Belgium
1 bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Holland Belgium
Germans attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Germans
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 infantry moved from Bryansk to Tambov
1 infantry moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
2 aaGuns moved from Tambov to Bryansk
9 armour, 1 bomber, 1 fighter and 9 mech_infantrys moved from Caucasus to Tambov
3 artilleries and 1 tactical_bomber moved from Volgograd to Tambov
1 fighter moved from Germany to Rostov
2 armour moved from Germany to Baltic States
2 infantry moved from Novgorod to Belarus
3 infantry moved from Finland to Vyborg
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Vyborg
6 infantry moved from Western Germany to France
4 mech_infantrys moved from Western Germany to Germany
2 bombers moved from Western Germany to Germany
2 fighters moved from Western Germany to France
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
Place Units - Germans
3 armour placed in Volgograd
1 artillery and 2 infantry placed in France
3 bombers and 3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3,3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,1,4,4,1,6
Germans collect 49 PUs (9 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 20 PUs;
Russians buy 2 aaGuns, 1 armour and 1 artillery; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
Combat - Russians
Non Combat Move - Russians
1 aaGun, 10 artilleries and 9 infantry moved from Archangel to Novgorod
1 infantry moved from Vologda to Russia
4 fighters and 1 tactical_bomber moved from Russia to Persia
Place Units - Russians
2 aaGuns, 1 armour and 1 artillery placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 9 infantry and 1 transport; Remaining resources: 3 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 bomber moved from Philippines to Caroline Islands
1 armour moved from Caucasus to Northwest Persia
2 bombers moved from Caucasus to Northwest Persia
1 bomber moved from India to Northwest Persia
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
5 fighters moved from Philippines to 35 Sea Zone
Combat - Japanese
Battle in Caroline Islands
Japanese attack with 1 bomber
ANZAC defend with 1 airfield, 2 bombers and 1 harbour
ANZAC win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 bomber
Casualties for ANZAC: 1 bomber
Battle in Northwest Persia
Japanese attack with 1 armour and 3 bombers
British defend with 2 infantry
Japanese win, taking Northwest Persia from British with 1 armour and 2 bombers remaining. Battle score for attacker is -6
Casualties for Japanese: 1 bomber
Casualties for British: 2 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 5 fighters
ANZAC defend with 1 submarine
Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Turkmenistan from Russians to Japanese
EDIT: Turning off Edit Mode
1 mech_infantry moved from Yakut S.S.R. to Amur
1 infantry moved from Kiangsi to Anhwe
4 mech_infantrys moved from Yunnan to Hunan
1 tactical_bomber moved from 6 Sea Zone to Hunan
4 mech_infantrys moved from Hunan to Anhwe
5 fighters moved from 35 Sea Zone to 6 Sea Zone
3 fighters moved from 6 Sea Zone to Japan
5 armour and 11 mech_infantrys moved from West India to Turkmenistan
2 mech_infantrys moved from India to West India
4 armour moved from India to West India
2 bombers moved from Northwest Persia to Volgograd
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
Place Units - Japanese
1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
3 infantry placed in West India
3 infantry placed in India
3 infantry placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
Japanese collect 61 PUs (3 lost to blockades); end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Hope you are okay with the turkmentistien edit. Thought I moved them during combat. I know I did it when I did my turn in local mode. Its late and im sleepy! And you got some bs hits with those lucky ass anzac bombers!
Yeah no problem.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 8 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
6 bombers moved from United Kingdom to Finland
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from Gibraltar to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 transports moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Wake Island to 35 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Philippines
1 fighter moved from 34 Sea Zone to Philippines
2 fighters moved from 34 Sea Zone to 35 Sea Zone
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in Normandy Bordeaux
Americans attack with 4 fighters and 4 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Normandy Bordeaux from Germans with 4 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Battle in Norway
Battle in 35 Sea Zone
Americans attack with 3 fighters and 3 transports
Japanese defend with 1 destroyer
Americans win, taking Norway from Germans with 2 fighters and 3 transports remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Philippines
Americans attack with 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 5 infantry
Americans win, taking Philippines from Japanese with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun and 5 infantry
Battle in Finland
Americans attack with 6 bombers
Germans defend with 2 armour and 3 mech_infantrys
Americans win with 4 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 armour and 3 mech_infantrys
Casualties for Americans: 2 bombers
Non Combat Move - Americans
4 bombers moved from Finland to Novgorod
4 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 5 destroyers and 1 fighter moved from 34 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 carrier moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from Western United States to Queensland
2 submarines moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
1 bomber, 2 fighters and 6 infantry placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea Zone
2 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Americans collect 63 PUs (3 lost to blockades); end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 1 bomber and 8 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
4 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from Russia to 115 Sea Zone
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Persia to Northwest Persia
3 fighters moved from Persia to Eastern Persia
1 bomber moved from Persia to Eastern Persia
2 fighters and 1 tactical_bomber moved from Persia to Northwest Persia
Combat - British
British creates battle in territory 125 Sea Zone
British creates battle in territory 97 Sea Zone
Battle in Holland Belgium
British attack with 4 fighters and 2 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Eastern Persia
British attack with 1 bomber, 3 fighters and 1 infantry
Japanese defend with 1 infantry
British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 115 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Northwest Persia
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British win, taking Northwest Persia from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
1 bomber and 3 fighters moved from Eastern Persia to Persia
1 infantry moved from Iraq to Persia
3 armour moved from Iraq to Persia
3 armour moved from Egypt to Iraq
1 armour moved from Russia to Archangel
2 fighters moved from Russia to Novgorod
1 fighter moved from 115 Sea Zone to Novgorod
1 fighter moved from Holland Belgium to 110 Sea Zone
3 fighters moved from Holland Belgium to United Kingdom
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to United Kingdom
1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
1 bomber and 3 infantry placed in United Kingdom
British undo move 1.
1 bomber and 1 infantry placed in United Kingdom
1 infantry placed in United Kingdom
3 infantry placed in Persia
3 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4
British collect 33 PUs (2 lost to blockades); end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Turn Complete - UK_Pacific
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
Golden boy here gets 100% convoys, ANZAC bombers wreaking havoc, US bombers escaping disaster, Phillipines doing nothing, do you do anything wrong? Oh wait Russia is going down! Good game so far… :-D :-D :-D