2d6<=3: 4, 4; Hits: 0
2d6<=1: 5, 4; Hits: 0
1d6<=4: 2; Hits: 1
15L G40 Cyanight (Allies +22) vs Shin Ji (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 bombers, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 bombers moved from Iraq to 92 Sea Zone
3 fighters and 3 tactical_bombers moved from Greece to 92 Sea Zone
1 fighter and 2 tactical_bombers moved from Yugoslavia to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
2 fighters moved from 97 Sea Zone to 92 Sea Zone
2 bombers and 2 fighters moved from Western Germany to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
3 infantry moved from Novgorod to Archangel
1 armour, 10 artilleries and 24 infantry moved from Belarus to Archangel
9 armour, 2 infantry and 13 mech_infantrys moved from Rostov to Volgograd
Germans take Volgograd from Russians
2 armour and 8 mech_infantrys moved from Ukraine to Volgograd
2 artilleries and 1 infantry moved from Northwest Persia to Caucasus
2 artilleries moved from Yugoslavia to Albania
2 infantry moved from Romania to Bulgaria
2 artilleries moved from Western Germany to Northern Italy
1 battleship, 1 carrier and 2 transports moved from 97 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to Southern France
1 infantry moved from Western Germany to Northern ItalyCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 destroyer
Americans defend with 2 transports
Germans win with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Archangel
Germans attack with 1 armour, 10 artilleries and 27 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 armour, 10 artilleries and 27 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 92 Sea Zone
Germans attack with 4 bombers, 1 destroyer, 9 fighters and 5 tactical_bombers
British defend with 1 carrier and 1 submarine; Americans defend with 2 carriers, 1 cruiser, 1 destroyer and 7 submarines
Germans win with 4 bombers, 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 88
Casualties for Germans: 1 destroyer and 2 fighters
Casualties for British: 1 carrier and 1 submarine
Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer and 7 submarinesNon Combat Move - Germans
4 bombers, 7 fighters and 5 tactical_bombers moved from 92 Sea Zone to Algeria
1 aaGun moved from Western Germany to Northern Italy
1 infantry moved from Finland to Karelia
3 aaGuns moved from Belarus to ArchangelPlace Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
3 infantry placed in Greece
4 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3
Germans collect 58 PUs (2 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 bombers, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 bombers moved from Iraq to 92 Sea Zone
3 fighters and 3 tactical_bombers moved from Greece to 92 Sea Zone
1 fighter and 2 tactical_bombers moved from Yugoslavia to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
2 fighters moved from 97 Sea Zone to 92 Sea Zone
2 bombers and 2 fighters moved from Western Germany to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
3 infantry moved from Novgorod to Archangel
1 armour, 10 artilleries and 24 infantry moved from Belarus to Archangel
9 armour, 2 infantry and 13 mech_infantrys moved from Rostov to Volgograd
Germans take Volgograd from Russians
2 armour and 8 mech_infantrys moved from Ukraine to Volgograd
2 artilleries and 1 infantry moved from Northwest Persia to Caucasus
2 artilleries moved from Yugoslavia to Albania
2 infantry moved from Romania to Bulgaria
2 artilleries moved from Western Germany to Northern Italy
1 battleship, 1 carrier and 2 transports moved from 97 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to Southern France
1 infantry moved from Western Germany to Northern ItalyCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 destroyer
Americans defend with 2 transports
Germans win with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Archangel
Germans attack with 1 armour, 10 artilleries and 27 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 armour, 10 artilleries and 27 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 92 Sea Zone
Germans attack with 4 bombers, 1 destroyer, 9 fighters and 5 tactical_bombers
British defend with 1 carrier and 1 submarine; Americans defend with 2 carriers, 1 cruiser, 1 destroyer and 7 submarines
Germans win with 4 bombers, 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 88
Casualties for Germans: 1 destroyer and 2 fighters
Casualties for British: 1 carrier and 1 submarine
Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer and 7 submarinesNon Combat Move - Germans
4 bombers, 7 fighters and 5 tactical_bombers moved from 92 Sea Zone to Algeria
1 aaGun moved from Western Germany to Northern Italy
1 infantry moved from Finland to Karelia
3 aaGuns moved from Belarus to ArchangelPlace Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
3 infantry placed in Greece
4 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3
Germans collect 58 PUs (2 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs -
Sorry for the late reply. I have been on vacation.
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No worries. Hope you’re enjoying yourself. :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 armour and 2 mech_infantrys moved from Bryansk to Baltic States
Russians take Belarus from Germans
1 bomber moved from Russia to Baltic States
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Germans
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from ItaliansCombat - Russians
Battle in Baltic States
Russians attack with 2 armour, 1 bomber and 2 mech_infantrys
Italians defend with 2 armour and 2 mech_infantrys
Russians win, taking Baltic States from Germans with 2 armour and 1 bomber remaining. Battle score for attacker is 12
Casualties for Russians: 2 mech_infantrys
Casualties for Italians: 2 armour and 2 mech_infantrysNon Combat Move - Russians
1 infantry moved from Smolensk to Belarus
2 infantry moved from Tambov to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Tsinghai to Kazakhstan
2 infantry moved from Tsinghai to Kansu
1 bomber moved from Baltic States to Russia
4 aaGuns, 5 artilleries and 67 infantry moved from Bryansk to Tambov
1 infantry moved from Russia to SamaraPlace Units - Russians
4 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs -
Not really, Im painting my house, lol
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 carriers, 1 destroyer, 1 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
3 fighters moved from Japan to Siberia
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Siberia
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 artilleries and 2 infantry moved from 5 Sea Zone to Siberia
1 tactical_bomber moved from Philippines to New Guinea
1 fighter moved from Philippines to New Guinea
1 fighter moved from Philippines to 46 Sea Zone
1 armour moved from Turkmenistan to Kazakhstan
1 infantry moved from Sikang to Kazakhstan
2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 armour moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Kansu
1 infantry moved from Shensi to Suiyuyan
3 armour moved from Szechwan to Kansu
2 mech_infantrys moved from Sikang to Shensi
2 mech_infantrys moved from Shensi to Kansu
1 armour moved from Kweichow to Kansu
1 mech_infantry moved from Shensi to Kansu
1 armour moved from Kweichow to Kansu
1 bomber moved from India to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
1 artillery and 4 mech_infantrys moved from Shensi to Kansu
1 bomber moved from India to Kansu
1 infantry moved from Urals to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery moved from Dutch New Guinea to New GuineaCombat - Japanese
Battle in New Guinea
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery and 1 tactical_bomber
Battle in 46 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kazakhstan
Japanese attack with 1 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Kazakhstan from Russians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Siberia
Japanese attack with 2 artilleries, 5 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry
Japanese win, taking Siberia from Russians with 2 artilleries, 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Soviet Far East
Battle in Kansu
Japanese attack with 6 armour, 1 artillery, 1 bomber and 7 mech_infantrys
Chinese defend with 1 fighter and 7 infantry; Russians defend with 2 infantry
Japanese win, taking Soviet Far East from Russians, taking Kansu from Chinese with 6 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for Chinese: 1 fighter and 7 infantry
Casualties for Russians: 2 infantry
Casualties for Japanese: 6 mech_infantrysNon Combat Move - Japanese
1 bomber moved from Kansu to Hopei
1 bomber moved from Suiyuyan to Hopei
1 aaGun moved from Shensi to Kansu
1 carrier moved from 39 Sea Zone to 36 Sea Zone
1 artillery moved from Eastern Persia to Turkmenistan
1 aaGun, 1 artillery and 3 infantry moved from Szechwan to Sikang
5 fighters moved from Siberia to 6 Sea Zone
2 tactical_bombers moved from Siberia to 6 Sea Zone
4 tactical_bombers moved from French Indo China to 6 Sea Zone
1 fighter moved from Philippines to 6 Sea Zone
1 fighter moved from 46 Sea Zone to Dutch New Guinea
1 fighter moved from New Guinea to Dutch New Guinea
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
2 fighters moved from India to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
3 fighters moved from Java to Dutch New Guinea
1 fighter moved from India to Kiangsu
1 armour and 2 mech_infantrys moved from French Indo China to Szechwan
2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
2 armour and 1 mech_infantry moved from India to Eastern PersiaPlace Units - Japanese
4 carriers and 2 submarines placed in 6 Sea Zone
1 destroyer placed in 36 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2
Japanese collect 80 PUs (2 lost to blockades); end with 80 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
3 bombers moved from Anglo Egyptian Sudan to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
1 destroyer moved from 99 Sea Zone to 94 Sea Zone
3 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea ZoneCombat - Americans
Americans creates battle in territory 42 Sea Zone
Battle in 91 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Germans defend with 1 destroyer
Americans win, taking 42 Sea Zone from Japanese with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 1 destroyer
Italians defend with 5 transports
Americans win with 1 destroyer remaining. Battle score for attacker is 35
Casualties for Italians: 5 transports
Battle in Trans-Jordan
Americans attack with 3 bombers, 2 fighters and 2 mech_infantrys
Italians defend with 1 artillery and 1 infantry
Americans win, taking Trans-Jordan from Italians with 3 bombers, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Americans
1 destroyer moved from 96 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Morocco
3 fighters moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
7 transports moved from 87 Sea Zone to 89 Sea Zone
4 artilleries and 7 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Trans-Jordan to Egypt
3 bombers moved from Trans-Jordan to Egypt
1 armour, 1 artillery and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 26 Sea Zone to 54 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 54 Sea Zone to Queensland
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
4 fighters moved from Queensland to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
3 fighters moved from Hawaiian Islands to Queensland
3 fighters moved from Western United States to Hawaiian IslandsPlace Units - Americans
2 carriers, 1 destroyer and 2 submarines placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Egypt to Iraq
6 armour, 5 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to PersiaCombat - British
Battle in Persia
Battle in Iraq
British attack with 6 armour, 1 artillery, 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 aaGun, 1 artillery, 1 factory_minor, 4 infantry and 3 mech_infantrys
British win, taking Persia from Italians, taking Iraq from Italians with 4 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Italians: 1 aaGun, 1 artillery, 4 infantry and 3 mech_infantrysNon Combat Move - British
5 fighters moved from Iraq to Egypt
1 tactical_bomber moved from Iraq to Egypt
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
2 transports moved from 87 Sea Zone to 82 Sea ZonePlace Units - British
3 armour placed in Egypt
1 infantry and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTurn Complete - UK_Pacific
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Egypt to Iraq
6 armour, 5 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to PersiaCombat - British
Battle in Persia
Battle in Iraq
British attack with 6 armour, 1 artillery, 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 aaGun, 1 artillery, 1 factory_minor, 4 infantry and 3 mech_infantrys
British win, taking Persia from Italians, taking Iraq from Italians with 4 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Italians: 1 aaGun, 1 artillery, 4 infantry and 3 mech_infantrysNon Combat Move - British
5 fighters moved from Iraq to Egypt
1 tactical_bomber moved from Iraq to Egypt
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
2 transports moved from 87 Sea Zone to 82 Sea ZonePlace Units - British
3 armour placed in Egypt
1 infantry and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 4 fighters
EDIT: Adding units owned by British to Morocco: 4 fighters
EDIT: Turning off Edit Mode -
Use Latest post please
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Algeria to Tunisia
Italians take Tunisia from French
1 bomber moved from Southern France to 91 Sea Zone
1 infantry moved from Caucasus to Rostov
1 armour moved from Caucasus to RostovCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Rostov
Italians attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
3 artilleries and 5 infantry moved from Algeria to Tunisia
1 bomber moved from 91 Sea Zone to Southern France
3 aaGuns and 3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 mech_infantry placed in Northern Italy
1 fighter and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 mech_infantry moved from New South Wales to QueenslandNon Combat Move - ANZAC
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 armour moved from Queensland to New South WalesPlace Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 9 mech_infantrys and 3 submarines; Remaining resources: 1 PUs;Combat Move - Germans
3 fighters and 2 tactical_bombers moved from Algeria to 93 Sea Zone
3 fighters and 2 tactical_bombers moved from Algeria to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from Algeria to 94 Sea Zone
1 mech_infantry moved from Volgograd to Bryansk
Germans take Bryansk from Russians
1 mech_infantry moved from Volgograd to Ukraine
1 bomber moved from Western Germany to 80 Sea Zone
1 armour moved from Volgograd to Ukraine
1 armour and 2 mech_infantrys moved from Novgorod to Baltic States
2 bombers moved from Western Germany to Eastern Poland
1 bomber moved from Western Germany to Baltic States
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Samara
1 armour moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Samara
1 armour moved from Volgograd to Samara
1 infantry moved from Archangel to Belarus
1 artillery moved from Archangel to Belarus
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Archangel to Belarus
1 mech_infantry moved from Volgograd to Ukraine
2 bombers moved from Algeria to 93 Sea Zone
2 bombers moved from Algeria to 94 Sea ZoneCombat - Germans
Battle in 80 Sea Zone
Germans attack with 1 bomber
British defend with 2 transports
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in 93 Sea Zone
Germans attack with 2 bombers, 3 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Germans win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 94 Sea Zone
Germans attack with 2 bombers, 4 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Eastern Poland
Germans attack with 2 bombers
Russians defend with 1 armour
Germans win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Germans: 1 bomber
Casualties for Russians: 1 armour
Battle in Baltic States
Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
Russians defend with 2 armour
Germans win, taking Baltic States from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 armour
Battle in Ukraine
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 armour, 2 infantry and 3 mech_infantrys
Russians defend with 4 infantry
Germans win, taking Samara from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for Russians: 4 infantryNon Combat Move - Germans
8 armour and 15 mech_infantrys moved from Volgograd to Vologda
3 aaGuns, 1 armour, 9 artilleries and 23 infantry moved from Archangel to Vologda
2 bombers moved from 93 Sea Zone to Southern Italy
1 fighter moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from 93 Sea Zone to 95 Sea Zone
1 fighter and 2 tactical_bombers moved from 93 Sea Zone to Southern Italy
2 bombers, 3 fighters and 3 tactical_bombers moved from 94 Sea Zone to Southern Italy
1 bomber moved from Eastern Poland to Southern Italy
1 bomber moved from Baltic States to Western Germany
1 bomber moved from 80 Sea Zone to Eastern PersiaPlace Units - Germans
3 submarines placed in 93 Sea Zone
2 armour and 1 mech_infantry placed in Novgorod
2 armour and 8 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Tambov to Rostov
1 bomber moved from Russia to Rostov
1 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
1 artillery and 1 infantry moved from Tambov to Samara
2 fighters moved from Russia to Samara
1 tactical_bomber moved from Russia to Samara
1 fighter moved from Russia to Samara
2 infantry moved from Tambov to Bryansk
2 fighters moved from Russia to Bryansk
1 infantry moved from Tambov to SamaraCombat - Russians
Battle in Samara
Russians attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 armour and 2 mech_infantrys
retreated to Samara
Germans win with 2 armour remaining. Battle score for attacker is -13
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery, 2 infantry and 1 tactical_bomber
Battle in Bryansk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 bomber and 2 infantry
Italians defend with 1 armour
Russians win, taking Rostov from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Russians
4 aaGuns, 4 artilleries and 60 infantry moved from Tambov to Russia
2 fighters moved from Bryansk to Russia
1 bomber moved from Rostov to Russia
2 fighters moved from Samara to Russia
1 fighter moved from Samara to Russia
1 mech_infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour, 6 mech_infantrys and 8 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to Alaska
1 armour moved from 1 Sea Zone to Alaska
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 6 fighters, 2 infantry, 3 submarines, 6 tactical_bombers and 2 transports moved from 6 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
2 artilleries and 1 infantry moved from Siberia to 5 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
2 artilleries, 2 infantry and 3 transports moved from 5 Sea Zone to 6 Sea Zone
2 bombers moved from Hopei to Japan
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
2 armour moved from Eastern Persia to Persia
1 mech_infantry moved from Eastern Persia to Persia
1 artillery moved from Turkmenistan to Eastern Persia
1 armour and 2 mech_infantrys moved from Kazakhstan to Caucasus
1 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Novosibirsk to Kazakhstan
1 artillery moved from Kansu to Tsinghai
2 infantry moved from Suiyuyan to Kansu
1 artillery and 3 infantry moved from Sikang to Kazakhstan
1 armour and 2 mech_infantrys moved from Szechwan to Burma
2 armour and 1 mech_infantry moved from Kweichow to Burma
6 armour and 1 mech_infantry moved from Kansu to Kazakhstan
1 fighter moved from Kiangsu to Philippines
5 fighters moved from Dutch New Guinea to PhilippinesCombat - Japanese
Battle in Persia
Japanese attack with 2 armour and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Persia from British with 2 armour remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Alaska
Battle in 25 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 6 fighters, 3 submarines, 6 tactical_bombers and 2 transports
ANZAC defend with 1 destroyer
Japanese win, taking Alaska from Americans with 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 6 fighters, 3 submarines, 6 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in MidwayNon Combat Move - Japanese
3 artilleries and 3 infantry moved from 6 Sea Zone to Japan
1 aaGun moved from Sikang to Kazakhstan
1 aaGun moved from Kansu to TsinghaiPlace Units - Japanese
8 submarines placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in French Indo China
3 armour placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,1
Japanese collect 82 PUs (4 lost to blockades); end with 82 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 armour, 4 infantry and 8 submarines; Remaining resources: 0 PUs;Combat Move - Americans
3 bombers and 2 fighters moved from Egypt to Persia
1 mech_infantry moved from Trans-Jordan to Persia
1 mech_infantry moved from Trans-Jordan to Northwest Persia
Americans take Northwest Persia from Italians
1 infantry moved from Morocco to Algeria
1 fighter moved from Morocco to Algeria
1 tactical_bomber moved from Morocco to Algeria
2 fighters moved from Morocco to Algeria
1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 1 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Persia
Americans attack with 3 bombers, 2 fighters and 1 mech_infantry
Japanese defend with 2 armour
Americans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 2 armour
Casualties for Americans: 1 mech_infantry
Battle in Algeria
Americans attack with 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Americans win, taking Algeria from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
3 fighters moved from Algeria to Morocco
1 tactical_bomber moved from Algeria to Morocco
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
2 artilleries, 2 infantry and 2 transports moved from 30 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
6 fighters moved from 54 Sea Zone to Hawaiian Islands
3 fighters moved from Queensland to Hawaiian Islands
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 54 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers moved from 10 Sea Zone to 28 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 2 submarines moved from 54 Sea Zone to 50 Sea Zone
7 transports moved from 89 Sea Zone to 101 Sea Zone
2 fighters moved from Persia to Iraq
3 bombers moved from Persia to IraqPlace Units - Americans
1 armour and 2 infantry placed in Western United States
Americans undo move 1.
2 armour placed in Western United States
8 submarines placed in 10 Sea Zone
4 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 4 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Iraq to Eastern Persia
British take Persia from Japanese
1 armour moved from Iraq to Eastern Persia
1 armour moved from Iraq to Eastern Persia
1 armour moved from Iraq to Eastern PersiaCombat - British
Battle in Eastern Persia
British attack with 4 armour
Japanese defend with 1 artillery; Germans defend with 1 bomber
British win, taking Eastern Persia from Japanese with 4 armour remaining. Battle score for attacker is 16
Casualties for Japanese: 1 artillery
Casualties for Germans: 1 bomberNon Combat Move - British
2 transports moved from 82 Sea Zone to 71 Sea Zone
4 fighters moved from Morocco to French Central Africa
3 armour moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
2 fighters moved from Egypt to IraqPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 2 mech_infantrys
EDIT: Adding units owned by British to Union of South Africa: 1 mech_infantry
EDIT: Adding units owned by British to Belgian Congo: 1 mech_infantry
EDIT: Turning off Edit Mode
1 armour placed in Union of South Africa
British undo move 1.
3 armour placed in Iraq
1 armour and 2 infantry placed in Egypt
1 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Belgian Congo: 1 mech_infantry
EDIT: Adding units owned by British to Union of South Africa: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTurn Complete - UK_Pacific