@Booper said in L25 PTV Booper (X+13) v Simon33(L):
Can I ask how you do the move units in Edit mode? I could not figure out what you’re clicking to allow that. I always have to do the remove and add back…
“Perform move and other actions”
No problem.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
2 infantry moved from Samara to Tambov
3 fighters moved from Russia to Tambov
1 tactical_bomber moved from Russia to Tambov
1 bomber moved from Russia to Ukraine
3 armour, 5 artilleries, 69 infantry and 2 mech_infantrys moved from Russia to Bryansk
Russians take Bryansk from Germans
Combat - Russians
Battle in Tambov
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 bomber
Germans defend with 2 armour, 1 factory_minor and 8 mech_infantrys; Italians defend with 1 armour
Germans win with 3 armour and 7 mech_infantrys remaining. Battle score for attacker is -8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 bomber
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Adding units owned by Germans to Ukraine: 1 mech_infantry
EDIT: Adding units owned by Russians to Russia: 1 bomber
EDIT: Turning off Edit Mode
2 fighters moved from Tambov to Russia
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Tambov to Russia
2 aaGuns and 8 infantry moved from Samara to Russia
4 aaGuns moved from Russia to Bryansk
3 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
Place Units - Russians
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Is it just me or is it difficult to see the number bombed on a factory? I always have a difficult time reading the number.
Might be the level of zoom you’re using, or the monitor size. I have trouble seeing a lot of stuff in this game. Distinguishing USA and ANZAC boats is the worst.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 5 armour, 5 artilleries, 1 destroyer, 4 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 armour moved from Eastern Persia to Turkmenistan
Japanese take Turkmenistan from Russians
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Kweichow to Sikang
1 artillery, 2 infantry and 5 mech_infantrys moved from Kweichow to Shensi
2 mech_infantrys moved from Kweichow to Sikang
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
Japanese take 42 Sea Zone from Americans
2 bombers moved from Philippines to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
3 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in 55 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 1 submarine
Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 4 fighters and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in Shensi
Japanese attack with 1 artillery, 2 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Urals from Russians to Japanese
EDIT: Removing units owned by Japanese from Timguska: 1 infantry
EDIT: Adding units owned by Japanese to Urals: 1 infantry
EDIT: Turning off Edit Mode
1 aaGun moved from Kweichow to Shensi
1 aaGun, 1 artillery and 3 infantry moved from Yunnan to Szechwan
2 battleships, 2 carriers, 2 cruisers, 1 submarine and 7 transports moved from 36 Sea Zone to 19 Sea Zone
1 armour moved from Kiangsu to 19 Sea Zone
1 armour, 2 battleships, 2 carriers, 2 cruisers, 1 submarine and 7 transports moved from 19 Sea Zone to 6 Sea Zone
1 armour moved from 6 Sea Zone to Japan
1 carrier moved from 79 Sea Zone to 39 Sea Zone
3 fighters moved from Kweichow to India
3 fighters moved from 37 Sea Zone to Java
4 tactical_bombers moved from 37 Sea Zone to French Indo China
5 fighters and 2 tactical_bombers moved from Philippines to 6 Sea Zone
3 fighters moved from 6 Sea Zone to Japan
2 armour moved from Kiangsu to Kweichow
3 armour moved from French Indo China to Szechwan
2 mech_infantrys moved from India to Eastern Persia
1 artillery moved from West India to Eastern Persia
2 bombers moved from 55 Sea Zone to India
Place Units - Japanese
5 artilleries and 4 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Kiangsu
1 armour and 2 mech_infantrys placed in French Indo China
2 armour and 1 mech_infantry placed in India
Turn Complete - Japanese
Japanese collect 77 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Bump
Bump #2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 3 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Siberia from Japanese to Russians
EDIT: Removing units owned by Americans from Soviet Far East: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to Siberia: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 46 Sea Zone to Queensland
2 fighters moved from 55 Sea Zone to Queensland
3 bombers moved from Ceylon to Anglo Egyptian Sudan
4 artilleries, 7 infantry and 2 mech_infantrys moved from French Equatorial Africa to Anglo Egyptian Sudan
7 transports moved from 82 Sea Zone to 87 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
2 fighters moved from 92 Sea Zone to Egypt
2 fighters moved from Eastern United States to 92 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour and 1 artillery moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter and 2 transports moved from 54 Sea Zone to 26 Sea Zone
1 armour and 1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 3 Sea Zone to 1 Sea Zone
Place Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
3 fighters placed in Western United States
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter and 1 infantry moved from Tsinghai to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Egypt to Trans-Jordan
3 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
Combat - British
Battle in Trans-Jordan
British attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British win, taking Trans-Jordan from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
3 fighters moved from Trans-Jordan to Egypt
1 tactical_bomber moved from Trans-Jordan to Egypt
1 armour moved from French Equatorial Africa to Egypt
2 artilleries and 3 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
Place Units - British
1 armour and 2 fighters placed in Egypt
1 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from 82 Sea Zone: 1 transport
EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
EDIT: Removing units owned by British from 82 Sea Zone: 2 transports
EDIT: Adding units owned by British to 87 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Turn Complete - UK_Pacific
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
4 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
4 infantry moved from 94 Sea Zone to Algeria
1 submarine moved from 97 Sea Zone to 92 Sea Zone
2 destroyers moved from 97 Sea Zone to 92 Sea Zone
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Southern Italy to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 bomber moved from Southern Italy to Gibraltar
3 artilleries moved from Northern Italy to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 94 Sea Zone
3 artilleries and 3 infantry moved from 94 Sea Zone to Algeria
1 infantry moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
1 armour moved from Ukraine to Caucasus
1 infantry moved from Iraq to Trans-Jordan
1 artillery moved from Iraq to Trans-Jordan
Glad to see you back! Would you like to send up interceptors in Gib?
yes full scramble. Lose US pieces first and UK fighters in Gib last
Yes, but I’m also strat bombing the harbor in Gib. Did you want to intercept?
no intercept. full scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
4 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
4 infantry moved from 94 Sea Zone to Algeria
1 submarine moved from 97 Sea Zone to 92 Sea Zone
2 destroyers moved from 97 Sea Zone to 92 Sea Zone
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Southern Italy to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 bomber moved from Southern Italy to Gibraltar
3 artilleries moved from Northern Italy to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 94 Sea Zone
3 artilleries and 3 infantry moved from 94 Sea Zone to Algeria
1 infantry moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
1 armour moved from Ukraine to Caucasus
1 infantry moved from Iraq to Trans-Jordan
1 artillery moved from Iraq to Trans-Jordan
Combat - Italians
Americans scrambles 2 units out of Gibraltar to defend against the attack in 92 Sea Zone
Strategic bombing raid in Gibraltar
Bombing raid in Gibraltar rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Gibraltar causes 4 damage total.
Battle in 92 Sea Zone
Italians attack with 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 carrier, 4 fighters and 1 submarine; Americans defend with 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 7 submarines and 1 tactical_bomber
Units damaged: 1 carrier owned by the British and 2 carriers owned by the Americans
Americans win with 3 carriers, 1 cruiser, 1 destroyer, 7 fighters, 8 submarines and 1 tactical_bomber remaining. Battle score for attacker is -55
Casualties for Italians: 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Battle in Algeria
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians win, taking Algeria from French, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Cleaning up after air battles
1 tactical_bomber owned by the Americans, 2 fighters owned by the British and 3 fighters owned by the Americans forced to land in Gibraltar
Non Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
2 armour and 2 mech_infantrys moved from Romania to Baltic States
Place Units - Italians
3 mech_infantrys placed in Iraq
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
4 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
4 infantry moved from 94 Sea Zone to Algeria
1 submarine moved from 97 Sea Zone to 92 Sea Zone
2 destroyers moved from 97 Sea Zone to 92 Sea Zone
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Southern Italy to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 bomber moved from Southern Italy to Gibraltar
3 artilleries moved from Northern Italy to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 94 Sea Zone
3 artilleries and 3 infantry moved from 94 Sea Zone to Algeria
1 infantry moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
1 armour moved from Ukraine to Caucasus
1 infantry moved from Iraq to Trans-Jordan
1 artillery moved from Iraq to Trans-Jordan
Combat - Italians
Americans scrambles 2 units out of Gibraltar to defend against the attack in 92 Sea Zone
Strategic bombing raid in Gibraltar
Bombing raid in Gibraltar rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Gibraltar causes 4 damage total.
Battle in 92 Sea Zone
Italians attack with 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 carrier, 4 fighters and 1 submarine; Americans defend with 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 7 submarines and 1 tactical_bomber
Units damaged: 1 carrier owned by the British and 2 carriers owned by the Americans
Americans win with 3 carriers, 1 cruiser, 1 destroyer, 7 fighters, 8 submarines and 1 tactical_bomber remaining. Battle score for attacker is -55
Casualties for Italians: 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Battle in Algeria
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians win, taking Algeria from French, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Cleaning up after air battles
1 tactical_bomber owned by the Americans, 2 fighters owned by the British and 3 fighters owned by the Americans forced to land in Gibraltar
Non Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
2 armour and 2 mech_infantrys moved from Romania to Baltic States
Place Units - Italians
3 mech_infantrys placed in Iraq
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Iraq: 1 infantry
EDIT: Adding units owned by Italians to Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
4 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
4 infantry moved from 94 Sea Zone to Algeria
1 submarine moved from 97 Sea Zone to 92 Sea Zone
2 destroyers moved from 97 Sea Zone to 92 Sea Zone
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Southern Italy to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 bomber moved from Southern Italy to Gibraltar
3 artilleries moved from Northern Italy to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 94 Sea Zone
3 artilleries and 3 infantry moved from 94 Sea Zone to Algeria
1 infantry moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
1 armour moved from Ukraine to Caucasus
1 infantry moved from Iraq to Trans-Jordan
1 artillery moved from Iraq to Trans-Jordan
Combat - Italians
Americans scrambles 2 units out of Gibraltar to defend against the attack in 92 Sea Zone
Strategic bombing raid in Gibraltar
Bombing raid in Gibraltar rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Gibraltar causes 4 damage total.
Battle in 92 Sea Zone
Italians attack with 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 carrier, 4 fighters and 1 submarine; Americans defend with 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 7 submarines and 1 tactical_bomber
Units damaged: 1 carrier owned by the British and 2 carriers owned by the Americans
Americans win with 3 carriers, 1 cruiser, 1 destroyer, 7 fighters, 8 submarines and 1 tactical_bomber remaining. Battle score for attacker is -55
Casualties for Italians: 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Battle in Algeria
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians win, taking Algeria from French, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Cleaning up after air battles
1 tactical_bomber owned by the Americans, 2 fighters owned by the British and 3 fighters owned by the Americans forced to land in Gibraltar
Non Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
2 armour and 2 mech_infantrys moved from Romania to Baltic States
Place Units - Italians
3 mech_infantrys placed in Iraq
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Iraq: 1 infantry
EDIT: Adding units owned by Italians to Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun
EDIT: Removing units owned by Italians from Trans-Jordan: 1 infantry
EDIT: Adding units owned by Italians to Iraq: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
2 fighters moved from 54 Sea Zone to New Guinea
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
Combat - ANZAC
Battle in New Guinea
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking New Guinea from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from New Guinea to 54 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French