@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
15L mike48484(axis) vs luckyinmaroon (allies +19) REMATCH1
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 armour, 1 bomber, 1 cruiser, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 3 PUs;Combat Move - Americans
4 fighters moved from 127 Sea Zone to Finland
4 armour, 1 artillery, 7 infantry and 6 transports moved from 103 Sea Zone to 110 Sea Zone
4 armour, 1 artillery and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers moved from 92 Sea Zone to 110 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 transports moved from 127 Sea Zone to 125 Sea Zone
1 cruiser moved from 127 Sea Zone to 125 Sea Zone
1 destroyer moved from 3 Sea Zone to 4 Sea Zone
2 transports moved from 3 Sea Zone to 2 Sea Zone
2 armour and 2 infantry moved from Alaska to 2 Sea Zone
2 armour, 2 infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone
2 armour and 2 infantry moved from 3 Sea Zone to Soviet Far East
1 fighter and 1 tactical_bomber moved from 3 Sea Zone to Soviet Far East
2 infantry moved from Norway to FinlandCombat - Americans
Battle in Normandy Bordeaux
Battle in Finland
Americans attack with 4 fighters and 2 infantry
Germans defend with 1 infantry
Americans win, taking Normandy Bordeaux from Germans, taking Finland from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Soviet Far East
Americans attack with 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 2 artilleries and 1 infantry
Americans win, taking Soviet Far East from Japanese with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 armour, 2 artilleries and 1 infantryNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Soviet Far East to 3 Sea Zone
1 fighter moved from Western United States to 3 Sea Zone
1 carrier moved from 10 Sea Zone to 3 Sea Zone
5 armour and 5 infantry moved from Eastern United States to 101 Sea Zone
5 armour, 5 infantry and 5 transports moved from 101 Sea Zone to 103 Sea Zone
4 fighters moved from Finland to 125 Sea ZonePlace Units - Americans
3 infantry placed in Alaska
3 infantry placed in Norway
1 bomber placed in Eastern United States
3 armour placed in Western United States
1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 artillery and 3 infantry moved from Tsinghai to SikangPlace Units - Chinese
2 artilleries placed in Yunnan
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - British
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
British take Libya from Italians
British take Tobruk from Italians
1 artillery and 1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
2 armour and 2 mech_infantrys moved from Iraq to Persia
British take Persia from Germans
2 armour and 2 mech_infantrys moved from Persia to Northwest Persia
6 armour moved from Iraq to Northwest Persia
5 armour moved from Trans-Jordan to Northwest Persia
1 fighter moved from Iraq to Northwest Persia
3 infantry moved from Burma to Shan State
1 armour moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
2 fighters and 1 tactical_bomber moved from Yunnan to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 cruiser, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
British take Libya from Italians
British take Tobruk from Italians
1 artillery and 1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
2 armour and 2 mech_infantrys moved from Iraq to Persia
British take Persia from Germans
2 armour and 2 mech_infantrys moved from Persia to Northwest Persia
6 armour moved from Iraq to Northwest Persia
5 armour moved from Trans-Jordan to Northwest Persia
1 fighter moved from Iraq to Northwest Persia
3 infantry moved from Burma to Shan State
1 armour moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
2 fighters and 1 tactical_bomber moved from Yunnan to Shan StateCombat - British
Battle in Shan State
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 infantry
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour and 1 infantry
Battle in Northwest Persia
British attack with 13 armour, 1 fighter and 2 mech_infantrys
Germans defend with 1 armour
British win, taking Northwest Persia from Germans with 13 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - British
1 fighter moved from Northwest Persia to Egypt
2 artilleries and 4 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Eastern Persia to Turkmenistan
3 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Egypt to 81 Sea Zone
1 battleship, 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 80 Sea Zone to Eastern Persia
2 fighters moved from Norway to Normandy Bordeaux
1 infantry moved from United Kingdom to 109 Sea Zone
1 aaGun moved from Scotland to 109 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from India to Yunnan
1 artillery moved from India to Burma
4 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
1 infantry moved from India to BurmaPlace Units - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 cruiser and 1 transport placed in 110 Sea Zone
2 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,3,3,5,2,6,1,2,6,2,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5,4
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in GibraltarNon Combat Move - Italians
2 infantry moved from Southern France to France
2 armour and 2 infantry moved from Northern Italy to France
1 mech_infantry moved from Northern Italy to France
1 artillery and 1 infantry moved from Poland to Baltic States
2 infantry moved from Western Ukraine to Bryansk
1 destroyer moved from 97 Sea Zone to 92 Sea ZonePlace Units - Italians
1 artillery and 1 infantry placed in Southern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 carriers; Remaining resources: 6 PUs;Combat Move - ANZAC
Place Units - ANZAC
2 carriers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber, 9 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
3 armour and 3 mech_infantrys moved from Bryansk to Russia
2 fighters and 5 tactical_bombers moved from Bryansk to Russia
4 bombers moved from Bryansk to Russia
1 infantry moved from Vyborg to Finland
1 mech_infantry moved from Novgorod to Finland
2 bombers moved from Novgorod to Finland
1 armour moved from Novosibirsk to Urals
Germans take Urals from Russians
1 armour moved from Urals to Novosibirsk
1 armour and 1 mech_infantry moved from Volgograd to Samara
1 bomber moved from Bryansk to Samara -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber, 9 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
3 armour and 3 mech_infantrys moved from Bryansk to Russia
2 fighters and 5 tactical_bombers moved from Bryansk to Russia
4 bombers moved from Bryansk to Russia
1 infantry moved from Vyborg to Finland
1 mech_infantry moved from Novgorod to Finland
2 bombers moved from Novgorod to Finland
1 armour moved from Novosibirsk to Urals
Germans take Urals from Russians
1 armour moved from Urals to Novosibirsk
1 armour and 1 mech_infantry moved from Volgograd to Samara
1 bomber moved from Bryansk to SamaraCombat - Germans
Battle in Finland
Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
Americans defend with 2 infantry
Germans win, taking Finland from Americans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Russia
Germans attack with 3 armour, 4 bombers, 2 fighters, 3 mech_infantrys and 5 tactical_bombers
Russians defend with 1 airfield, 1 factory_major, 7 infantry and 2 mech_infantrys
Germans captures 18PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 3 armour, 4 bombers, 2 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 7 infantry and 2 mech_infantrys
Battle in Samara
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
5 bombers moved from Bryansk to Germany
1 fighter moved from Novgorod to Germany
2 bombers moved from Finland to Germany
2 fighters and 2 tactical_bombers moved from Russia to Bryansk
3 tactical_bombers moved from Russia to Bryansk
4 bombers moved from Russia to Bryansk
1 bomber moved from Samara to Bryansk
1 mech_infantry moved from Volgograd to Caucasus
3 armour moved from Ukraine to Bryansk
1 fighter moved from Southern Italy to France
2 fighters moved from 97 Sea Zone to Germany
2 armour and 1 mech_infantry moved from Germany to FrancePlace Units - Germans
2 armour and 1 mech_infantry placed in Ukraine
1 armour and 2 infantry placed in Novgorod
1 armour and 2 infantry placed in Volgograd
3 infantry placed in France
2 armour placed in Germany
1 bomber and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 82 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber, 9 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
3 armour and 3 mech_infantrys moved from Bryansk to Russia
2 fighters and 5 tactical_bombers moved from Bryansk to Russia
4 bombers moved from Bryansk to Russia
1 infantry moved from Vyborg to Finland
1 mech_infantry moved from Novgorod to Finland
2 bombers moved from Novgorod to Finland
1 armour moved from Novosibirsk to Urals
Germans take Urals from Russians
1 armour moved from Urals to Novosibirsk
1 armour and 1 mech_infantry moved from Volgograd to Samara
1 bomber moved from Bryansk to SamaraCombat - Germans
Battle in Finland
Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
Americans defend with 2 infantry
Germans win, taking Finland from Americans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Russia
Germans attack with 3 armour, 4 bombers, 2 fighters, 3 mech_infantrys and 5 tactical_bombers
Russians defend with 1 airfield, 1 factory_major, 7 infantry and 2 mech_infantrys
Germans captures 18PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 3 armour, 4 bombers, 2 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 7 infantry and 2 mech_infantrys
Battle in Samara
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
5 bombers moved from Bryansk to Germany
1 fighter moved from Novgorod to Germany
2 bombers moved from Finland to Germany
2 fighters and 2 tactical_bombers moved from Russia to Bryansk
3 tactical_bombers moved from Russia to Bryansk
4 bombers moved from Russia to Bryansk
1 bomber moved from Samara to Bryansk
1 mech_infantry moved from Volgograd to Caucasus
3 armour moved from Ukraine to Bryansk
1 fighter moved from Southern Italy to France
2 fighters moved from 97 Sea Zone to Germany
2 armour and 1 mech_infantry moved from Germany to FrancePlace Units - Germans
2 armour and 1 mech_infantry placed in Ukraine
1 armour and 2 infantry placed in Novgorod
1 armour and 2 infantry placed in Volgograd
3 infantry placed in France
2 armour placed in Germany
1 bomber and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 82 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 mech_infantry
EDIT: Adding units owned by Germans to Holland Belgium: 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
2 armour and 2 infantry moved from Vologda to Urals
Russians take Urals from Germans -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
2 armour and 2 infantry moved from Vologda to Urals
Russians take Urals from GermansCombat - Russians
Non Combat Move - Russians
4 aaGuns moved from Vologda to Urals
1 fighter and 1 tactical_bomber moved from Vologda to NorwayTurn Complete - Russians
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 factory_minor, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 armour, 4 artilleries and 3 infantry moved from Kwangsi to Yunnan
1 armour moved from Kwangsi to Siam
Japanese take French Indo China from UK_Pacific
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Siam
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 armour moved from Kwangsi to Shan State
1 armour moved from Kwangsi to Kweichow
Japanese take Hunan from Chinese
Japanese take Kweichow from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 bomber, 5 fighters and 4 tactical_bombers moved from Shensi to Yunnan
1 armour moved from Kwangtung to Yunnan
1 armour moved from Kwangtung to Yunnan
2 transports moved from 5 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 artilleries and 2 infantry moved from 5 Sea Zone to Soviet Far East
3 fighters and 2 tactical_bombers moved from 5 Sea Zone to Soviet Far East
1 submarine moved from 5 Sea Zone to 4 Sea Zone
1 bomber moved from Japan to 4 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 carrier moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from 6 Sea Zone to 4 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 factory_minor, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 armour, 4 artilleries and 3 infantry moved from Kwangsi to Yunnan
1 armour moved from Kwangsi to Siam
Japanese take French Indo China from UK_Pacific
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Siam
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 armour moved from Kwangsi to Shan State
1 armour moved from Kwangsi to Kweichow
Japanese take Hunan from Chinese
Japanese take Kweichow from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 bomber, 5 fighters and 4 tactical_bombers moved from Shensi to Yunnan
1 armour moved from Kwangtung to Yunnan
1 armour moved from Kwangtung to Yunnan
2 transports moved from 5 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 artilleries and 2 infantry moved from 5 Sea Zone to Soviet Far East
3 fighters and 2 tactical_bombers moved from 5 Sea Zone to Soviet Far East
1 submarine moved from 5 Sea Zone to 4 Sea Zone
1 bomber moved from Japan to 4 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 carrier moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from 6 Sea Zone to 4 Sea ZoneCombat - Japanese
Battle in Soviet Far East
Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 2 armour
Japanese win, taking Soviet Far East from Russians with 2 artilleries, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 armour
Battle in Siam
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
British defend with 1 armour
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for British: 1 armour
Battle in 4 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 5 armour, 4 artilleries, 1 bomber, 5 fighters, 3 infantry and 4 tactical_bombers
British defend with 3 aaGuns, 3 armour, 2 fighters and 1 tactical_bomber; Chinese defend with 3 artilleries and 4 infantry
Japanese win, taking Yunnan from Chinese with 5 armour, 3 artilleries, 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 65
Casualties for Japanese: 1 artillery, 1 fighter and 3 infantry
Casualties for British: 3 aaGuns, 3 armour, 2 fighters and 1 tactical_bomber
Casualties for Chinese: 3 artilleries and 4 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Siam to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 bomber and 4 tactical_bombers moved from Yunnan to Kwangsi
4 fighters moved from Yunnan to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 armour moved from Timguska to Shensi
1 infantry moved from Kansu to Shensi
3 fighters and 2 tactical_bombers moved from Soviet Far East to 5 Sea Zone
1 fighter moved from 4 Sea Zone to 5 Sea Zone
1 bomber moved from 4 Sea Zone to Japan
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 transports moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 factory_minor placed in Malaya
1 armour and 2 mech_infantrys placed in Kwangtung
2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 armour, 1 destroyer, 6 infantry, 1 mech_infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 transports moved from 3 Sea Zone to 2 Sea Zone
3 infantry moved from Alaska to 2 Sea Zone
3 infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone
3 infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 3 Sea Zone to 4 Sea Zone
1 destroyer moved from 3 Sea Zone to 4 Sea Zone
2 fighters and 1 tactical_bomber moved from 3 Sea Zone to Soviet Far East
1 cruiser moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from Norway to Finland
1 fighter moved from 125 Sea Zone to Finland
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 2 transports moved from 125 Sea Zone to 112 Sea Zone
3 infantry moved from Norway to 112 Sea Zone
2 bombers moved from United Kingdom to France
8 infantry moved from Normandy Bordeaux to France
1 artillery moved from Normandy Bordeaux to France
5 armour moved from Normandy Bordeaux to France
3 fighters and 3 tactical_bombers moved from 110 Sea Zone to France
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from 112 Sea Zone to Holland Belgium
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 110 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 armour, 1 destroyer, 6 infantry, 1 mech_infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 transports moved from 3 Sea Zone to 2 Sea Zone
3 infantry moved from Alaska to 2 Sea Zone
3 infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone
3 infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 3 Sea Zone to 4 Sea Zone
1 destroyer moved from 3 Sea Zone to 4 Sea Zone
2 fighters and 1 tactical_bomber moved from 3 Sea Zone to Soviet Far East
1 cruiser moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from Norway to Finland
1 fighter moved from 125 Sea Zone to Finland
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 2 transports moved from 125 Sea Zone to 112 Sea Zone
3 infantry moved from Norway to 112 Sea Zone
2 bombers moved from United Kingdom to France
8 infantry moved from Normandy Bordeaux to France
1 artillery moved from Normandy Bordeaux to France
5 armour moved from Normandy Bordeaux to France
3 fighters and 3 tactical_bombers moved from 110 Sea Zone to France
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from 112 Sea Zone to Holland Belgium
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 110 Sea ZoneCombat - Americans
Battle in Soviet Far East
Americans attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 1 infantry
Americans win, taking Soviet Far East from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 artilleries and 1 infantry
Battle in France
Americans attack with 5 armour, 1 artillery, 2 bombers, 3 fighters, 8 infantry and 3 tactical_bombers
Germans defend with 1 airfield, 4 armour, 1 artillery, 1 factory_minor, 1 fighter, 3 infantry and 4 mech_infantrys; Italians defend with 2 armour, 4 infantry and 1 mech_infantry
retreated to France
Germans win with 2 armour and 1 fighter remaining. Battle score for attacker is -52
Casualties for Germans: 2 armour, 1 artillery, 3 infantry and 4 mech_infantrys
Casualties for Italians: 2 armour, 4 infantry and 1 mech_infantry
Casualties for Americans: 5 armour, 1 artillery, 3 fighters, 8 infantry and 3 tactical_bombers
Battle in Finland
Americans attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Americans win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in 4 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Holland Belgium
Americans attack with 3 fighters and 1 infantry
Germans defend with 1 mech_infantry
Americans win with 3 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
3 fighters moved from Holland Belgium to Normandy Bordeaux
2 bombers moved from France to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
5 armour, 5 infantry and 5 transports moved from 103 Sea Zone to 110 Sea Zone
5 armour and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Finland to Norway
1 bomber moved from Eastern United States to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
2 fighters and 1 tactical_bomber moved from Soviet Far East to 3 Sea Zone
2 infantry moved from Western United States to British Columbia
1 armour moved from Western United States to AlaskaPlace Units - Americans
1 armour and 2 infantry placed in Normandy Bordeaux
3 infantry placed in Norway
1 destroyer and 1 submarine placed in 10 Sea Zone
1 infantry placed in Alaska
3 transports placed in 101 Sea Zone
2 armour and 1 mech_infantry placed in Eastern United States
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 3 infantry moved from Sikang to Tsinghai -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 3 infantry moved from Sikang to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Tsinghai from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - British
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Turkmenistan to Kazakhstan
British take Kazakhstan from Germans