@sunkhareb scramble decisions for yoi
15L mike48484(axis) vs luckyinmaroon (allies +19) REMATCH1
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 armour, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
2 armour, 2 artilleries and 4 infantry moved from Western Ukraine to Bryansk
1 armour moved from Libya to Alexandria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 armour, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
2 armour, 2 artilleries and 4 infantry moved from Western Ukraine to Bryansk
1 armour moved from Libya to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 1 armour
French defend with 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Battle in Bryansk
Italians attack with 2 armour, 2 artilleries and 4 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in GibraltarNon Combat Move - Italians
2 infantry moved from Northern Italy to Greater Southern Germany
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
2 fighters moved from 93 Sea Zone to Southern Italy
1 bomber moved from Southern Italy to Western Ukraine
1 artillery and 1 infantry moved from 93 Sea Zone to Southern FrancePlace Units - Italians
2 armour and 1 mech_infantry placed in Northern Italy
1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 carriers; Remaining resources: 3 PUs;Combat Move - ANZAC
2 infantry moved from Egypt to Alexandria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 carriers; Remaining resources: 3 PUs;Combat Move - ANZAC
2 infantry moved from Egypt to AlexandriaNon Combat Move - ANZAC
Place Units - ANZAC
2 carriers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Combat - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 57 PUs;
Germans buy 4 armour, 1 bomber and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
7 infantry moved from Karelia to Novgorod
2 mech_infantrys moved from Germany to Denmark
1 fighter and 1 tactical_bomber moved from Germany to Denmark
1 tactical_bomber moved from Germany to Denmark
2 infantry moved from Bessarabia to Ukraine
3 bombers moved from Western Ukraine to Ukraine
2 armour moved from Western Ukraine to Belarus
2 fighters and 2 tactical_bombers moved from Western Ukraine to Belarus
1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
1 bomber moved from Western Ukraine to Novgorod
1 bomber moved from Germany to Belarus
1 bomber moved from Germany to Novgorod
1 bomber moved from Germany to Belarus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 57 PUs;
Germans buy 4 armour, 1 bomber and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
7 infantry moved from Karelia to Novgorod
2 mech_infantrys moved from Germany to Denmark
1 fighter and 1 tactical_bomber moved from Germany to Denmark
1 tactical_bomber moved from Germany to Denmark
2 infantry moved from Bessarabia to Ukraine
3 bombers moved from Western Ukraine to Ukraine
2 armour moved from Western Ukraine to Belarus
2 fighters and 2 tactical_bombers moved from Western Ukraine to Belarus
1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
1 bomber moved from Western Ukraine to Novgorod
1 bomber moved from Germany to Belarus
1 bomber moved from Germany to Novgorod
1 bomber moved from Germany to BelarusCombat - Germans
Battle in Belarus
Germans attack with 2 armour, 2 bombers, 2 fighters and 2 tactical_bombers
Russians defend with 3 armour
Germans win, taking Belarus from Russians with 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 1 armour
Casualties for Russians: 3 armour
Battle in Ukraine
Germans attack with 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Denmark
Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Americans defend with 1 infantry
Germans win, taking Denmark from Americans with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -11
Casualties for Germans: 1 fighter and 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Novgorod
Germans attack with 2 bombers and 7 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 2 bombers and 7 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
2 tactical_bombers moved from Denmark to Germany
1 armour moved from France to Germany
1 fighter moved from Ukraine to Bryansk
3 aaGuns, 4 armour, 7 artilleries and 15 infantry moved from Western Ukraine to Bryansk
3 bombers and 1 tactical_bomber moved from Ukraine to Bryansk
2 bombers, 2 fighters and 2 tactical_bombers moved from Belarus to Bryansk
2 bombers moved from Novgorod to Bryansk
1 armour moved from Germany to Eastern Poland
1 infantry moved from Germany to Poland
2 fighters moved from 93 Sea Zone to GermanyPlace Units - Germans
4 armour, 1 bomber and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 51 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 20x factory_major; Remaining resources: 37 PUs;
Russians buy 3 armour, 4 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Iraq to Egypt
1 armour and 1 mech_infantry moved from Iraq to Caucasus
1 infantry moved from Iraq to Northwest Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 20x factory_major; Remaining resources: 37 PUs;
Russians buy 3 armour, 4 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Iraq to Egypt
1 armour and 1 mech_infantry moved from Iraq to Caucasus
1 infantry moved from Iraq to Northwest PersiaNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Urals to Russia
5 infantry moved from Smolensk to Russia
2 aaGuns and 7 artilleries moved from Smolensk to Russia
1 armour and 3 fighters moved from Volgograd to RussiaPlace Units - Russians
3 armour, 4 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 armour, 3 artilleries, 4 infantry, 1 submarine and 1 transport; Remaining resources: 4 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Korea to Siberia
Japanese take Amur from Russians
Japanese take Siberia from Russians
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Siam to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 armour moved from Kwangtung to Kwangsi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 armour, 3 artilleries, 4 infantry, 1 submarine and 1 transport; Remaining resources: 4 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Korea to Siberia
Japanese take Amur from Russians
Japanese take Siberia from Russians
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Siam to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 armour moved from Kwangtung to KwangsiCombat - Japanese
Battle in Kwangsi
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in French Indo China
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
2 artilleries and 5 infantry moved from Kiangsu to Anhwe
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 35 Sea Zone to 33 Sea Zone
4 transports moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 infantry and 5 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Korea to Manchuria
1 artillery moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Kiangsu
1 artillery moved from 19 Sea Zone to Manchuria
1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to AnhwePlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kwangtung
3 armour, 2 artilleries and 3 infantry placed in Japan
1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 53 PUs; end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 cruiser, 2 destroyers, 1 factory_minor, 3 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 carrier, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Norway to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
1 mech_infantry moved from Norway to 112 Sea Zone
1 mech_infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
4 fighters moved from 112 Sea Zone to Denmark
1 bomber moved from United Kingdom to Southern France -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 cruiser, 2 destroyers, 1 factory_minor, 3 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 carrier, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Norway to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
1 mech_infantry moved from Norway to 112 Sea Zone
1 mech_infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
4 fighters moved from 112 Sea Zone to Denmark
1 bomber moved from United Kingdom to Southern FranceCombat - Americans
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Southern France causes 3 damage total.
Battle in Normandy Bordeaux
Battle in Western Germany
Americans converts factory_major into different units
Battle in Holland Belgium
Battle in Denmark
Americans attack with 4 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Americans win, taking Normandy Bordeaux from Germans, taking Western Germany from Germans, taking Holland Belgium from Germans, taking Denmark from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from Southern France to United Kingdom
1 fighter moved from Denmark to 112 Sea Zone
3 fighters moved from Denmark to 112 Sea Zone
1 carrier moved from 123 Sea Zone to 109 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Iceland to United Kingdom
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 armour and 1 infantry moved from 123 Sea Zone to Iceland
1 armour moved from Western United States to Eastern United StatesPlace Units - Americans
1 factory_minor placed in Norway
1 transport placed in 101 Sea Zone
1 cruiser, 2 destroyers and 3 submarines placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 69 PUs; end with 70 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to KweichowCombat - Chinese
Non Combat Move - Chinese
4 infantry moved from Szechwan to YunnanPlace Units - Chinese
3 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
13 infantry moved from Egypt to Alexandria
5 armour moved from Egypt to Alexandria
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to French Indo China
1 armour moved from Malaya to French Indo China
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to French Indo China
2 infantry moved from Egypt to 81 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 cruiser, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 2 PUs;Combat Move - British
13 infantry moved from Egypt to Alexandria
5 armour moved from Egypt to Alexandria
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to French Indo China
1 armour moved from Malaya to French Indo China
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to French Indo China
2 infantry moved from Egypt to 81 Sea ZoneCombat - British
British creates battle in territory 106 Sea Zone
Battle in French Indo China
British attack with 1 armour, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking 106 Sea Zone from Germans, taking French Indo China from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kwangsi
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 infantry
British win, taking Kwangsi from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour and 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from French Indo China to Yunnan
2 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
5 infantry moved from India to Burma
1 artillery and 1 infantry moved from West India to India
2 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 transport moved from 79 Sea Zone to 76 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Norway to Normandy Bordeaux
1 armour, 1 artillery and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea ZonePlace Units - British
3 infantry placed in Egypt
1 cruiser, 1 destroyer and 1 transport placed in 109 Sea ZoneTurn Complete - British
British collect 28 PUs; end with 29 PUs totalPlace Units - UK_Pacific
1 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1,3,3,1,2
UK_Pacific collect 6 PUs (7 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 1 armour and 1 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 armour moved from Bryansk to Rostov
Italians take Rostov from Russians
1 armour moved from Rostov to Bryansk
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
2 armour and 1 mech_infantry moved from Northern Italy to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
1 artillery and 2 infantry moved from Northern Italy to Western Germany
2 infantry moved from Greater Southern Germany to Slovakia Hungary
1 bomber moved from Western Ukraine to Western Germany -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 armour moved from Bryansk to Rostov
Italians take Rostov from Russians
1 armour moved from Rostov to Bryansk
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
2 armour and 1 mech_infantry moved from Northern Italy to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
1 artillery and 2 infantry moved from Northern Italy to Western Germany
2 infantry moved from Greater Southern Germany to Slovakia Hungary
1 bomber moved from Western Ukraine to Western GermanyCombat - Italians
Battle in Western Germany
Italians attack with 1 artillery, 1 bomber and 2 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Western Germany from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 2 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
British defend with 2 fighters; Americans defend with 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
retreated to Normandy Bordeaux
Americans win with 1 armour and 2 fighters remaining. Battle score for attacker is -9
Casualties for Italians: 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Americans: 2 infantry and 2 mech_infantrysNon Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Normandy Bordeaux to France
1 bomber moved from Western Germany to Southern Italy
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Rostov
2 artilleries and 1 infantry moved from Bryansk to Western Ukraine
1 transport moved from 92 Sea Zone to 94 Sea Zone
2 infantry moved from Tunisia to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 infantry and 1 mech_infantry moved from Libya to TunisiaPlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bryansk: 2 armour
EDIT: Adding units owned by Italians to Western Ukraine: 2 armour
EDIT: Turning off Edit Mode
2 armour, 4 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 armour; Remaining resources: 5 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 fighters moved from Queensland to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
1 fighter moved from Queensland to New South Wales
3 infantry moved from South Australia to New South Wales