@cwglee51 said in L25 G40 OOB cwglee51 (L+44) v BobbaRossa (X) Round 2:
@BobbaRossa - flat out forgot to move the mech and armor from yun to szech
No worries. Their graves were moved to Szechwan. Please inform the next of kin.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 3 armour, 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Turkmenistan to Kazakhstan
British take Kazakhstan from Germans
Combat - British
Battle in Northern Italy
British converts factory_major into different units
Battle in Western Germany
Battle in Holland Belgium
Battle in Southern France
British attack with 2 fighters and 1 infantry
Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 infantry
British win, taking Northern Italy from Italians, taking Western Germany from Germans, taking Holland Belgium from Germans, taking Southern France from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
2 fighters moved from Southern France to Normandy Bordeaux
1 battleship moved from 81 Sea Zone to 95 Sea Zone
1 artillery and 2 infantry moved from Burma to India
2 infantry moved from Eastern Persia to West India
1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
3 mech_infantrys moved from Iraq to Eastern Persia
2 mech_infantrys moved from Northwest Persia to Eastern Persia
6 armour moved from Northwest Persia to Eastern Persia
4 infantry moved from Iraq to Northwest Persia
2 artilleries moved from Iraq to Northwest Persia
1 fighter moved from Egypt to Eastern Persia
1 bomber moved from Egypt to Normandy Bordeaux
1 infantry moved from Tunisia to Algeria
1 artillery and 1 infantry moved from Libya to Tunisia
1 mech_infantry moved from Tobruk to Tunisia
1 armour moved from Tobruk to Egypt
2 infantry moved from Egypt to Trans-Jordan
Place Units - British
1 transport placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 armour placed in Egypt
2 armour placed in Egypt
1 factory_minor placed in Persia
1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,6,3,6,2,1,1,6,1,4,2,2
British collect 46 PUs (4 lost to blockades); end with 48 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,6,3,6,6,1,5,2,2,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
UK_Pacific collect 3 PUs (4 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 80 Sea Zone: 1 cruiser, 1 destroyer and 1 transport
EDIT: Adding units owned by British to 77 Sea Zone: 1 cruiser, 1 destroyer and 1 transport
EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 2 destroyers; Remaining resources: 3 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 bomber moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to Northern Italy
1 fighter moved from 97 Sea Zone to Southern France
1 cruiser and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from 97 Sea Zone to 95 Sea Zone
1 armour moved from Bryansk to Vologda
Italians take Vologda from Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 2 destroyers; Remaining resources: 3 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 bomber moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to Northern Italy
1 fighter moved from 97 Sea Zone to Southern France
1 cruiser and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from 97 Sea Zone to 95 Sea Zone
1 armour moved from Bryansk to Vologda
Italians take Vologda from Russians
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
British defend with 1 battleship and 1 transport
Units damaged: 1 battleship owned by the British
Italians win with 1 cruiser, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 27
Casualties for British: 1 battleship and 1 transport
Battle in Southern France
Italians attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Northern Italy
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 artillery and 1 infantry moved from Baltic States to Novgorod
1 armour, 2 artilleries and 4 infantry moved from Bryansk to Rostov
1 bomber and 1 fighter moved from Southern France to Southern Italy
1 fighter moved from Northern Italy to 97 Sea Zone
1 carrier moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from 97 Sea Zone to 95 Sea Zone
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 transport moved from 92 Sea Zone to 95 Sea Zone
Place Units - Italians
2 destroyers placed in 95 Sea Zone
1 artillery placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - ANZAC
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 98 PUs;
Germans buy 4 armour, 4 bombers, 3 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Samara to Urals
1 armour moved from Novosibirsk to Urals
3 armour moved from Russia to Urals
1 mech_infantry moved from Russia to Urals
2 infantry moved from Volgograd to Kazakhstan
3 bombers moved from Bryansk to Kazakhstan
2 infantry moved from Germany to Western Germany
4 bombers moved from Germany to Western Germany
2 armour moved from France to Holland Belgium
3 bombers moved from Germany to Holland Belgium
1 bomber moved from Germany to 112 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 98 PUs;
Germans buy 4 armour, 4 bombers, 3 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Samara to Urals
1 armour moved from Novosibirsk to Urals
3 armour moved from Russia to Urals
1 mech_infantry moved from Russia to Urals
2 infantry moved from Volgograd to Kazakhstan
3 bombers moved from Bryansk to Kazakhstan
2 infantry moved from Germany to Western Germany
4 bombers moved from Germany to Western Germany
2 armour moved from France to Holland Belgium
3 bombers moved from Germany to Holland Belgium
1 bomber moved from Germany to 112 Sea Zone
Combat - Germans
Battle in Urals
Germans attack with 5 armour and 1 mech_infantry
Russians defend with 4 aaGuns, 2 armour and 2 infantry
Russians win with 1 armour remaining. Battle score for attacker is -2
Casualties for Germans: 5 armour and 1 mech_infantry
Casualties for Russians: 4 aaGuns, 1 armour and 2 infantry
Battle in Holland Belgium
Germans attack with 2 armour and 3 bombers
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 armour and 3 bombers remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Western Germany
Germans attack with 4 bombers and 2 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Western Germany from British with 4 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kazakhstan
Germans attack with 3 bombers and 2 infantry
British defend with 1 infantry
Germans win, taking Kazakhstan from British with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
3 bombers moved from Kazakhstan to Rostov
2 armour moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
3 armour moved from Bryansk to Rostov
2 fighters and 4 tactical_bombers moved from Bryansk to Germany
1 fighter moved from France to Germany
3 bombers moved from Holland Belgium to Germany
4 bombers moved from Western Germany to Germany
1 tactical_bomber moved from Bryansk to Germany
2 bombers moved from Bryansk to Germany
3 aaGuns moved from Bryansk to Rostov
1 armour moved from Volgograd to Rostov
1 carrier, 2 destroyers, 2 submarines and 2 transports moved from 97 Sea Zone to 95 Sea Zone
1 bomber moved from 112 Sea Zone to Germany
Place Units - Germans
1 infantry placed in France
2 infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Volgograd
1 armour placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
4 bombers and 1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 60 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
1 armour moved from Urals to Novosibirsk
Russians take Novosibirsk from Germans
1 armour moved from Novosibirsk to Kansu
Chinese take Kansu from Japanese
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
1 artillery moved from 5 Sea Zone to Soviet Far East
1 destroyer moved from 5 Sea Zone to 4 Sea Zone
1 submarine moved from 6 Sea Zone to 4 Sea Zone
1 fighter and 2 tactical_bombers moved from 5 Sea Zone to 4 Sea Zone
1 bomber moved from Japan to 4 Sea Zone
3 fighters moved from 5 Sea Zone to Soviet Far East
1 artillery moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour and 1 infantry moved from Shensi to Kansu
2 armour and 1 artillery moved from Yunnan to Burma
1 armour moved from Shan State to Siam
Japanese take Siam from UK_Pacific
1 armour moved from Siam to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 bomber moved from Kwangsi to Kansu
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
1 artillery moved from 5 Sea Zone to Soviet Far East
1 destroyer moved from 5 Sea Zone to 4 Sea Zone
1 submarine moved from 6 Sea Zone to 4 Sea Zone
1 fighter and 2 tactical_bombers moved from 5 Sea Zone to 4 Sea Zone
1 bomber moved from Japan to 4 Sea Zone
3 fighters moved from 5 Sea Zone to Soviet Far East
1 artillery moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour and 1 infantry moved from Shensi to Kansu
2 armour and 1 artillery moved from Yunnan to Burma
1 armour moved from Shan State to Siam
Japanese take Siam from UK_Pacific
1 armour moved from Siam to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 bomber moved from Kwangsi to Kansu
Combat - Japanese
Battle in Soviet Far East
Japanese attack with 1 artillery, 3 fighters and 2 infantry
Americans defend with 2 infantry
Japanese win, taking Soviet Far East from Americans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Burma
Japanese attack with 2 armour, 1 artillery, 2 fighters and 2 tactical_bombers
British defend with 3 infantry
Japanese win, taking Burma from UK_Pacific with 2 armour, 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in 4 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 bomber, 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Kansu
Japanese attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 1 armour
Japanese win, taking Kansu from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Non Combat Move - Japanese
1 bomber moved from Kansu to Shensi
1 armour moved from Kweichow to Shensi
2 artilleries moved from Yunnan to Shan State
2 fighters and 1 tactical_bomber moved from Burma to Shan State
1 tactical_bomber moved from Burma to Shan State
1 armour moved from Yunnan to Shensi
1 armour moved from Yunnan to Shensi
2 fighters and 2 tactical_bombers moved from Kwangsi to Shensi
1 infantry moved from Kwangsi to Yunnan
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
2 infantry moved from French Indo China to Shan State
2 artilleries moved from French Indo China to Shan State
3 fighters moved from Soviet Far East to 5 Sea Zone
1 fighter and 1 tactical_bomber moved from 4 Sea Zone to 5 Sea Zone
1 bomber and 1 tactical_bomber moved from 4 Sea Zone to 5 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 5 Sea Zone
4 transports moved from 36 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from 5 Sea Zone to Japan
Place Units - Japanese
3 mech_infantrys placed in Kwangtung
3 armour placed in Malaya
3 infantry placed in Japan
1 carrier and 1 destroyer placed in 6 Sea Zone
1 factory_minor placed in French Indo China
Turn Complete - Japanese
Japanese collect 73 PUs; end with 74 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 5 artilleries, 2 destroyers and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 3 Sea Zone to 2 Sea Zone
1 armour and 1 infantry moved from Alaska to 2 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
1 fighter moved from 3 Sea Zone to Soviet Far East
1 fighter and 1 tactical_bomber moved from 3 Sea Zone to 4 Sea Zone
1 destroyer moved from 3 Sea Zone to 4 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Holland Belgium
5 infantry moved from Normandy Bordeaux to France
6 armour moved from Normandy Bordeaux to France
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Normandy Bordeaux to Southern France
2 bombers moved from Normandy Bordeaux to Holland Belgium
3 infantry moved from Norway to Finland
Americans take Finland from Germans
1 fighter moved from Norway to Holland Belgium
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 5 artilleries, 2 destroyers and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 3 Sea Zone to 2 Sea Zone
1 armour and 1 infantry moved from Alaska to 2 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
1 fighter moved from 3 Sea Zone to Soviet Far East
1 fighter and 1 tactical_bomber moved from 3 Sea Zone to 4 Sea Zone
1 destroyer moved from 3 Sea Zone to 4 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Holland Belgium
5 infantry moved from Normandy Bordeaux to France
6 armour moved from Normandy Bordeaux to France
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Normandy Bordeaux to Southern France
2 bombers moved from Normandy Bordeaux to Holland Belgium
3 infantry moved from Norway to Finland
Americans take Finland from Germans
1 fighter moved from Norway to Holland Belgium
Combat - Americans
Battle in France
Americans attack with 6 armour and 5 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
Americans win, taking France from Germans, taking Morocco from British, taking Normandy Bordeaux from Americans, taking Algeria from British, taking Tunisia from British with 6 armour and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Soviet Far East
Americans attack with 1 armour, 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Soviet Far East from Japanese with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Holland Belgium
Americans attack with 2 bombers, 3 fighters and 2 infantry
Germans defend with 1 armour
Americans win, taking Holland Belgium from Germans with 2 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantry
Battle in 4 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 1 bomber, 1 fighter and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Non Combat Move - Americans
3 fighters moved from Holland Belgium to Normandy Bordeaux
2 bombers moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern France to Normandy Bordeaux
1 aaGun and 2 armour moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 armour and 3 transports moved from 101 Sea Zone to 108 Sea Zone
6 transports moved from 102 Sea Zone to 101 Sea Zone
8 transports moved from 110 Sea Zone to 102 Sea Zone
2 submarines moved from 110 Sea Zone to 112 Sea Zone
3 destroyers moved from 110 Sea Zone to 112 Sea Zone
5 carriers moved from 110 Sea Zone to 112 Sea Zone
3 cruisers moved from 110 Sea Zone to 112 Sea Zone
1 battleship moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Soviet Far East to 3 Sea Zone
1 tactical_bomber moved from 4 Sea Zone to 3 Sea Zone
2 armour moved from Western United States to Eastern United States
2 aaGuns moved from Western United States to Central United States
Place Units - Americans
3 infantry placed in Norway
5 artilleries and 5 infantry placed in Eastern United States
3 infantry placed in Alaska
3 infantry placed in Central United States
2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 artillery and 6 infantry moved from Tsinghai to Kansu
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 artillery and 6 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 artillery and 6 infantry
Japanese defend with 1 armour and 1 infantry
Chinese win, taking Kansu from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 armour and 1 infantry
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - British
4 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to 93 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 77 Sea Zone to 39 Sea Zone
1 cruiser and 1 transport moved from 77 Sea Zone to 81 Sea Zone
1 fighter moved from Eastern Persia to 39 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 2 armour, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - British
4 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to 93 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 77 Sea Zone to 39 Sea Zone
1 cruiser and 1 transport moved from 77 Sea Zone to 81 Sea Zone
1 fighter moved from Eastern Persia to 39 Sea Zone
Combat - British
Battle in Denmark
Battle in Western Germany
British attack with 3 fighters and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British win, taking Denmark from Germans, taking Western Germany from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 39 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British win, taking 39 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 93 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - British
1 bomber moved from 93 Sea Zone to Normandy Bordeaux
1 aaGun moved from Normandy Bordeaux to France
3 fighters moved from Western Germany to France
1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Algeria to Tunisia
1 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from West India to India
3 armour and 2 mech_infantrys moved from Eastern Persia to India
2 armour and 2 mech_infantrys moved from Eastern Persia to India
1 armour and 1 mech_infantry moved from Eastern Persia to India
7 armour moved from Northwest Persia to Persia
4 infantry moved from Northwest Persia to Persia
2 artilleries moved from Northwest Persia to Persia
2 infantry moved from Trans-Jordan to Iraq
2 armour moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from 39 Sea Zone to India
Place Units - British
2 armour and 1 mech_infantry placed in Persia
2 infantry placed in United Kingdom
1 mech_infantry placed in Union of South Africa
1 infantry and 2 mech_infantrys placed in Egypt
British undo move 4.
1 fighter and 2 mech_infantrys placed in Egypt
1 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 39 PUs total
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 3 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from 95 Sea Zone to Western Germany
1 fighter moved from 95 Sea Zone to Southern France
1 bomber moved from Southern Italy to Southern France
1 armour moved from Southern Italy to Western Germany
1 artillery moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 armour moved from Southern Italy to Western Germany
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 3 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from 95 Sea Zone to Western Germany
1 fighter moved from 95 Sea Zone to Southern France
1 bomber moved from Southern Italy to Southern France
1 armour moved from Southern Italy to Western Germany
1 artillery moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 armour moved from Southern Italy to Western Germany
Combat - Italians
Battle in Western Germany
Italians attack with 2 armour, 1 artillery, 2 fighters and 1 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Western Germany from British with 2 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
French defend with 1 factory_minor and 1 harbour; Americans defend with 1 infantry
Italians win, taking Southern France from French with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 armour, 2 artilleries and 4 infantry moved from Rostov to Caucasus
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from Southern France to 93 Sea Zone
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 bomber moved from Southern France to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
Italians undo move 1.
1 fighter and 2 infantry placed in Southern Italy
2 artilleries and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 9 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 infantry moved from New South Wales to Queensland
3 armour moved from New South Wales to Queensland
Place Units - ANZAC
1 cruiser, 1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
4 infantry moved from France to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany