@surfer I’m Canadian so my thanksgiving is already passed (our holiday is in early/mid October). I am certainly happy to pause if you need the time for the holiday and happy THanksgiving to you as well. But more or less available to play through the weekend. Work is just limiting my availability so a bit slower this week.
15L mike48484(axis) vs luckyinmaroon (allies +19) REMATCH1
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 98 PUs;
Germans buy 4 armour, 4 bombers, 3 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Samara to Urals
1 armour moved from Novosibirsk to Urals
3 armour moved from Russia to Urals
1 mech_infantry moved from Russia to Urals
2 infantry moved from Volgograd to Kazakhstan
3 bombers moved from Bryansk to Kazakhstan
2 infantry moved from Germany to Western Germany
4 bombers moved from Germany to Western Germany
2 armour moved from France to Holland Belgium
3 bombers moved from Germany to Holland Belgium
1 bomber moved from Germany to 112 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 98 PUs;
Germans buy 4 armour, 4 bombers, 3 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Samara to Urals
1 armour moved from Novosibirsk to Urals
3 armour moved from Russia to Urals
1 mech_infantry moved from Russia to Urals
2 infantry moved from Volgograd to Kazakhstan
3 bombers moved from Bryansk to Kazakhstan
2 infantry moved from Germany to Western Germany
4 bombers moved from Germany to Western Germany
2 armour moved from France to Holland Belgium
3 bombers moved from Germany to Holland Belgium
1 bomber moved from Germany to 112 Sea ZoneCombat - Germans
Battle in Urals
Germans attack with 5 armour and 1 mech_infantry
Russians defend with 4 aaGuns, 2 armour and 2 infantry
Russians win with 1 armour remaining. Battle score for attacker is -2
Casualties for Germans: 5 armour and 1 mech_infantry
Casualties for Russians: 4 aaGuns, 1 armour and 2 infantry
Battle in Holland Belgium
Germans attack with 2 armour and 3 bombers
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 armour and 3 bombers remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Western Germany
Germans attack with 4 bombers and 2 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Western Germany from British with 4 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kazakhstan
Germans attack with 3 bombers and 2 infantry
British defend with 1 infantry
Germans win, taking Kazakhstan from British with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
3 bombers moved from Kazakhstan to Rostov
2 armour moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
3 armour moved from Bryansk to Rostov
2 fighters and 4 tactical_bombers moved from Bryansk to Germany
1 fighter moved from France to Germany
3 bombers moved from Holland Belgium to Germany
4 bombers moved from Western Germany to Germany
1 tactical_bomber moved from Bryansk to Germany
2 bombers moved from Bryansk to Germany
3 aaGuns moved from Bryansk to Rostov
1 armour moved from Volgograd to Rostov
1 carrier, 2 destroyers, 2 submarines and 2 transports moved from 97 Sea Zone to 95 Sea Zone
1 bomber moved from 112 Sea Zone to GermanyPlace Units - Germans
1 infantry placed in France
2 infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Volgograd
1 armour placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
4 bombers and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 60 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
1 armour moved from Urals to Novosibirsk
Russians take Novosibirsk from Germans
1 armour moved from Novosibirsk to Kansu
Chinese take Kansu from JapaneseCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
1 artillery moved from 5 Sea Zone to Soviet Far East
1 destroyer moved from 5 Sea Zone to 4 Sea Zone
1 submarine moved from 6 Sea Zone to 4 Sea Zone
1 fighter and 2 tactical_bombers moved from 5 Sea Zone to 4 Sea Zone
1 bomber moved from Japan to 4 Sea Zone
3 fighters moved from 5 Sea Zone to Soviet Far East
1 artillery moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour and 1 infantry moved from Shensi to Kansu
2 armour and 1 artillery moved from Yunnan to Burma
1 armour moved from Shan State to Siam
Japanese take Siam from UK_Pacific
1 armour moved from Siam to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 bomber moved from Kwangsi to Kansu -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
1 artillery moved from 5 Sea Zone to Soviet Far East
1 destroyer moved from 5 Sea Zone to 4 Sea Zone
1 submarine moved from 6 Sea Zone to 4 Sea Zone
1 fighter and 2 tactical_bombers moved from 5 Sea Zone to 4 Sea Zone
1 bomber moved from Japan to 4 Sea Zone
3 fighters moved from 5 Sea Zone to Soviet Far East
1 artillery moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour and 1 infantry moved from Shensi to Kansu
2 armour and 1 artillery moved from Yunnan to Burma
1 armour moved from Shan State to Siam
Japanese take Siam from UK_Pacific
1 armour moved from Siam to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 bomber moved from Kwangsi to KansuCombat - Japanese
Battle in Soviet Far East
Japanese attack with 1 artillery, 3 fighters and 2 infantry
Americans defend with 2 infantry
Japanese win, taking Soviet Far East from Americans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Burma
Japanese attack with 2 armour, 1 artillery, 2 fighters and 2 tactical_bombers
British defend with 3 infantry
Japanese win, taking Burma from UK_Pacific with 2 armour, 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in 4 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 bomber, 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Kansu
Japanese attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 1 armour
Japanese win, taking Kansu from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Japanese
1 bomber moved from Kansu to Shensi
1 armour moved from Kweichow to Shensi
2 artilleries moved from Yunnan to Shan State
2 fighters and 1 tactical_bomber moved from Burma to Shan State
1 tactical_bomber moved from Burma to Shan State
1 armour moved from Yunnan to Shensi
1 armour moved from Yunnan to Shensi
2 fighters and 2 tactical_bombers moved from Kwangsi to Shensi
1 infantry moved from Kwangsi to Yunnan
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
2 infantry moved from French Indo China to Shan State
2 artilleries moved from French Indo China to Shan State
3 fighters moved from Soviet Far East to 5 Sea Zone
1 fighter and 1 tactical_bomber moved from 4 Sea Zone to 5 Sea Zone
1 bomber and 1 tactical_bomber moved from 4 Sea Zone to 5 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 5 Sea Zone
4 transports moved from 36 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from 5 Sea Zone to JapanPlace Units - Japanese
3 mech_infantrys placed in Kwangtung
3 armour placed in Malaya
3 infantry placed in Japan
1 carrier and 1 destroyer placed in 6 Sea Zone
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 73 PUs; end with 74 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 5 artilleries, 2 destroyers and 14 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 3 Sea Zone to 2 Sea Zone
1 armour and 1 infantry moved from Alaska to 2 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
1 fighter moved from 3 Sea Zone to Soviet Far East
1 fighter and 1 tactical_bomber moved from 3 Sea Zone to 4 Sea Zone
1 destroyer moved from 3 Sea Zone to 4 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Holland Belgium
5 infantry moved from Normandy Bordeaux to France
6 armour moved from Normandy Bordeaux to France
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Normandy Bordeaux to Southern France
2 bombers moved from Normandy Bordeaux to Holland Belgium
3 infantry moved from Norway to Finland
Americans take Finland from Germans
1 fighter moved from Norway to Holland Belgium -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 5 artilleries, 2 destroyers and 14 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 3 Sea Zone to 2 Sea Zone
1 armour and 1 infantry moved from Alaska to 2 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
1 fighter moved from 3 Sea Zone to Soviet Far East
1 fighter and 1 tactical_bomber moved from 3 Sea Zone to 4 Sea Zone
1 destroyer moved from 3 Sea Zone to 4 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Holland Belgium
5 infantry moved from Normandy Bordeaux to France
6 armour moved from Normandy Bordeaux to France
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Normandy Bordeaux to Southern France
2 bombers moved from Normandy Bordeaux to Holland Belgium
3 infantry moved from Norway to Finland
Americans take Finland from Germans
1 fighter moved from Norway to Holland BelgiumCombat - Americans
Battle in France
Americans attack with 6 armour and 5 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
Americans win, taking France from Germans, taking Morocco from British, taking Normandy Bordeaux from Americans, taking Algeria from British, taking Tunisia from British with 6 armour and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Soviet Far East
Americans attack with 1 armour, 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Soviet Far East from Japanese with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Holland Belgium
Americans attack with 2 bombers, 3 fighters and 2 infantry
Germans defend with 1 armour
Americans win, taking Holland Belgium from Germans with 2 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantry
Battle in 4 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 1 bomber, 1 fighter and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in FranceNon Combat Move - Americans
3 fighters moved from Holland Belgium to Normandy Bordeaux
2 bombers moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern France to Normandy Bordeaux
1 aaGun and 2 armour moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 armour and 3 transports moved from 101 Sea Zone to 108 Sea Zone
6 transports moved from 102 Sea Zone to 101 Sea Zone
8 transports moved from 110 Sea Zone to 102 Sea Zone
2 submarines moved from 110 Sea Zone to 112 Sea Zone
3 destroyers moved from 110 Sea Zone to 112 Sea Zone
5 carriers moved from 110 Sea Zone to 112 Sea Zone
3 cruisers moved from 110 Sea Zone to 112 Sea Zone
1 battleship moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Soviet Far East to 3 Sea Zone
1 tactical_bomber moved from 4 Sea Zone to 3 Sea Zone
2 armour moved from Western United States to Eastern United States
2 aaGuns moved from Western United States to Central United StatesPlace Units - Americans
3 infantry placed in Norway
5 artilleries and 5 infantry placed in Eastern United States
3 infantry placed in Alaska
3 infantry placed in Central United States
2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 artillery and 6 infantry moved from Tsinghai to Kansu -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 artillery and 6 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 1 artillery and 6 infantry
Japanese defend with 1 armour and 1 infantry
Chinese win, taking Kansu from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 armour and 1 infantryNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - British
4 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to 93 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 77 Sea Zone to 39 Sea Zone
1 cruiser and 1 transport moved from 77 Sea Zone to 81 Sea Zone
1 fighter moved from Eastern Persia to 39 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 2 armour, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;Combat Move - British
4 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to 93 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 77 Sea Zone to 39 Sea Zone
1 cruiser and 1 transport moved from 77 Sea Zone to 81 Sea Zone
1 fighter moved from Eastern Persia to 39 Sea ZoneCombat - British
Battle in Denmark
Battle in Western Germany
British attack with 3 fighters and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British win, taking Denmark from Germans, taking Western Germany from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 39 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British win, taking 39 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 93 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
1 bomber moved from 93 Sea Zone to Normandy Bordeaux
1 aaGun moved from Normandy Bordeaux to France
3 fighters moved from Western Germany to France
1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Algeria to Tunisia
1 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from West India to India
3 armour and 2 mech_infantrys moved from Eastern Persia to India
2 armour and 2 mech_infantrys moved from Eastern Persia to India
1 armour and 1 mech_infantry moved from Eastern Persia to India
7 armour moved from Northwest Persia to Persia
4 infantry moved from Northwest Persia to Persia
2 artilleries moved from Northwest Persia to Persia
2 infantry moved from Trans-Jordan to Iraq
2 armour moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from 39 Sea Zone to IndiaPlace Units - British
2 armour and 1 mech_infantry placed in Persia
2 infantry placed in United Kingdom
1 mech_infantry placed in Union of South Africa
1 infantry and 2 mech_infantrys placed in Egypt
British undo move 4.
1 fighter and 2 mech_infantrys placed in Egypt
1 infantry placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 39 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 3 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from 95 Sea Zone to Western Germany
1 fighter moved from 95 Sea Zone to Southern France
1 bomber moved from Southern Italy to Southern France
1 armour moved from Southern Italy to Western Germany
1 artillery moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 armour moved from Southern Italy to Western Germany -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 3 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from 95 Sea Zone to Western Germany
1 fighter moved from 95 Sea Zone to Southern France
1 bomber moved from Southern Italy to Southern France
1 armour moved from Southern Italy to Western Germany
1 artillery moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 armour moved from Southern Italy to Western GermanyCombat - Italians
Battle in Western Germany
Italians attack with 2 armour, 1 artillery, 2 fighters and 1 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Western Germany from British with 2 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
French defend with 1 factory_minor and 1 harbour; Americans defend with 1 infantry
Italians win, taking Southern France from French with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 armour, 2 artilleries and 4 infantry moved from Rostov to Caucasus
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from Southern France to 93 Sea Zone
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 bomber moved from Southern France to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
Italians undo move 1.
1 fighter and 2 infantry placed in Southern Italy
2 artilleries and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 9 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 infantry moved from New South Wales to Queensland
3 armour moved from New South Wales to QueenslandPlace Units - ANZAC
1 cruiser, 1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
4 infantry moved from France to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
4 infantry moved from France to Western Germany
1 fighter moved from Normandy Bordeaux to Western GermanyCombat - French
Battle in Western Germany
French attack with 1 fighter and 4 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 2 armour, 1 artillery and 1 infantry
retreated to Western Germany
Germans win with 1 armour remaining. Battle score for attacker is 1
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Casualties for French: 4 infantryNon Combat Move - French
1 fighter moved from Western Germany to Normandy BordeauxTurn Complete - French
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
French collect 13 PUs (1 lost to blockades); end with 13 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 16 infantry; Remaining resources: 2 PUs;Combat Move - Germans
2 mech_infantrys moved from Germany to Denmark
1 mech_infantry moved from Germany to Holland Belgium
1 mech_infantry moved from Germany to Holland Belgium
2 infantry moved from Kazakhstan to Turkmenistan
2 bombers moved from Rostov to Turkmenistan
15 bombers moved from Germany to 112 Sea Zone
6 fighters and 5 tactical_bombers moved from Germany to 112 Sea Zone
1 armour moved from Germany to Holland Belgium
1 armour moved from Germany to Denmark
1 mech_infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 16 infantry; Remaining resources: 2 PUs;Combat Move - Germans
2 mech_infantrys moved from Germany to Denmark
1 mech_infantry moved from Germany to Holland Belgium
1 mech_infantry moved from Germany to Holland Belgium
2 infantry moved from Kazakhstan to Turkmenistan
2 bombers moved from Rostov to Turkmenistan
15 bombers moved from Germany to 112 Sea Zone
6 fighters and 5 tactical_bombers moved from Germany to 112 Sea Zone
1 armour moved from Germany to Holland Belgium
1 armour moved from Germany to Denmark
1 mech_infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from BritishCombat - Germans
Battle in Holland Belgium
Germans attack with 1 armour and 2 mech_infantrys
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Turkmenistan
Germans attack with 2 bombers and 2 infantry
British defend with 1 infantry
Germans win, taking Turkmenistan from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Denmark
Germans attack with 1 armour and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Denmark from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 112 Sea Zone
Germans attack with 15 bombers, 6 fighters and 5 tactical_bombers
British defend with 1 cruiser, 1 destroyer, 1 infantry and 2 transports; Americans defend with 1 battleship, 5 carriers, 3 cruisers, 3 destroyers and 2 submarines
2 submarines owned by the Americans Submerged
Units damaged: 1 battleship owned by the Americans and 5 carriers owned by the Americans
Germans win with 12 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 119
Casualties for Germans: 3 bombers, 2 fighters and 2 tactical_bombers
Casualties for British: 1 cruiser, 1 destroyer, 1 infantry and 2 transports
Casualties for Americans: 1 battleship, 5 carriers, 3 cruisers and 3 destroyersNon Combat Move - Germans
4 fighters and 3 tactical_bombers moved from 112 Sea Zone to Western Germany
12 bombers moved from 112 Sea Zone to Western Germany
7 infantry moved from Germany to Western Germany
3 aaGuns moved from Germany to Western Germany
1 bomber moved from Rostov to Western Germany
1 armour moved from Ukraine to Caucasus
3 armour moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Caucasus
1 aaGun moved from Rostov to Caucasus
1 aaGun moved from Rostov to Caucasus
1 aaGun and 2 armour moved from Rostov to Caucasus
1 armour moved from Rostov to Caucasus
2 armour and 1 mech_infantry moved from Volgograd to Caucasus
2 bombers moved from Turkmenistan to Caucasus
2 infantry moved from Ukraine to RostovPlace Units - Germans
3 infantry placed in Western Germany
4 armour and 6 infantry placed in Germany
1 armour and 2 infantry placed in Ukraine
3 infantry placed in Volgograd
2 infantry placed in NovgorodTurn Complete - Germans
Germans collect 52 PUs; end with 54 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 95 Sea Zone: 1 carrier, 2 destroyers, 2 submarines and 2 transports
EDIT: Adding units owned by Germans to 93 Sea Zone: 1 carrier, 2 destroyers, 2 submarines and 2 transports
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
Non Combat Move - Russians
1 mech_infantry moved from Ethiopia to EgyptTurn Complete - Russians





