@Stucifer If my teammate @Daaras really want’s the Axis then we could do that. But if not I would want to do the Allies so lets ethier bid or dice roll for it. Hmm, the only issue is how will we know that we actually met each other in BB Dayton? What I mean is we could easily play against each other or walk past but not know it’s actually one of us. If that makes sense.
15L mike48484(axis) vs luckyinmaroon (allies +19) REMATCH1
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to EgyptTurn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 fighter and 7 infantry; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
3 bombers moved from Germany to Normandy Bordeaux
1 bomber moved from Germany to Normandy Bordeaux
4 bombers moved from Bryansk to Russia
3 fighters moved from Bryansk to Russia
2 fighters and 2 tactical_bombers moved from Germany to Denmark
3 bombers moved from Germany to Holland Belgium
2 mech_infantrys moved from Germany to Denmark
3 mech_infantrys moved from Germany to Holland Belgium
1 armour moved from Germany to Holland Belgium
3 armour moved from Bryansk to Caucasus
1 armour moved from Bryansk to Volgograd
Germans take Volgograd from Russians
3 bombers moved from Bryansk to Caucasus
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 fighter and 7 infantry; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
3 bombers moved from Germany to Normandy Bordeaux
1 bomber moved from Germany to Normandy Bordeaux
4 bombers moved from Bryansk to Russia
3 fighters moved from Bryansk to Russia
2 fighters and 2 tactical_bombers moved from Germany to Denmark
3 bombers moved from Germany to Holland Belgium
2 mech_infantrys moved from Germany to Denmark
3 mech_infantrys moved from Germany to Holland Belgium
1 armour moved from Germany to Holland Belgium
3 armour moved from Bryansk to Caucasus
1 armour moved from Bryansk to Volgograd
Germans take Volgograd from Russians
3 bombers moved from Bryansk to Caucasus
1 infantry moved from Novgorod to Archangel
Germans take Archangel from RussiansCombat - Germans
Battle in Caucasus
Germans attack with 3 armour and 3 bombers
Russians defend with 1 armour and 1 mech_infantry
Germans win, taking Caucasus from Russians with 3 armour and 3 bombers remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Denmark
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Americans defend with 1 mech_infantry
Germans win, taking Denmark from Americans with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 4 bombers and 2 infantry
British defend with 2 fighters; Americans defend with 1 armour, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 4 bombers remaining. Battle score for attacker is 20
Casualties for Germans: 2 infantry
Casualties for British: 2 fighters
Casualties for Americans: 1 armour
Battle in Holland Belgium
Germans attack with 1 armour, 3 bombers and 3 mech_infantrys
Americans defend with 1 artillery, 2 infantry and 1 mech_infantry
Germans win, taking Holland Belgium from Americans with 1 armour, 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
Air Battle in Russia
Germans attacks with 7 units heading to Russia
Russians launches 5 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 3,6,8 and causes: 17 damage to unit: factory_major
Bombing raid in Russia causes 17 damage total.
Cleaning up after air battlesNon Combat Move - Germans
3 bombers moved from Russia to Western Ukraine
2 fighters moved from Russia to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
2 infantry moved from Ukraine to Western Ukraine
6 infantry moved from Novgorod to Karelia
1 armour moved from Belarus to Western Ukraine
1 infantry moved from Poland to Germany
2 fighters and 2 tactical_bombers moved from Denmark to Germany
3 bombers moved from Holland Belgium to Germany
4 bombers moved from Normandy Bordeaux to Germany
1 armour moved from Germany to Eastern Poland
3 bombers moved from Caucasus to Western Ukraine
14 infantry moved from Bryansk to Western Ukraine
3 aaGuns moved from Bryansk to Western Ukraine
7 artilleries moved from Bryansk to Western Ukraine
3 tactical_bombers moved from Bryansk to Western Ukraine
1 armour moved from Germany to Eastern PolandPlace Units - Germans
2 armour and 1 infantry placed in Novgorod
3 infantry placed in Ukraine
1 bomber, 1 fighter and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 54 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 17x factory_major; Remaining resources: 21 PUs;
Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Samara
2 infantry moved from Russia to Tambov
6 armour, 19 artilleries, 24 infantry and 1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
3 fighters moved from Russia to Tambov
1 infantry moved from Buryatia to Amur
Russians take Amur from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 17x factory_major; Remaining resources: 21 PUs;
Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Samara
2 infantry moved from Russia to Tambov
6 armour, 19 artilleries, 24 infantry and 1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
3 fighters moved from Russia to Tambov
1 infantry moved from Buryatia to Amur
Russians take Amur from JapaneseCombat - Russians
Battle in Bryansk
Russians attack with 6 armour, 19 artilleries, 1 fighter, 24 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bryansk from Italians with 6 armour, 19 artilleries, 1 fighter, 24 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 3 fighters and 2 infantry
Italians defend with 1 infantry
Russians win, taking Tambov from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters moved from Tambov to Russia
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to RussiaPlace Units - Russians
1 armour and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Manchuria to Amur
1 bomber moved from Japan to Amur
1 armour moved from Siberia to Buryatia
Japanese take Sakha from Russians
1 bomber moved from Japan to Buryatia
1 artillery moved from Manchuria to Amur
2 infantry moved from Anhwe to Chahar
1 artillery and 2 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 fighter moved from Anhwe to Kweichow
1 tactical_bomber moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangtung to Hopei
1 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 artillery moved from Anhwe to Chahar
3 infantry moved from Caroline Islands to 33 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 battleship and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to Chahar
3 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
3 infantry moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
2 destroyers and 2 submarines moved from 33 Sea Zone to 42 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
1 battleship moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Manchuria to Amur
1 bomber moved from Japan to Amur
1 armour moved from Siberia to Buryatia
Japanese take Sakha from Russians
1 bomber moved from Japan to Buryatia
1 artillery moved from Manchuria to Amur
2 infantry moved from Anhwe to Chahar
1 artillery and 2 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 fighter moved from Anhwe to Kweichow
1 tactical_bomber moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangtung to Hopei
1 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 artillery moved from Anhwe to Chahar
3 infantry moved from Caroline Islands to 33 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 battleship and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to Chahar
3 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
3 infantry moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
2 destroyers and 2 submarines moved from 33 Sea Zone to 42 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
1 battleship moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Chahar
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 4 destroyers, 2 fighters, 3 submarines, 3 tactical_bombers and 2 transports
ANZAC defend with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport
Units damaged: 1 carrier owned by the ANZAC
Units damaged: 2 battleships owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 fighters, 1 submarine, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 55
Casualties for Japanese: 4 destroyers and 2 submarines
Casualties for ANZAC: 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport
Battle in Kwangsi
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Java
Japanese attack with 1 fighter and 3 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Buryatia
Japanese attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Japanese win, taking Buryatia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Amur
Japanese attack with 2 artilleries and 1 bomber
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter could not land in 42 Sea Zone and was removed
1 tactical_bomber moved from 42 Sea Zone to Borneo
1 fighter moved from Java to 42 Sea Zone
1 bomber moved from Amur to Japan
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
2 armour and 2 infantry moved from Japan to 6 Sea Zone
2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 armour and 2 infantry moved from 19 Sea Zone to Kiangsu
5 transports moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 carrier and 1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 carrier moved from 19 Sea Zone to 6 Sea Zone
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
1 fighter moved from Hopei to Anhwe
1 fighter moved from Chahar to Anhwe
1 tactical_bomber moved from Hopei to Anhwe
1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
1 bomber moved from Buryatia to ManchuriaPlace Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Borneo: 1 fighter
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 1 infantry placed in Kwangtung
2 armour, 1 artillery and 1 infantry placed in Japan
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 armour, 2 bombers, 6 infantry and 4 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Iceland to 123 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 109 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
5 transports moved from 110 Sea Zone to 102 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 armour, 2 bombers, 6 infantry and 4 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Iceland to 123 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 109 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
5 transports moved from 110 Sea Zone to 102 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 3 fighters and 3 tactical_bombers
Germans defend with 1 destroyer
Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in GibraltarNon Combat Move - Americans
3 fighters and 3 tactical_bombers moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Finland to Norway
2 transports moved from 112 Sea Zone to 126 Sea Zone
2 carriers moved from 112 Sea Zone to 126 Sea Zone
2 cruisers, 2 destroyers and 1 submarine moved from 112 Sea Zone to 126 Sea Zone
1 battleship moved from 112 Sea Zone to 126 Sea Zone
4 fighters moved from 112 Sea Zone to 126 Sea ZonePlace Units - Americans
2 bombers placed in Western United States
4 transports placed in 101 Sea Zone
3 armour and 6 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to KweichowCombat - Chinese
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
3 artilleries and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 109 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
1 armour and 1 infantry moved from 92 Sea Zone to Morocco
1 artillery moved from 92 Sea Zone to Algeria
1 infantry moved from French Indo China to Kwangsi
1 artillery moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 3 infantry
EDIT: Adding units owned by Americans to Norway: 3 infantry
EDIT: Turning off Edit Mode
British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 109 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
1 armour and 1 infantry moved from 92 Sea Zone to Morocco
1 artillery moved from 92 Sea Zone to Algeria
1 infantry moved from French Indo China to Kwangsi
1 artillery moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to HunanCombat - British
Battle in Hunan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
British win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Morocco
Battle in Algeria
Battle in Kwangsi
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Morocco from Italians, taking Algeria from Italians, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Kwangsi to India
1 fighter moved from Hunan to India
1 armour moved from French Indo China to Yunnan
2 infantry moved from Shan State to Yunnan
1 infantry moved from Siam to Shan State
2 infantry moved from West India to India
3 infantry moved from Burma to India
2 infantry moved from Burma to Yunnan
1 transport moved from 76 Sea Zone to 81 Sea Zone
1 transport moved from 79 Sea Zone to 76 Sea Zone
3 armour moved from Belgian Congo to EgyptPlace Units - British
3 infantry placed in Egypt
2 fighters placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 15 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 armour, 1 fighter and 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 submarine moved from 97 Sea Zone to 92 Sea Zone
2 submarines moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
1 fighter moved from France to 92 Sea Zone
1 fighter moved from France to 92 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 armour, 1 fighter and 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 submarine moved from 97 Sea Zone to 92 Sea Zone
2 submarines moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
1 fighter moved from France to 92 Sea Zone
1 fighter moved from France to 92 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 2 fighters and 3 submarines
British defend with 1 cruiser, 2 destroyers and 3 transports
Italians win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 31
Casualties for British: 1 cruiser, 2 destroyers and 3 transports
Casualties for Italians: 3 submarinesNon Combat Move - Italians
2 fighters moved from 92 Sea Zone to 93 Sea Zone
1 bomber moved from 92 Sea Zone to Southern Italy
2 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 1 infantry moved from Western Germany to Germany
4 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
2 armour and 1 fighter placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 fighters; Remaining resources: 3 PUs;Combat Move - ANZAC
Place Units - ANZAC
1 armour and 2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 66 PUs;
Germans buy 6 armour and 7 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
2 armour, 7 artilleries, 6 bombers, 2 fighters, 16 infantry and 3 tactical_bombers moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
2 armour moved from Eastern Poland to Bryansk
1 armour moved from Volgograd to Bryansk
2 armour moved from Caucasus to Northwest Persia
1 armour moved from Caucasus to Bryansk
1 infantry moved from Karelia to Finland
Germans take Finland from Americans
2 armour moved from Novgorod to Bryansk
8 bombers moved from Germany to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 66 PUs;
Germans buy 6 armour and 7 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
2 armour, 7 artilleries, 6 bombers, 2 fighters, 16 infantry and 3 tactical_bombers moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
2 armour moved from Eastern Poland to Bryansk
1 armour moved from Volgograd to Bryansk
2 armour moved from Caucasus to Northwest Persia
1 armour moved from Caucasus to Bryansk
1 infantry moved from Karelia to Finland
Germans take Finland from Americans
2 armour moved from Novgorod to Bryansk
8 bombers moved from Germany to BryanskCombat - Germans
Battle in Northwest Persia
Germans attack with 2 armour
Russians defend with 1 infantry
Germans win, taking Northwest Persia from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 8 armour, 7 artilleries, 14 bombers, 2 fighters, 19 infantry and 3 tactical_bombers
Russians defend with 6 armour, 19 artilleries and 24 infantry
Germans win, taking Bryansk from Russians with 3 armour, 14 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 69
Casualties for Germans: 5 armour, 7 artilleries and 19 infantry
Casualties for Russians: 6 armour, 19 artilleries and 24 infantryNon Combat Move - Germans
14 bombers moved from Bryansk to Western Ukraine
2 fighters moved from Bryansk to Western Ukraine
3 tactical_bombers moved from Bryansk to Western Ukraine
2 mech_infantrys moved from Denmark to Germany
1 artillery moved from Normandy Bordeaux to France
1 mech_infantry moved from Holland Belgium to France
1 mech_infantry moved from Holland Belgium to France
1 armour moved from Holland Belgium to France
6 infantry moved from Karelia to Novgorod
2 fighters moved from Germany to 93 Sea ZonePlace Units - Germans
2 armour and 1 mech_infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Novgorod
1 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 58 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour and 6 infantry; Remaining resources: 2 PUs;Combat Move - Russians
3 infantry moved from Russia to Bryansk
4 fighters and 1 tactical_bomber moved from Russia to Bryansk