@Stucifer scrambles for you
15L Adam514 (Axis) vs Rasmustb (Allies+22)
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Use latest file please (it looks like you already downloaded the first one).
Correct. Didn’t see your edits. Let me have a look a the map and get back to you
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If its ok with you I’d like to attack with 2inf less - moving 1inf to smolensk and 1 to tambov instead… We could either redo the battle for w.ukr., just move edit the 2 inf or I could redo Russia entirely. I would also accept leaving it as it is and just add the german edit if you find that most fair.
cheers
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A good compromise would be to not reroll and you simply attack with 2 inf less like you said. So before Japan I’ll edit the 2 mechs from Rostov to East Poland and the 2 inf from West Ukraine to Tambov and Smolensk.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 fighters, 10 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
2 infantry moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
2 bombers moved from Japan to Kweichow
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to CeylonCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Ceylon
Battle in Dutch New Guinea
Battle in Kweichow
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Ceylon from UK_Pacific, taking Dutch New Guinea from ANZAC, taking Kweichow from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 artilleries and 4 infantry moved from Burma to India
3 fighters and 3 tactical_bombers moved from Shan State to India
1 submarine moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from Philippines to 45 Sea Zone
2 carriers moved from 36 Sea Zone to 45 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 infantry moved from Chahar to Jehol
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Jehol
3 mech_infantrys moved from Shantung to Jehol
1 battleship, 2 carriers, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
2 bombers moved from Kweichow to French Indo China
1 fighter and 1 tactical_bomber moved from Japan to French Indo China
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Kwangsi to French Indo China
1 artillery and 1 infantry moved from French Indo China to Shan State
4 fighters moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
2 fighters and 1 tactical_bomber placed in Japan
3 infantry placed in India
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in Shantung
2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to Korea: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 4 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Normandy Bordeaux to Norway
1 fighter moved from United Kingdom to Norway
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Norway
1 armour, 1 artillery, 5 infantry and 4 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 6 infantry, 4 mech_infantrys and 6 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery, 5 infantry and 4 mech_infantrys moved from 112 Sea Zone to Norway
1 carrier moved from 110 Sea Zone to 112 Sea Zone -
Hi Adam
Im attacking Norway and need ool…
I assumed no scramble and got one hit with naval bombardment
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You can go ahead with max defense, as for the scramble I might have scrambled since the plane wouldn’t come from the territory being attacked, so ask me in similar cases in the future please.
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oki doke
You can still elect to scramble in this battle of course! I wont roll the dice before at least an hour or so
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It’s okay no scramble, hopefully US won’t take Norway.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 4 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Normandy Bordeaux to Norway
1 fighter moved from United Kingdom to Norway
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Norway
1 armour, 1 artillery, 5 infantry and 4 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 6 infantry, 4 mech_infantrys and 6 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery, 5 infantry and 4 mech_infantrys moved from 112 Sea Zone to Norway
1 carrier moved from 110 Sea Zone to 112 Sea ZoneCombat - Americans
Battle in Norway
Americans attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery, 1 fighter and 11 infantry; Italians defend with 1 bomber and 2 fighters
Germans win with 1 artillery, 3 fighters and 4 infantry remaining. Battle score for attacker is -18
Casualties for Germans: 7 infantry
Casualties for Italians: 1 bomber
Casualties for Americans: 1 armour, 1 artillery, 1 fighter, 5 infantry and 4 mech_infantrys
2 fighters owned by the Americans, 1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans retreatedNon Combat Move - Americans
1 infantry moved from Southern France to Normandy Bordeaux
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from Norway to United Kingdom
2 fighters and 1 tactical_bomber moved from Norway to 112 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
7 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Central United States to Western United StatesPlace Units - Americans
2 submarines placed in 101 Sea Zone
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to Szechwan
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
2 artilleries and 15 infantry moved from Hopei to Kweichow
2 artilleries and 2 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 4 artilleries and 17 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 4 artilleries and 17 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to SuiyuyanPlace Units - Chinese
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Tobruk
1 artillery moved from Alexandria to Tobruk
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Norway
2 transports moved from 109 Sea Zone to 110 Sea Zone
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 3 artilleries, 1 battleship, 1 cruiser, 5 infantry, 1 mech_infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to 112 Sea Zone
1 bomber moved from Southern France to 112 Sea Zone
2 fighters moved from Southern France to Holland Belgium
1 fighter moved from Southern France to Holland Belgium
1 fighter moved from Southern France to Holland Belgium -
OUCH!
scramble 112?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Tobruk
1 artillery moved from Alexandria to Tobruk
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Norway
2 transports moved from 109 Sea Zone to 110 Sea Zone
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 3 artilleries, 1 battleship, 1 cruiser, 5 infantry, 1 mech_infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to 112 Sea Zone
1 bomber moved from Southern France to 112 Sea Zone
2 fighters moved from Southern France to Holland Belgium
1 fighter moved from Southern France to Holland Belgium
1 fighter moved from Southern France to Holland BelgiumCombat - British
Battle in Norway
British attack with 1 armour, 3 artilleries, 1 fighter, 5 infantry and 1 mech_infantry
Germans defend with 1 artillery, 1 fighter and 4 infantry; Italians defend with 2 fighters
Germans win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 4 infantry
Casualties for British: 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry
Casualties for Italians: 2 fighters
1 fighter owned by the British retreated
Battle in Holland Belgium
British attack with 4 fighters and 2 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tobruk
British attack with 1 artillery, 1 fighter and 1 tactical_bomber
Italians defend with 2 artilleries
retreated to Tobruk
Italians win with 1 artillery remaining. Battle score for attacker is -10
Casualties for British: 1 artillery and 1 fighter
Casualties for Italians: 1 artilleryNon Combat Move - British
1 fighter moved from 112 Sea Zone to United Kingdom
4 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from Norway to 112 Sea Zone
1 bomber moved from 112 Sea Zone to United Kingdom
1 cruiser moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Tobruk to Egypt
2 fighters moved from Persia to Trans-Jordan
3 aaGuns, 1 artillery and 17 infantry moved from West India to Eastern Persia
1 infantry moved from Eastern Persia to West India
1 artillery moved from Persia to Eastern Persia
1 mech_infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Northwest Persia to Caucasus
1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from Alexandria to Egypt
1 aaGun moved from Southern France to Normandy Bordeaux
1 carrier moved from 94 Sea Zone to 91 Sea Zone
1 fighter moved from Southern France to Gibraltar
1 fighter and 1 tactical_bomber moved from Southern France to SyriaPlace Units - British
3 mech_infantrys placed in Union of South Africa
7 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTurn Complete - UK_Pacific
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Wow that’s some harsh stuff in Norway.
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And Africa on top of that :(
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from AmericansCombat - Italians
Battle in Western Ukraine
Italians attack with 2 armour and 1 infantry
Russians defend with 1 artillery
Italians win, taking Western Ukraine from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Italians
1 aaGun moved from Northern Italy to Southern France
4 artilleries and 5 infantry moved from Northern Italy to Southern France
3 aaGuns and 5 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Germany to Eastern Poland
1 infantry moved from Western Germany to GermanyPlace Units - Italians
1 bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4,2,6
Italians collect 11 PUs (5 lost to blockades); end with 11 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from AmericansCombat - Italians
Battle in Western Ukraine
Italians attack with 2 armour and 1 infantry
Russians defend with 1 artillery
Italians win, taking Western Ukraine from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Italians
1 aaGun moved from Northern Italy to Southern France
4 artilleries and 5 infantry moved from Northern Italy to Southern France
3 aaGuns and 5 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Germany to Eastern Poland
1 infantry moved from Western Germany to GermanyPlace Units - Italians
1 bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4,2,6
Italians collect 11 PUs (5 lost to blockades); end with 11 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Tobruk: 1 artillery
EDIT: Removing units owned by Italians from Libya: 1 armour
EDIT: Adding units owned by Italians to Tobruk: 1 armour
EDIT: Adding units owned by Italians to Libya: 1 artillery
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from Queensland to South Australia
3 infantry moved from New South Wales to South Australia
1 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total