@axis-dominion said in Simon33 (Axis+14) vs Axis-Dominion (Allies) PtV:
no scrabble. thanks
I thought you’d scramble for sure, killing some Italian air and all.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
2 infantry moved from Tunisia to Libya
1 fighter moved from Trans-Jordan to Libya
Combat - French
Battle in Libya
French attack with 1 fighter and 2 infantry
Italians defend with 1 armour and 1 mech_infantry
retreated to Libya
Italians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for French: 2 infantry
Non Combat Move - French
1 fighter moved from Libya to Alexandria
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Iraq to Persia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Nice move in S France, didn’t expect to have that Egypt UK air in range of anything this turn.
Thanks
Damn french can’t ever hit anything… I sent half of the french exile government in London into the canal on a US trannie as punishment (french inf on us trannie)
Nice move in S France, didn’t expect to have that Egypt UK air in range of anything this turn.
Thanks
Damn french can’t ever hit anything… I sent half of the french exile government in London into the canal on a US trannie as punishment (french inf on us trannie)
Send them to the front!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_major; Remaining resources: 54 PUs;
Germans buy 1 artillery, 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to Belarus
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Bessarabia to Belarus
1 artillery and 3 infantry moved from Ukraine to Western Ukraine
4 artilleries and 21 infantry moved from Ukraine to Rostov
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 bomber moved from Norway to Holland Belgium
1 fighter and 1 tactical_bomber moved from Norway to Holland Belgium
1 tactical_bomber moved from Norway to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery
Germans win, taking Belarus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Rostov
Germans attack with 4 artilleries and 21 infantry
Russians defend with 3 infantry
Germans win, taking Rostov from Russians with 4 artilleries and 20 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 aaGun, 14 armour and 15 mech_infantrys moved from Ukraine to Rostov
1 mech_infantry moved from Bessarabia to Yugoslavia
2 mech_infantrys moved from Western Germany to Germany
1 bomber moved from Belarus to Germany
1 bomber moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Norway to Germany
1 fighter and 1 tactical_bomber moved from Norway to Germany
2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
4 infantry moved from Finland to Norway
Place Units - Germans
1 artillery and 9 infantry placed in Western Germany
5 infantry and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_major; Remaining resources: 54 PUs;
Germans buy 1 artillery, 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to Belarus
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Bessarabia to Belarus
1 artillery and 3 infantry moved from Ukraine to Western Ukraine
4 artilleries and 21 infantry moved from Ukraine to Rostov
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 bomber moved from Norway to Holland Belgium
1 fighter and 1 tactical_bomber moved from Norway to Holland Belgium
1 tactical_bomber moved from Norway to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery
Germans win, taking Belarus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Rostov
Germans attack with 4 artilleries and 21 infantry
Russians defend with 3 infantry
Germans win, taking Rostov from Russians with 4 artilleries and 20 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 aaGun, 14 armour and 15 mech_infantrys moved from Ukraine to Rostov
1 mech_infantry moved from Bessarabia to Yugoslavia
2 mech_infantrys moved from Western Germany to Germany
1 bomber moved from Belarus to Germany
1 bomber moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Norway to Germany
1 fighter and 1 tactical_bomber moved from Norway to Germany
2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
4 infantry moved from Finland to Norway
Place Units - Germans
1 artillery and 9 infantry placed in Western Germany
5 infantry and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 2 mech_infantrys
EDIT: Adding units owned by Germans to Eastern Poland: 2 mech_infantrys
EDIT: Turning off Edit Mode
Use latest file please (it looks like you already downloaded the first one).
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 5 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Bryansk to Belarus
2 infantry moved from Smolensk to Belarus
1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 armour moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 3 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 infantry moved from Russia to Bryansk
9 artilleries moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
1 infantry moved from Bryansk to Smolensk
4 aaGuns, 2 artilleries and 46 infantry moved from Bryansk to Tambov
1 armour moved from Egypt to Alexandria
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Place Units - Russians
2 armour, 5 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs
I’ll edit the 2 mechs on Japan’s turn.
Nevermind the 2 mechs probably change your combat with Russia (the edit was 2 mechs from Rostov to East Poland). What should we do?
Use latest file please (it looks like you already downloaded the first one).
Correct. Didn’t see your edits. Let me have a look a the map and get back to you
If its ok with you I’d like to attack with 2inf less - moving 1inf to smolensk and 1 to tambov instead… We could either redo the battle for w.ukr., just move edit the 2 inf or I could redo Russia entirely. I would also accept leaving it as it is and just add the german edit if you find that most fair.
cheers
A good compromise would be to not reroll and you simply attack with 2 inf less like you said. So before Japan I’ll edit the 2 mechs from Rostov to East Poland and the 2 inf from West Ukraine to Tambov and Smolensk.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 fighters, 10 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
2 infantry moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
2 bombers moved from Japan to Kweichow
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Ceylon
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Ceylon
Battle in Dutch New Guinea
Battle in Kweichow
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Ceylon from UK_Pacific, taking Dutch New Guinea from ANZAC, taking Kweichow from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 artilleries and 4 infantry moved from Burma to India
3 fighters and 3 tactical_bombers moved from Shan State to India
1 submarine moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from Philippines to 45 Sea Zone
2 carriers moved from 36 Sea Zone to 45 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 infantry moved from Chahar to Jehol
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Jehol
3 mech_infantrys moved from Shantung to Jehol
1 battleship, 2 carriers, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
2 bombers moved from Kweichow to French Indo China
1 fighter and 1 tactical_bomber moved from Japan to French Indo China
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Kwangsi to French Indo China
1 artillery and 1 infantry moved from French Indo China to Shan State
4 fighters moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
2 fighters and 1 tactical_bomber placed in Japan
3 infantry placed in India
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in Shantung
2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to Korea: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 4 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Normandy Bordeaux to Norway
1 fighter moved from United Kingdom to Norway
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Norway
1 armour, 1 artillery, 5 infantry and 4 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 6 infantry, 4 mech_infantrys and 6 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery, 5 infantry and 4 mech_infantrys moved from 112 Sea Zone to Norway
1 carrier moved from 110 Sea Zone to 112 Sea Zone
Hi Adam
Im attacking Norway and need ool…
I assumed no scramble and got one hit with naval bombardment
You can go ahead with max defense, as for the scramble I might have scrambled since the plane wouldn’t come from the territory being attacked, so ask me in similar cases in the future please.
oki doke
You can still elect to scramble in this battle of course! I wont roll the dice before at least an hour or so
It’s okay no scramble, hopefully US won’t take Norway.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 4 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Normandy Bordeaux to Norway
1 fighter moved from United Kingdom to Norway
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Norway
1 armour, 1 artillery, 5 infantry and 4 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 6 infantry, 4 mech_infantrys and 6 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery, 5 infantry and 4 mech_infantrys moved from 112 Sea Zone to Norway
1 carrier moved from 110 Sea Zone to 112 Sea Zone
Combat - Americans
Battle in Norway
Americans attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery, 1 fighter and 11 infantry; Italians defend with 1 bomber and 2 fighters
Germans win with 1 artillery, 3 fighters and 4 infantry remaining. Battle score for attacker is -18
Casualties for Germans: 7 infantry
Casualties for Italians: 1 bomber
Casualties for Americans: 1 armour, 1 artillery, 1 fighter, 5 infantry and 4 mech_infantrys
2 fighters owned by the Americans, 1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans retreated
Non Combat Move - Americans
1 infantry moved from Southern France to Normandy Bordeaux
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from Norway to United Kingdom
2 fighters and 1 tactical_bomber moved from Norway to 112 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
7 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Central United States to Western United States
Place Units - Americans
2 submarines placed in 101 Sea Zone
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to Szechwan
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
2 artilleries and 15 infantry moved from Hopei to Kweichow
2 artilleries and 2 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 4 artilleries and 17 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 4 artilleries and 17 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs total