Bid:
1 Fighter Scotland, 1 Fighter Malta, 1 Transport SZ71, 1 Sub SZ106, 1 Sub SZ98, 1 Inf Anglo-Egyptian Sudan
setting up game
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 bombers, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
9 armour, 3 infantry and 7 mech_infantrys moved from Egypt to Trans-Jordan
1 mech_infantry moved from Eastern Poland to Novgorod
Germans take Novgorod from Russians
2 mech_infantrys moved from Germany to Baltic States
2 armour moved from Norway to Karelia
2 armour moved from Norway to Vyborg
1 fighter moved from Finland to Karelia
1 fighter moved from Finland to Vyborg
1 infantry moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Rostov to Smolensk
2 bombers moved from Western Germany to Baltic States
Combat - Germans
Battle in Karelia
Germans attack with 2 armour and 1 fighter
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Germans attack with 9 armour, 3 infantry and 7 mech_infantrys
British defend with 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry
Germans win, taking Trans-Jordan from British with 9 armour and 2 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 3 infantry and 5 mech_infantrys
Casualties for British: 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry
Battle in Vyborg
Germans attack with 2 armour and 1 fighter
Russians defend with 1 infantry
Germans win, taking Vyborg from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour and 3 mech_infantrys moved from Poland to Belarus
3 armour and 5 mech_infantrys moved from Eastern Poland to Belarus
4 armour and 6 mech_infantrys moved from Western Ukraine to Belarus
12 armour and 5 mech_infantrys moved from Rostov to Belarus
1 infantry moved from Rostov to Bryansk
3 infantry moved from Ukraine to Rostov
1 aaGun and 3 infantry moved from Volgograd to Rostov
3 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy
2 bombers moved from Baltic States to Western Germany
1 fighter moved from Vyborg to Belarus
1 fighter moved from Karelia to Belarus
1 fighter and 1 tactical_bomber moved from Smolensk to Belarus
1 mech_infantry moved from Evenkiyskiy to Timguska
1 infantry moved from Timguska to Novosibirsk
1 mech_infantry moved from Timguska to Urals
2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
1 aaGun moved from Finland to Karelia
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 destroyer and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
Place Units - Germans
6 bombers placed in Western Germany
3 infantry placed in Ukraine
3 mech_infantrys placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 1 aaGun
EDIT: Adding units owned by Germans to Volgograd: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,3,5,5,2,5,5
Germans collect 62 PUs (4 lost to blockades); end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Vologda to Samara
2 infantry moved from Russia to Tambov
2 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Samara
2 fighters moved from Russia to Tambov
1 fighter moved from Russia to Samara
1 submarine moved from 92 Sea Zone to 99 Sea Zone
Combat - Russians
Battle in Tambov
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 99 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 destroyer
Russians win, taking 99 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Samara
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Smolensk
2 fighters moved from Samara to Smolensk
2 fighters moved from Tambov to Smolensk
2 aaGuns, 6 artilleries and 23 infantry moved from Archangel to Smolensk
1 mech_infantry moved from Russia to Smolensk
34 infantry moved from Russia to Smolensk
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Vologda to Samara
2 infantry moved from Russia to Tambov
2 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Samara
2 fighters moved from Russia to Tambov
1 fighter moved from Russia to Samara
1 submarine moved from 92 Sea Zone to 99 Sea Zone
Combat - Russians
Battle in Tambov
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 99 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 destroyer
Russians win, taking 99 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Samara
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Smolensk
2 fighters moved from Samara to Smolensk
2 fighters moved from Tambov to Smolensk
2 aaGuns, 6 artilleries and 23 infantry moved from Archangel to Smolensk
1 mech_infantry moved from Russia to Smolensk
34 infantry moved from Russia to Smolensk
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 1 infantry
EDIT: Adding units owned by Russians to Archangel: 1 infantry
EDIT: Turning off Edit Mode
I have an edit for an inf in Archangel. I had undid my non-combat move to leave an inf there and seemed to have moved them all instead to Smolensk
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 fighters, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Shan State to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 bomber moved from French Indo China to India
1 artillery and 1 infantry moved from Jehol to Anhwe
1 infantry moved from Shantung to Anhwe
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 armour moved from Borneo to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
5 fighters and 3 tactical_bombers moved from 37 Sea Zone to Java
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to India
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 fighter moved from Japan to Anhwe
1 tactical_bomber moved from 6 Sea Zone to Anhwe
1 infantry moved from Jehol to Anhwe
1 fighter moved from 6 Sea Zone to Anhwe
1 artillery moved from French Indo China to Kwangsi
1 mech_infantry moved from Shan State to Kwangsi
3 mech_infantrys moved from Manchuria to Anhwe
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 2 transports
Americans defend with 1 transport
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 armour, 1 artillery, 5 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 2 infantry
Japanese win, taking Java from Americans with 1 armour, 1 artillery, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry; Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
British defend with 4 infantry
Japanese win, taking Anhwe from Chinese with 1 artillery, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 4 infantry
Casualties for Japanese: 2 infantry
Battle in India
Japanese attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 6PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Japanese
1 battleship, 5 carriers, 1 cruiser, 2 destroyers and 3 submarines moved from 37 Sea Zone to 42 Sea Zone
5 fighters and 3 tactical_bombers moved from Java to 42 Sea Zone
1 battleship, 1 carrier, 3 destroyers and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Shan State
1 bomber moved from India to French Indo China
2 fighters and 1 tactical_bomber moved from Anhwe to Jehol
1 transport moved from 19 Sea Zone to 36 Sea Zone
1 carrier, 3 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Soviet Far East to Siberia
Place Units - Japanese
1 submarine placed in 6 Sea Zone
3 fighters placed in Japan
1 armour and 2 mech_infantrys placed in Manchuria
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 58 PUs; end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 3 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 mech_infantry
Americans win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
2 fighters moved from 98 Sea Zone to Eastern Persia
2 fighters moved from Gibraltar to 98 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from French Equatorial Africa to Anglo Egyptian Sudan
1 transport moved from 82 Sea Zone to 87 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
2 tactical_bombers moved from 54 Sea Zone to Queensland
5 fighters moved from Queensland to 54 Sea Zone
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers moved from 10 Sea Zone to 26 Sea Zone
4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 fighters moved from Gibraltar to United Kingdom
Place Units - Americans
1 carrier, 3 destroyers and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
2 bombers placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries moved from Yunnan to Burma
2 infantry moved from Hopei to Anhwe
7 infantry moved from Kweichow to Anhwe
4 infantry moved from Kweichow to Anhwe
1 artillery moved from Kweichow to Anhwe
1 fighter moved from Kweichow to Anhwe
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
Combat - Chinese
Battle in Burma
Chinese attack with 2 artilleries
Japanese defend with 1 infantry
Chinese win, taking Burma from Japanese with 1 artillery remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 13 infantry
Japanese defend with 1 artillery, 1 infantry and 3 mech_infantrys
Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 13 infantry remaining. Battle score for attacker is 19
Casualties for Japanese: 1 artillery, 1 infantry and 3 mech_infantrys
Non Combat Move - Chinese
1 fighter moved from Anhwe to Kweichow
Place Units - Chinese
7 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Egypt
British take Egypt from Germans
1 artillery and 1 infantry moved from West India to India
1 armour moved from Eastern Persia to Northwest Persia
British take Persia from Germans
British take Northwest Persia from Italians
1 armour moved from Eastern Persia to Iraq
British take Iraq from Germans
1 mech_infantry moved from Eastern Persia to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from West India to India
Combat - British
Battle in India
British attack with 1 artillery and 2 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British win, taking India from Japanese, taking Burma from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Union of South Africa to Anglo Egyptian Sudan
3 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Union of South Africa to Belgian Congo
3 fighters moved from Ethiopia to Anglo Egyptian Sudan
1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 cruiser moved from 91 Sea Zone to 87 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea Zone
Place Units - British
1 artillery, 1 fighter and 1 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 34 PUs total
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Did you get that edit done that you wanted? What was the edit?
I had wanted to leave one inf back in Archangel when I non combated my units to Smolensk. I already edited a the file.
Looks like I missed another edit. Please use latest file.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Egypt
British take Egypt from Germans
1 artillery and 1 infantry moved from West India to India
1 armour moved from Eastern Persia to Northwest Persia
British take Persia from Germans
British take Northwest Persia from Italians
1 armour moved from Eastern Persia to Iraq
British take Iraq from Germans
1 mech_infantry moved from Eastern Persia to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from West India to India
Combat - British
Battle in India
British attack with 1 artillery and 2 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British win, taking India from Japanese, taking Burma from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Union of South Africa to Anglo Egyptian Sudan
3 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Union of South Africa to Belgian Congo
3 fighters moved from Ethiopia to Anglo Egyptian Sudan
1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 cruiser moved from 91 Sea Zone to 87 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea Zone
Place Units - British
1 artillery, 1 fighter and 1 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 34 PUs total
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 8 infantry
EDIT: Adding units owned by Russians to Bryansk: 8 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 2 infantry
EDIT: Adding units owned by Russians to Bryansk: 2 infantry
EDIT: Removing units owned by Russians from Russia: 1 aaGun
EDIT: Removing units owned by Americans from Russia: 1 fighter
EDIT: Adding units owned by Russians to Bryansk: 1 aaGun
EDIT: Adding units owned by Americans to Bryansk: 1 fighter
EDIT: Removing units owned by Americans from Russia: 1 fighter
EDIT: Adding units owned by Americans to Smolensk: 1 fighter
EDIT: Turning off Edit Mode
Use latest file… I edited some Russian inf and 1 AA as well as the 2 US fighters
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 5 PUs;
Combat Move - Italians
3 armour and 1 mech_infantry moved from Belarus to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 3 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Eastern Poland to 97 Sea Zone
Place Units - Italians
1 carrier and 1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1
Italians collect 19 PUs (2 lost to blockades); end with 24 PUs total
You did not use the latest file. I had noncombatted units into Bryansk
There was only 1 file.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Egypt
British take Egypt from Germans
1 artillery and 1 infantry moved from West India to India
1 armour moved from Eastern Persia to Northwest Persia
British take Persia from Germans
British take Northwest Persia from Italians
1 armour moved from Eastern Persia to Iraq
British take Iraq from Germans
1 mech_infantry moved from Eastern Persia to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from West India to India
Combat - British
Battle in India
British attack with 1 artillery and 2 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British win, taking India from Japanese, taking Burma from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Union of South Africa to Anglo Egyptian Sudan
3 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Union of South Africa to Belgian Congo
3 fighters moved from Ethiopia to Anglo Egyptian Sudan
1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 cruiser moved from 91 Sea Zone to 87 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea Zone
Place Units - British
1 artillery, 1 fighter and 1 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 34 PUs total
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 8 infantry
EDIT: Adding units owned by Russians to Bryansk: 8 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 2 infantry
EDIT: Adding units owned by Russians to Bryansk: 2 infantry
EDIT: Removing units owned by Russians from Russia: 1 aaGun
EDIT: Removing units owned by Americans from Russia: 1 fighter
EDIT: Adding units owned by Russians to Bryansk: 1 aaGun
EDIT: Adding units owned by Americans to Bryansk: 1 fighter
EDIT: Removing units owned by Americans from Russia: 1 fighter
EDIT: Adding units owned by Americans to Smolensk: 1 fighter
EDIT: Turning off Edit Mode
Use the file above. I had forgot some non combats and did them on the file above before you did your combat for Italy. You did not use this file but used the old one.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 fighters moved from Eastern Poland to Rostov
3 armour and 1 mech_infantry moved from Belarus to Western Ukraine
1 fighter moved from Southern Italy to Rostov
3 bombers moved from Southern Italy to Rostov
1 mech_infantry moved from Southern Italy to Yugoslavia
2 aaGuns, 2 artilleries and 19 infantry moved from Southern France to Northern Italy
Place Units - Italians
1 factory_minor placed in Rostov
1 armour and 2 mech_infantrys placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5
Italians collect 19 PUs (1 lost to blockades); end with 19 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
2 transports moved from 62 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in New South Wales
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs