@cwglee51 said in L25 G40 OOB cwglee51 (L+44) v BobbaRossa (X) Round 2:
@BobbaRossa - flat out forgot to move the mech and armor from yun to szech
No worries. Their graves were moved to Szechwan. Please inform the next of kin.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 7 infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
2 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Eastern Persia
1 bomber, 1 fighter and 1 tactical_bomber moved from India to Eastern Persia
3 tactical_bombers moved from India to Eastern Persia
1 bomber moved from India to Eastern Persia
2 tactical_bombers moved from 39 Sea Zone to Eastern Persia
1 carrier moved from 39 Sea Zone to 80 Sea Zone
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 7 infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
2 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Eastern Persia
1 bomber, 1 fighter and 1 tactical_bomber moved from India to Eastern Persia
3 tactical_bombers moved from India to Eastern Persia
1 bomber moved from India to Eastern Persia
2 tactical_bombers moved from 39 Sea Zone to Eastern Persia
1 carrier moved from 39 Sea Zone to 80 Sea Zone
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
Combat - Japanese
Battle in Eastern Persia
Japanese attack with 2 armour, 2 bombers, 1 fighter, 1 infantry and 6 tactical_bombers
British defend with 2 armour, 3 infantry and 1 mech_infantry
Japanese win with 2 bombers, 1 fighter and 6 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 2 armour and 1 infantry
Casualties for British: 2 armour, 3 infantry and 1 mech_infantry
Battle in 36 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
1 fighter moved from 36 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to India
2 bombers, 1 fighter and 4 tactical_bombers moved from Eastern Persia to India
2 tactical_bombers moved from Eastern Persia to 80 Sea Zone
Place Units - Japanese
3 infantry placed in India
4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,6,5,2,2,4,5,1,5,2,2,2,1,2
Japanese collect 10 PUs (8 lost to blockades); end with 10 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 15 PUs
can you edit the battleship and cruiser to india plz
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier and 4 fighters; Remaining resources: 2 PUs;
Combat Move - Americans
1 bomber and 1 fighter moved from Korea to Japan
4 fighters moved from 6 Sea Zone to Japan
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery and 1 infantry moved from French Indo China to Siam
Americans take Siam from Japanese
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Okinawa
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo Jima
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 carrier and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
2 destroyers moved from 6 Sea Zone to 20 Sea Zone
Combat - Americans
Air Battle in Japan
Americans attacks with 6 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
Bombing raid in Japan rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Japan causes 3 damage total.
Battle in Formosa
Battle in Okinawa
Battle in Iwo Jima
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Formosa from Japanese, taking Okinawa from Japanese, taking Iwo Jima from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 battleship and 1 cruiser
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 battleship and 1 cruiser
EDIT: Turning off Edit Mode
4 fighters moved from Japan to 6 Sea Zone
1 fighter moved from Japan to Korea
1 bomber moved from Japan to Korea
Place Units - Americans
2 bombers placed in Kwangtung
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
I chose not to intercept for you because of the overwhelming odds for me, if you would in fact like to intercept I can reroll the air battle.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter moved from Sikang to Burma
11 infantry moved from Yunnan to Burma
1 infantry moved from Hunan to Yunnan
1 infantry moved from Shantung to Kiangsu
Non Combat Move - Chinese
Place Units - Chinese
7 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 106 Sea Zone to 101 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 119 Sea Zone
1 submarine moved from 106 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Persia to West India
UK_Pacific take West India from Japanese
2 fighters moved from Egypt to Persia
1 armour moved from Egypt to Iraq
Combat - British
Non Combat Move - British
1 infantry moved from Italian Somaliland to Ethiopia
Place Units - British
2 transports placed in 110 Sea Zone
2 armour and 1 tactical_bomber placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6,3,1,2,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,3
British collect 26 PUs (5 lost to blockades); end with 26 PUs total
Turn Complete - UK_Pacific
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery moved from Tunisia to Algeria
Italians take Algeria from French
2 armour moved from Western Ukraine to Rostov
2 artilleries and 2 infantry moved from Western Ukraine to Bryansk
1 bomber moved from Southern Italy to 104 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery moved from Tunisia to Algeria
Italians take Algeria from French
2 armour moved from Western Ukraine to Rostov
2 artilleries and 2 infantry moved from Western Ukraine to Bryansk
1 bomber moved from Southern Italy to 104 Sea Zone
Combat - Italians
Battle in Bryansk
Italians attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in 104 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer
Italians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Rostov
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to Southern Italy
3 fighters moved from Libya to Tobruk
1 bomber moved from 104 Sea Zone to Gibraltar
Place Units - Italians
1 transport placed in 97 Sea Zone
2 artilleries and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 battleship, 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 45 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
1 carrier and 1 fighter moved from 62 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in Hainan
Non Combat Move - ANZAC
1 artillery moved from Queensland to New South Wales
Place Units - ANZAC
1 infantry placed in New South Wales
1 fighter placed in New South Wales
1 battleship placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 2 PUs;
Combat Move - Germans
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
3 bombers moved from Western Ukraine to Russia
3 fighters moved from Western Ukraine to Russia
1 bomber moved from Western Ukraine to Russia
2 armour moved from Ukraine to Volgograd
6 bombers moved from Western Ukraine to Volgograd
3 bombers moved from Western Ukraine to Volgograd
1 submarine moved from 91 Sea Zone to 119 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 2 PUs;
Combat Move - Germans
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
3 bombers moved from Western Ukraine to Russia
3 fighters moved from Western Ukraine to Russia
1 bomber moved from Western Ukraine to Russia
2 armour moved from Ukraine to Volgograd
6 bombers moved from Western Ukraine to Volgograd
3 bombers moved from Western Ukraine to Volgograd
1 submarine moved from 91 Sea Zone to 119 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea Zone
Combat - Germans
Air Battle in Russia
Germans attacks with 7 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6,3,8,4 and causes: 17 damage to unit: factory_major
Bombing raid in Russia causes 17 damage total.
Battle in Volgograd
Germans attack with 2 armour and 9 bombers
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Volgograd from Russians with 1 armour and 9 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 3 infantry
Battle in 119 Sea Zone
Germans attack with 1 submarine
British defend with 1 armour, 1 artillery, 2 infantry and 2 transports
Germans win, taking 119 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 30
Casualties for British: 1 armour, 1 artillery, 2 infantry and 2 transports
Battle in 110 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 2 fighters and 2 submarines
British defend with 2 transports
Germans win with 2 bombers, 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Cleaning up after air battles
Non Combat Move - Germans
2 bombers moved from 110 Sea Zone to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
1 armour, 1 fighter and 3 mech_infantrys moved from Eastern Poland to Bryansk
2 infantry moved from Novgorod to Belarus
7 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
3 aaGuns, 5 artilleries, 2 bombers, 14 infantry and 3 tactical_bombers moved from Western Ukraine to Bryansk
9 bombers moved from Volgograd to Bryansk
3 fighters moved from Russia to Bryansk
4 bombers moved from Russia to Bryansk
3 infantry moved from Ukraine to Bryansk
1 carrier, 1 cruiser and 1 transport moved from 91 Sea Zone to 93 Sea Zone
Place Units - Germans
3 armour placed in Ukraine
1 mech_infantry and 2 tactical_bombers placed in Novgorod
1 bomber and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Germans collect 54 PUs (3 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
figured no intercept in Russia, interesting game. ill take Russia but you will take japan. although your def in Egypt is weak. I think ill have it before America can do anything about it .
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 16x factory_major; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Kazakhstan to Volgograd
3 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 artillery and 1 infantry moved from Smolensk to Russia
Combat - Russians
Battle in Volgograd
Russians attack with 1 armour, 3 fighters and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 1 armour
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Volgograd to Russia
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1,6,2,3,2
Russians collect 23 PUs (2 lost to blockades); end with 23 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 5 infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
2 bombers moved from India to Persia
3 infantry moved from India to 39 Sea Zone
3 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
3 infantry moved from 80 Sea Zone to Persia
2 carriers moved from 39 Sea Zone to 80 Sea Zone
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from 39 Sea Zone to Persia
2 fighters moved from India to Persia
1 tactical_bomber moved from India to Persia
2 tactical_bombers moved from 80 Sea Zone to Persia
1 fighter and 5 tactical_bombers moved from India to West India
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 5 infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
2 bombers moved from India to Persia
3 infantry moved from India to 39 Sea Zone
3 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
3 infantry moved from 80 Sea Zone to Persia
2 carriers moved from 39 Sea Zone to 80 Sea Zone
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from 39 Sea Zone to Persia
2 fighters moved from India to Persia
1 tactical_bomber moved from India to Persia
2 tactical_bombers moved from 80 Sea Zone to Persia
1 fighter and 5 tactical_bombers moved from India to West India
Combat - Japanese
Battle in West India
Japanese attack with 1 fighter and 5 tactical_bombers
British defend with 1 mech_infantry
Japanese win with 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Persia
Japanese attack with 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers
British defend with 3 armour, 1 factory_minor, 2 fighters and 2 tactical_bombers
Japanese win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for Japanese: 3 infantry and 2 tactical_bombers
Casualties for British: 3 armour, 2 fighters and 2 tactical_bombers
Non Combat Move - Japanese
3 fighters moved from Persia to 80 Sea Zone
1 tactical_bomber moved from Persia to 80 Sea Zone
2 bombers moved from Persia to India
5 tactical_bombers moved from West India to India
1 fighter moved from West India to India
Place Units - Japanese
3 infantry placed in India
2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,6,3,2,4,6,3,5,3,2,5,2,2,6,4,3,3,5
Japanese collect 3 PUs (8 lost to blockades); end with 3 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 8 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Kwangtung to Japan
1 bomber moved from Korea to Japan
1 fighter moved from Korea to Japan
4 fighters moved from 6 Sea Zone to Japan
2 artilleries and 2 infantry moved from Iwo Jima to 17 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Formosa to 20 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Siam to Shan State
1 infantry moved from Kwangsi to Yunnan
1 armour and 1 infantry moved from Okinawa to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
Combat - Americans
Air Battle in Japan
Americans attacks with 8 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
1 bomber killed by AA
Bombing raid in Japan rolls: 3,3 and causes: 6 damage to unit: factory_major
Bombing raid in Japan causes 6 damage total.
Cleaning up after air battles
Non Combat Move - Americans
2 bombers moved from Japan to Korea
4 fighters moved from Japan to 6 Sea Zone
1 fighter moved from Japan to Korea
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 86 Sea Zone
Place Units - Americans
2 carriers, 2 destroyers and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
8 infantry moved from Yunnan to Burma
Place Units - Chinese
8 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour and 2 fighters; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour moved from Iraq to Trans-Jordan
1 bomber moved from United Kingdom to 97 Sea Zone
Combat - British
Battle in 97 Sea Zone
British attack with 1 bomber
Italians defend with 1 destroyer and 2 transports
British win with 1 bomber remaining. Battle score for attacker is 22
Casualties for Italians: 1 destroyer and 2 transports
Non Combat Move - British
1 bomber moved from 97 Sea Zone to Malta
1 armour moved from Trans-Jordan to Iraq
Place Units - British
1 armour and 2 fighters placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,5,4,6,1,1,6,2,2,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6
British collect 25 PUs (6 lost to blockades); end with 25 PUs total
Turn Complete - UK_Pacific