@Daaras Double chance to scramble?
15L mike48484 (axis) vs Procas (allies +18)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 17x factory_major; Remaining resources: 30 PUs;
Russians buy 1 fighter and 6 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Caucasus to Russia
7 artilleries and 16 infantry moved from Novgorod to Belarus
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 armour, 5 artilleries and 27 infantry moved from Bryansk to Russia
3 infantry moved from Russia to Bryansk
1 armour moved from Iraq to Eastern PersiaCombat - Russians
Non Combat Move - Russians
4 aaGuns moved from Bryansk to Russia
1 submarine moved from 115 Sea Zone to 113 Sea ZonePlace Units - Russians
1 fighter and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 3 fighters and 1 infantry; Remaining resources: 1 PUs; 5 SuicideAttackTokens;Combat Move - Japanese
1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 artillery moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Japan to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Kwangtung
1 infantry moved from Yunnan to Burma
2 bombers, 1 fighter and 3 tactical_bombers moved from Yunnan to Burma
1 tactical_bomber moved from 39 Sea Zone to Burma
1 cruiser moved from 39 Sea Zone to 41 Sea Zone
1 battleship moved from 39 Sea Zone to 41 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 3 fighters and 1 infantry; Remaining resources: 1 PUs; 5 SuicideAttackTokens;Combat Move - Japanese
1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 artillery moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Japan to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Kwangtung
1 infantry moved from Yunnan to Burma
2 bombers, 1 fighter and 3 tactical_bombers moved from Yunnan to Burma
1 tactical_bomber moved from 39 Sea Zone to Burma
1 cruiser moved from 39 Sea Zone to 41 Sea Zone
1 battleship moved from 39 Sea Zone to 41 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 battleship and 1 cruiser
ANZAC defend with 1 destroyer
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 cruiser and 1 transport
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Americans: 1 cruiser and 1 transport
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Americans defend with 1 armour and 1 harbour
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 armour
Battle in 19 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 cruiser and 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 cruiser and 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 4 tactical_bombers
ANZAC defend with 4 fighters
Japanese win with 2 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 37
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 4 fighters
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
2 bombers, 1 fighter and 3 tactical_bombers moved from Burma to India
1 tactical_bomber moved from Burma to India
1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from 19 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from 20 Sea Zone to KwangsiPlace Units - Japanese
1 armour and 3 fighters placed in Japan
2 armour and 1 infantry placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,1,2,4,3,3,4,1,6,1,6,6,2,5
Japanese collect 15 PUs (8 lost to blockades); end with 16 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 destroyer, 1 factory_minor, 4 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
4 fighters moved from 6 Sea Zone to Japan
1 fighter moved from Korea to Japan
2 bombers moved from Korea to Japan
1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 2 infantry, 3 submarines, 2 tactical_bombers and 2 transports moved from 10 Sea Zone to 26 Sea Zone -
Intercept?
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none
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 destroyer, 1 factory_minor, 4 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
4 fighters moved from 6 Sea Zone to Japan
1 fighter moved from Korea to Japan
2 bombers moved from Korea to Japan
1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 2 infantry, 3 submarines, 2 tactical_bombers and 2 transports moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in French Indo China
Air Battle in Japan
Americans attacks with 7 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
1 bomber killed by AA
Bombing raid in Japan rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Japan causes 5 damage total.
Cleaning up after air battlesNon Combat Move - Americans
1 bomber moved from Japan to Korea
4 fighters moved from Japan to 6 Sea Zone
1 fighter moved from Japan to Korea
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - Americans
1 factory_minor placed in Kwangtung
1 destroyer and 4 transports placed in 101 Sea Zone
2 armour, 2 artilleries and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 fighter and 5 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Yunnan to SikangPlace Units - Chinese
6 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
2 fighters moved from Persia to Egypt
3 submarines moved from 97 Sea Zone to 98 Sea Zone
2 armour, 3 infantry and 1 mech_infantry moved from Persia to Eastern PersiaCombat - British
Non Combat Move - British
Place Units - British
1 destroyer and 1 submarine placed in 106 Sea Zone
1 armour, 1 mech_infantry and 1 tactical_bomber placed in PersiaTurn Complete - British
British collect 31 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
2 fighters moved from Persia to Egypt
3 submarines moved from 97 Sea Zone to 98 Sea Zone
2 armour, 3 infantry and 1 mech_infantry moved from Persia to Eastern PersiaCombat - British
Non Combat Move - British
Place Units - British
1 destroyer and 1 submarine placed in 106 Sea Zone
1 armour, 1 mech_infantry and 1 tactical_bomber placed in PersiaTurn Complete - British
British collect 31 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsTurn Complete - UK_Pacific
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Libya to Tunisia
2 destroyers and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
Italians take 97 Sea Zone from British
2 fighters moved from Southern Italy to Tunisia
1 bomber moved from Southern Italy to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Libya to Tunisia
2 destroyers and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
Italians take 97 Sea Zone from British
2 fighters moved from Southern Italy to Tunisia
1 bomber moved from Southern Italy to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in Tunisia
Italians attack with 1 artillery, 2 fighters and 1 infantry
French defend with 2 infantry
Italians win, taking Tunisia from French with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for French: 2 infantry
Casualties for Italians: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber, 2 destroyers, 1 fighter and 1 submarine
British defend with 3 submarines
Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 2 destroyers, 1 fighter and 1 submarine remaining. Battle score for attacker is 18
Casualties for British: 3 submarinesNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
1 fighter moved from 98 Sea Zone to Libya
2 fighters moved from Tunisia to LibyaPlace Units - Italians
1 transport placed in 95 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 fighter; Remaining resources: 5 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 45 Sea ZoneNon Combat Move - ANZAC
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New GuineaPlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 fighter placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
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^ That’s france’s turn, I mistakenly hit done before posting the turn.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 fighter; Remaining resources: 5 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 45 Sea ZoneNon Combat Move - ANZAC
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New GuineaPlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 fighter placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Karelia to Novgorod
1 mech_infantry moved from Western Germany to 112 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 mech_infantry, 3 submarines and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Gibraltar
3 artilleries and 2 infantry moved from Eastern Poland to Belarus
4 infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Ukraine to Bryansk
3 tactical_bombers moved from Western Ukraine to Bryansk
9 armour moved from Western Ukraine to Belarus
2 armour and 1 mech_infantry moved from Eastern Poland to Belarus
2 mech_infantrys moved from Western Ukraine to Belarus
1 fighter moved from Western Germany to Belarus
2 bombers moved from Western Germany to Belarus
1 bomber moved from Western Germany to Novgorod
2 bombers moved from Western Germany to Belarus
2 bombers moved from Western Germany to Belarus
2 bombers moved from Western Ukraine to Belarus
1 fighter moved from Western Ukraine to Bryansk
2 bombers moved from Western Ukraine to Belarus
2 fighters moved from Western Ukraine to Bryansk
1 bomber moved from Western Ukraine to Bryansk
3 bombers moved from Western Ukraine to Belarus
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Karelia to Novgorod
1 mech_infantry moved from Western Germany to 112 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 mech_infantry, 3 submarines and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Gibraltar
3 artilleries and 2 infantry moved from Eastern Poland to Belarus
4 infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Ukraine to Bryansk
3 tactical_bombers moved from Western Ukraine to Bryansk
9 armour moved from Western Ukraine to Belarus
2 armour and 1 mech_infantry moved from Eastern Poland to Belarus
2 mech_infantrys moved from Western Ukraine to Belarus
1 fighter moved from Western Germany to Belarus
2 bombers moved from Western Germany to Belarus
1 bomber moved from Western Germany to Novgorod
2 bombers moved from Western Germany to Belarus
2 bombers moved from Western Germany to Belarus
2 bombers moved from Western Ukraine to Belarus
1 fighter moved from Western Ukraine to Bryansk
2 bombers moved from Western Ukraine to Belarus
2 fighters moved from Western Ukraine to Bryansk
1 bomber moved from Western Ukraine to Bryansk
3 bombers moved from Western Ukraine to Belarus
1 infantry moved from Finland to Vyborg
Germans take Vyborg from RussiansCombat - Germans
Battle in Belarus
Germans attack with 11 armour, 3 artilleries, 13 bombers, 1 fighter, 2 infantry and 3 mech_infantrys
Russians defend with 7 artilleries and 17 infantry
Germans win, taking Belarus from Russians with 7 armour, 13 bombers and 1 fighter remaining. Battle score for attacker is 25
Casualties for Germans: 4 armour, 3 artilleries, 2 infantry and 3 mech_infantrys
Casualties for Russians: 7 artilleries and 17 infantry
Battle in Bryansk
Germans attack with 1 bomber, 3 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers
Russians defend with 8 infantry
retreated to Bryansk
Russians win with 5 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 4 infantry and 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Novgorod
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in GibraltarNon Combat Move - Germans
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
3 fighters and 3 tactical_bombers moved from Bryansk to Western Ukraine
1 fighter moved from Belarus to Eastern Poland
1 bomber moved from Novgorod to Western Ukraine
7 infantry moved from Finland to Karelia
1 bomber moved from Bryansk to Western Ukraine
13 bombers moved from Belarus to Western Ukraine
3 infantry moved from Bessarabia to UkrainePlace Units - Germans
1 transport placed in 93 Sea Zone
3 armour and 2 bombers placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
can you plz edit the 3 tanks off Germany and put them on Ukraine I meant to put them there
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 armour
EDIT: Adding units owned by Germans to Ukraine: 3 armour
EDIT: Turning off Edit ModePurchase Units - Russians
Russians buy 4 aaGuns, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Rostov
3 infantry moved from Bryansk to Belarus
1 armour, 3 fighters and 1 tactical_bomber moved from Russia to Belarus
1 infantry moved from Jehol to ChaharCombat - Russians
Battle in Rostov
Russians attack with 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 armour, 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 7 armour
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 7 armour
Casualties for Russians: 1 armour, 1 fighter and 3 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Russia
1 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Smolensk
1 armour moved from Eastern Persia to KazakhstanPlace Units - Russians
4 aaGuns, 1 fighter and 2 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs