It doesn’t say F1, it just says the first turn where the conditions are met. It can be any turn, as long as the conditions haven’t been met before.
15L mike48484 (axis) vs Procas (allies +18)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Rostov to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Rostov to Northwest Persia
Italians take Northwest Persia from British -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Rostov to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Rostov to Northwest Persia
Italians take Northwest Persia from BritishCombat - Italians
Non Combat Move - Italians
1 artillery moved from Algeria to Tunisia
1 bomber moved from Gibraltar to Southern Italy
1 submarine moved from 98 Sea Zone to 97 Sea ZonePlace Units - Italians
1 artillery and 1 infantry placed in Southern Italy
3 transports placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - ANZAC
1 battleship moved from 62 Sea Zone to 42 Sea Zone
1 carrier and 1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from New South Wales to 42 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 factory_minor placed in Malaya
1 carrier placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Hainan: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to Malaya: 1 artillery and 1 infantry
EDIT: Removing units owned by ANZAC from 36 Sea Zone: 1 destroyer, 1 submarine and 1 transport
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit ModeTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
3 bombers moved from Bryansk to Russia
3 fighters moved from Bryansk to Russia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
3 bombers moved from Bryansk to Russia
3 fighters moved from Bryansk to RussiaCombat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3,3,3 and causes: 9 damage to unit: factory_major
Bombing raid in Russia causes 9 damage total.
Cleaning up after air battlesNon Combat Move - Germans
3 bombers moved from Russia to Bryansk
3 fighters moved from Russia to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
2 tactical_bombers moved from Novgorod to Bryansk
7 infantry moved from Novgorod to Belarus
1 infantry moved from Belarus to Bryansk
3 armour moved from Ukraine to Bryansk
1 mech_infantry moved from Poland to Western Ukraine
1 armour moved from Caucasus to Northwest Persia
1 carrier, 1 cruiser and 2 transports moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from Western Germany to 97 Sea Zone
2 submarines moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
5 bombers moved from Bryansk to Western Germany
5 bombers moved from Bryansk to Western Germany
1 fighter moved from Western Germany to 97 Sea Zone
1 mech_infantry moved from Western Germany to YugoslaviaPlace Units - Germans
2 infantry placed in Western Germany
2 armour and 1 mech_infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Volgograd
2 armour and 1 mech_infantry placed in Novgorod
1 bomber and 1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 21 PUs;
Russians buy 1 fighter and 3 infantry; Remaining resources: 2 PUs;Combat Move - Russians
Place Units - Russians
1 fighter and 5 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5,2,2,6,3,5,5,6,3,2
Russians collect 19 PUs (2 lost to blockades); end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 infantry; Remaining resources: 2 PUs; 5 SuicideAttackTokens;Combat Move - Japanese
2 bombers moved from India to Iraq
3 infantry moved from India to 39 Sea Zone
3 infantry and 3 transports moved from 39 Sea Zone to 80 Sea Zone
1 fighter and 5 tactical_bombers moved from India to Persia
2 infantry moved from 80 Sea Zone to Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 infantry; Remaining resources: 2 PUs; 5 SuicideAttackTokens;Combat Move - Japanese
2 bombers moved from India to Iraq
3 infantry moved from India to 39 Sea Zone
3 infantry and 3 transports moved from 39 Sea Zone to 80 Sea Zone
1 fighter and 5 tactical_bombers moved from India to Persia
2 infantry moved from 80 Sea Zone to PersiaCombat - Japanese
Battle in Persia
Japanese attack with 1 fighter, 2 infantry and 5 tactical_bombers
British defend with 1 armour, 1 factory_minor and 2 fighters
Japanese win, taking Persia from British with 1 fighter, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour and 2 fighters
Battle in Iraq
Japanese attack with 2 bombers
British defend with 1 armour
Japanese win with 2 bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Japanese
2 bombers moved from Iraq to Northwest Persia
2 tactical_bombers moved from Persia to 80 Sea Zone
1 fighter and 3 tactical_bombers moved from Persia to Northwest Persia
1 cruiser moved from 39 Sea Zone to 80 Sea ZonePlace Units - Japanese
2 infantry placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,4,5,2,3,6,2,1,4,5,6,2,4,6,5,5,6,3
Japanese collect 5 PUs (8 lost to blockades); end with 7 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
4 fighters moved from 6 Sea Zone to Japan
1 fighter moved from Korea to Japan
2 bombers moved from Korea to Japan
1 carrier and 2 tactical_bombers moved from 33 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone
4 fighters and 2 tactical_bombers moved from 39 Sea Zone to India
2 carriers, 2 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
2 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Air Battle in Japan
Americans attacks with 7 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
Bombing raid in Japan rolls: 8,3 and causes: 6 damage to unit: factory_major
Bombing raid in Japan causes 6 damage total.
Battle in Gibraltar
Americans attack with 2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
Germans defend with 1 harbour and 1 mech_infantry
Americans win, taking Gibraltar from Germans with 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in India
Americans attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking India from Japanese, taking Malaya from ANZAC, taking Kwangtung from Americans with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Cleaning up after air battlesNon Combat Move - Americans
4 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
1 armour and 1 infantry moved from 38 Sea Zone to Burma
4 fighters moved from Japan to 6 Sea Zone
2 bombers and 1 fighter moved from Japan to KoreaPlace Units - Americans
2 carriers and 2 transports placed in 101 Sea Zone
4 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
8 infantry moved from Yunnan to Szechwan
1 fighter moved from Burma to Szechwan
19 infantry moved from Burma to YunnanNon Combat Move - Chinese
Place Units - Chinese
2 artilleries and 5 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 airfield, 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea ZoneCombat - British
Non Combat Move - British
3 fighters moved from United Kingdom to GibraltarPlace Units - British
1 airfield placed in Gibraltar
1 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,4,5
British collect 23 PUs (6 lost to blockades); end with 23 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 28 PUsTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 fighters and 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
3 artilleries and 3 infantry moved from Southern Italy to 97 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
3 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from Tobruk to Egypt
1 bomber moved from Southern Italy to Egypt
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from Northwest Persia to Trans-Jordan
Italians take Iraq from Russians
Italians take Trans-Jordan from British
1 armour moved from Kazakhstan to Novosibirsk
Italians take Novosibirsk from Russians
1 armour moved from Novosibirsk to Timguska
Italians take Timguska from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 fighters and 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
3 artilleries and 3 infantry moved from Southern Italy to 97 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
3 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from Tobruk to Egypt
1 bomber moved from Southern Italy to Egypt
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from Northwest Persia to Trans-Jordan
Italians take Iraq from Russians
Italians take Trans-Jordan from British
1 armour moved from Kazakhstan to Novosibirsk
Italians take Novosibirsk from Russians
1 armour moved from Novosibirsk to Timguska
Italians take Timguska from RussiansCombat - Italians
Battle in Egypt
Italians attack with 3 artilleries, 1 bomber, 2 fighters and 3 infantry
ANZAC defend with 2 infantry; French defend with 2 infantry; British defend with 1 harbour and 1 infantry
Italians win, taking Egypt from British with 3 artilleries, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for ANZAC: 2 infantry
Casualties for French: 2 infantry
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber and 2 fighters moved from Egypt to Tobruk
1 fighter moved from Tobruk to Southern ItalyPlace Units - Italians
2 fighters and 1 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 28 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 2 infantry moved from Malaya to Shan State
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 42 Sea Zone to 39 Sea Zone
ANZAC take 41 Sea Zone from Japanese
1 carrier moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
1 armour and 1 infantry moved from 39 Sea Zone to IndiaPlace Units - ANZAC
1 battleship placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 armour, 5 artilleries, 5 bombers, 4 fighters, 18 infantry, 4 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia
2 armour and 1 mech_infantry moved from Volgograd to Russia
2 armour and 1 mech_infantry moved from Ukraine to Russia
1 mech_infantry moved from Western Ukraine to Russia
1 infantry moved from Smolensk to Russia
14 bombers moved from Western Germany to Russia
1 armour moved from Northwest Persia to Syria
Germans take Syria from French
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 armour, 5 artilleries, 5 bombers, 4 fighters, 18 infantry, 4 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia
2 armour and 1 mech_infantry moved from Volgograd to Russia
2 armour and 1 mech_infantry moved from Ukraine to Russia
1 mech_infantry moved from Western Ukraine to Russia
1 infantry moved from Smolensk to Russia
14 bombers moved from Western Germany to Russia
1 armour moved from Northwest Persia to Syria
Germans take Syria from French
1 infantry moved from Archangel to Vologda
Germans take Vologda from RussiansCombat - Germans
Battle in Russia
Germans attack with 8 armour, 5 artilleries, 19 bombers, 4 fighters, 19 infantry, 7 mech_infantrys and 5 tactical_bombers
Russians defend with 8 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 4 fighters, 47 infantry and 1 tactical_bomber
Germans captures 24PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour and 9 bombers remaining. Battle score for attacker is -106
Casualties for Germans: 7 armour, 5 artilleries, 10 bombers, 4 fighters, 19 infantry, 7 mech_infantrys and 5 tactical_bombers
Casualties for Russians: 8 aaGuns, 6 artilleries, 4 fighters, 47 infantry and 1 tactical_bomberNon Combat Move - Germans
1 mech_infantry moved from Yugoslavia to 97 Sea Zone
1 mech_infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 mech_infantry moved from 98 Sea Zone to Egypt
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 94 Sea Zone
1 transport moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from 97 Sea Zone to Egypt
7 infantry moved from Belarus to Bryansk
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 fighter moved from Western Germany to Southern Italy
9 bombers moved from Russia to BryanskPlace Units - Germans
3 infantry placed in France
5 armour and 5 mech_infantrys placed in Germany
2 fighters placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 64 PUs; end with 88 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 118 PUs -
this ones over. I have the 8 vcs I need and I don’t see you getting one back in a turn…
good game. would you like to do a rematch?. also please post.
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Yeah, sure I’ll have a rematch. Wanna simply switch sides with the same bid amount?