@simon33 said in L25 Balanced Peirce (L+16) vs Simon33 (X):
Lose the Cruiser or DD in 111?
Assumed DD.
yeah I do know… no prob
Hopefully they’ll fix it soon, it’s certainly annoying.
And in case you missed it, R3 is a couple posts above. :-)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 fighter, 7 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 artilleries, 3 infantry and 1 mech_infantry moved from Hopei to Suiyuyan
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
2 bombers moved from Kwangsi to Suiyuyan
2 infantry moved from Siam to Shan State
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
2 infantry moved from Kwangsi to French Indo China
1 artillery and 1 infantry moved from Yunnan to Burma
3 fighters and 3 tactical_bombers moved from Kwangsi to Burma
1 fighter moved from Kwangsi to Burma
2 fighters and 1 tactical_bomber moved from Kwangsi to Shan State
2 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung
1 carrier moved from 20 Sea Zone to 36 Sea Zone
2 carriers moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
2 battleships moved from 36 Sea Zone to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
1 armour, 2 artilleries, 1 infantry and 4 transports moved from 36 Sea Zone to 37 Sea Zone
1 armour, 2 artilleries and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 36 Sea Zone to Shan State
1 fighter moved from 36 Sea Zone to Kwangtung
1 fighter moved from 36 Sea Zone to Burma
2 cruisers moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 fighter, 7 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 artilleries, 3 infantry and 1 mech_infantry moved from Hopei to Suiyuyan
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
2 bombers moved from Kwangsi to Suiyuyan
2 infantry moved from Siam to Shan State
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
2 infantry moved from Kwangsi to French Indo China
1 artillery and 1 infantry moved from Yunnan to Burma
3 fighters and 3 tactical_bombers moved from Kwangsi to Burma
1 fighter moved from Kwangsi to Burma
2 fighters and 1 tactical_bomber moved from Kwangsi to Shan State
2 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung
1 carrier moved from 20 Sea Zone to 36 Sea Zone
2 carriers moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
2 battleships moved from 36 Sea Zone to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
1 armour, 2 artilleries, 1 infantry and 4 transports moved from 36 Sea Zone to 37 Sea Zone
1 armour, 2 artilleries and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 36 Sea Zone to Shan State
1 fighter moved from 36 Sea Zone to Kwangtung
1 fighter moved from 36 Sea Zone to Burma
2 cruisers moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
Combat - Japanese
Battle in Burma
Japanese attack with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers
British defend with 2 artilleries and 3 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 infantry
Casualties for British: 2 artilleries and 3 infantry
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers and 6 transports
British defend with 1 battleship and 1 transport
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers and 6 transports remaining. Battle score for attacker is 27
Casualties for British: 1 battleship and 1 transport
Battle in Malaya
Japanese attack with 1 armour, 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 harbour and 5 infantry
Japanese win, taking Malaya from UK_Pacific with 1 armour, 3 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 4 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 5 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Suiyuyan
Japanese attack with 2 artilleries, 2 bombers, 3 infantry and 1 mech_infantry
Chinese defend with 7 infantry
retreated to Suiyuyan
Chinese win with 3 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 2 artilleries, 3 infantry and 1 mech_infantry
Casualties for Chinese: 4 infantry
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Americans win with no units remaining. Battle score for attacker is -6
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
British defend with 1 destroyer
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in French Indo China
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking French Indo China from French with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
5 fighters moved from Burma to Yunnan
3 tactical_bombers moved from Burma to Yunnan
2 fighters and 2 tactical_bombers moved from Shan State to Yunnan
2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
1 fighter moved from Kwangtung to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 aaGun and 7 infantry moved from Manchuria to Korea
2 bombers moved from Suiyuyan to Kweichow
1 fighter moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
Place Units - Japanese
1 fighter, 7 infantry and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 42 PUs; end with 43 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 fighter, 7 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 artilleries, 3 infantry and 1 mech_infantry moved from Hopei to Suiyuyan
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
2 bombers moved from Kwangsi to Suiyuyan
2 infantry moved from Siam to Shan State
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
2 infantry moved from Kwangsi to French Indo China
1 artillery and 1 infantry moved from Yunnan to Burma
3 fighters and 3 tactical_bombers moved from Kwangsi to Burma
1 fighter moved from Kwangsi to Burma
2 fighters and 1 tactical_bomber moved from Kwangsi to Shan State
2 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung
1 carrier moved from 20 Sea Zone to 36 Sea Zone
2 carriers moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
2 battleships moved from 36 Sea Zone to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
1 armour, 2 artilleries, 1 infantry and 4 transports moved from 36 Sea Zone to 37 Sea Zone
1 armour, 2 artilleries and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 36 Sea Zone to Shan State
1 fighter moved from 36 Sea Zone to Kwangtung
1 fighter moved from 36 Sea Zone to Burma
2 cruisers moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
Combat - Japanese
Battle in Burma
Japanese attack with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers
British defend with 2 artilleries and 3 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 infantry
Casualties for British: 2 artilleries and 3 infantry
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers and 6 transports
British defend with 1 battleship and 1 transport
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers and 6 transports remaining. Battle score for attacker is 27
Casualties for British: 1 battleship and 1 transport
Battle in Malaya
Japanese attack with 1 armour, 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 harbour and 5 infantry
Japanese win, taking Malaya from UK_Pacific with 1 armour, 3 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 4 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 5 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Suiyuyan
Japanese attack with 2 artilleries, 2 bombers, 3 infantry and 1 mech_infantry
Chinese defend with 7 infantry
retreated to Suiyuyan
Chinese win with 3 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 2 artilleries, 3 infantry and 1 mech_infantry
Casualties for Chinese: 4 infantry
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Americans win with no units remaining. Battle score for attacker is -6
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
British defend with 1 destroyer
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in French Indo China
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking French Indo China from French with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
5 fighters moved from Burma to Yunnan
3 tactical_bombers moved from Burma to Yunnan
2 fighters and 2 tactical_bombers moved from Shan State to Yunnan
2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
1 fighter moved from Kwangtung to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 aaGun and 7 infantry moved from Manchuria to Korea
2 bombers moved from Suiyuyan to Kweichow
1 fighter moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
Place Units - Japanese
1 fighter, 7 infantry and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 42 PUs; end with 43 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 fighter moved from Guam to 35 Sea Zone
1 submarine moved from 18 Sea Zone to 35 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
1 armour and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 5 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Midway to 16 Sea Zone
2 fighters moved from Central United States to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Central United States to Western United States
1 bomber moved from Central United States to Midway
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 fighter moved from Guam to 35 Sea Zone
1 submarine moved from 18 Sea Zone to 35 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
1 armour and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 5 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Midway to 16 Sea Zone
2 fighters moved from Central United States to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Central United States to Western United States
1 bomber moved from Central United States to Midway
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 armour and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber and 1 fighter moved from 16 Sea Zone to Midway
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,2
Americans collect 50 PUs (2 lost to blockades); end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Kansu to Shensi
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Ethiopia to Tanganyika Territory
British take Kenya from Italians
2 infantry moved from Belgian Congo to Tanganyika Territory
3 submarines moved from 71 Sea Zone to 81 Sea Zone
1 bomber and 1 tactical_bomber moved from Gibraltar to United Kingdom
2 fighters moved from Malta to Egypt
1 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Tanganyika Territory
British attack with 1 armour and 2 infantry
Italians defend with 1 infantry
British win, taking 106 Sea Zone from Germans, taking Tanganyika Territory from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
3 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
Place Units - British
1 factory_minor placed in Persia
3 infantry placed in United Kingdom
1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,2,2,5,4,5,4
UK_Pacific collect 11 PUs (4 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Ethiopia to Tanganyika Territory
British take Kenya from Italians
2 infantry moved from Belgian Congo to Tanganyika Territory
3 submarines moved from 71 Sea Zone to 81 Sea Zone
1 bomber and 1 tactical_bomber moved from Gibraltar to United Kingdom
2 fighters moved from Malta to Egypt
1 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Tanganyika Territory
British attack with 1 armour and 2 infantry
Italians defend with 1 infantry
British win, taking 106 Sea Zone from Germans, taking Tanganyika Territory from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
3 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
Place Units - British
1 factory_minor placed in Persia
3 infantry placed in United Kingdom
1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,2,2,5,4,5,4
UK_Pacific collect 11 PUs (4 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy nothing; Remaining resources: 32 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
2 armour, 2 artilleries and 2 infantry moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
That the end of your turn?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy nothing; Remaining resources: 32 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
2 armour, 2 artilleries and 2 infantry moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
Combat - Italians
Non Combat Move - Italians
Turn Complete - Italians
Italians collect 11 PUs; end with 43 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 cruiser and 1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Celebes to Borneo
1 fighter moved from Java to Borneo
Combat - ANZAC
Kamikaze attack?
1 on cruiser
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 cruiser and 1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Celebes to Borneo
1 fighter moved from Java to Borneo
Combat - ANZAC
Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 0 hits. Rolls: 6
Battle in 35 Sea Zone
ANZAC attack with 1 cruiser and 1 destroyer
Japanese defend with 1 submarine
ANZAC win, taking 35 Sea Zone from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter moved from New Guinea to Java
Place Units - ANZAC
1 armour and 1 artillery placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 bombers and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
2 fighters and 3 tactical_bombers moved from Southern Italy to 98 Sea Zone
2 bombers moved from Western Germany to 98 Sea Zone
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
2 fighters moved from 113 Sea Zone to 114 Sea Zone
1 carrier moved from 113 Sea Zone to 114 Sea Zone
3 submarines moved from 112 Sea Zone to 114 Sea Zone
1 transport moved from 113 Sea Zone to 114 Sea Zone
2 bombers moved from Western Germany to 98 Sea Zone
2 infantry moved from Poland to Baltic States
2 bombers moved from Western Germany to Baltic States
1 bomber moved from Western Germany to Baltic States
1 armour and 1 mech_infantry moved from Poland to Bessarabia
1 bomber moved from Western Germany to Bessarabia
1 bomber moved from Western Germany to Bessarabia
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 bombers and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
2 fighters and 3 tactical_bombers moved from Southern Italy to 98 Sea Zone
2 bombers moved from Western Germany to 98 Sea Zone
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
2 fighters moved from 113 Sea Zone to 114 Sea Zone
1 carrier moved from 113 Sea Zone to 114 Sea Zone
3 submarines moved from 112 Sea Zone to 114 Sea Zone
1 transport moved from 113 Sea Zone to 114 Sea Zone
2 bombers moved from Western Germany to 98 Sea Zone
2 infantry moved from Poland to Baltic States
2 bombers moved from Western Germany to Baltic States
1 bomber moved from Western Germany to Baltic States
1 armour and 1 mech_infantry moved from Poland to Bessarabia
1 bomber moved from Western Germany to Bessarabia
1 bomber moved from Western Germany to Bessarabia
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 1 transport
Russians defend with 1 cruiser
Germans win with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 1 transport remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Bessarabia
Germans attack with 1 armour, 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Germans attack with 4 bombers, 2 fighters and 3 tactical_bombers
French defend with 1 destroyer; British defend with 1 cruiser and 1 destroyer
Germans win with 4 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Germans: 1 fighter
Casualties for French: 1 destroyer
Casualties for British: 1 cruiser and 1 destroyer
Battle in Baltic States
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns, 3 armour, 5 artilleries and 18 infantry moved from Poland to Eastern Poland
3 infantry moved from Bulgaria to Romania
3 armour moved from Greece to Romania
1 fighter and 3 tactical_bombers moved from 98 Sea Zone to Greece
4 bombers moved from 98 Sea Zone to Southern Italy
2 fighters moved from Western Germany to Eastern Poland
2 bombers moved from Bessarabia to Eastern Poland
3 bombers moved from Baltic States to Eastern Poland
2 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
3 artilleries and 2 infantry moved from Germany to Poland
Place Units - Germans
3 bombers placed in Western Germany
1 mech_infantry placed in Western Germany
2 armour and 1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs