TripleA Manual Gamesave Post for game: WAW 1940
Game History
Round: 1 Combat Move - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser, 2 destroyers and 2 submarines moved from 33 Sea Zone to 42 Sea Zone
2 fighters moved from Caroline Islands to 42 Sea Zone
1 fighter moved from Caroline Islands to 62 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 44 Sea Zone to 42 Sea Zone
2 aaGuns and 1 infantry moved from Queensland to New South Wales
1 infantry moved from Egypt to Alexandria
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 fighter moved from French West Africa to Egypt
Turn Complete - French
It was great getting lucky with Tech, but terrible with my Russian mechanized forces. An easy kill for you, i have no excuse, and just prayed you had other aims. Now I can only hope I get maximum number of hits, but it will effectively neuter Russia - with no real accomplishment on my part. Ugh.
You have split my forces. I wanted to push harder toward the middle east with my mechanized forces and you are also pulling me away from the scandinavian issue.
Fair enough - it may buy me time - I can see where you’re coming from -
GER spends 67 IPCs. spends 3 on tech
Technology Advancements:
GER: 30.65*
RUS: 10.05*
JPN: 21.10*
USA: 16.80
GBR: 14.90
ITA: 6.20
ANZ: 3.90
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Turning on Edit Mode
EDIT: Changing PUs for Germans from 70 to 75
EDIT: Turning off Edit Mode
Germans spend 5 on tech rolls
Purchase Units - Germans
Turning on Edit Mode
EDIT: Changing PUs for Germans from 70 to 67
EDIT: Turning off Edit Mode
Germans buy 1 destroyer, 1 fighter, 9 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 1 techTokens; 0 PUs;
Combat Move - Germans
4 artilleries and 8 infantry moved from Baltic States to Novgorod
6 armour and 3 mech_infantrys moved from Eastern Poland to Archangel
1 bomber moved from Eastern Poland to Caucasus
2 artilleries, 1 fighter and 5 infantry moved from Turkey to Caucasus
2 bombers, 1 fighter and 4 tactical_bombers moved from Greece to Caucasus
1 artillery and 4 infantry moved from Eastern Poland to Western Ukraine
1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Scotland
2 fighters moved from 109 Sea Zone to Scotland
1 fighter moved from Western Germany to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 artillery moved from Eastern Poland to Western Ukraine
you hit the extra air craft in caucasus which hurt. you hit max in defense with your rus mech too.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Turning on Edit Mode
EDIT: Changing PUs for Germans from 70 to 75
EDIT: Turning off Edit Mode
Germans spend 5 on tech rolls
Germans rolls : 0/1 hits
Purchase Units - Germans
Turning on Edit Mode
EDIT: Changing PUs for Germans from 70 to 67
EDIT: Turning off Edit Mode
Germans buy 1 destroyer, 1 fighter, 9 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 1 techTokens; 0 PUs;
Combat Move - Germans
4 artilleries and 8 infantry moved from Baltic States to Novgorod
6 armour and 3 mech_infantrys moved from Eastern Poland to Archangel
1 bomber moved from Eastern Poland to Caucasus
2 artilleries, 1 fighter and 5 infantry moved from Turkey to Caucasus
2 bombers, 1 fighter and 4 tactical_bombers moved from Greece to Caucasus
1 artillery and 4 infantry moved from Eastern Poland to Western Ukraine
1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Scotland
1 fighter moved from Western Germany to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 artillery moved from Eastern Poland to Western Ukraine
1 fighter moved from 109 Sea Zone to Scotland
Combat - Germans
Battle in Novgorod
Germans attack with 4 artilleries and 8 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 4 artilleries and 8 infantry in Novgorod, round 2 : 3/1 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 4 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 1/0 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Scotland
Germans attack with 1 fighter and 2 infantry
British defend with 1 airfield, 1 artillery and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 1/1 hits
Germans roll dice for 1 fighter and 2 infantry in Scotland, round 2 : 1/0 hits
British roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 0/1 hits
1 artillery owned by the British and 1 infantry owned by the British lost in Scotland
Germans win, taking Scotland from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries and 4 infantry
Russians defend with 3 infantry
Germans roll dice for 2 artilleries and 4 infantry in Western Ukraine, round 2 : 2/1 hits
Russians roll dice for 3 infantry in Western Ukraine, round 2 : 1/0 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 2 artilleries and 3 infantry in Western Ukraine, round 3 : 1/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Archangel
Germans attack with 6 armour and 3 mech_infantrys
Russians defend with 1 aaGun, 1 armour and 4 mech_infantrys
Germans roll dice for 6 armour and 3 mech_infantrys in Archangel, round 2 : 3/1 hits
Russians roll dice for 1 aaGun, 1 armour and 4 mech_infantrys in Archangel, round 2 : 2/1 hits
2 mech_infantrys owned by the Germans, 1 aaGun owned by the Russians and 2 mech_infantrys owned by the Russians lost in Archangel
Germans roll dice for 6 armour and 1 mech_infantry in Archangel, round 3 : 3/1 hits
Russians roll dice for 1 armour and 2 mech_infantrys in Archangel, round 3 : 1/1 hits
1 mech_infantry owned by the Germans, 1 armour owned by the Russians and 2 mech_infantrys owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 6 armour remaining. Battle score for attacker is 15
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 aaGun, 1 armour and 4 mech_infantrys
Battle in Caucasus
Germans attack with 2 artilleries, 3 bombers, 2 fighters, 5 infantry and 4 tactical_bombers
Russians defend with 2 aaGuns, 3 artilleries, 8 infantry and 3 mech_infantrys
AA fire in Caucasus : 1/0 hits
1 tactical_bomber owned by the Germans lost in Caucasus
Germans roll dice for 2 artilleries, 3 bombers, 2 fighters, 5 infantry and 3 tactical_bombers in Caucasus, round 2 : 7/0 hits
Russians roll dice for 2 aaGuns, 3 artilleries, 8 infantry and 3 mech_infantrys in Caucasus, round 2 : 5/1 hits
5 infantry owned by the Russians, 2 aaGuns owned by the Russians and 5 infantry owned by the Germans lost in Caucasus
Germans roll dice for 2 artilleries, 3 bombers, 2 fighters and 3 tactical_bombers in Caucasus, round 3 : 6/1 hits
Russians roll dice for 3 artilleries, 3 infantry and 3 mech_infantrys in Caucasus, round 3 : 3/0 hits
2 tactical_bombers owned by the Germans, 3 infantry owned by the Russians, 3 mech_infantrys owned by the Russians and 1 artillery owned by the Germans lost in Caucasus
Germans roll dice for 1 artillery, 3 bombers, 2 fighters and 1 tactical_bomber in Caucasus, round 4 : 5/1 hits
Russians roll dice for 3 artilleries in Caucasus, round 4 : 1/0 hits
1 tactical_bomber owned by the Germans and 3 artilleries owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery, 3 bombers and 2 fighters remaining. Battle score for attacker is -5
Casualties for Germans: 1 artillery, 5 infantry and 4 tactical_bombers
Casualties for Russians: 2 aaGuns, 3 artilleries, 8 infantry and 3 mech_infantrys
Non Combat Move - Germans
2 armour moved from Romania to Greece
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Baltic States to Novgorod
2 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 aaGun moved from Romania to Bulgaria
1 aaGun, 1 artillery and 4 infantry moved from Spain to Gibraltar
1 fighter moved from Scotland to Western Germany
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to 109 Sea Zone
1 tactical_bomber moved from Gibraltar to Western Germany
1 fighter moved from Bessarabia to Eastern Poland
1 fighter moved from Caucasus to Turkey
1 fighter moved from Caucasus to Greece
3 bombers moved from Caucasus to Greece
3 infantry moved from Southern France to Spain
1 infantry moved from Normandy Bordeaux to Spain
1 submarine moved from 125 Sea Zone to 112 Sea Zone
3 infantry moved from Germany to Western Germany
Place Units - Germans
1 infantry placed in Western Germany
3 infantry placed in Normandy Bordeaux
1 destroyer and 2 transports placed in 112 Sea Zone
1 fighter placed in Western Germany
2 infantry and 1 mech_infantry placed in Turkey
Germans undo move 5.
3 infantry placed in Turkey
1 infantry and 2 mech_infantrys placed in Greece
1 infantry placed in Southern France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Turkey: 1 fighter
EDIT: Adding units owned by Germans to Greece: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Turning on Edit Mode
EDIT: Changing PUs for Germans from 70 to 75
EDIT: Turning off Edit Mode
Germans spend 5 on tech rolls
Germans rolls : 0/1 hits
Purchase Units - Germans
Turning on Edit Mode
EDIT: Changing PUs for Germans from 70 to 67
EDIT: Turning off Edit Mode
Germans buy 1 destroyer, 1 fighter, 9 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 1 techTokens; 0 PUs;
Combat Move - Germans
4 artilleries and 8 infantry moved from Baltic States to Novgorod
6 armour and 3 mech_infantrys moved from Eastern Poland to Archangel
1 bomber moved from Eastern Poland to Caucasus
2 artilleries, 1 fighter and 5 infantry moved from Turkey to Caucasus
2 bombers, 1 fighter and 4 tactical_bombers moved from Greece to Caucasus
1 artillery and 4 infantry moved from Eastern Poland to Western Ukraine
1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Scotland
1 fighter moved from Western Germany to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 artillery moved from Eastern Poland to Western Ukraine
1 fighter moved from 109 Sea Zone to Scotland
Combat - Germans
Battle in Novgorod
Germans attack with 4 artilleries and 8 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 4 artilleries and 8 infantry in Novgorod, round 2 : 3/1 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 4 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 1/0 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Scotland
Germans attack with 1 fighter and 2 infantry
British defend with 1 airfield, 1 artillery and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 1/1 hits
Germans roll dice for 1 fighter and 2 infantry in Scotland, round 2 : 1/0 hits
British roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 0/1 hits
1 artillery owned by the British and 1 infantry owned by the British lost in Scotland
Germans win, taking Scotland from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries and 4 infantry
Russians defend with 3 infantry
Germans roll dice for 2 artilleries and 4 infantry in Western Ukraine, round 2 : 2/1 hits
Russians roll dice for 3 infantry in Western Ukraine, round 2 : 1/0 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 2 artilleries and 3 infantry in Western Ukraine, round 3 : 1/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Archangel
Germans attack with 6 armour and 3 mech_infantrys
Russians defend with 1 aaGun, 1 armour and 4 mech_infantrys
Germans roll dice for 6 armour and 3 mech_infantrys in Archangel, round 2 : 3/1 hits
Russians roll dice for 1 aaGun, 1 armour and 4 mech_infantrys in Archangel, round 2 : 2/1 hits
2 mech_infantrys owned by the Germans, 1 aaGun owned by the Russians and 2 mech_infantrys owned by the Russians lost in Archangel
Germans roll dice for 6 armour and 1 mech_infantry in Archangel, round 3 : 3/1 hits
Russians roll dice for 1 armour and 2 mech_infantrys in Archangel, round 3 : 1/1 hits
1 mech_infantry owned by the Germans, 1 armour owned by the Russians and 2 mech_infantrys owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 6 armour remaining. Battle score for attacker is 15
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 aaGun, 1 armour and 4 mech_infantrys
Battle in Caucasus
Germans attack with 2 artilleries, 3 bombers, 2 fighters, 5 infantry and 4 tactical_bombers
Russians defend with 2 aaGuns, 3 artilleries, 8 infantry and 3 mech_infantrys
AA fire in Caucasus : 1/0 hits
1 tactical_bomber owned by the Germans lost in Caucasus
Germans roll dice for 2 artilleries, 3 bombers, 2 fighters, 5 infantry and 3 tactical_bombers in Caucasus, round 2 : 7/0 hits
Russians roll dice for 2 aaGuns, 3 artilleries, 8 infantry and 3 mech_infantrys in Caucasus, round 2 : 5/1 hits
5 infantry owned by the Russians, 2 aaGuns owned by the Russians and 5 infantry owned by the Germans lost in Caucasus
Germans roll dice for 2 artilleries, 3 bombers, 2 fighters and 3 tactical_bombers in Caucasus, round 3 : 6/1 hits
Russians roll dice for 3 artilleries, 3 infantry and 3 mech_infantrys in Caucasus, round 3 : 3/0 hits
2 tactical_bombers owned by the Germans, 3 infantry owned by the Russians, 3 mech_infantrys owned by the Russians and 1 artillery owned by the Germans lost in Caucasus
Germans roll dice for 1 artillery, 3 bombers, 2 fighters and 1 tactical_bomber in Caucasus, round 4 : 5/1 hits
Russians roll dice for 3 artilleries in Caucasus, round 4 : 1/0 hits
1 tactical_bomber owned by the Germans and 3 artilleries owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery, 3 bombers and 2 fighters remaining. Battle score for attacker is -5
Casualties for Germans: 1 artillery, 5 infantry and 4 tactical_bombers
Casualties for Russians: 2 aaGuns, 3 artilleries, 8 infantry and 3 mech_infantrys
Non Combat Move - Germans
2 armour moved from Romania to Greece
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Baltic States to Novgorod
2 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 aaGun moved from Romania to Bulgaria
1 aaGun, 1 artillery and 4 infantry moved from Spain to Gibraltar
1 fighter moved from Scotland to Western Germany
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to 109 Sea Zone
1 tactical_bomber moved from Gibraltar to Western Germany
1 fighter moved from Bessarabia to Eastern Poland
1 fighter moved from Caucasus to Turkey
1 fighter moved from Caucasus to Greece
3 bombers moved from Caucasus to Greece
3 infantry moved from Southern France to Spain
1 infantry moved from Normandy Bordeaux to Spain
1 submarine moved from 125 Sea Zone to 112 Sea Zone
3 infantry moved from Germany to Western Germany
Place Units - Germans
1 infantry placed in Western Germany
3 infantry placed in Normandy Bordeaux
1 destroyer and 2 transports placed in 112 Sea Zone
1 fighter placed in Western Germany
2 infantry and 1 mech_infantry placed in Turkey
Germans undo move 5.
3 infantry placed in Turkey
1 infantry and 2 mech_infantrys placed in Greece
1 infantry placed in Southern France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Turkey: 1 fighter
EDIT: Adding units owned by Germans to Greece: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Turning on Edit Mode
EDIT: Changing PUs for Germans from 70 to 75
EDIT: Turning off Edit Mode
Germans spend 5 on tech rolls
Purchase Units - Germans
Turning on Edit Mode
EDIT: Changing PUs for Germans from 70 to 67
EDIT: Turning off Edit Mode
Germans buy 1 destroyer, 1 fighter, 9 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 1 techTokens; 0 PUs;
Combat Move - Germans
4 artilleries and 8 infantry moved from Baltic States to Novgorod
6 armour and 3 mech_infantrys moved from Eastern Poland to Archangel
1 bomber moved from Eastern Poland to Caucasus
2 artilleries, 1 fighter and 5 infantry moved from Turkey to Caucasus
2 bombers, 1 fighter and 4 tactical_bombers moved from Greece to Caucasus
1 artillery and 4 infantry moved from Eastern Poland to Western Ukraine
1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Scotland
1 fighter moved from Western Germany to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 artillery moved from Eastern Poland to Western Ukraine
1 fighter moved from 109 Sea Zone to Scotland
Combat - Germans
Battle in Novgorod
Germans attack with 4 artilleries and 8 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 4 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Scotland
Germans attack with 1 fighter and 2 infantry
British defend with 1 airfield, 1 artillery and 1 infantry
Germans win, taking Scotland from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries and 4 infantry
Russians defend with 3 infantry
Germans win, taking Western Ukraine from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Archangel
Germans attack with 6 armour and 3 mech_infantrys
Russians defend with 1 aaGun, 1 armour and 4 mech_infantrys
Germans win, taking Archangel from Russians with 6 armour remaining. Battle score for attacker is 15
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 aaGun, 1 armour and 4 mech_infantrys
Battle in Caucasus
Germans attack with 2 artilleries, 3 bombers, 2 fighters, 5 infantry and 4 tactical_bombers
Russians defend with 2 aaGuns, 3 artilleries, 8 infantry and 3 mech_infantrys
Germans win, taking Caucasus from Russians with 1 artillery, 3 bombers and 2 fighters remaining. Battle score for attacker is -5
Casualties for Germans: 1 artillery, 5 infantry and 4 tactical_bombers
Casualties for Russians: 2 aaGuns, 3 artilleries, 8 infantry and 3 mech_infantrys
Non Combat Move - Germans
2 armour moved from Romania to Greece
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Baltic States to Novgorod
2 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 aaGun moved from Romania to Bulgaria
1 aaGun, 1 artillery and 4 infantry moved from Spain to Gibraltar
1 fighter moved from Scotland to Western Germany
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to 109 Sea Zone
1 tactical_bomber moved from Gibraltar to Western Germany
1 fighter moved from Bessarabia to Eastern Poland
1 fighter moved from Caucasus to Turkey
1 fighter moved from Caucasus to Greece
3 bombers moved from Caucasus to Greece
3 infantry moved from Southern France to Spain
1 infantry moved from Normandy Bordeaux to Spain
1 submarine moved from 125 Sea Zone to 112 Sea Zone
3 infantry moved from Germany to Western Germany
Place Units - Germans
1 infantry placed in Western Germany
3 infantry placed in Normandy Bordeaux
1 destroyer and 2 transports placed in 112 Sea Zone
1 fighter placed in Western Germany
2 infantry and 1 mech_infantry placed in Turkey
Germans undo move 5.
3 infantry placed in Turkey
1 infantry and 2 mech_infantrys placed in Greece
1 infantry placed in Southern France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Turkey: 1 fighter
EDIT: Adding units owned by Germans to Greece: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
RUS spends 31 IPCs.
Technology Advancements:
GER: 30.65*
RUS: 11.60
JPN: 21.10*
USA: 16.80
GBR: 14.90
ITA: 6.20
ANZ: 3.90
I stopped playing last night, so don’t be alarmed when I do a second tech roll for Russia - I’ll make sure to fail :)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Russians
Russians spend 5 on tech rolls
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Russians
1 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Rostov to Caucasus
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 armour moved from Karelia to Norway
Russians take Finland from Germans
Russians take Norway from Germans
3 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 fighter moved from Russia to Caucasus
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 armour and 4 mech_infantrys moved from Volgograd to Caucasus
6 artilleries and 3 infantry moved from Rostov to Caucasus
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Russians
Russians spend 5 on tech rolls
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Russians
1 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Rostov to Caucasus
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 armour moved from Karelia to Norway
Russians take Finland from Germans
Russians take Norway from Germans
3 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 fighter moved from Russia to Caucasus
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 armour and 4 mech_infantrys moved from Volgograd to Caucasus
6 artilleries and 3 infantry moved from Rostov to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 1 armour, 6 artilleries, 1 fighter, 5 infantry and 4 mech_infantrys
Germans defend with 1 artillery
Russians win, taking Caucasus from Germans with 1 armour, 6 artilleries, 1 fighter, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Belarus
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 aaGun, 1 artillery and 1 infantry
Russians win, taking Belarus from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Italians: 1 aaGun, 1 artillery and 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 infantry moved from Rostov to Ukraine
1 aaGun moved from Rostov to Caucasus
2 aaGuns and 4 infantry moved from Kansu to Novosibirsk
1 infantry moved from Tsagaan Olom to Dzavhan
1 infantry moved from Central Mongolia to Buyant-Uhaa
1 infantry moved from Tsagaan Olom to Central Mongolia
1 infantry moved from Shensi to Szechwan
1 infantry moved from Tsinghai to Kazakhstan
1 fighter moved from Caucasus to Volgograd
2 artilleries and 1 infantry moved from Karelia to Finland
1 artillery and 2 infantry moved from Vyborg to Finland
Place Units - Russians
3 infantry placed in Volgograd
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Japanese
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 83 to 88
EDIT: Turning off Edit Mode
Japanese spend 5 on tech rolls
Japanese removing all Technology Tokens after successful research.
Japanese discover Shipyards
Activate Technology - Japanese
Japanese activating Shipyards
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 carrier, 3 destroyers, 11 infantry, 1 submarine and 1 transport; Remaining resources: 0 techTokens; 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Yunnan to Szechwan
1 armour and 2 infantry moved from Buryatia to Yakut S.S.R.
6 infantry moved from Manchuria to Jehol
1 infantry moved from Amur to Ulaanbaatar
2 mech_infantrys moved from Manchuria to Ulaanbaatar
1 mech_infantry moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
2 fighters moved from Japan to Iwo Jima
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
1 bomber moved from Japan to Iwo Jima
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Japanese
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 83 to 88
EDIT: Turning off Edit Mode
Japanese spend 5 on tech rolls
Japanese rolls : 1/1 hits
Japanese removing all Technology Tokens after successful research.
Japanese discover Shipyards
Activate Technology - Japanese
Japanese activating Shipyards
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 carrier, 3 destroyers, 11 infantry, 1 submarine and 1 transport; Remaining resources: 0 techTokens; 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Yunnan to Szechwan
1 armour and 2 infantry moved from Buryatia to Yakut S.S.R.
6 infantry moved from Manchuria to Jehol
1 infantry moved from Amur to Ulaanbaatar
2 mech_infantrys moved from Manchuria to Ulaanbaatar
1 mech_infantry moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
2 fighters moved from Japan to Iwo Jima
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
1 bomber moved from Japan to Iwo Jima
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 1/0 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kweichow
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ulaanbaatar
Japanese attack with 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 infantry and 2 mech_infantrys in Ulaanbaatar, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 0/1 hits
Japanese roll dice for 1 infantry and 2 mech_infantrys in Ulaanbaatar, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Ulaanbaatar, round 3 : 0/1 hits
Japanese roll dice for 1 infantry and 2 mech_infantrys in Ulaanbaatar, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Ulaanbaatar, round 4 : 0/1 hits
1 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese retreated to Amur
Battle in Yakut S.S.R.
Japanese attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Yakut S.S.R., round 2 : 1/1 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese winRussians win with 1 infantry remaining, taking Yakut S.S.R. from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/1 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Szechwan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Caroline Islands
Battle in Jehol
Japanese attack with 6 infantry
Russians defend with 1 infantry
Japanese roll dice for 6 infantry in Jehol, round 2 : 1/0 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Caroline Islands from Americans, taking Jehol from Chinese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iwo Jima
Japanese attack with 1 bomber, 2 fighters and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Iwo Jima, round 2 : 2/0 hits
Americans roll dice for 2 infantry in Iwo Jima, round 2 : 0/1 hits
2 infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 31 Sea Zone
1 fighter moved from 44 Sea Zone to Malaya
1 fighter moved from Yunnan to Malaya
1 mech_infantry moved from Yunnan to Malaya
1 fighter and 1 tactical_bomber moved from Szechwan to Malaya
1 aaGun moved from Yunnan to French Indo China
3 artilleries and 3 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
8 infantry moved from Kiangsu to Anhwe
2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 4 submarines and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from Philippines to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to Malaya
1 tactical_bomber moved from French Indo China to Malaya
2 fighters moved from Iwo Jima to 6 Sea Zone
1 fighter moved from 17 Sea Zone to Japan
1 bomber moved from Iwo Jima to Japan
1 bomber moved from 25 Sea Zone to Japan
1 fighter moved from French Indo China to Malaya
Place Units - Japanese
1 aaGun and 2 infantry placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
3 infantry placed in Manchuria
1 carrier, 3 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
JPN spends 83 IPCs.
Technology Advancements:
GER: 30.65*
RUS: 11.60
JPN: 25.25
USA: 16.80
GBR: 14.90
ITA: 6.20
ANZ: 3.90
USA spends 80 IPCs.
Technology Advancements:
GER: 30.65*
RUS: 11.60
JPN: 25.25
USA: 20.80*
GBR: 14.90
ITA: 6.20
ANZ: 3.90
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 2 fighters, 5 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 armour, 2 artilleries and 3 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Western United States to 25 Sea Zone
1 tactical_bomber moved from Western United States to 31 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 31 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 2 fighters, 5 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 armour, 2 artilleries and 3 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Western United States to 25 Sea Zone
1 tactical_bomber moved from Western United States to 31 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 31 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 31 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Borneo
Battle in Sumatra
Battle in Philippines
Non Combat Move - Americans
1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 31 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 31 Sea Zone to Hawaiian Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 25 Sea Zone to 49 Sea Zone
1 fighter moved from 49 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Venezuela to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 mech_infantry moved from French Equatorial Africa to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
4 infantry and 1 mech_infantry moved from French West Africa to French Central Africa
1 mech_infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from French West Africa to Egypt
1 fighter moved from 87 Sea Zone to French West Africa
1 fighter moved from 54 Sea Zone to 62 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 transport moved from 87 Sea Zone to 101 Sea Zone
Place Units - Americans
2 destroyers and 1 transport placed in 10 Sea Zone
2 fighters placed in Western United States
2 transports placed in 101 Sea Zone
4 infantry and 1 mech_infantry placed in Eastern United States
1 infantry placed in Eastern United States
1 artillery placed in Western United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs