Made some NCM adjustments to USA and UK, please use later file if you are OK with it. Thanks!
15L G40 Balladeer (Axis) vs Rubioton (Allies +18)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Persia to Iraq
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 bomber moved from Iraq to India
2 fighters and 1 tactical_bomber moved from Burma to India
1 mech_infantry moved from Belgian Congo to Ethiopia
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Belgian Congo to Egypt
1 armour moved from Alexandria to Egypt
2 fighters moved from Gibraltar to EgyptPlace Units - British
1 factory_minor placed in Persia
2 artilleries and 1 infantry placed in Egypt
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,3,5
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 artillery and 1 infantryTerritory Summary for British and UK_Pacific :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 10 infantry, 4 mech_infantrys and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry
Ethiopia : 1 flag, 1 mech_infantry
106 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
93 Sea Zone : 1 flag
Iraq : 1 flag, 1 infantry and 1 mech_infantry
Eastern Persia : 1 flag
Persia : 1 flag, 1 factory_minorProduction/PUs Summary :
Germans : 42 / 55
Russians : 38 / 41
Japanese : 61 / 67
Americans : 53 / 73
Chinese : 2 / 4
British : 33 / 33
UK_Pacific : 6 / 3
Italians : 11 / 17
ANZAC : 10 / 22
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Tobruk to Libya
Italians take Libya from French
1 armour moved from Libya to Tobruk
2 fighters moved from Southern Italy to 114 Sea ZoneCombat - Italians
Battle in 114 Sea Zone
Italians attack with 2 fighters
Russians defend with 1 cruiser
Italians win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiserNon Combat Move - Italians
2 fighters moved from 114 Sea Zone to Germany
1 armour moved from Eastern Poland to Romania
1 armour and 1 mech_infantry moved from Northern Italy to Romania
2 aaGuns and 6 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Sumatra to Shensi
1 infantry moved from British Somaliland to Italian SomalilandPlace Units - Italians
1 artillery, 3 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 aaGun and 1 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 destroyer
62 Sea Zone : 2 cruisers, 2 destroyers, 1 submarine and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 42 / 55
Russians : 38 / 41
Japanese : 61 / 67
Americans : 53 / 73
Chinese : 2 / 4
British : 33 / 33
UK_Pacific : 6 / 3
Italians : 12 / 17
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
Egypt : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Tunisia : 3 infantry
76 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 42 / 55
Russians : 38 / 41
Japanese : 61 / 67
Americans : 53 / 73
Chinese : 2 / 4
British : 33 / 33
UK_Pacific : 6 / 3
Italians : 12 / 17
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg
2 bombers moved from Western Germany to Vyborg
5 artilleries and 22 infantry moved from Eastern Poland to Belarus
1 armour and 8 mech_infantrys moved from Germany to Baltic States
5 armour moved from Eastern Poland to Belarus
2 armour moved from Eastern Poland to Baltic States
2 mech_infantrys moved from Poland to Baltic StatesCombat - Germans
Battle in Vyborg
Germans attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 2 fighters and 1 tactical_bomber
Germans win with 2 bombers remaining. Battle score for attacker is 24
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 fighters and 1 tactical_bomber
Battle in Baltic States
Germans attack with 3 armour and 10 mech_infantrys
Russians defend with 3 infantry
Germans win, taking Baltic States from Russians with 3 armour and 8 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Belarus
Germans attack with 5 armour, 5 artilleries and 22 infantry
Russians defend with 3 infantry
Germans win, taking Belarus from Russians with 5 armour, 5 artilleries and 22 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantryNon Combat Move - Germans
3 aaGuns moved from Eastern Poland to Belarus
2 mech_infantrys moved from Poland to Eastern Poland
3 mech_infantrys moved from Poland to Belarus
1 mech_infantry moved from Western Germany to Poland
1 artillery moved from France to Western Germany
1 fighter and 3 tactical_bombers moved from Southern Italy to Norway
2 bombers moved from Vyborg to GermanyPlace Units - Germans
1 fighter and 1 infantry placed in Western Germany
2 mech_infantrys placed in Western Germany
3 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 bomber, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Russians creates battle in territory 115 Sea Zone
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 1 cruiser and 1 transport
1 submarine owned by the Russians SubmergedNon Combat Move - Russians
4 artilleries, 7 infantry and 3 mech_infantrys moved from Finland to Karelia
2 aaGuns and 3 infantry moved from Novgorod to Karelia
1 infantry moved from Bryansk to Smolensk
2 aaGuns, 1 armour, 4 artilleries, 23 infantry and 1 mech_infantry moved from Bryansk to Russia
6 infantry moved from Timguska to Novosibirsk
1 submarine moved from 111 Sea Zone to 125 Sea ZonePlace Units - Russians
3 infantry placed in Novgorod
1 bomber, 4 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUsTerritory Summary for Russians :
Tsinghai : 1 armour and 1 mech_infantry
Amur : 2 aaGuns and 12 infantry
Karelia : 2 aaGuns, 4 artilleries, 10 infantry and 3 mech_infantrys
Bryansk : 1 infantry
Bessarabia : 1 infantry
Russia : 2 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 bomber, 1 factory_major, 34 infantry and 3 mech_infantrys
Ukraine : 1 factory_minor and 1 infantry
Western Ukraine : 1 infantry
Novosibirsk : 6 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Smolensk : 1 infantry
125 Sea Zone : 1 submarine
115 Sea Zone : 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 44 / 49
Russians : 36 / 39
Japanese : 61 / 67
Americans : 53 / 73
Chinese : 2 / 4
British : 33 / 33
UK_Pacific : 6 / 3
Italians : 12 / 17
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 3 fighters, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
2 armour, 1 artillery and 9 infantry moved from Manchuria to Amur
3 artilleries and 6 infantry moved from Shensi to Tsinghai
1 fighter and 2 tactical_bombers moved from Anhwe to Tsinghai
2 bombers moved from French Indo China to Tsinghai
2 fighters moved from Japan to Amur
2 tactical_bombers moved from Anhwe to Amur
1 fighter moved from Japan to Amur
1 tactical_bomber moved from Japan to Amur
2 tactical_bombers moved from Anhwe to Burma
1 infantry moved from Yunnan to BurmaCombat - Japanese
Battle in Amur
Japanese attack with 2 armour, 1 artillery, 3 fighters, 9 infantry and 3 tactical_bombers
Russians defend with 2 aaGuns and 12 infantry
Japanese win, taking Amur from Russians with 2 armour, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Russians: 2 aaGuns and 12 infantry
Casualties for Japanese: 1 artillery, 2 fighters and 9 infantry
Battle in Burma
Japanese attack with 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tsinghai
Japanese attack with 3 artilleries, 2 bombers, 1 fighter, 6 infantry and 2 tactical_bombers
Chinese defend with 1 fighter and 7 infantry; Russians defend with 1 armour and 1 mech_infantry
Japanese win, taking Tsinghai from Chinese with 1 artillery, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Chinese: 1 fighter and 7 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Japanese: 2 artilleries and 6 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 fighter moved from Tsinghai to Shensi
2 tactical_bombers moved from Tsinghai to Shensi
1 fighter and 3 tactical_bombers moved from Amur to Manchuria
1 infantry moved from Manchuria to Jehol
1 armour, 1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 infantry and 2 transports moved from 42 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from Yunnan to Kweichow
2 tactical_bombers moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from French Indo China to Yunnan
1 aaGun moved from Hunan to Yunnan
2 bombers moved from Tsinghai to Hopei
1 infantry moved from Shensi to Hopei
2 fighters moved from Japan to 36 Sea ZonePlace Units - Japanese
1 carrier and 1 submarine placed in 36 Sea Zone
3 mech_infantrys placed in Manchuria
2 fighters and 1 infantry placed in Japan
1 fighter placed in 36 Sea ZoneTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 1 submarine; Remaining resources: 3 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
2 infantry moved from Caroline Islands to 33 Sea Zone
3 fighters, 2 infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea -
Scramble SZ 6?
-
No thx
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 1 submarine; Remaining resources: 3 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
2 infantry moved from Caroline Islands to 33 Sea Zone
3 fighters, 2 infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to KoreaCombat - Americans
Battle in KoreaNon Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 bomber moved from Queensland to India
1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 armour, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 mech_infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 88 Sea Zone
1 artillery and 3 infantry moved from British Guiana to 88 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 88 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to Gibraltar
2 fighters moved from 91 Sea Zone to GibraltarPlace Units - Americans
2 fighters placed in Western United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Korea : 1 flag, 1 artillery, 4 infantry and 1 mech_infantry
India : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
20 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine
6 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters, 4 submarines, 1 tactical_bomber and 3 transports
Central United States : 1 factory_major, 1 infantry and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 1 bomber and 2 fighters
Egypt : 1 fighter
Morocco : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Brazil : 1 flag
91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 3 transportsProduction/PUs Summary :
Germans : 44 / 49
Russians : 34 / 39
Japanese : 63 / 71
Americans : 56 / 79
Chinese : 0 / 4
British : 33 / 33
UK_Pacific : 5 / 3
Italians : 12 / 17
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 infantry moved from India to Burma
1 bomber moved from India to French Indo China
1 mech_infantry moved from Ethiopia to British Somaliland
British take British Somaliland from ItaliansCombat - British
Strategic bombing raid in French Indo China
1 bomber killed by AA
Bombing raid in French Indo China causes 0 damage total.
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 mech_infantry moved from Iraq to Eastern Persia
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour moved from Egypt to Ethiopia
3 artilleries, 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Egypt to Alexandria
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
1 factory_minor placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
2 infantry placed in EgyptTurn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4,4,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 infantryTerritory Summary for British and UK_Pacific :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 9 infantry, 4 mech_infantrys and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
British Somaliland : 1 mech_infantry
Alexandria : 3 artilleries, 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 4 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
Morocco : 1 armour, 1 artillery and 2 infantry
Ethiopia : 1 flag, 1 armour
93 Sea Zone : 1 flag
Iraq : 1 flag, 1 factory_minor
Eastern Persia : 1 flag, 1 mech_infantry
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
91 Sea Zone : 1 cruiser, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 44 / 49
Russians : 34 / 39
Japanese : 62 / 71
Americans : 56 / 79
Chinese : 0 / 4
British : 33 / 39
UK_Pacific : 6 / 3
Italians : 12 / 17
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 1 mech_infantry moved from Romania to Western UkraineCombat - Italians
Battle in Western Ukraine
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Libya
2 aaGuns and 6 infantry moved from Northern Italy to Southern Italy
2 fighters moved from Germany to Southern Italy
1 armour moved from Romania to Northern Italy
1 aaGun moved from France to Northern Italy
1 aaGun moved from France to Northern Italy
1 bomber moved from Shensi to Slovakia HungaryPlace Units - Italians
3 infantry placed in Southern Italy
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
2 cruisers, 2 destroyers and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to 33 Sea Zone
3 fighters moved from 33 Sea Zone to Caroline Islands
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 fighter placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Caroline Islands : 3 fighters and 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
South Australia : 1 artillery and 1 infantry
New Guinea : 1 aaGun and 1 infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 2 cruisers, 2 destroyers, 1 submarine and 1 transport
34 Sea Zone : 1 destroyer
62 Sea Zone : 1 submarine
Egypt : 2 infantryProduction/PUs Summary :
Germans : 44 / 49
Russians : 32 / 39
Japanese : 62 / 71
Americans : 56 / 79
Chinese : 0 / 4
British : 33 / 39
UK_Pacific : 6 / 3
Italians : 14 / 19
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
Egypt : 2 infantry
United Kingdom : 2 infantry
Tunisia : 3 infantry
76 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 44 / 49
Russians : 32 / 39
Japanese : 62 / 71
Americans : 56 / 79
Chinese : 0 / 4
British : 33 / 39
UK_Pacific : 6 / 3
Italians : 14 / 19
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
5 artilleries and 6 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Smolensk
2 bombers moved from Germany to Smolensk
1 infantry moved from Norway to Finland
Germans take Finland from Russians
15 infantry moved from Belarus to BryanskCombat - Germans
Germans creates battle in territory 125 Sea Zone
Germans creates battle in territory 115 Sea Zone
Battle in Bryansk
Germans attack with 5 artilleries and 21 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 5 artilleries and 21 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 armour and 4 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Smolensk to Belarus
1 mech_infantry moved from Poland to Belarus
3 armour and 8 mech_infantrys moved from Baltic States to Bryansk
1 fighter moved from Western Germany to Belarus
1 fighter and 3 tactical_bombers moved from Norway to Belarus
2 carriers, 1 destroyer and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 battleship, 1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 armour and 1 mech_infantry moved from Germany to Slovakia Hungary
2 mech_infantrys moved from Germany to Northern Italy
2 armour and 1 mech_infantry moved from Germany to Western Germany
3 mech_infantrys moved from Belarus to Bryansk
2 armour moved from Belarus to Bryansk
1 armour moved from Belarus to BryanskPlace Units - Germans
3 bombers, 3 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Germans collect 49 PUs (1 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 artillery and 1 infantry moved from Karelia to Finland
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
2 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Olgiy to Kansu
Chinese take Kansu from Japanese
4 infantry moved from Novosibirsk to Timguska
1 infantry moved from Olgiy to Timguska
1 bomber moved from Russia to Tsinghai
1 infantry moved from Ulaanbaatar to Amur
2 infantry moved from Buyant-Uhaa to AmurCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Timguska
Russians attack with 5 infantry
Japanese defend with 1 infantry
Russians win, taking Timguska from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Amur
Russians attack with 3 infantry
Japanese defend with 2 armour
Japanese win with 2 armour remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantry
Battle in Finland
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tsinghai
Russians attack with 1 bomber and 2 infantry
Japanese defend with 1 artillery
Russians win, taking Tsinghai from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 bomber moved from Tsinghai to Evenkiyskiy
1 infantry moved from Dzavhan to Tsagaan Olom
2 aaGuns, 3 artilleries, 9 infantry and 3 mech_infantrys moved from Karelia to NovgorodPlace Units - Russians
3 infantry placed in Novgorod
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUsTerritory Summary for Russians :
Kansu : 1 infantry
Tsinghai : 2 infantry
Evenkiyskiy : 1 bomber
Timguska : 4 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag, 1 infantry
Romania : 1 flag, 1 infantry
Russia : 2 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 44 infantry and 3 mech_infantrys
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour, 15 infantry and 3 mech_infantrys
125 Sea Zone : 1 submarine
115 Sea Zone : 1 submarine
Finland : 1 flag, 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 45 / 54
Russians : 32 / 38
Japanese : 59 / 71
Americans : 56 / 79
Chinese : 2 / 4
British : 33 / 39
UK_Pacific : 6 / 3
Italians : 14 / 19
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 factory_minor, 3 fighters and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 armour moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 mech_infantry moved from Manchuria to Sakha
Japanese take Sakha from Russians
1 fighter, 2 mech_infantrys and 3 tactical_bombers moved from Manchuria to Korea
2 bombers moved from Hopei to Korea
1 mech_infantry moved from Kweichow to Kansu
1 infantry moved from Sikang to Tsinghai
1 tactical_bomber moved from Shensi to Kansu
1 fighter and 1 tactical_bomber moved from Shensi to Tsinghai
1 mech_infantry and 2 tactical_bombers moved from Yunnan to Burma
1 armour, 4 artilleries and 5 infantry moved from French Indo China to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
2 fighters moved from Japan to 20 Sea Zone
5 fighters moved from 36 Sea Zone to 34 Sea Zone
1 armour, 4 artilleries, 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 5 infantry and 6 transports moved from 36 Sea Zone to 46 Sea Zone
1 armour, 4 artilleries and 5 infantry moved from 46 Sea Zone to New GuineaCombat - Japanese
Battle in New Guinea
Japanese attack with 1 armour, 4 artilleries and 5 infantry
ANZAC defend with 1 aaGun and 1 infantry
Japanese win, taking New Guinea from ANZAC with 1 armour, 4 artilleries and 4 infantry remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 aaGun and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Japanese attack with 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tsinghai
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 20 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for British: 1 infantry
Casualties for Japanese: 1 tactical_bomber
Battle in 34 Sea Zone
Japanese attack with 1 destroyer and 5 fighters
ANZAC defend with 1 destroyer
Japanese win with 5 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Korea
Japanese attack with 2 bombers, 1 fighter, 2 mech_infantrys and 3 tactical_bombers
Americans defend with 1 artillery, 4 infantry and 1 mech_infantry
Japanese win with 2 bombers remaining. Battle score for attacker is -31
Casualties for Americans: 1 artillery, 4 infantry and 1 mech_infantry
Casualties for Japanese: 1 fighter, 2 mech_infantrys and 3 tactical_bombersNon Combat Move - Japanese
2 bombers moved from Korea to Japan
5 fighters moved from 34 Sea Zone to 46 Sea Zone
2 fighters moved from 20 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Tsinghai to Yunnan
1 tactical_bomber moved from Kansu to Yunnan
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Jehol to Chahar
1 tactical_bomber moved from Burma to French Indo ChinaPlace Units - Japanese
1 artillery and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in Manchuria
1 factory_minor placed in Malaya
3 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,3,6,5,4,1,5,5,4,5,6,2,3,1,1,5,6,3,2,6
Japanese collect 59 PUs (8 lost to blockades); end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from India to Manchuria
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to ManchuriaCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Manchuria
Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
Japanese defend with 1 armour, 1 factory_minor and 2 mech_infantrys
Americans win, taking 6 Sea Zone from Japanese with 1 bomber and 2 fighters remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter and 1 tactical_bomber
Casualties for Japanese: 1 armour and 2 mech_infantrysNon Combat Move - Americans
1 bomber and 2 fighters moved from Manchuria to Korea
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to Algeria
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 91 Sea Zone to 110 Sea ZonePlace Units - Americans
1 factory_minor and 1 harbour placed in Korea
1 carrier and 1 cruiser placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Korea : 1 flag, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine
20 Sea Zone : 1 submarine
10 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
19 Sea Zone : 1 submarine
6 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 3 transports
Central United States : 1 factory_major, 1 infantry and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 bomber and 2 fighters
Egypt : 1 fighter
Algeria : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
92 Sea Zone : 1 destroyer
101 Sea Zone : 3 transports
Brazil : 1 flag
110 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 submarinesProduction/PUs Summary :
Germans : 45 / 54
Russians : 27 / 38
Japanese : 67 / 67
Americans : 56 / 77
Chinese : 0 / 4
British : 33 / 39
UK_Pacific : 5 / 3
Italians : 14 / 19
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 artilleries, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
2 artilleries, 2 fighters, 9 infantry, 4 mech_infantrys and 1 tactical_bomber moved from India to Burma
1 armour moved from Ethiopia to Italian Somaliland
1 mech_infantry moved from British Somaliland to Italian SomalilandCombat - British
Battle in Italian Somaliland
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Italian Somaliland from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 2 artilleries, 2 fighters, 9 infantry, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Burma from Japanese with 2 artilleries, 2 fighters, 8 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
2 aaGuns moved from India to Burma
2 fighters and 1 tactical_bomber moved from Burma to Persia
1 mech_infantry moved from Eastern Persia to India
4 infantry moved from Egypt to Alexandria
1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
1 cruiser, 1 destroyer and 2 transports moved from 91 Sea Zone to 110 Sea ZonePlace Units - British
3 infantry placed in Iraq
3 artilleries placed in Persia
1 destroyer placed in 81 Sea Zone
1 fighter placed in 110 Sea Zone
British undo move 4.
1 fighter placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4,5,5
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantryTerritory Summary for British and UK_Pacific :
Burma : 2 aaGuns, 2 artilleries, 8 infantry and 4 mech_infantrys
India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 3 artilleries, 3 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Algeria : 1 armour, 1 artillery and 2 infantry
Tobruk : 1 flag, 1 infantry
Italian Somaliland : 1 flag, 1 armour and 1 mech_infantry
Ethiopia : 1 flag
93 Sea Zone : 1 flag
Iraq : 1 flag, 1 factory_minor and 3 infantry
Eastern Persia : 1 flag
81 Sea Zone : 1 destroyer
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 armour, 3 artilleries, 1 factory_minor, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
110 Sea Zone : 1 cruiser, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 45 / 54
Russians : 27 / 38
Japanese : 66 / 67
Americans : 56 / 77
Chinese : 0 / 4
British : 33 / 38
UK_Pacific : 6 / 6
Italians : 14 / 19
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0