15L G40 Pherman1215 (Allies + 19) vs AlexGreat

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Vyborg to Novgorod
                2 infantry moved from Finland to Karelia
                2 armour, 3 artilleries and 16 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Baltic States to Belarus
                1 armour moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Eastern Poland
                2 artilleries and 10 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                6 artilleries moved from Poland to Eastern Poland
                9 armour and 8 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Western Germany to Poland
                3 fighters and 4 tactical_bombers moved from Alexandria to 98 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone
                1 bomber moved from Western Germany to 98 Sea Zone
                1 fighter moved from Southern Italy to 98 Sea Zone

    Combat - Germans
                Battle in 98 Sea Zone
                    Germans attack with 2 bombers, 4 fighters and 4 tactical_bombers
                    French defend with 1 destroyer; British defend with 1 destroyer and 1 submarine
                    1 submarine owned by the British Submerged
                        Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 98 Sea Zone, round 2 :  7/10 hits
                        British roll dice for 2 destroyers in 98 Sea Zone, round 2 :  0/2 hits
                        1 destroyer owned by the French and 1 destroyer owned by the British lost in 98 Sea Zone
                    Germans win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for French: 1 destroyer
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 bombers moved from 98 Sea Zone to Southern Italy
                1 fighter moved from 98 Sea Zone to Southern Italy
                1 fighter moved from Western Germany to Belarus
                1 fighter moved from Southern Italy to Belarus
                1 fighter moved from 98 Sea Zone to Southern Italy
                3 aaGuns moved from Eastern Poland to Belarus
                1 submarine moved from 103 Sea Zone to 92 Sea Zone
                3 mech_infantrys moved from Normandy Bordeaux to Western Germany
                2 artilleries moved from Normandy Bordeaux to Holland Belgium
                1 aaGun moved from Western Germany to Holland Belgium
                1 infantry moved from Southern France to Normandy Bordeaux
                2 fighters and 2 tactical_bombers moved from 98 Sea Zone to Tobruk
                2 tactical_bombers moved from 98 Sea Zone to Romania
                1 submarine moved from 112 Sea Zone to 109 Sea Zone

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Belarus: 1 infantry
                EDIT: Adding units owned by Germans to Western Ukraine: 1 infantry
                EDIT: Removing units owned by Germans from Eastern Poland: 1 armour
                EDIT: Adding units owned by Germans to Belarus: 1 armour
                EDIT: Removing units owned by Germans from Karelia: 1 infantry
                EDIT: Adding units owned by Germans to Norway: 1 infantry
                EDIT: Turning off Edit Mode
                1 carrier and 1 transport placed in 112 Sea Zone
                6 mech_infantrys placed in Germany
                1 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Norway: 1 infantry
                EDIT: Adding units owned by Germans to Karelia: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

  • '17 '16 '15 '12

    sry about edit, decided to move into western Ukr with an inf, not a tank, No combat anywhere.
    The other edit is owned to my forgetfulness…was building an inf anyway.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 mech_infantry moved from Volgograd to Northwest Persia
                1 mech_infantry moved from Eastern Persia to Northwest Persia
                2 fighters and 1 tactical_bomber moved from Szechwan to Northwest Persia
                1 armour and 1 mech_infantry moved from Szechwan to Yunnan
                1 armour moved from Szechwan to Kazakhstan
                1 infantry moved from Volgograd to Tambov
                10 infantry moved from Russia to Bryansk
                5 infantry moved from Archangel to Vologda

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                1 infantry placed in Volgograd
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 117 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 106 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 destroyer, 1 factory_minor, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery moved from Guam to 21 Sea Zone
                1 artillery and 1 transport moved from 21 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                2 bombers moved from Kwangsi to India
                1 armour moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 armour moved from Shan State to French Indo China
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes

    Combat - Japanese
                Strategic bombing raid in India
                        AA fire in India :  0/2 hits
                    Bombing raid in India rolls: 3,7 and causes: 10 damage to unit: factory_major
                    Bombing raid in India causes 10 damage total.
                Battle in Borneo
                Battle in Celebes
                Battle in Sumatra
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Sumatra, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Sumatra
                    Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 cruiser and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
                1 fighter moved from Hunan to French Indo China
                2 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China
                3 fighters and 2 tactical_bombers moved from Siam to French Indo China
                2 bombers moved from India to French Indo China
                1 tactical_bomber moved from Kwangsi to French Indo China
                1 fighter moved from Kwangsi to Philippines
                1 tactical_bomber moved from Hunan to French Indo China
                4 artilleries, 5 infantry and 1 mech_infantry moved from Kweichow to Hunan
                1 aaGun moved from Anhwe to Hunan
                1 fighter moved from Manchuria to Hunan
                3 armour moved from Manchuria to Anhwe
                1 tactical_bomber moved from French Indo China to Hunan

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Manchuria
                1 destroyer and 1 submarine placed in 6 Sea Zone
                1 factory_minor placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from Queensland to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 submarine moved from 16 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                2 submarines moved from 28 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Western United States to Central United States
                1 bomber moved from Hawaiian Islands to Queensland

    Place Units - Americans
                2 infantry placed in Western United States
                1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
                Americans undo move 2.
                Americans undo move 1.
                1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in Eastern United States
                2 infantry placed in Central United States
                Americans undo move 3.
                Americans undo move 2.
                Americans undo move 1.
                1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in Eastern United States
                2 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Yunnan
                3 infantry moved from Sikang to Szechwan

    Place Units - Chinese
                1 artillery and 3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Yunnan
                3 infantry moved from Sikang to Szechwan

    Place Units - Chinese
                1 artillery and 3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 2 infantry
                EDIT: Removing units owned by Americans from Central United States: 2 mech_infantrys
                EDIT: Adding units owned by Americans to Western United States: 2 infantry and 2 mech_infantrys
                EDIT: Removing units owned by Americans from Eastern United States: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Americans to Western United States: 1 fighter and 1 tactical_bomber
                EDIT: Removing units owned by Americans from 101 Sea Zone: 1 carrier, 1 destroyer, 1 submarine and 2 transports
                EDIT: Adding units owned by Americans to 10 Sea Zone: 1 carrier, 1 destroyer, 1 submarine and 2 transports
                EDIT: Turning off Edit Mode


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - British
                1 infantry moved from Yunnan to Shan State
                      UK_Pacific take Shan State from Japanese
                1 mech_infantry moved from Yunnan to Kwangtung
                2 fighters and 1 tactical_bomber moved from Yunnan to Kwangtung
                1 mech_infantry moved from Yunnan to Kwangtung
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 bomber moved from Egypt to 97 Sea Zone
                1 bomber moved from Gibraltar to 97 Sea Zone
                3 fighters and 1 tactical_bomber moved from Egypt to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                2 infantry moved from Tanganyika Territory to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians


  • Scramble sz 97?

  • '17 '16 '15 '12

    scramble 2 German figs and one Italian, pls


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 destroyer, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 4x factory_major; Remaining resources: 10 PUs;
                UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Yunnan to Shan State
                      UK_Pacific take Shan State from Japanese
                1 mech_infantry moved from Yunnan to Kwangtung
                2 fighters and 1 tactical_bomber moved from Yunnan to Kwangtung
                1 mech_infantry moved from Yunnan to Kwangtung
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 bomber moved from Egypt to 97 Sea Zone
                1 bomber moved from Gibraltar to 97 Sea Zone
                3 fighters and 1 tactical_bomber moved from Egypt to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                2 infantry moved from Tanganyika Territory to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians

    Combat - British
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    British attack with 2 bombers, 4 fighters, 1 submarine and 1 tactical_bomber
                    Germans defend with 2 fighters; Italians defend with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport
                    1 submarine owned by the Italians Submerged
                    British win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 41
                    Casualties for Germans: 2 fighters
                    Casualties for British: 1 fighter and 1 submarine
                    Casualties for Italians: 1 cruiser, 1 destroyer, 1 fighter and 1 transport
                Battle in Greece
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 artillery
                    British win, taking Greece from Italians with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery
                Battle in Kwangtung
                    British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 harbour and 1 infantry
                    British win, taking Kwangtung from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Belgian Congo
                    British attack with 2 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                    British win, taking Belgian Congo from Italians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                3 fighters and 1 tactical_bomber moved from 97 Sea Zone to Malta
                1 bomber moved from 97 Sea Zone to Gibraltar
                1 bomber moved from 97 Sea Zone to Malta
                1 mech_infantry moved from Syria to Egypt
                1 armour moved from Syria to Egypt
                3 mech_infantrys moved from India to Yunnan
                2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan

    Place Units - British
                1 factory_minor placed in Persia
                2 infantry and 1 mech_infantry placed in Egypt
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
                British collect 29 PUs (3 lost to blockades); end with 29 PUs total

    Place Units - UK_Pacific
                2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 2 infantry and 1 mech_infantry

  • '17 '16 '15 '12

    Hi Pherman, minor point maybe but why did you submerge my sub? You could not have hit it anyway, but it could have hit your sub, freeing a hit from a surface ship to take down an air? Actually, it was eligible to a surprise strike as you had no DD.

    Or do I miss something?


  • I didn’t submerge your sub. After round 1 it automatically submerged because i had no naval units left.


  • I double checked with the Marti dice E-mails and your sub did indeed fire on round 1.

  • '17 '16 '15 '12

    Ok sorry, no prob then. I didnt download the file, nor checked marti (I never ever do), but thought that the sub didnt fight as the submerge line came up before combat results.

    I kind of wanted to see if you attack, and in the likely event that you would, hoped for an air or more to take down. Not this time :)
    Good moves!

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 12 PUs;

    Combat Move - Italians
                1 armour moved from Belarus to Smolensk
                      Italians take Smolensk from Russians
                1 armour moved from Eastern Poland to Smolensk
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 bomber moved from Southern Italy to Algeria
                1 artillery moved from Tunisia to Algeria
                1 infantry moved from French Equatorial Africa to Nigeria
                      Italians take Nigeria from British
                1 artillery and 1 infantry moved from French Equatorial Africa to Belgian Congo

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 99 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Algeria
                    Italians attack with 1 artillery and 1 bomber
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 bomber in Algeria, round 2 :  1/2 hits
                        French roll dice for 1 infantry in Algeria, round 2 :  1/1 hits
                        1 infantry owned by the French and 1 artillery owned by the Italians lost in Algeria
                    Italians win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 artillery
                Battle in Belgian Congo
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 :  2/2 hits
                        British roll dice for 1 infantry and 1 mech_infantry in Belgian Congo, round 2 :  2/2 hits
                        1 infantry owned by the British, 1 artillery owned by the Italians, 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
                    British win with no units remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry and 1 mech_infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Algeria to Southern Italy
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 infantry moved from Yugoslavia to Bulgaria
                1 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 28 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 transports; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                      British take Kenya from Italians

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                    ANZAC win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from French Central Africa to Nigeria

    Combat - French
                Battle in Nigeria
                    French attack with 1 infantry
                    Italians defend with 1 infantry
                    Italians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry

    Non Combat Move - French

    Turn Complete - French

  • '17 '16 '15 '12

    before I do Germany, I saw I forgot to move the guys in Tobruk west as Italian non combat. Pls let me know if your French or Anzac units move differently. Mech and tank go to Tunis, the other to Libya


  • that doesn’t change anything for me. Go ahead with Germany.

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