15L G40 Pherman1215 (Allies + 19) vs AlexGreat

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 12 PUs;

    Combat Move - Italians
                1 armour moved from Belarus to Smolensk
                      Italians take Smolensk from Russians
                1 armour moved from Eastern Poland to Smolensk
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 bomber moved from Southern Italy to Algeria
                1 artillery moved from Tunisia to Algeria
                1 infantry moved from French Equatorial Africa to Nigeria
                      Italians take Nigeria from British
                1 artillery and 1 infantry moved from French Equatorial Africa to Belgian Congo

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 99 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Algeria
                    Italians attack with 1 artillery and 1 bomber
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 bomber in Algeria, round 2 :  1/2 hits
                        French roll dice for 1 infantry in Algeria, round 2 :  1/1 hits
                        1 infantry owned by the French and 1 artillery owned by the Italians lost in Algeria
                    Italians win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 artillery
                Battle in Belgian Congo
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 :  2/2 hits
                        British roll dice for 1 infantry and 1 mech_infantry in Belgian Congo, round 2 :  2/2 hits
                        1 infantry owned by the British, 1 artillery owned by the Italians, 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
                    British win with no units remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry and 1 mech_infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Algeria to Southern Italy
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 infantry moved from Yugoslavia to Bulgaria
                1 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 28 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 transports; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                      British take Kenya from Italians

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                    ANZAC win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from French Central Africa to Nigeria

    Combat - French
                Battle in Nigeria
                    French attack with 1 infantry
                    Italians defend with 1 infantry
                    Italians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry

    Non Combat Move - French

    Turn Complete - French

  • '17 '16 '15 '12

    before I do Germany, I saw I forgot to move the guys in Tobruk west as Italian non combat. Pls let me know if your French or Anzac units move differently. Mech and tank go to Tunis, the other to Libya


  • that doesn’t change anything for me. Go ahead with Germany.

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 fighter, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Tobruk: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                EDIT: Adding units owned by Italians to Libya: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode
                6 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                3 armour, 3 artilleries, 2 fighters and 16 infantry moved from Belarus to Smolensk
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                2 bombers moved from Southern Italy to Russia
                1 infantry moved from Western Germany to 112 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 artillery moved from Holland Belgium to 110 Sea Zone
                1 artillery moved from Holland Belgium to 110 Sea Zone
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                1 submarine moved from 92 Sea Zone to 91 Sea Zone

    Combat - Germans
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 4,3 and causes: 7 damage to unit: factory_major
                    Bombing raid in Russia causes 7 damage total.
                Battle in Morocco

    Non Combat Move - Germans
                2 fighters moved from Tobruk to 91 Sea Zone
                2 tactical_bombers moved from Tobruk to Southern Italy
                2 infantry moved from Karelia to Novgorod
                3 aaGuns moved from Belarus to Smolensk
                1 infantry moved from Novgorod to Belarus
                9 armour and 8 mech_infantrys moved from Eastern Poland to Smolensk
                2 artilleries and 9 infantry moved from Bessarabia to Eastern Poland
                2 tactical_bombers moved from Romania to Smolensk
                1 mech_infantry moved from Poland to Eastern Poland
                6 mech_infantrys moved from Germany to Eastern Poland
                3 mech_infantrys moved from Western Germany to Yugoslavia
                1 aaGun moved from Holland Belgium to Western Germany
                2 bombers moved from Russia to Smolensk

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                4 mech_infantrys placed in Germany
                1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians repair damage of 5x factory_major; Remaining resources: 24 PUs;
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Northwest Persia to Iraq
                1 artillery and 1 infantry moved from Bryansk to Ukraine

    Combat - Russians
                Russians creates battle in territory 106 Sea Zone
                Battle in Iraq
                    Russians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                    Russians win, taking 106 Sea Zone from Germans, taking Iraq from Neutral_Axis with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for Russians: 2 mech_infantrys
                Battle in Ukraine
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                5 infantry moved from Vologda to Russia
                4 aaGuns, 2 artilleries and 42 infantry moved from Bryansk to Russia
                1 infantry moved from Tambov to Russia
                1 armour moved from Kazakhstan to Russia
                2 fighters and 1 tactical_bomber moved from Iraq to Kazakhstan
                1 infantry moved from Volgograd to Kazakhstan
                6 infantry moved from Amur to Buryatia
                2 aaGuns and 12 infantry moved from Amur to Buryatia

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 harbour, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                3 armour moved from Anhwe to Kwangtung
                1 mech_infantry moved from Hunan to Kwangtung
                1 infantry moved from Hunan to Kweichow
                2 infantry moved from Hunan to Kwangsi
                2 bombers moved from French Indo China to India
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
                1 infantry moved from French Indo China to Shan State
                2 fighters and 1 tactical_bomber moved from French Indo China to Shan State
                2 fighters and 1 tactical_bomber moved from French Indo China to Kwangtung
                1 fighter moved from Philippines to 44 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 43 Sea Zone to 55 Sea Zone
                1 submarine moved from 43 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from French Indo China to Kwangtung
                2 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi

    Combat - Japanese
                Strategic bombing raid in India
                        AA fire in India :  0/2 hits
                    Bombing raid in India rolls: 4,3 and causes: 7 damage to unit: factory_major
                    Bombing raid in India causes 7 damage total.
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 :  1/3 hits
                        ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Kweichow
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 :  2/5 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  3/4 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 3 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    British defend with 2 mech_infantrys; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 3 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 :  3/8 hits
                        UK_Pacific roll dice for 2 mech_infantrys in Kwangtung, round 2 :  1/2 hits
                        2 mech_infantrys owned by the British and 1 mech_infantry owned by the Japanese lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 3 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
                2 fighters and 1 tactical_bomber moved from Shan State to French Indo China
                2 bombers moved from India to French Indo China
                2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
                4 fighters and 3 tactical_bombers moved from Kwangsi to French Indo China
                2 fighters and 1 tactical_bomber moved from 44 Sea Zone to Philippines
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                1 battleship, 2 carriers, 2 cruisers and 3 transports moved from 43 Sea Zone to 36 Sea Zone
                1 aaGun moved from Hunan to Anhwe
                4 artilleries and 2 infantry moved from Hunan to Kiangsi
                2 armour and 1 mech_infantry moved from Manchuria to Anhwe
                10 infantry moved from Manchuria to Jehol
                1 infantry moved from Korea to Manchuria
                2 destroyers and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                2 destroyers and 2 submarines placed in 6 Sea Zone
                2 mech_infantrys placed in French Indo China
                1 harbour placed in Hainan
                1 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone
                5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in 55 Sea Zone
                    Americans attack with 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Celebes
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 armour, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                1 armour and 1 infantry moved from 54 Sea Zone to Queensland
                5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                1 bomber moved from Queensland to Western United States
                2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
                1 carrier, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
                2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
                2 destroyers and 5 submarines moved from 26 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 4 submarines placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 artillery moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan
                1 infantry moved from Szechwan to Kweichow
                2 infantry moved from Szechwan to Yunnan

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 4x factory_major; Remaining resources: 6 PUs;
                UK_Pacific buy 1 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
                1 fighter and 3 mech_infantrys moved from Yunnan to Kwangtung
                1 artillery and 1 infantry moved from Yunnan to Shan State
                1 infantry moved from Yunnan to Shan State
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 mech_infantry moved from Egypt to French Equatorial Africa
                      British take French Equatorial Africa from Italians

    Combat - British
                Battle in Shan State
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kwangtung
                    British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 3 armour and 1 harbour
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for British: 1 fighter and 3 mech_infantrys
                    Casualties for Japanese: 3 armour

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 bomber, 3 fighters and 1 tactical_bomber moved from Malta to Egypt
                1 bomber moved from Gibraltar to Egypt
                3 fighters moved from Gibraltar to Malta

    Place Units - British
                1 destroyer placed in 98 Sea Zone
                3 infantry placed in Persia
                1 armour and 1 mech_infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
                British collect 30 PUs (3 lost to blockades); end with 32 PUs total

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 armour
                Turning on Edit Mode
                EDIT: Removing units owned by British from Egypt: 1 artillery and 5 infantry
                EDIT: Adding units owned by British to Alexandria: 1 artillery and 5 infantry
                EDIT: Turning off Edit Mode

  • '17 '16 '15 '12

    Scramble orders from Egypt, pls.


  • Full scramble.  If you only get 1 hit opening round lose a fighter instead of a dd. If you get two or more hits max defense.

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 bomber, 1 fighter and 1 submarine; Remaining resources: 5 PUs;

    Combat Move - Italians
                2 armour moved from Smolensk to Bryansk
                      Italians take Bryansk from Russians
                1 infantry moved from Nigeria to French Equatorial Africa
                1 mech_infantry moved from Libya to Algeria
                      Italians take Algeria from French
                2 fighters moved from Southern Italy to 98 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone

    Combat - Italians
                British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
                Battle in French Equatorial Africa
                    Italians attack with 1 infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 infantry in French Equatorial Africa, round 2 :  0/1 hits
                        British roll dice for 1 mech_infantry in French Equatorial Africa, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in French Equatorial Africa
                    British win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber, 2 fighters and 1 submarine
                    British defend with 1 destroyer and 3 fighters
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 1 destroyer and 3 fighters in 98 Sea Zone, round 2 :  3/4 hits
                        1 fighter owned by the Italians, 1 submarine owned by the Italians, 1 fighter owned by the British, 1 bomber owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
                    retreated to 98 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is -10
                    Casualties for British: 1 destroyer and 1 fighter
                    Casualties for Italians: 1 bomber, 1 fighter and 1 submarine
                Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
                Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt

    Non Combat Move - Italians
                1 fighter moved from 98 Sea Zone to Libya
                1 infantry moved from Yugoslavia to Romania
                1 aaGun moved from Yugoslavia to Romania
                3 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 submarine placed in 97 Sea Zone
                1 bomber and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 21 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 cruiser, 1 destroyer and 1 transport
                    Japanese defend with 1 submarine
                    ANZAC win, taking 37 Sea Zone from Japanese with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Malaya

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from Kenya to Anglo Egyptian Sudan

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                3 fighters moved from Yunnan to 37 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 destroyer, 3 fighters and 1 transport
                    Japanese defend with 1 submarine
                    ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Malaya

    Non Combat Move - ANZAC
                3 fighters moved from 37 Sea Zone to Yunnan
                1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 fighter moved from Gibraltar to Malta

    Non Combat Move - French

    Turn Complete - French

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 fighter, 5 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Smolensk to Tambov
                      Germans take Tambov from Russians
                1 mech_infantry moved from Smolensk to Rostov
                      Germans take Rostov from Russians
                2 mech_infantrys moved from Eastern Poland to Ukraine
                2 tactical_bombers moved from Smolensk to Ukraine
                2 fighters moved from Smolensk to Ukraine
                2 bombers moved from Smolensk to Russia
                1 bomber moved from Western Germany to Russia
                2 mech_infantrys moved from Yugoslavia to Greece
                2 tactical_bombers moved from Southern Italy to Greece
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                2 submarines moved from 91 Sea Zone to 93 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 105 Sea Zone

    Combat - Germans
                Strategic bombing raid in Russia
                        AA fire in Russia :  1/3 hits
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 3,7 and causes: 10 damage to unit: factory_major
                    Bombing raid in Russia causes 10 damage total.
                Battle in Gibraltar
                    Germans attack with 2 artilleries and 2 infantry
                    British defend with 1 aaGun, 1 harbour and 1 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 :  1/4 hits
                        British roll dice for 1 aaGun and 1 infantry in Gibraltar, round 2 :  0/1 hits
                        1 aaGun owned by the British lost in Gibraltar
                        Germans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 3 :  0/4 hits
                        British roll dice for 1 infantry in Gibraltar, round 3 :  0/1 hits
                        Germans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 4 :  1/4 hits
                        British roll dice for 1 infantry in Gibraltar, round 4 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Gibraltar
                    Germans win, taking Gibraltar from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 aaGun and 1 infantry
                Battle in Greece
                    Germans attack with 2 mech_infantrys and 2 tactical_bombers
                    British defend with 1 artillery
                        Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Greece, round 2 :  2/4 hits
                        British roll dice for 1 artillery in Greece, round 2 :  1/1 hits
                        1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Greece
                    Germans win, taking Greece from British with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 artillery
                Battle in Ukraine
                    Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 artillery and 1 factory_minor
                        Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 :  1/6 hits
                        Russians roll dice for 1 artillery in Ukraine, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                2 fighters moved from Ukraine to Bryansk
                2 tactical_bombers moved from Ukraine to Bryansk
                3 aaGuns, 12 armour, 3 artilleries, 16 infantry and 6 mech_infantrys moved from Smolensk to Bryansk
                4 infantry moved from Archangel to Belarus
                1 infantry moved from Archangel to Smolensk
                3 mech_infantrys moved from Novgorod to Bryansk
                2 infantry moved from Novgorod to Belarus
                8 artilleries, 9 infantry and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 infantry and 5 mech_infantrys moved from Western Ukraine to Bryansk
                2 bombers moved from Russia to Bryansk
                1 mech_infantry moved from Yugoslavia to Bessarabia
                2 tactical_bombers moved from Greece to Southern Italy
                1 fighter and 1 tactical_bomber moved from Western Germany to Bryansk
                2 fighters moved from 92 Sea Zone to Southern Italy

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                2 submarines placed in 93 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 4 mech_infantrys
                EDIT: Adding units owned by Germans to Eastern Poland: 4 mech_infantrys
                EDIT: Turning off Edit Mode
                2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 61 PUs; end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair damage of 11x factory_major; Remaining resources: 21 PUs;
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Vologda
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Vologda
                1 fighter moved from Kazakhstan to Tambov
                1 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Vologda
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Vologda to Russia
                1 fighter moved from Tambov to Russia
                1 infantry moved from Kazakhstan to Samara
                1 mech_infantry moved from Iraq to Egypt
                2 aaGuns and 18 infantry moved from Buryatia to Amur
                1 armour and 1 mech_infantry moved from Yunnan to Sikang

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUs

  • '17 '16 '15 '12

    Hi Pherman, something unfortunate just happened. You will see two rolls on MARTI, your Indian AA gun firing on two strats. You have one hit. I was just tring out yet another variant for the turn and thought I am in local mode, but saw immediately that the dice server was contacted. I have no way whatsoever to prove my story and will, unless you say otherwise, commit now to the bombing run and the one casualty. Its a dumb but honest error….

    Turn, one way or the other, hopefully coming tomorrow, on holidays.

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