15L G40 Pherman1215 (Allies + 19) vs AlexGreat


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Yunnan to Kweichow
                2 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Szechwan

    Place Units - Chinese
                1 artillery and 3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Italians

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Italians

    Purchase Units - Italians
                Italians buy 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern France to Gibraltar
                1 armour moved from Rostov to Volgograd
                1 infantry moved from Rostov to Volgograd
                1 armour moved from Kazakhstan to Volgograd
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British

    Combat - Italians
                Strategic bombing raid in Gibraltar
                        AA fire in Gibraltar :  0/1 hits
                    Bombing raid in Gibraltar rolls: 4 and causes: 4 damage to unit: harbour
                    Bombing raid in Gibraltar causes 4 damage total.
                Battle in Volgograd
                    Italians attack with 2 armour and 1 infantry
                    British defend with 1 factory_minor and 3 infantry
                        Italians roll dice for 2 armour and 1 infantry in Volgograd, round 2 :  2/3 hits
                        British roll dice for 3 infantry in Volgograd, round 2 :  3/3 hits
                        2 infantry owned by the British, 2 armour owned by the Italians and 1 infantry owned by the Italians lost in Volgograd
                    British win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 armour and 1 infantry

    Non Combat Move - Italians
                4 infantry moved from Ukraine to Rostov
                1 bomber moved from Gibraltar to Southern France
                1 artillery and 7 infantry moved from Northern Italy to Southern France
                1 mech_infantry moved from Southern Italy to Southern France

    Place Units - Italians
                1 infantry and 1 mech_infantry placed in Southern Italy
                4 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                2 infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from Yunnan to 37 Sea Zone
                1 fighter moved from Yunnan to Malaya
                1 fighter moved from Yunnan to Malaya

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 destroyer, 1 fighter and 1 transport
                    Japanese defend with 1 submarine and 1 transport
                    ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 submarine and 1 transport
                Battle in Borneo
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    Japanese win with no units remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Malaya
                    ANZAC attack with 2 fighters and 2 infantry
                    Japanese defend with 1 armour and 1 harbour
                    ANZAC win, taking Malaya from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 armour

    Non Combat Move - ANZAC
                1 fighter moved from 37 Sea Zone to Yunnan
                2 fighters moved from Malaya to Yunnan
                1 artillery moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 infantry placed in Queensland
                ANZAC undo move 1.
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales
                ANZAC undo move 2.
                1 transport placed in 62 Sea Zone
                1 destroyer placed in 54 Sea Zone
                1 infantry placed in Queensland
                ANZAC undo move 5.
                1 infantry placed in New South Wales
                1 artillery placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 2x factory_minor; Remaining resources: 83 PUs;
                Germans buy 1 armour, 1 bomber, 1 fighter, 4 infantry, 9 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Urals to Timguska
                      Germans take Timguska from Russians
                1 armour moved from Timguska to Yenisey
                      Germans take Yenisey from Russians
                1 mech_infantry moved from Bryansk to Volgograd
                1 bomber moved from Russia to Volgograd
                1 bomber and 1 tactical_bomber moved from Russia to Caucasus
                6 armour, 6 fighters and 8 tactical_bombers moved from Rostov to Caucasus
                2 mech_infantrys moved from Bryansk to Caucasus
                3 armour moved from Ukraine to Caucasus
                1 bomber moved from Western Germany to Caucasus

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 1 bomber and 1 mech_infantry
                    British defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 bomber and 1 mech_infantry in Volgograd, round 2 :  2/2 hits
                        British roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Volgograd
                    Germans win, taking Volgograd from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Caucasus
                    Germans attack with 9 armour, 2 bombers, 6 fighters, 2 mech_infantrys and 9 tactical_bombers
                    French defend with 1 fighter; Russians defend with 1 armour and 2 mech_infantrys; British defend with 5 armour, 2 fighters, 3 infantry and 7 mech_infantrys
                        Germans roll dice for 9 armour, 2 bombers, 6 fighters, 2 mech_infantrys and 9 tactical_bombers in Caucasus, round 2 :  14/28 hits
                        Russians roll dice for 6 armour, 3 fighters, 3 infantry and 9 mech_infantrys in Caucasus, round 2 :  7/21 hits
                        3 infantry owned by the British, 2 armour owned by the British, 1 bomber owned by the Germans, 1 tactical_bomber owned by the Germans, 3 armour owned by the Germans, 2 mech_infantrys owned by the Russians, 7 mech_infantrys owned by the British and 2 mech_infantrys owned by the Germans lost in Caucasus
                        Germans roll dice for 6 armour, 1 bomber, 6 fighters and 8 tactical_bombers in Caucasus, round 3 :  12/21 hits
                        Russians roll dice for 4 armour and 3 fighters in Caucasus, round 3 :  2/7 hits
                        3 armour owned by the British, 1 armour owned by the Russians, 2 tactical_bombers owned by the Germans, 2 fighters owned by the British and 1 fighter owned by the French lost in Caucasus
                    Germans win, taking Caucasus from Russians with 6 armour, 1 bomber, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 40
                    Casualties for Germans: 3 armour, 1 bomber, 2 mech_infantrys and 3 tactical_bombers
                    Casualties for French: 1 fighter
                    Casualties for Russians: 1 armour and 2 mech_infantrys
                    Casualties for British: 5 armour, 2 fighters, 3 infantry and 7 mech_infantrys

    Non Combat Move - Germans
                1 bomber moved from Volgograd to Chahar
                1 bomber, 6 fighters and 6 tactical_bombers moved from Caucasus to Rostov
                1 aaGun moved from Bryansk to Rostov
                1 aaGun moved from Rostov to Caucasus
                3 mech_infantrys moved from Novgorod to Bryansk
                4 artilleries, 1 infantry and 1 mech_infantry moved from Southern France to France
                1 submarine moved from 112 Sea Zone to 119 Sea Zone

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Russia
                1 bomber and 1 fighter placed in Western Germany
                1 transport placed in 112 Sea Zone
                3 infantry placed in France
                1 infantry placed in Normandy Bordeaux
                3 mech_infantrys placed in Western Germany
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 69 PUs; end with 69 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs

  • '17 '16 '15 '12

    More luck this time…


  • OK, you got me. GG WP.


  • Care for a rematch?

  • '17 '16 '15 '12

    didnt even notice until now that you resigned. yes, GG, thx. You had some unlucky results I think, otherwise pretty even. You made hard life for Japan, but I am always unsure how to balance with US.

  • '17 '16 '15 '12

    life hard, not hard life.

    sorry, didnt answer rematch question. sure, let me bid with +24.


  • 22.

  • '17 '16 '15 '12

    21, but I actually want 25 ;)


  • Allies are yours at 21.  What is your bid?

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