@mike64 question… can fighters land on a damaged carrier? I know they can’t take off from one but if the carrier is damaged on an attack can the fighters still land on it…or are the fighters lost if no landing space is available.
AKB vs BFD
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TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Purchase Units - Germans
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Test summary from TripleA, engine version: 1.8.0.5, time: 21:09:40
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TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 5 armour, 1 cruiser and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - Chinese
Chinese builds 0 units.Combat Move - Americans
1 bomber moved from Australia to East Indies
1 infantry moved from Panama to Mexico
Americans take Mexico from Japanese
4 infantry moved from Panama to 19 Sea Zone
4 infantry and 3 transports moved from 19 Sea Zone to 18 Sea Zone
4 infantry moved from 18 Sea Zone to Brazil
1 destroyer moved from 19 Sea Zone to 18 Sea Zone
1 cruiser moved from 10 Sea Zone to 18 Sea Zone
2 carriers moved from 19 Sea Zone to 55 Sea Zone
4 fighters moved from 19 Sea Zone to 55 Sea Zone
1 cruiser moved from 19 Sea Zone to 55 Sea Zone
1 submarine moved from 19 Sea Zone to 55 Sea Zone
2 destroyers moved from 19 Sea Zone to 55 Sea Zone
3 armour moved from Eastern United States to Western Canada
2 infantry moved from Western United States to Western Canada
4 armour moved from Western United States to Alaska
3 armour moved from Eastern United States to Western United States
2 infantry moved from Eastern United States to Central United States
1 infantry moved from Eastern United States to Central United StatesCombat - Americans
Strategic bombing raid in East Indies
Bombing raid in East Indies rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in East Indies causes 4 damage total.
Battle in Alaska
Americans attack with 4 armour
Japanese defend with 2 artilleries and 1 infantry
Americans win, taking Alaska from Japanese with 4 armour remaining. Battle score for attacker is 11
Casualties for Japanese: 2 artilleries and 1 infantry
Battle in Brazil
Americans attack with 4 infantry
Italians defend with 1 infantry
Americans win, taking Brazil from Italians with 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
1 aaGun moved from Central United States to Western United States
1 bomber moved from East Indies to Australia
1 artillery moved from United Kingdom to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea ZonePlace Units - Americans
1 cruiser placed in 56 Sea Zone
5 armour and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 infantry and 2 transports; Remaining resources: 2 PUs; 0 techTokens;Combat Move - Germans
2 fighters moved from Germany to 7 Sea Zone
1 bomber moved from Germany to 7 Sea Zone
6 armour moved from Poland to Baltic States
7 armour moved from Germany to PolandCombat - Germans
Battle in 7 Sea Zone
Germans attack with 1 bomber and 2 fighters
British defend with 1 carrier, 2 fighters and 3 transports; Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber and 2 fighters in 7 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 carrier, 2 fighters and 3 transports in 7 Sea Zone, round 2 : 2/3 hits
1 fighter owned by the British, 1 carrier owned by the British and 2 fighters owned by the Germans lost in 7 Sea Zone
Germans roll dice for 1 bomber in 7 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 fighter and 3 transports in 7 Sea Zone, round 3 : 0/1 hits
1 fighter owned by the British lost in 7 Sea Zone
3 transports owned by the British, 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in 7 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 42
Casualties for Germans: 2 fighters
Casualties for British: 1 carrier, 2 fighters and 3 transports
Casualties for Americans: 1 artillery and 1 infantry
Battle in Baltic States
Germans attack with 6 armour
Russians defend with 1 infantry
Germans roll dice for 6 armour in Baltic States, round 2 : 3/6 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 6 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from 7 Sea Zone to Germany
4 infantry moved from Germany to France
1 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
3 infantry moved from Germany to PolandPlace Units - Germans
2 transports placed in 5 Sea Zone
4 infantry placed in GermanyTurn Complete - Germans
Germans collect 29 PUs; end with 31 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 infantry and 2 transports; Remaining resources: 2 PUs; 0 techTokens;Combat Move - Germans
2 fighters moved from Germany to 7 Sea Zone
1 bomber moved from Germany to 7 Sea Zone
6 armour moved from Poland to Baltic States
7 armour moved from Germany to PolandCombat - Germans
Battle in 7 Sea Zone
Germans attack with 1 bomber and 2 fighters
British defend with 1 carrier, 2 fighters and 3 transports; Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber and 2 fighters in 7 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 carrier, 2 fighters and 3 transports in 7 Sea Zone, round 2 : 2/3 hits
1 fighter owned by the British, 1 carrier owned by the British and 2 fighters owned by the Germans lost in 7 Sea Zone
Germans roll dice for 1 bomber in 7 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 fighter and 3 transports in 7 Sea Zone, round 3 : 0/1 hits
1 fighter owned by the British lost in 7 Sea Zone
3 transports owned by the British, 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in 7 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 42
Casualties for Germans: 2 fighters
Casualties for British: 1 carrier, 2 fighters and 3 transports
Casualties for Americans: 1 artillery and 1 infantry
Battle in Baltic States
Germans attack with 6 armour
Russians defend with 1 infantry
Germans roll dice for 6 armour in Baltic States, round 2 : 3/6 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 6 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from 7 Sea Zone to Germany
4 infantry moved from Germany to France
1 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
3 infantry moved from Germany to PolandPlace Units - Germans
2 transports placed in 5 Sea Zone
4 infantry placed in GermanyTurn Complete - Germans
Germans collect 29 PUs; end with 31 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 infantry and 2 transports; Remaining resources: 2 PUs; 0 techTokens;Combat Move - Germans
2 fighters moved from Germany to 7 Sea Zone
1 bomber moved from Germany to 7 Sea Zone
6 armour moved from Poland to Baltic States
7 armour moved from Germany to PolandCombat - Germans
Battle in 7 Sea Zone
Germans attack with 1 bomber and 2 fighters
British defend with 1 carrier, 2 fighters and 3 transports; Americans defend with 1 artillery and 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 42
Casualties for Germans: 2 fighters
Casualties for British: 1 carrier, 2 fighters and 3 transports
Casualties for Americans: 1 artillery and 1 infantry
Battle in Baltic States
Germans attack with 6 armour
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 6 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from 7 Sea Zone to Germany
4 infantry moved from Germany to France
1 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
3 infantry moved from Germany to PolandPlace Units - Germans
2 transports placed in 5 Sea Zone
4 infantry placed in GermanyTurn Complete - Germans
Germans collect 29 PUs; end with 31 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 6 armour and 6 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Russians
2 infantry moved from Karelia S.S.R. to Baltic States
7 infantry moved from Belorussia to Baltic States
1 artillery moved from Belorussia to Baltic States
2 armour moved from Eastern Ukraine to Baltic States
3 armour moved from Russia to Baltic States
15 infantry moved from Ukraine to Bulgaria Romania
2 artilleries moved from Ukraine to Bulgaria Romania
1 armour moved from Caucasus to Bulgaria Romania
3 infantry moved from Kazakh S.S.R. to Chinghai
1 infantry moved from Novosibirsk to Chinghai
3 armour moved from Russia to ChinghaiCombat - Russians
Battle in Bulgaria Romania
Russians attack with 1 armour, 2 artilleries and 15 infantry
Italians defend with 5 infantry
Russians win, taking Bulgaria Romania from Germans with 1 armour, 2 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 5 infantry
Casualties for Russians: 4 infantry
Battle in Chinghai
Russians attack with 3 armour and 4 infantry
Japanese defend with 1 armour and 3 infantry
Russians win, taking Chinghai from Japanese with 3 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 3 infantry
Casualties for Japanese: 1 armour and 3 infantry
Battle in Baltic States
Russians attack with 5 armour, 1 artillery and 9 infantry
Germans defend with 6 armour, 1 artillery and 1 infantry
Russians win, taking Baltic States from Germans with 5 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 25
Casualties for Germans: 6 armour, 1 artillery and 1 infantry
Casualties for Russians: 4 infantryNon Combat Move - Russians
1 infantry moved from Finland to Karelia S.S.R.
3 infantry moved from Caucasus to Persia
2 infantry moved from Novosibirsk to Evenki National OkrugPlace Units - Russians
4 armour placed in Caucasus
2 armour and 4 infantry placed in Russia
2 infantry placed in Karelia S.S.R.
Russians undo move 3.
Russians undo move 2.
2 infantry placed in Karelia S.S.R.
2 armour and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective 2: Russians met a national objective for an additional 10 PUs; end with 43 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 4x factory; Remaining resources: 51 PUs; 0 techTokens;
Japanese buy 1 aaGun, 3 armour, 2 artilleries, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Japanese
2 fighters moved from 65 Sea Zone to 56 Sea Zone
1 destroyer moved from 59 Sea Zone to 57 Sea Zone
1 destroyer moved from 62 Sea Zone to 57 Sea Zone
1 carrier and 1 fighter moved from 60 Sea Zone to 57 Sea Zone
1 cruiser moved from 65 Sea Zone to 57 Sea Zone
1 carrier moved from 65 Sea Zone to 57 Sea Zone
2 transports moved from 65 Sea Zone to 63 Sea Zone
1 infantry moved from 62 Sea Zone to Manchuria
1 fighter moved from 36 Sea Zone to 57 Sea Zone
1 carrier moved from 36 Sea Zone to 60 Sea Zone
1 armour moved from French Indo-China Thailand to Sikang
1 artillery moved from 37 Sea Zone to Burma
1 infantry moved from Kwangtung to 61 Sea Zone
1 infantry and 1 transport moved from 61 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Burma
1 infantry moved from French Indo-China Thailand to Burma
1 transport moved from 36 Sea Zone to 37 Sea Zone
3 transports moved from 58 Sea Zone to 62 Sea Zone
3 infantry moved from Japan to 62 Sea Zone
3 artilleries moved from Japan to 62 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 62 Sea Zone to 61 Sea Zone
1 bomber moved from Manchuria to 56 Sea Zone
3 fighters moved from French Indo-China Thailand to Sikang
1 fighter moved from Manchuria to SikangCombat - Japanese
Battle in 56 Sea Zone
Japanese attack with 1 bomber and 2 fighters
Americans defend with 1 cruiser
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 cruiserNon Combat Move - Japanese
1 fighter moved from 56 Sea Zone to 57 Sea Zone
1 bomber moved from 56 Sea Zone to Midway
1 fighter moved from Manchuria to 57 Sea ZonePlace Units - Japanese
1 aaGun, 2 artilleries and 1 infantry placed in East Indies
1 destroyer placed in 62 Sea Zone
3 armour placed in Manchuria
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 40 PUs; end with 41 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Purchase Units - British
British buy 3 armour and 7 infantry; Remaining resources: 0 techTokens; 0 PUs;Non Combat Move - British
1 infantry moved from Persia to IndiaPlace Units - British
3 armour and 5 infantry placed in United Kingdom
2 infantry placed in IndiaTurn Complete - British
British collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 6 armour; Remaining resources: 0 techTokens; 2 PUs;Combat Move - Italians
1 battleship, 1 cruiser and 1 destroyer moved from 13 Sea Zone to 18 Sea Zone
2 infantry moved from Rhodesia to Union of South Africa
1 infantry moved from French Equatorial Africa to Belgian Congo
2 infantry moved from Italy to Balkans
1 bomber moved from Italy to East Poland
1 bomber moved from Italy to United Kingdom
1 armour moved from France to BalkansCombat - Italians
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in United Kingdom causes 5 damage total.
Battle in Union of South Africa
Italians attack with 2 infantry
British defend with 1 infantry
Italians win, taking Union of South Africa from British with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in East Poland
Italians attack with 1 bomber
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -9
Casualties for Italians: 1 bomber
Casualties for Russians: 1 infantry
Battle in 18 Sea Zone
Italians attack with 1 battleship, 1 cruiser and 1 destroyer
Americans defend with 1 cruiser, 1 destroyer and 3 transports; Russians defend with 1 submarine
Italians win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 47
Casualties for Americans: 1 cruiser, 1 destroyer and 3 transports
Casualties for Russians: 1 submarineNon Combat Move - Italians
1 bomber moved from United Kingdom to GermanyPlace Units - Italians
6 armour placed in ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 22 PUs total
Objective 1: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier and 3 fighters; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - Chinese
Chinese builds 0 units.Combat Move - Americans
1 submarine moved from 55 Sea Zone to 56 Sea Zone
2 carriers moved from 55 Sea Zone to 56 Sea Zone
4 fighters moved from 55 Sea Zone to 56 Sea Zone
2 destroyers moved from 55 Sea Zone to 56 Sea Zone
1 cruiser moved from 55 Sea Zone to 56 Sea Zone
3 infantry moved from Central United States to Western United States
2 infantry moved from Western Canada to Alaska
3 armour moved from Western Canada to Western United StatesNon Combat Move - Americans
1 aaGun moved from Western United States to Central United StatesPlace Units - Americans
1 artillery and 3 fighters placed in Western United States
1 carrier placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 48 PUs -
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour and 8 infantry; Remaining resources: 2 PUs; 0 techTokens;Combat Move - Germans
1 infantry moved from Germany to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Norway
Germans take Norway from Russians
2 infantry moved from Germany to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Finland
Germans take Finland from Russians
7 armour moved from Poland to Balkans
3 infantry moved from Poland to Czechoslovakia Hungary
1 infantry moved from Germany to Poland
3 infantry moved from France to GermanyCombat - Germans
Non Combat Move - Germans
Place Units - Germans
2 armour and 8 infantry placed in Germany
Germans undo move 1.
2 armour and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 31 PUs; end with 33 PUs total -
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour and 8 infantry; Remaining resources: 2 PUs; 0 techTokens;Combat Move - Germans
1 infantry moved from Germany to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Norway
Germans take Norway from Russians
2 infantry moved from Germany to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Finland
Germans take Finland from Russians
7 armour moved from Poland to Balkans
3 infantry moved from Poland to Czechoslovakia Hungary
1 infantry moved from Germany to Poland
3 infantry moved from France to GermanyCombat - Germans
Non Combat Move - Germans
Place Units - Germans
2 armour and 8 infantry placed in Germany
Germans undo move 1.
2 armour and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 31 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 1 fighter and 9 infantry; Remaining resources: 0 techTokens; 1 PUs;Combat Move - Russians
3 infantry moved from Bulgaria Romania to Poland
1 artillery moved from Bulgaria Romania to Poland
3 infantry moved from Persia to Trans-Jordan
3 armour moved from Caucasus to Trans-Jordan
2 infantry moved from Karelia S.S.R. to Finland
2 armour moved from Baltic States to FinlandCombat - Russians
Battle in Finland
Russians attack with 2 armour and 2 infantry
Germans defend with 2 infantry
Russians win, taking Finland from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Trans-Jordan
Russians attack with 3 armour and 3 infantry
Germans defend with 1 armour and 1 artillery
Russians win, taking Trans-Jordan from Italians with 3 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 infantry moved from Russia to Kazakh S.S.R.
7 infantry moved from Bulgaria Romania to East Poland
1 armour and 1 artillery moved from Bulgaria Romania to East Poland
4 infantry moved from Baltic States to East Poland
3 armour and 1 artillery moved from Baltic States to East Poland
3 armour moved from Chinghai to Caucasus
4 armour moved from East Poland to Belorussia
2 armour moved from Russia to Belorussia
1 armour moved from Caucasus to BelorussiaPlace Units - Russians
1 fighter and 5 infantry placed in Russia
2 armour and 2 infantry placed in Caucasus
2 infantry placed in Karelia S.S.R.Turn Complete - Russians
Russians collect 33 PUs; end with 34 PUs total
Objective 2: Russians met a national objective for an additional 10 PUs; end with 44 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Japanese
1 bomber moved from Midway to East Indies
2 transports moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from East Indies to 38 Sea Zone
2 artilleries moved from East Indies to 38 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Burma
2 artilleries moved from 37 Sea Zone to Burma
3 artilleries, 3 infantry and 3 transports moved from 61 Sea Zone to 37 Sea Zone
3 infantry moved from 37 Sea Zone to Burma
3 artilleries moved from 37 Sea Zone to Burma
1 carrier moved from 60 Sea Zone to 62 Sea Zone
1 fighter moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
3 armour moved from Manchuria to Ningxia
1 infantry moved from Ningxia to Sikang
1 fighter moved from Sikang to 62 Sea Zone
2 transports moved from 63 Sea Zone to 62 Sea Zone
2 carriers, 1 cruiser, 2 destroyers and 4 fighters moved from 57 Sea Zone to 62 Sea Zone
1 infantry moved from Manchuria to Buryatia S.S.R.
2 fighters moved from Sikang to 62 Sea ZoneNon Combat Move - Japanese
Place Units - Japanese
1 carrier and 1 destroyer placed in 62 Sea Zone
2 artilleries and 2 infantry placed in East Indies
2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 40 PUs; end with 41 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Purchase Units - British
British repair damage of 5x factory; Remaining resources: 17 PUs; 0 techTokens;
British buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; 0 techTokens;Place Units - British
2 infantry placed in India
1 fighter placed in United KingdomTurn Complete - British
British collect 21 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 5 armour and 1 transport; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Italians
1 armour moved from Balkans to Bulgaria Romania
3 infantry moved from Balkans to Bulgaria Romania
6 armour moved from Italy to Bulgaria Romania
1 transport moved from 33 Sea Zone to 27 Sea Zone
1 infantry moved from Belgian Congo to Anglo-Egypt SudanCombat - Italians
Battle in Bulgaria Romania
Italians attack with 7 armour and 3 infantry
Russians defend with 1 infantry
Italians win, taking Bulgaria Romania from Russians with 7 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
Place Units - Italians
1 transport placed in 14 Sea Zone
5 armour placed in ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective 2: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 1 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - Chinese
Chinese builds 0 units.Combat Move - Americans
2 fighters moved from Western United States to 64 Sea Zone
3 carriers moved from 56 Sea Zone to 64 Sea Zone
4 fighters moved from 56 Sea Zone to 64 Sea Zone
2 destroyers moved from 56 Sea Zone to 64 Sea Zone
1 cruiser moved from 56 Sea Zone to 64 Sea ZoneNon Combat Move - Americans
1 aaGun moved from Central United States to Eastern United StatesPlace Units - Americans
1 carrier and 3 transports placed in 56 Sea Zone
1 fighter and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour and 9 infantry; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Germans
7 armour moved from Balkans to Poland
11 infantry moved from Germany to Poland
2 armour moved from Germany to Poland
1 bomber moved from Germany to Poland
3 infantry moved from Czechoslovakia Hungary to PolandCombat - Germans
Battle in Poland
Germans attack with 9 armour, 1 bomber and 14 infantry
Russians defend with 1 artillery and 3 infantry
Germans win, taking Poland from Russians with 9 armour, 1 bomber and 13 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 3 infantryNon Combat Move - Germans
1 bomber moved from Poland to FrancePlace Units - Germans
1 armour and 9 infantry placed in GermanyTurn Complete - Germans
Germans collect 31 PUs; end with 32 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 6 armour and 6 infantry; Remaining resources: 0 techTokens; 1 PUs;Combat Move - Russians
2 armour and 1 infantry moved from Finland to Norway
1 armour moved from Trans-Jordan to India
3 armour moved from Caucasus to India
2 armour moved from Trans-Jordan to Libya
British take Egypt from Germans
Russians take Libya from Italians
2 infantry moved from Trans-Jordan to Egypt
4 infantry moved from Kazakh S.S.R. to Persia
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Eastern Ukraine
5 infantry moved from Russia to Belorussia
3 infantry moved from Karelia S.S.R. to Belorussia
2 artilleries moved from East Poland to Belorussia
1 fighter moved from Russia to Caucasus
3 infantry moved from East Poland to Eastern Ukraine
7 infantry moved from East Poland to Belorussia
1 armour moved from Caucasus to India
1 armour moved from Caucasus to BelorussiaCombat - Russians
Battle in Norway
Russians attack with 2 armour and 1 infantry
Germans defend with 1 infantry
Russians win, taking Norway from Germans with 2 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
Place Units - Russians
2 infantry placed in Karelia S.S.R.
2 armour and 2 infantry placed in Caucasus
4 armour and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 33 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 38 PUs