No scrambles.
15L axis-dominion (axis) vs Adam512 (allies +22) - Game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Central Mongolia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour moved from Central Mongolia to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
5 fighters and 6 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 6 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 39 Sea Zone to 79 Sea Zone
1 submarine moved from 79 Sea Zone to 80 Sea Zone
1 armour moved from Eastern Persia to West India
1 infantry moved from West India to Eastern Persia
2 fighters moved from Germany to Northwest Persia
1 fighter moved from Caucasus to Northwest Persia
5 fighters moved from West India to Northwest Persia
1 tactical_bomber moved from Caucasus to Northwest Persia
1 fighter moved from India to 79 Sea Zone
1 tactical_bomber moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 2 mech_infantrys moved from India to West India
1 infantry moved from Yunnan to Hunan
1 armour moved from Dzavhan to Central Mongolia
1 armour moved from Tsagaan Olom to Central Mongolia
1 armour moved from Ulaanbaatar to Central Mongolia
7 infantry and 6 mech_infantrys moved from Buryatia to Ulaanbaatar
1 mech_infantry moved from Korea to Buyant-Uhaa
1 infantry moved from Korea to Amur
5 fighters and 6 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Chahar to Central Mongolia
1 artillery moved from Hunan to Anhwe
1 mech_infantry moved from French Indo China to Burma
1 fighter moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from India to 79 Sea Zone
2 bombers moved from French Indo China to Hunan
1 aaGun moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hunan
1 artillery moved from Anhwe to Hunan
1 tactical_bomber moved from Japan to Buyant-UhaaPlace Units - Japanese
1 carrier and 2 transports placed in 79 Sea Zone
1 submarine placed in 39 Sea Zone
2 fighters and 1 tactical_bomber placed in Japan
Japanese undo move 3.
1 fighter placed in 6 Sea Zone
1 fighter and 2 tactical_bombers placed in Japan
Japanese undo move 4.
1 fighter and 1 tactical_bomber placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 infantry
EDIT: Adding units owned by Japanese to Yunnan: 1 infantry
EDIT: Removing units owned by Japanese from Malaya: 1 infantry
EDIT: Adding units owned by Japanese to Shan State: 1 infantry
EDIT: Turning off Edit Mode
1 infantry placed in Japan
1 tactical_bomber placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Central Mongolia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour moved from Central Mongolia to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
5 fighters and 6 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 6 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 39 Sea Zone to 79 Sea Zone
1 submarine moved from 79 Sea Zone to 80 Sea Zone
1 armour moved from Eastern Persia to West India
1 infantry moved from West India to Eastern Persia
2 fighters moved from Germany to Northwest Persia
1 fighter moved from Caucasus to Northwest Persia
5 fighters moved from West India to Northwest Persia
1 tactical_bomber moved from Caucasus to Northwest Persia
1 fighter moved from India to 79 Sea Zone
1 tactical_bomber moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 2 mech_infantrys moved from India to West India
1 infantry moved from Yunnan to Hunan
1 armour moved from Dzavhan to Central Mongolia
1 armour moved from Tsagaan Olom to Central Mongolia
1 armour moved from Ulaanbaatar to Central Mongolia
7 infantry and 6 mech_infantrys moved from Buryatia to Ulaanbaatar
1 mech_infantry moved from Korea to Buyant-Uhaa
1 infantry moved from Korea to Amur
5 fighters and 6 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Chahar to Central Mongolia
1 artillery moved from Hunan to Anhwe
1 mech_infantry moved from French Indo China to Burma
1 fighter moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from India to 79 Sea Zone
2 bombers moved from French Indo China to Hunan
1 aaGun moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hunan
1 artillery moved from Anhwe to Hunan
1 tactical_bomber moved from Japan to Buyant-UhaaPlace Units - Japanese
1 carrier and 2 transports placed in 79 Sea Zone
1 submarine placed in 39 Sea Zone
2 fighters and 1 tactical_bomber placed in Japan
Japanese undo move 3.
1 fighter placed in 6 Sea Zone
1 fighter and 2 tactical_bombers placed in Japan
Japanese undo move 4.
1 fighter and 1 tactical_bomber placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 infantry
EDIT: Adding units owned by Japanese to Yunnan: 1 infantry
EDIT: Removing units owned by Japanese from Malaya: 1 infantry
EDIT: Adding units owned by Japanese to Shan State: 1 infantry
EDIT: Turning off Edit Mode
1 infantry placed in Japan
1 tactical_bomber placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 1 mech_infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 mech_infantry
EDIT: Turning off Edit Mode -
i keep finding empty dangling tps in the DEI, what gives? :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Finland to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Karelia
Russians take Karelia from Germans
1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 54 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
9 carriers, 3 destroyers, 17 fighters, 10 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 infantry moved from Rhodesia to Union of South Africa
1 aaGun and 1 artillery moved from Anglo Egyptian Sudan to Egypt
1 aaGun and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Persia to Iraq
2 fighters moved from Gibraltar to Egypt
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
3 mech_infantrys moved from Norway to Karelia
2 artilleries, 9 infantry and 1 mech_infantry moved from Finland to Karelia
1 destroyer moved from 127 Sea Zone to 125 Sea Zone
1 fighter moved from 112 Sea Zone to Norway
1 bomber moved from Norway to RussiaPlace Units - Americans
3 mech_infantrys placed in Norway
1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to Shensi
2 artilleries and 16 infantry moved from Suiyuyan to Hopei
2 artilleries and 15 infantry moved from Szechwan to Kweichow
1 infantry moved from Tsinghai to ShensiPlace Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 1 factory_minor, 5 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from Persia to 80 Sea Zone
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Egypt to 80 Sea ZoneCombat - British
Battle in 80 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British win, taking 80 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - British
1 fighter moved from 80 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from Persia to Russia
2 aaGuns, 5 artilleries, 28 infantry and 2 mech_infantrys moved from Persia to Iraq
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Ethiopia to Egypt
2 infantry moved from Rhodesia to Union of South Africa
1 transport moved from 71 Sea Zone to 70 Sea Zone
1 infantry moved from Ethiopia to Italian Somaliland
1 bomber moved from 80 Sea Zone to Egypt
2 fighters moved from Norway to Karelia
3 fighters moved from Norway to Russia
1 mech_infantry moved from Trans-Jordan to Egypt
1 aaGun and 8 infantry moved from Finland to Karelia
2 transports moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Norway to FinlandPlace Units - British
1 factory_minor placed in Iraq
3 mech_infantrys placed in Egypt
3 infantry placed in Union of South Africa
2 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTurn Complete - UK_Pacific
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i keep finding empty dangling tps in the DEI, what gives? :lol:
Hahaha my apologies. Your planes must surely be bored.
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complicated…
hey why did you leave those russian planes to die in persia? did i catch you off guard with the japanese move?
feel free to adjust them to iraq before i make my next move.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy nothing; Remaining resources: 5 PUs;Combat Move - Italians
Non Combat Move - Italians
8 armour and 6 mech_infantrys moved from Bryansk to Volgograd
3 fighters and 1 tactical_bomber moved from Western Germany to Novgorod
1 aaGun and 5 infantry moved from Normandy Bordeaux to France
2 armour moved from Denmark to Western Germany
5 mech_infantrys moved from Denmark to Western Germany
1 artillery and 2 infantry moved from Denmark to Western Germany
1 infantry moved from Northern Italy to Western GermanyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,2,4,1,5,1,5,6
Italians collect 7 PUs (9 lost to blockades); end with 12 PUs total -
complicated…
hey why did you leave those russian planes to die in persia? did i catch you off guard with the japanese move?
feel free to adjust them to iraq before i make my next move.
I was thinking that I was staying in Persia, but ended up changing my mind during the US turn. Don’t worry about them, I consciously moved them/left them there. If I had forgotten them I would accept your offer.
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yea, i think had you stayed in persia, egypt and all of africa might’ve been endangered.
complicated…
hey why did you leave those russian planes to die in persia? did i catch you off guard with the japanese move?
feel free to adjust them to iraq before i make my next move.
I was thinking that I was staying in Persia, but ended up changing my mind during the US turn. Don’t worry about them, I consciously moved them/left them there. If I had forgotten them I would accept your offer.
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yea, i think had you stayed in persia, egypt and all of africa might’ve been endangered.
complicated…
hey why did you leave those russian planes to die in persia? did i catch you off guard with the japanese move?
feel free to adjust them to iraq before i make my next move.
I was thinking that I was staying in Persia, but ended up changing my mind during the US turn. Don’t worry about them, I consciously moved them/left them there. If I had forgotten them I would accept your offer.
Yeah Africa would certainly be lost. At this stage it’s not that big of a blow losing some Russian air, but I think that might be my first mistake this game. Very well played.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Borneo
Battle in Java
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 airfield, 1 artillery and 1 infantry
ANZAC win, taking Borneo from Japanese, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - ANZAC
4 fighters moved from Queensland to 33 Sea Zone
4 fighters moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from Persia to IraqPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
Non Combat Move - French
1 infantry moved from Persia to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Finland to KareliaTurn Complete - French
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yea, i think had you stayed in persia, egypt and all of africa might’ve been endangered.
complicated…
hey why did you leave those russian planes to die in persia? did i catch you off guard with the japanese move?
feel free to adjust them to iraq before i make my next move.
I was thinking that I was staying in Persia, but ended up changing my mind during the US turn. Don’t worry about them, I consciously moved them/left them there. If I had forgotten them I would accept your offer.
Yeah Africa would certainly be lost. At this stage it’s not that big of a blow losing some Russian air, but I think that might be my first mistake this game. Very well played.
Very well played as in your play, didn’t mean mine though I think I played very well as well.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
5 infantry moved from Northwest Persia to Persia
5 armour and 5 mech_infantrys moved from Northwest Persia to Persia
2 armour and 2 mech_infantrys moved from Northwest Persia to Persia
1 armour and 1 mech_infantry moved from Northwest Persia to Persia
1 infantry moved from Caucasus to Kazakhstan
1 bomber moved from Bryansk to Kazakhstan
1 bomber moved from French Indo China to 43 Sea Zone
1 bomber moved from French Indo China to 42 Sea Zone
2 infantry moved from Bryansk to Tambov
3 fighters and 5 tactical_bombers moved from Bryansk to Tambov
1 infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from RussiansCombat - Germans
Battle in Tambov
Germans attack with 3 fighters, 2 infantry and 5 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Tambov from Russians with 3 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 42 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 2 transports
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Kazakhstan
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Persia
Germans attack with 8 armour, 5 infantry and 8 mech_infantrys
Russians defend with 3 fighters; British defend with 1 factory_minor
Germans win, taking Persia from British with 8 armour, 4 infantry and 8 mech_infantrys remaining. Battle score for attacker is 27
Casualties for Germans: 1 infantry
Casualties for Russians: 3 fighters
Battle in 43 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Germans
1 bomber moved from 42 Sea Zone to French Indo China
1 bomber moved from 43 Sea Zone to French Indo China
1 bomber moved from Kazakhstan to Bryansk
3 fighters and 5 tactical_bombers moved from Tambov to Novgorod
2 fighters moved from 113 Sea Zone to Novgorod
2 fighters moved from Denmark to Novgorod
3 infantry moved from Belarus to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 aaGun moved from Northwest Persia to Persia
1 armour and 1 mech_infantry moved from Northwest Persia to Persia
3 armour and 3 mech_infantrys moved from Northwest Persia to Volgograd
2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
3 mech_infantrys moved from Baltic States to Bryansk
1 aaGun and 11 mech_infantrys moved from Baltic States to Novgorod
2 fighters moved from Germany to Novgorod
1 mech_infantry moved from Bryansk to Novgorod
1 infantry moved from Smolensk to Bryansk
1 mech_infantry moved from Bryansk to Novgorod
1 armour moved from Caucasus to Bryansk
1 armour moved from Bryansk to Novgorod
1 mech_infantry moved from Caucasus to Bryansk
1 aaGun and 1 infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Northwest Persia to Persia
1 armour moved from Northwest Persia to Persia
1 tactical_bomber moved from 113 Sea Zone to Novgorod
2 artilleries and 2 infantry moved from Germany to Poland
1 aaGun moved from Germany to Poland
4 mech_infantrys moved from Western Germany to Poland
3 artilleries and 3 infantry moved from Western Germany to Germany
1 aaGun, 6 artilleries and 9 infantry moved from Normandy Bordeaux to France
1 aaGun and 3 artilleries moved from Denmark to 113 Sea Zone
1 aaGun and 3 artilleries moved from 113 Sea Zone to Germany
3 artilleries and 2 infantry moved from Denmark to Western GermanyPlace Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
3 armour placed in Volgograd
3 infantry placed in Caucasus
3 infantry placed in Ukraine
1 fighter placed in Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,3,4,5,6,6,4,2,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
Germans collect 52 PUs (4 lost to blockades); end with 52 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 6 PUs;Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 infantry moved from Urals to Novosibirsk
1 infantry moved from Urals to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 infantry moved from Samara to Tambov
1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 armour moved from Yakut S.S.R. to Dzavhan
Russians take Dzavhan from Japanese
1 armour moved from Dzavhan to YeniseyCombat - Russians
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Novosibirsk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Novosibirsk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Novosibirsk to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 aaGun and 14 infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Ethiopia to Egypt
1 aaGun moved from Urals to Vologda
2 aaGuns, 2 artilleries and 37 infantry moved from Samara to RussiaPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 32 PUs -
it’s not posting for some reason. tried twice
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sent via email. let me know if you didn’t receive it.
continue posting to forum if possible. maybe it’ll work again when i play italy and germany.
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Spent so long on this turn thinking (next Chinese move) that I forgot to attack 44 with 2 subs 1 dd, okay to roll on the forum?





