TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Bid Purchase - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Central Mongolia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour moved from Central Mongolia to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
5 fighters and 6 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 6 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 39 Sea Zone to 79 Sea Zone
1 submarine moved from 79 Sea Zone to 80 Sea Zone
1 armour moved from Eastern Persia to West India
1 infantry moved from West India to Eastern Persia
2 fighters moved from Germany to Northwest Persia
1 fighter moved from Caucasus to Northwest Persia
5 fighters moved from West India to Northwest Persia
1 tactical_bomber moved from Caucasus to Northwest Persia
1 fighter moved from India to 79 Sea Zone
1 tactical_bomber moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 2 mech_infantrys moved from India to West India
1 infantry moved from Yunnan to Hunan
1 armour moved from Dzavhan to Central Mongolia
1 armour moved from Tsagaan Olom to Central Mongolia
1 armour moved from Ulaanbaatar to Central Mongolia
7 infantry and 6 mech_infantrys moved from Buryatia to Ulaanbaatar
1 mech_infantry moved from Korea to Buyant-Uhaa
1 infantry moved from Korea to Amur
5 fighters and 6 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Chahar to Central Mongolia
1 artillery moved from Hunan to Anhwe
1 mech_infantry moved from French Indo China to Burma
1 fighter moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from India to 79 Sea Zone
2 bombers moved from French Indo China to Hunan
1 aaGun moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hunan
1 artillery moved from Anhwe to Hunan
1 tactical_bomber moved from Japan to Buyant-Uhaa
Place Units - Japanese
1 carrier and 2 transports placed in 79 Sea Zone
1 submarine placed in 39 Sea Zone
2 fighters and 1 tactical_bomber placed in Japan
Japanese undo move 3.
1 fighter placed in 6 Sea Zone
1 fighter and 2 tactical_bombers placed in Japan
Japanese undo move 4.
1 fighter and 1 tactical_bomber placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 infantry
EDIT: Adding units owned by Japanese to Yunnan: 1 infantry
EDIT: Removing units owned by Japanese from Malaya: 1 infantry
EDIT: Adding units owned by Japanese to Shan State: 1 infantry
EDIT: Turning off Edit Mode
1 infantry placed in Japan
1 tactical_bomber placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Central Mongolia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour moved from Central Mongolia to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
5 fighters and 6 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 6 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 39 Sea Zone to 79 Sea Zone
1 submarine moved from 79 Sea Zone to 80 Sea Zone
1 armour moved from Eastern Persia to West India
1 infantry moved from West India to Eastern Persia
2 fighters moved from Germany to Northwest Persia
1 fighter moved from Caucasus to Northwest Persia
5 fighters moved from West India to Northwest Persia
1 tactical_bomber moved from Caucasus to Northwest Persia
1 fighter moved from India to 79 Sea Zone
1 tactical_bomber moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 2 mech_infantrys moved from India to West India
1 infantry moved from Yunnan to Hunan
1 armour moved from Dzavhan to Central Mongolia
1 armour moved from Tsagaan Olom to Central Mongolia
1 armour moved from Ulaanbaatar to Central Mongolia
7 infantry and 6 mech_infantrys moved from Buryatia to Ulaanbaatar
1 mech_infantry moved from Korea to Buyant-Uhaa
1 infantry moved from Korea to Amur
5 fighters and 6 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Chahar to Central Mongolia
1 artillery moved from Hunan to Anhwe
1 mech_infantry moved from French Indo China to Burma
1 fighter moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from India to 79 Sea Zone
2 bombers moved from French Indo China to Hunan
1 aaGun moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hunan
1 artillery moved from Anhwe to Hunan
1 tactical_bomber moved from Japan to Buyant-Uhaa
Place Units - Japanese
1 carrier and 2 transports placed in 79 Sea Zone
1 submarine placed in 39 Sea Zone
2 fighters and 1 tactical_bomber placed in Japan
Japanese undo move 3.
1 fighter placed in 6 Sea Zone
1 fighter and 2 tactical_bombers placed in Japan
Japanese undo move 4.
1 fighter and 1 tactical_bomber placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 infantry
EDIT: Adding units owned by Japanese to Yunnan: 1 infantry
EDIT: Removing units owned by Japanese from Malaya: 1 infantry
EDIT: Adding units owned by Japanese to Shan State: 1 infantry
EDIT: Turning off Edit Mode
1 infantry placed in Japan
1 tactical_bomber placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 1 mech_infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 mech_infantry
EDIT: Turning off Edit Mode
i keep finding empty dangling tps in the DEI, what gives? :lol:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Finland to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Karelia
Russians take Karelia from Germans
1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
9 carriers, 3 destroyers, 17 fighters, 10 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 infantry moved from Rhodesia to Union of South Africa
1 aaGun and 1 artillery moved from Anglo Egyptian Sudan to Egypt
1 aaGun and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Persia to Iraq
2 fighters moved from Gibraltar to Egypt
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
3 mech_infantrys moved from Norway to Karelia
2 artilleries, 9 infantry and 1 mech_infantry moved from Finland to Karelia
1 destroyer moved from 127 Sea Zone to 125 Sea Zone
1 fighter moved from 112 Sea Zone to Norway
1 bomber moved from Norway to Russia
Place Units - Americans
3 mech_infantrys placed in Norway
1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to Shensi
2 artilleries and 16 infantry moved from Suiyuyan to Hopei
2 artilleries and 15 infantry moved from Szechwan to Kweichow
1 infantry moved from Tsinghai to Shensi
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 1 factory_minor, 5 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 bomber moved from Persia to 80 Sea Zone
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Egypt to 80 Sea Zone
Combat - British
Battle in 80 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British win, taking 80 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
1 fighter moved from 80 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from Persia to Russia
2 aaGuns, 5 artilleries, 28 infantry and 2 mech_infantrys moved from Persia to Iraq
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Ethiopia to Egypt
2 infantry moved from Rhodesia to Union of South Africa
1 transport moved from 71 Sea Zone to 70 Sea Zone
1 infantry moved from Ethiopia to Italian Somaliland
1 bomber moved from 80 Sea Zone to Egypt
2 fighters moved from Norway to Karelia
3 fighters moved from Norway to Russia
1 mech_infantry moved from Trans-Jordan to Egypt
1 aaGun and 8 infantry moved from Finland to Karelia
2 transports moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Norway to Finland
Place Units - British
1 factory_minor placed in Iraq
3 mech_infantrys placed in Egypt
3 infantry placed in Union of South Africa
2 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Turn Complete - UK_Pacific
i keep finding empty dangling tps in the DEI, what gives? :lol:
Hahaha my apologies. Your planes must surely be bored.
complicated…
hey why did you leave those russian planes to die in persia? did i catch you off guard with the japanese move?
feel free to adjust them to iraq before i make my next move.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy nothing; Remaining resources: 5 PUs;
Combat Move - Italians
Non Combat Move - Italians
8 armour and 6 mech_infantrys moved from Bryansk to Volgograd
3 fighters and 1 tactical_bomber moved from Western Germany to Novgorod
1 aaGun and 5 infantry moved from Normandy Bordeaux to France
2 armour moved from Denmark to Western Germany
5 mech_infantrys moved from Denmark to Western Germany
1 artillery and 2 infantry moved from Denmark to Western Germany
1 infantry moved from Northern Italy to Western Germany
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,2,4,1,5,1,5,6
Italians collect 7 PUs (9 lost to blockades); end with 12 PUs total
complicated…
hey why did you leave those russian planes to die in persia? did i catch you off guard with the japanese move?
feel free to adjust them to iraq before i make my next move.
I was thinking that I was staying in Persia, but ended up changing my mind during the US turn. Don’t worry about them, I consciously moved them/left them there. If I had forgotten them I would accept your offer.
yea, i think had you stayed in persia, egypt and all of africa might’ve been endangered.
complicated…
hey why did you leave those russian planes to die in persia? did i catch you off guard with the japanese move?
feel free to adjust them to iraq before i make my next move.
I was thinking that I was staying in Persia, but ended up changing my mind during the US turn. Don’t worry about them, I consciously moved them/left them there. If I had forgotten them I would accept your offer.
yea, i think had you stayed in persia, egypt and all of africa might’ve been endangered.
complicated…
hey why did you leave those russian planes to die in persia? did i catch you off guard with the japanese move?
feel free to adjust them to iraq before i make my next move.
I was thinking that I was staying in Persia, but ended up changing my mind during the US turn. Don’t worry about them, I consciously moved them/left them there. If I had forgotten them I would accept your offer.
Yeah Africa would certainly be lost. At this stage it’s not that big of a blow losing some Russian air, but I think that might be my first mistake this game. Very well played.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Borneo
Battle in Java
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 airfield, 1 artillery and 1 infantry
ANZAC win, taking Borneo from Japanese, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - ANZAC
4 fighters moved from Queensland to 33 Sea Zone
4 fighters moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from Persia to Iraq
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
Non Combat Move - French
1 infantry moved from Persia to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Finland to Karelia
Turn Complete - French
yea, i think had you stayed in persia, egypt and all of africa might’ve been endangered.
complicated…
hey why did you leave those russian planes to die in persia? did i catch you off guard with the japanese move?
feel free to adjust them to iraq before i make my next move.
I was thinking that I was staying in Persia, but ended up changing my mind during the US turn. Don’t worry about them, I consciously moved them/left them there. If I had forgotten them I would accept your offer.
Yeah Africa would certainly be lost. At this stage it’s not that big of a blow losing some Russian air, but I think that might be my first mistake this game. Very well played.
Very well played as in your play, didn’t mean mine though I think I played very well as well.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
5 infantry moved from Northwest Persia to Persia
5 armour and 5 mech_infantrys moved from Northwest Persia to Persia
2 armour and 2 mech_infantrys moved from Northwest Persia to Persia
1 armour and 1 mech_infantry moved from Northwest Persia to Persia
1 infantry moved from Caucasus to Kazakhstan
1 bomber moved from Bryansk to Kazakhstan
1 bomber moved from French Indo China to 43 Sea Zone
1 bomber moved from French Indo China to 42 Sea Zone
2 infantry moved from Bryansk to Tambov
3 fighters and 5 tactical_bombers moved from Bryansk to Tambov
1 infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
Combat - Germans
Battle in Tambov
Germans attack with 3 fighters, 2 infantry and 5 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Tambov from Russians with 3 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 42 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 2 transports
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Kazakhstan
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Persia
Germans attack with 8 armour, 5 infantry and 8 mech_infantrys
Russians defend with 3 fighters; British defend with 1 factory_minor
Germans win, taking Persia from British with 8 armour, 4 infantry and 8 mech_infantrys remaining. Battle score for attacker is 27
Casualties for Germans: 1 infantry
Casualties for Russians: 3 fighters
Battle in 43 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Germans
1 bomber moved from 42 Sea Zone to French Indo China
1 bomber moved from 43 Sea Zone to French Indo China
1 bomber moved from Kazakhstan to Bryansk
3 fighters and 5 tactical_bombers moved from Tambov to Novgorod
2 fighters moved from 113 Sea Zone to Novgorod
2 fighters moved from Denmark to Novgorod
3 infantry moved from Belarus to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 aaGun moved from Northwest Persia to Persia
1 armour and 1 mech_infantry moved from Northwest Persia to Persia
3 armour and 3 mech_infantrys moved from Northwest Persia to Volgograd
2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
3 mech_infantrys moved from Baltic States to Bryansk
1 aaGun and 11 mech_infantrys moved from Baltic States to Novgorod
2 fighters moved from Germany to Novgorod
1 mech_infantry moved from Bryansk to Novgorod
1 infantry moved from Smolensk to Bryansk
1 mech_infantry moved from Bryansk to Novgorod
1 armour moved from Caucasus to Bryansk
1 armour moved from Bryansk to Novgorod
1 mech_infantry moved from Caucasus to Bryansk
1 aaGun and 1 infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Northwest Persia to Persia
1 armour moved from Northwest Persia to Persia
1 tactical_bomber moved from 113 Sea Zone to Novgorod
2 artilleries and 2 infantry moved from Germany to Poland
1 aaGun moved from Germany to Poland
4 mech_infantrys moved from Western Germany to Poland
3 artilleries and 3 infantry moved from Western Germany to Germany
1 aaGun, 6 artilleries and 9 infantry moved from Normandy Bordeaux to France
1 aaGun and 3 artilleries moved from Denmark to 113 Sea Zone
1 aaGun and 3 artilleries moved from 113 Sea Zone to Germany
3 artilleries and 2 infantry moved from Denmark to Western Germany
Place Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
3 armour placed in Volgograd
3 infantry placed in Caucasus
3 infantry placed in Ukraine
1 fighter placed in Germany
1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,3,4,5,6,6,4,2,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
Germans collect 52 PUs (4 lost to blockades); end with 52 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 6 PUs;
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 infantry moved from Urals to Novosibirsk
1 infantry moved from Urals to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 infantry moved from Samara to Tambov
1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 armour moved from Yakut S.S.R. to Dzavhan
Russians take Dzavhan from Japanese
1 armour moved from Dzavhan to Yenisey
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Novosibirsk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Novosibirsk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Novosibirsk to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 aaGun and 14 infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Ethiopia to Egypt
1 aaGun moved from Urals to Vologda
2 aaGuns, 2 artilleries and 37 infantry moved from Samara to Russia
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 32 PUs
it’s not posting for some reason. tried twice
sent via email. let me know if you didn’t receive it.
continue posting to forum if possible. maybe it’ll work again when i play italy and germany.
Spent so long on this turn thinking (next Chinese move) that I forgot to attack 44 with 2 subs 1 dd, okay to roll on the forum?