@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 31 PUs;
Russians buy 7 infantry; Remaining resources: 10 PUs;
Combat Move - Russians
2 fighters, 2 infantry and 1 tactical_bomber moved from Russia to Samara
Combat - Russians
Battle in Samara
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Samara to Russia
1 mech_infantry moved from Tobruk to Egypt
1 fighter moved from Egypt to Persia
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 7 fighters and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 armour moved from Eastern Persia to West India
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 armour and 1 mech_infantry moved from Belgian Congo to French Central Africa
Japanese take French Equatorial Africa from French
Japanese take French Central Africa from French
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 submarine and 1 transport
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in Dutch New Guinea
Non Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Philippines to Japan
6 infantry moved from Korea to Manchuria
1 infantry moved from Jehol to Manchuria
1 mech_infantry moved from Anhwe to Manchuria
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
3 submarines moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 55 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
4 carriers, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry and 2 transports moved from 39 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
2 artilleries moved from India to West India
3 mech_infantrys moved from West India to Burma
1 armour moved from Hunan to Anhwe
1 mech_infantry moved from Burma to Hunan
1 mech_infantry moved from Hopei to Anhwe
1 infantry moved from Hopei to Suiyuyan
1 aaGun and 1 infantry moved from Hopei to Anhwe
1 artillery moved from Hunan to Anhwe
1 artillery and 1 infantry moved from Rhodesia to Tanganyika Territory
1 artillery moved from Kenya to Tanganyika Territory
3 mech_infantrys moved from Union of South Africa to Tanganyika Territory
1 infantry moved from Belgian Congo to French Equatorial Africa
1 infantry moved from Kenya to Belgian Congo
1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
2 fighters moved from Germany to Western Germany
1 submarine moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from Hunan to Kwangsi
4 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Hunan to Anhwe
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery, 2 battleships, 2 carriers, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from 81 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from 72 Sea Zone to 80 Sea Zone
1 carrier moved from 72 Sea Zone to 80 Sea Zone
2 tactical_bombers moved from French Indo China to Japan
1 bomber moved from French Indo China to Japan
1 cruiser moved from 72 Sea Zone to 58 Sea Zone
1 destroyer moved from 72 Sea Zone to 58 Sea Zone
1 cruiser moved from 72 Sea Zone to 80 Sea Zone
1 transport moved from 72 Sea Zone to 58 Sea Zone
Place Units - Japanese
2 armour, 7 fighters and 1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 bomber
EDIT: Adding units owned by Japanese to French Indo China: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 58 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 80 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
The Karelia walk in will have been edited.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 4 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 5 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Gibraltar to French Equatorial Africa
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to French Equatorial Africa
1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 21 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
4 fighters moved from 21 Sea Zone to 35 Sea Zone
4 fighters moved from 21 Sea Zone to 20 Sea Zone
1 submarine moved from 21 Sea Zone to 20 Sea Zone
1 submarine moved from 21 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Guam to 45 Sea Zone
1 fighter moved from 21 Sea Zone to 35 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 destroyers and 3 submarines moved from 21 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 35 Sea Zone from Japanese with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 battleship, 1 cruiser, 3 destroyers, 3 submarines and 1 transport
Japanese defend with 1 destroyer and 1 submarine
Units damaged: 1 battleship owned by the Americans
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 1 cruiser, 3 destroyers, 3 submarines and 1 transport remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 20 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 20 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 45 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 1 artillery and 5 infantry
Italians defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in French Equatorial Africa
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
Americans win, taking French Equatorial Africa from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Karelia from Germans to Americans
EDIT: Changing ownership of Karelia from Americans to Russians
EDIT: Turning off Edit Mode
2 aaGuns and 2 infantry moved from Morocco to 91 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 91 Sea Zone to 82 Sea Zone
2 aaGuns and 2 infantry moved from 82 Sea Zone to French Equatorial Africa
4 artilleries and 6 infantry moved from Algeria to 92 Sea Zone
4 artilleries, 6 infantry and 5 transports moved from 92 Sea Zone to 98 Sea Zone
4 artilleries and 6 infantry moved from 98 Sea Zone to Egypt
1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 aaGun moved from Normandy Bordeaux to Holland Belgium
1 mech_infantry moved from Norway to Karelia
1 armour, 1 artillery and 8 infantry moved from Norway to Finland
1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 carriers, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
3 fighters moved from Midway to 54 Sea Zone
4 fighters moved from 20 Sea Zone to 42 Sea Zone
5 fighters moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 21 Sea Zone to 37 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 destroyer moved from 21 Sea Zone to 43 Sea Zone
5 carriers, 1 destroyer, 1 fighter and 1 submarine moved from 21 Sea Zone to 42 Sea Zone
1 bomber moved from French Equatorial Africa to Egypt
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone
1 artillery and 3 infantry moved from 87 Sea Zone to French West Africa
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
Place Units - Americans
1 carrier, 4 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
3 infantry placed in Norway
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
EDIT: Adding units owned by Americans to French West Africa: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from French West Africa: 1 fighter
EDIT: Removing units owned by Americans from French West Africa: 2 infantry
EDIT: Removing units owned by Americans from 87 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Gibraltar: 2 infantry
EDIT: Adding units owned by Americans to French West Africa: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Americans collect 62 PUs (3 lost to blockades); end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery and 4 infantry moved from Shensi to Kansu
4 infantry moved from Shensi to Kansu
3 artilleries and 18 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Kansu
Chinese attack with 1 artillery and 8 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 3 artilleries and 18 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 3 artilleries and 18 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
Forget to send mech and tank to Caucasus to accompany the 2 figs and the bomber. I noticed right before I started combat, will roll Caucasus on the forum.
1 mech 1 tank 2 figs 1 bomber vs 2 inf
Attacker:
Rolling 1:
(1)
Rolling 3:
(3, 3, 6)
Rolling 1:
(1)
Defender:
Rolling 2:
(1, 5)
2 files are coming, the one with the edited UK bomber to Egypt is the right one.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Japanese
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Japanese
1 bomber and 2 fighters moved from Persia to Caucasus
2 fighters moved from United Kingdom to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
2 fighters and 2 tactical_bombers moved from Egypt to French Central Africa
1 fighter moved from Gibraltar to French Central Africa
Combat - British
Battle in Southern France
British attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in French Central Africa
British attack with 3 fighters and 2 tactical_bombers
Japanese defend with 1 armour and 1 mech_infantry
British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for British: 1 fighter
Battle in Caucasus
British attack with 1 bomber and 2 fighters
Germans defend with 2 infantry
retreated to Caucasus
Germans win with 1 infantry remaining. Battle score for attacker is -17
Casualties for Germans: 1 infantry
Casualties for British: 2 fighters
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 1 infantry
EDIT: Removing units owned by British from Caucasus: 1 bomber
EDIT: Changing ownership of Caucasus from Germans to Russians
EDIT: Adding units owned by British to Caucasus: 1 armour
EDIT: Removing units owned by British from Persia: 1 armour and 1 mech_infantry
EDIT: Adding units owned by British to Persia: 1 bomber and 2 fighters
EDIT: Turning off Edit Mode
1 bomber and 2 fighters moved from Persia to Caucasus
1 bomber and 2 fighters moved from Caucasus to Persia
1 aaGun moved from Persia to Northwest Persia
10 infantry moved from Persia to Northwest Persia
2 artilleries and 8 infantry moved from Egypt to Anglo Egyptian Sudan
2 fighters and 2 tactical_bombers moved from French Central Africa to French Equatorial Africa
1 aaGun, 1 artillery and 4 infantry moved from Algeria to 92 Sea Zone
1 aaGun, 1 artillery, 1 carrier, 2 destroyers, 4 infantry and 4 transports moved from 92 Sea Zone to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
2 fighters moved from Southern France to Holland Belgium
2 aaGuns, 1 armour and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
8 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Tobruk to 96 Sea Zone
2 aaGuns, 1 artillery, 1 carrier, 2 destroyers, 5 infantry and 4 transports moved from 96 Sea Zone to 98 Sea Zone
2 aaGuns, 1 artillery and 5 infantry moved from 98 Sea Zone to Trans-Jordan
Place Units - British
3 infantry placed in Persia
2 infantry and 1 mech_infantry placed in Egypt
2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5,6,5,4,1,4,6,3,2,1,4,4,5,2
British collect 22 PUs (4 lost to blockades); end with 22 PUs total
Turn Complete - UK_Pacific
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Japanese
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Japanese
1 bomber and 2 fighters moved from Persia to Caucasus
2 fighters moved from United Kingdom to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
2 fighters and 2 tactical_bombers moved from Egypt to French Central Africa
1 fighter moved from Gibraltar to French Central Africa
Combat - British
Battle in Southern France
British attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in French Central Africa
British attack with 3 fighters and 2 tactical_bombers
Japanese defend with 1 armour and 1 mech_infantry
British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for British: 1 fighter
Battle in Caucasus
British attack with 1 bomber and 2 fighters
Germans defend with 2 infantry
retreated to Caucasus
Germans win with 1 infantry remaining. Battle score for attacker is -17
Casualties for Germans: 1 infantry
Casualties for British: 2 fighters
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 1 infantry
EDIT: Removing units owned by British from Caucasus: 1 bomber
EDIT: Changing ownership of Caucasus from Germans to Russians
EDIT: Adding units owned by British to Caucasus: 1 armour
EDIT: Removing units owned by British from Persia: 1 armour and 1 mech_infantry
EDIT: Adding units owned by British to Persia: 1 bomber and 2 fighters
EDIT: Turning off Edit Mode
1 bomber and 2 fighters moved from Persia to Caucasus
1 bomber and 2 fighters moved from Caucasus to Persia
1 aaGun moved from Persia to Northwest Persia
10 infantry moved from Persia to Northwest Persia
2 artilleries and 8 infantry moved from Egypt to Anglo Egyptian Sudan
2 fighters and 2 tactical_bombers moved from French Central Africa to French Equatorial Africa
1 aaGun, 1 artillery and 4 infantry moved from Algeria to 92 Sea Zone
1 aaGun, 1 artillery, 1 carrier, 2 destroyers, 4 infantry and 4 transports moved from 92 Sea Zone to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
2 fighters moved from Southern France to Holland Belgium
2 aaGuns, 1 armour and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
8 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Tobruk to 96 Sea Zone
2 aaGuns, 1 artillery, 1 carrier, 2 destroyers, 5 infantry and 4 transports moved from 96 Sea Zone to 98 Sea Zone
2 aaGuns, 1 artillery and 5 infantry moved from 98 Sea Zone to Trans-Jordan
Place Units - British
3 infantry placed in Persia
2 infantry and 1 mech_infantry placed in Egypt
2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5,6,5,4,1,4,6,3,2,1,4,4,5,2
British collect 22 PUs (4 lost to blockades); end with 22 PUs total
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 1 bomber
EDIT: Adding units owned by British to Egypt: 1 bomber
EDIT: Turning off Edit Mode
Ahh, Java, finally :lol:
This is economic warfare :lol:
Ahh, Java, finally :lol:
This is economic warfare :lol:
I was afraid of Java I must admit, I think I may be scarred for life.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 fighter moved from Western Germany to Southern Italy
1 aaGun and 2 infantry moved from Western Germany to France
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
6 artilleries and 1 infantry moved from Northern Italy to France
2 mech_infantrys moved from Southern Italy to Yugoslavia
Place Units - Italians
1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,2,1,6
Italians collect 6 PUs (8 lost to blockades); end with 6 PUs total
“scarred for life” hahahaha
looks like your convoying is working again
Ahh, Java, finally :lol:
This is economic warfare :lol:
I was afraid of Java I must admit, I think I may be scarred for life.
“scarred for life” hahahaha
looks like your convoying is working again
Ahh, Java, finally :lol:
This is economic warfare :lol:
I was afraid of Java I must admit, I think I may be scarred for life.
:-)
Yup, and your convoying too in Norway.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to 58 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
3 fighters moved from Guam to Dutch New Guinea
Combat - ANZAC
Battle in 58 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 destroyer and 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 2 infantry
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
1 fighter moved from 58 Sea Zone to 42 Sea Zone
1 fighter moved from Guam to Queensland
3 fighters moved from Dutch New Guinea to New Guinea
1 cruiser and 1 destroyer moved from 21 Sea Zone to 42 Sea Zone
1 fighter moved from New South Wales to Queensland
1 infantry and 3 mech_infantrys moved from New South Wales to Queensland
2 aaGuns and 3 infantry moved from South Australia to Queensland
2 artilleries and 2 infantry moved from South Australia to Queensland
2 infantry moved from Persia to Northwest Persia
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Tobruk to Alexandria
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
2 infantry moved from Norway to Finland
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 6 infantry, 2 mech_infantrys and 4 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Volgograd to Caucasus
1 bomber moved from Bryansk to Caucasus
1 bomber moved from Southern Italy to Caucasus
Combat - Germans
Battle in Caucasus
Germans attack with 2 bombers and 2 infantry
British defend with 1 armour
Germans win, taking Caucasus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Non Combat Move - Germans
1 bomber moved from Caucasus to West India
1 bomber moved from Caucasus to Germany
13 artilleries moved from Northern Italy to Western Germany
10 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Yugoslavia
3 infantry moved from Belarus to Bryansk
1 infantry moved from Tambov to Samara
1 infantry moved from Bryansk to Tambov
1 infantry moved from Rostov to Bryansk
4 mech_infantrys moved from Southern Italy to Yugoslavia
2 fighters moved from Southern Italy to France
2 tactical_bombers moved from Southern Italy to France
3 fighters moved from Southern Italy to Western Germany
1 tactical_bomber moved from Southern Italy to Western Germany
1 bomber moved from Southern Italy to Western Germany
2 mech_infantrys moved from Southern Italy to Western Germany
2 infantry moved from Northern Italy to Southern Italy
6 infantry moved from Northern Italy to France
1 fighter and 1 tactical_bomber moved from Romania to France
1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 aaGun moved from Western Germany to Germany
1 mech_infantry moved from Yugoslavia to Germany
5 mech_infantrys moved from Yugoslavia to Eastern Poland
1 destroyer moved from 114 Sea Zone to 113 Sea Zone
Place Units - Germans
1 carrier and 2 transports placed in 112 Sea Zone
2 transports placed in 113 Sea Zone
3 infantry placed in Volgograd
3 infantry placed in Novgorod
2 mech_infantrys placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,6,3,3
Germans collect 48 PUs (5 lost to blockades); end with 48 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs
plz shift one german ftr in WG
and 2 ftrs on the carrier. sorry doing this in a rush! getting to some event
Actually, Have u started your Russian turn? Cuz maybe I need to review some things when I’m back home in a few hours. So sorry for the inconvenience. Nothing on the Russian front tho