Test summary from TripleA, engine version: 2.6.14803, time: 8:52:41 PM
Savegame
15L axis-dominion (axis) vs Adam512 (allies +22) - Game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
2 artilleries and 12 infantry moved from Szechwan to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 airfield and 6 infantry; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Rhodesia to Kenya
British take Kenya from JapaneseCombat - British
Non Combat Move - British
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from Norway to 112 Sea Zone
3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 4 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to Egypt
1 fighter moved from Persia to Egypt
1 bomber moved from Rhodesia to Egypt
1 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Sikang to Turkmenistan
1 infantry moved from Rhodesia to Belgian CongoPlace Units - British
1 airfield and 3 infantry placed in Egypt
3 infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from Norway: 1 aaGun
EDIT: Adding units owned by British to Finland: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,5,5,5,4
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,5,1
British collect 28 PUs (1 lost to blockades); end with 29 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 airfield and 6 infantry; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Rhodesia to Kenya
British take Kenya from JapaneseCombat - British
Non Combat Move - British
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from Norway to 112 Sea Zone
3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 4 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to Egypt
1 fighter moved from Persia to Egypt
1 bomber moved from Rhodesia to Egypt
1 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Sikang to Turkmenistan
1 infantry moved from Rhodesia to Belgian CongoPlace Units - British
1 airfield and 3 infantry placed in Egypt
3 infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from Norway: 1 aaGun
EDIT: Adding units owned by British to Finland: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,5,5,5,4
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,5,1
British collect 28 PUs (1 lost to blockades); end with 29 PUs totalTurn Complete - UK_Pacific
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The one with the UK dd edited to 92 is the right one (if it doesn’t post you can edit it there).
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 airfield and 6 infantry; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Rhodesia to Kenya
British take Kenya from JapaneseCombat - British
Non Combat Move - British
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from Norway to 112 Sea Zone
3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 4 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to Egypt
1 fighter moved from Persia to Egypt
1 bomber moved from Rhodesia to Egypt
1 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Sikang to Turkmenistan
1 infantry moved from Rhodesia to Belgian CongoPlace Units - British
1 airfield and 3 infantry placed in Egypt
3 infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from Norway: 1 aaGun
EDIT: Adding units owned by British to Finland: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,5,5,5,4
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,5,1
British collect 28 PUs (1 lost to blockades); end with 29 PUs totalTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
3 artilleries and 4 infantry moved from Northern Italy to Southern France
1 armour moved from Western Germany to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 armour moved from Western Germany to Southern FranceCombat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 infantry
Italians win, taking Holland Belgium from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern France
Italians attack with 2 armour, 3 artilleries, 4 infantry and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 2 armour, 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 aaGun moved from Northern Italy to Southern France
1 armour moved from Southern Italy to Southern France
1 mech_infantry moved from Southern Italy to Southern France
3 mech_infantrys moved from Southern Italy to Southern France
2 artilleries, 2 infantry and 1 mech_infantry moved from Libya to Tobruk
4 armour and 1 mech_infantry moved from Caucasus to Bryansk
1 aaGun moved from Novgorod to Belarus
2 fighters moved from Holland Belgium to Western Germany
1 infantry moved from Southern Italy to Northern Italy
1 armour and 1 mech_infantry moved from Germany to Western GermanyPlace Units - Italians
3 mech_infantrys placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,5,4
Italians collect 19 PUs (1 lost to blockades); end with 19 PUs total -
damn, i was so focused on europe that i just noticed now what happened to you in java. that’s a heavy loss, especially when factoring in the two tps as well
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hey i’d rather keep my guys in libya rather than tobruk. mind if i edit during germny’s turn? (can’t do it now am afc)
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hey i’d rather keep my guys in libya rather than tobruk. mind if i edit during germny’s turn? (can’t do it now am afc)
I can edit them. Yeah Java was a very heavy blow and a very safe attack…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 2 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Italians from Tobruk: 2 artilleries, 2 infantry and 1 mech_infantry
EDIT: Adding units owned by Italians to Libya: 2 artilleries, 2 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter and 1 transport; Americans loiter and taunt
Japanese defend with 1 transport
ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to 54 Sea Zone
2 fighters moved from New Guinea to Queensland
1 infantry moved from New South Wales to Queensland
2 aaGuns, 2 artilleries and 5 infantry moved from South Australia to Queensland
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
1 cruiser and 1 destroyer moved from 46 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 transports placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
2 infantry moved from Tunisia to LibyaCombat - French
Battle in Libya
French attack with 2 infantry
Italians defend with 2 artilleries, 2 infantry and 1 mech_infantry
1 infantry owned by the French retreated to Tunisia
Italians win with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - French
1 infantry moved from Norway to FinlandTurn Complete - French
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Looks like my island combat luck is back :lol:.
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Looks like my island combat luck is back :lol:.
:lol: :lol: oh man, i was thinking what if he tries with anz and it too fails…and lo and behold!
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Looks like my island combat luck is back :lol:.
:lol: :lol: oh man, i was thinking what if he tries with anz and it too fails…and lo and behold!
Believe it or not but the plan was to stack Java lol.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
2 infantry moved from Rostov to Volgograd
2 bombers moved from Bryansk to VolgogradCombat - Germans
Battle in Volgograd
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Volgograd to Novgorod
1 armour and 1 mech_infantry moved from Archangel to Bryansk
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Bryansk
1 armour and 2 mech_infantrys moved from Baltic States to Bryansk
3 infantry moved from Ukraine to Rostov
3 infantry moved from Bryansk to Rostov
3 mech_infantrys moved from Germany to Yugoslavia
2 mech_infantrys moved from Western Germany to Yugoslavia
1 infantry moved from Germany to Western Germany
3 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 aaGun moved from Northern Italy to Southern France
2 infantry moved from Western Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from Bryansk to Germany
1 fighter moved from Caucasus to Germany
2 armour moved from Caucasus to Bryansk
1 artillery moved from Vyborg to Novgorod
1 aaGun moved from Archangel to Novgorod
1 tactical_bomber moved from Caucasus to Southern Italy
1 tactical_bomber moved from Caucasus to Northern Italy
1 bomber moved from Bryansk to Western GermanyPlace Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Ukraine
7 artilleries and 1 infantry placed in Western Germany
4 mech_infantrys placed in Germany
Germans undo move 4.
3 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
Germans undo move 5.
1 mech_infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Northern Italy: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 1 tactical_bomber
EDIT: Adding units owned by Germans to Southern Italy: 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,6
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 29 PUs;
Russians buy 6 infantry; Remaining resources: 11 PUs;Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 mech_infantry moved from Russia to Volgograd
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Italians
1 mech_infantry moved from Russia to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians win, taking Volgograd from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 infantry moved from Novosibirsk to Urals
1 mech_infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to Samara
1 aaGun and 4 infantry moved from Yenisey to Timguska
1 fighter moved from Persia to Egypt
1 fighter moved from Persia to Russia
1 submarine moved from 92 Sea Zone to 97 Sea ZonePlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 1 fighter, 5 infantry, 3 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Tanganyika Territory to Belgian Congo
1 fighter moved from 72 Sea Zone to Belgian Congo
1 tactical_bomber moved from 81 Sea Zone to Belgian Congo
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Kenya
1 artillery moved from Union of South Africa to South West Africa
Japanese take South West Africa from British
1 infantry moved from Union of South Africa to Rhodesia
Japanese take Rhodesia from British
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from ChineseCombat - Japanese
Battle in Belgian Congo
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kenya
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Kenya from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport; Americans defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 21
Casualties for ANZAC: 1 transport
Casualties for Americans: 2 transportsNon Combat Move - Japanese
3 carriers moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
3 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 55 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
3 submarines moved from 80 Sea Zone to 39 Sea Zone
2 bombers moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
1 fighter moved from French Indo China to Philippines
1 fighter moved from French Indo China to Philippines
1 fighter and 1 tactical_bomber moved from Anhwe to French Indo China
1 infantry moved from Anhwe to Chahar
3 infantry moved from Hunan to Yunnan
2 infantry moved from Kwangsi to Hunan
2 infantry moved from Hunan to Anhwe
1 armour and 3 mech_infantrys moved from India to Burma
2 fighters and 1 tactical_bomber moved from 81 Sea Zone to Southern Italy
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 1 transport moved from 81 Sea Zone to 77 Sea Zone
1 battleship and 1 cruiser moved from 71 Sea Zone to 77 Sea Zone
2 transports moved from 58 Sea Zone to 37 Sea Zone
1 destroyer moved from 72 Sea Zone to 77 Sea Zone
1 fighter and 1 tactical_bomber moved from Kenya to 77 Sea Zone
1 fighter and 1 tactical_bomber moved from Belgian Congo to Union of South Africa
1 carrier moved from 72 Sea Zone to 77 Sea Zone
2 artilleries and 1 infantry moved from Union of South Africa to 71 Sea Zone
2 artilleries moved from Tanganyika Territory to 72 Sea Zone
2 artilleries and 2 transports moved from 72 Sea Zone to 77 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
2 artilleries, 2 infantry and 3 transports moved from 71 Sea Zone to 77 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
6 infantry moved from Korea to Manchuria
1 submarine moved from 36 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
3 infantry placed in India
1 destroyer placed in 37 Sea Zone
1 infantry placed in Malaya
1 submarine placed in 20 Sea Zone
1 submarine placed in 36 Sea Zone
1 mech_infantry placed in Kwangtung
1 armour placed in French Indo China
1 mech_infantry placed in Malaya
1 fighter placed in French Indo China
1 tactical_bomber placed in KwangtungTurn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 1 fighter, 5 infantry, 3 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Tanganyika Territory to Belgian Congo
1 fighter moved from 72 Sea Zone to Belgian Congo
1 tactical_bomber moved from 81 Sea Zone to Belgian Congo
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Kenya
1 artillery moved from Union of South Africa to South West Africa
Japanese take South West Africa from British
1 infantry moved from Union of South Africa to Rhodesia
Japanese take Rhodesia from British
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from ChineseCombat - Japanese
Battle in Belgian Congo
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kenya
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Kenya from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport; Americans defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 21
Casualties for ANZAC: 1 transport
Casualties for Americans: 2 transportsNon Combat Move - Japanese
3 carriers moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
3 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 55 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
3 submarines moved from 80 Sea Zone to 39 Sea Zone
2 bombers moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
1 fighter moved from French Indo China to Philippines
1 fighter moved from French Indo China to Philippines
1 fighter and 1 tactical_bomber moved from Anhwe to French Indo China
1 infantry moved from Anhwe to Chahar
3 infantry moved from Hunan to Yunnan
2 infantry moved from Kwangsi to Hunan
2 infantry moved from Hunan to Anhwe
1 armour and 3 mech_infantrys moved from India to Burma
2 fighters and 1 tactical_bomber moved from 81 Sea Zone to Southern Italy
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 1 transport moved from 81 Sea Zone to 77 Sea Zone
1 battleship and 1 cruiser moved from 71 Sea Zone to 77 Sea Zone
2 transports moved from 58 Sea Zone to 37 Sea Zone
1 destroyer moved from 72 Sea Zone to 77 Sea Zone
1 fighter and 1 tactical_bomber moved from Kenya to 77 Sea Zone
1 fighter and 1 tactical_bomber moved from Belgian Congo to Union of South Africa
1 carrier moved from 72 Sea Zone to 77 Sea Zone
2 artilleries and 1 infantry moved from Union of South Africa to 71 Sea Zone
2 artilleries moved from Tanganyika Territory to 72 Sea Zone
2 artilleries and 2 transports moved from 72 Sea Zone to 77 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
2 artilleries, 2 infantry and 3 transports moved from 71 Sea Zone to 77 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
6 infantry moved from Korea to Manchuria
1 submarine moved from 36 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
3 infantry placed in India
1 destroyer placed in 37 Sea Zone
1 infantry placed in Malaya
1 submarine placed in 20 Sea Zone
1 submarine placed in 36 Sea Zone
1 mech_infantry placed in Kwangtung
1 armour placed in French Indo China
1 mech_infantry placed in Malaya
1 fighter placed in French Indo China
1 tactical_bomber placed in KwangtungTurn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
EDIT: Adding units owned by Japanese to Kwangsi: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 1 fighter, 5 infantry, 3 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Tanganyika Territory to Belgian Congo
1 fighter moved from 72 Sea Zone to Belgian Congo
1 tactical_bomber moved from 81 Sea Zone to Belgian Congo
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Kenya
1 artillery moved from Union of South Africa to South West Africa
Japanese take South West Africa from British
1 infantry moved from Union of South Africa to Rhodesia
Japanese take Rhodesia from British
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from ChineseCombat - Japanese
Battle in Belgian Congo
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kenya
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Kenya from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport; Americans defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 21
Casualties for ANZAC: 1 transport
Casualties for Americans: 2 transportsNon Combat Move - Japanese
3 carriers moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
3 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 55 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
3 submarines moved from 80 Sea Zone to 39 Sea Zone
2 bombers moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
1 fighter moved from French Indo China to Philippines
1 fighter moved from French Indo China to Philippines
1 fighter and 1 tactical_bomber moved from Anhwe to French Indo China
1 infantry moved from Anhwe to Chahar
3 infantry moved from Hunan to Yunnan
2 infantry moved from Kwangsi to Hunan
2 infantry moved from Hunan to Anhwe
1 armour and 3 mech_infantrys moved from India to Burma
2 fighters and 1 tactical_bomber moved from 81 Sea Zone to Southern Italy
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 1 transport moved from 81 Sea Zone to 77 Sea Zone
1 battleship and 1 cruiser moved from 71 Sea Zone to 77 Sea Zone
2 transports moved from 58 Sea Zone to 37 Sea Zone
1 destroyer moved from 72 Sea Zone to 77 Sea Zone
1 fighter and 1 tactical_bomber moved from Kenya to 77 Sea Zone
1 fighter and 1 tactical_bomber moved from Belgian Congo to Union of South Africa
1 carrier moved from 72 Sea Zone to 77 Sea Zone
2 artilleries and 1 infantry moved from Union of South Africa to 71 Sea Zone
2 artilleries moved from Tanganyika Territory to 72 Sea Zone
2 artilleries and 2 transports moved from 72 Sea Zone to 77 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
2 artilleries, 2 infantry and 3 transports moved from 71 Sea Zone to 77 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
6 infantry moved from Korea to Manchuria
1 submarine moved from 36 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
3 infantry placed in India
1 destroyer placed in 37 Sea Zone
1 infantry placed in Malaya
1 submarine placed in 20 Sea Zone
1 submarine placed in 36 Sea Zone
1 mech_infantry placed in Kwangtung
1 armour placed in French Indo China
1 mech_infantry placed in Malaya
1 fighter placed in French Indo China
1 tactical_bomber placed in KwangtungTurn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
EDIT: Adding units owned by Japanese to Kwangsi: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 1 armour and 3 mech_infantrys
EDIT: Adding units owned by Japanese to West India: 1 armour, 1 infantry and 3 mech_infantrys
EDIT: Removing units owned by Japanese from India: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 45 Sea Zone to 55 Sea Zone
6 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Norway to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland BelgiumCombat - Americans
Battle in 55 Sea Zone
Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 1 bomber, 3 fighters and 1 infantry
Italians defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
1 fighter moved from Holland Belgium to United Kingdom
2 fighters moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from Finland to Norway
1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from Gibraltar to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns moved from Western United States to Central United States
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from Norway to 112 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
6 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian IslandsPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 bomber
EDIT: Adding units owned by Americans to Norway: 1 bomber
EDIT: Adding units owned by Americans to Holland Belgium: 1 aaGun, 5 artilleries, 10 infantry and 1 mech_infantry
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 aaGun, 5 artilleries, 10 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 infantry placed in Central United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
3 infantry placed in Norway
1 artillery, 2 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs





