Made slight NCM change - please use latest save file.
15L luckyinmaroon (axis) vs mike48484 (allies +19)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy nothing; Remaining resources: 19 PUs;Combat Move - Italians
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Archangel
Italians take Archangel from Russians
1 armour moved from Belarus to Rostov
Italians take Bryansk from Russians
Italians take Rostov from RussiansCombat - Italians
Non Combat Move - Italians
1 artillery moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 2 infantry moved from Greater Southern Germany to Slovakia Hungary
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 bomber and 2 fighters moved from Eastern Poland to Southern Italy
4 armour and 2 mech_infantrys moved from Northern Italy to Slovakia Hungary
1 infantry moved from Southern Italy to Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 36 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - ANZAC
1 transport moved from 49 Sea Zone to 26 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to AlexandriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 54 PUs;
Germans buy 3 bombers and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
3 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Novgorod to ArchangelCombat - Germans
Non Combat Move - Germans
2 infantry moved from Karelia to Novgorod
1 infantry moved from Baltic States to Belarus
1 infantry moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Eastern Poland to Belarus
3 artilleries moved from Germany to Poland
1 bomber moved from Germany to Eastern Poland
6 armour moved from Germany to Eastern Poland
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 mech_infantry moved from Germany to 114 Sea Zone
1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 mech_infantry moved from 115 Sea Zone to Novgorod
1 aaGun moved from Germany to Poland
2 aaGuns moved from Germany to PolandPlace Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 armour, 1 artillery and 4 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Italians
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
1 mech_infantry moved from Russia to Rostov
1 armour moved from Russia to Rostov
1 armour moved from Iraq to Caucasus
1 fighter moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Northwest Persia to Caucasus
1 fighter moved from Northwest Persia to Rostov
2 infantry moved from Vologda to Archangel
2 artilleries moved from Vologda to Archangel
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 armour, 1 artillery and 4 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Italians
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
1 mech_infantry moved from Russia to Rostov
1 armour moved from Russia to Rostov
1 armour moved from Iraq to Caucasus
1 fighter moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Northwest Persia to Caucasus
1 fighter moved from Northwest Persia to Rostov
2 infantry moved from Vologda to Archangel
2 artilleries moved from Vologda to Archangel
1 infantry moved from Jehol to Shantung
Chinese take Shantung from JapaneseCombat - Russians
Battle in Archangel
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 mech_infantry; Italians defend with 1 armour
Russians win, taking Archangel from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Caucasus
Russians attack with 1 armour, 1 fighter and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Caucasus from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 tactical_bomber
Battle in Rostov
Russians attack with 1 armour, 1 fighter and 1 mech_infantry
Italians defend with 1 armour
Russians win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Italians: 1 armourNon Combat Move - Russians
1 fighter moved from Rostov to Russia
1 fighter moved from Caucasus to Russia
1 artillery and 6 infantry moved from Vologda to Russia
1 artillery moved from Vologda to Russia
1 aaGun moved from Vologda to Russia
8 infantry moved from Timguska to Novosibirsk
1 infantry moved from Manchuria to Korea
7 infantry moved from Yenisey to Timguska
2 aaGuns moved from Yenisey to TimguskaPlace Units - Russians
3 armour and 2 infantry placed in Russia
1 artillery and 2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 26 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 armour, 1 artillery and 4 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Italians
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
1 mech_infantry moved from Russia to Rostov
1 armour moved from Russia to Rostov
1 armour moved from Iraq to Caucasus
1 fighter moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Northwest Persia to Caucasus
1 fighter moved from Northwest Persia to Rostov
2 infantry moved from Vologda to Archangel
2 artilleries moved from Vologda to Archangel
1 infantry moved from Jehol to Shantung
Chinese take Shantung from JapaneseCombat - Russians
Battle in Archangel
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 mech_infantry; Italians defend with 1 armour
Russians win, taking Archangel from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Caucasus
Russians attack with 1 armour, 1 fighter and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Caucasus from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 tactical_bomber
Battle in Rostov
Russians attack with 1 armour, 1 fighter and 1 mech_infantry
Italians defend with 1 armour
Russians win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Italians: 1 armourNon Combat Move - Russians
1 fighter moved from Rostov to Russia
1 fighter moved from Caucasus to Russia
1 artillery and 6 infantry moved from Vologda to Russia
1 artillery moved from Vologda to Russia
1 aaGun moved from Vologda to Russia
8 infantry moved from Timguska to Novosibirsk
1 infantry moved from Manchuria to Korea
7 infantry moved from Yenisey to Timguska
2 aaGuns moved from Yenisey to TimguskaPlace Units - Russians
3 armour and 2 infantry placed in Russia
1 artillery and 2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 26 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 bombers, 1 factory_minor and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 armour moved from Anhwe to Jehol
Japanese take Jehol from Chinese
1 mech_infantry moved from Chahar to Jehol
1 armour and 1 mech_infantry moved from Jehol to Manchuria
Japanese take Manchuria from Chinese
1 infantry moved from Kiangsu to Shantung
2 tactical_bombers moved from Kiangsu to Shantung
3 fighters moved from Kiangsu to Shantung
1 armour moved from Anhwe to Manchuria
1 armour moved from Queensland to Northern Territory
Japanese take Northern Territory from ANZAC
1 armour moved from Northern Territory to South Australia
Japanese take South Australia from ANZAC
2 fighters moved from Amur to Korea
4 bombers moved from Japan to Korea
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 bombers, 1 factory_minor and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 armour moved from Anhwe to Jehol
Japanese take Jehol from Chinese
1 mech_infantry moved from Chahar to Jehol
1 armour and 1 mech_infantry moved from Jehol to Manchuria
Japanese take Manchuria from Chinese
1 infantry moved from Kiangsu to Shantung
2 tactical_bombers moved from Kiangsu to Shantung
3 fighters moved from Kiangsu to Shantung
1 armour moved from Anhwe to Manchuria
1 armour moved from Queensland to Northern Territory
Japanese take Northern Territory from ANZAC
1 armour moved from Northern Territory to South Australia
Japanese take South Australia from ANZAC
2 fighters moved from Amur to Korea
4 bombers moved from Japan to Korea
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo ChinaCombat - Japanese
Battle in Shantung
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Shantung from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in French Indo China
Battle in Korea
Japanese attack with 4 bombers and 2 fighters
Americans defend with 1 armour; Russians defend with 1 infantry
Japanese win, taking French Indo China from UK_Pacific with 3 bombers and 2 fighters remaining. Battle score for attacker is -3
Casualties for Americans: 1 armour
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 bomberNon Combat Move - Japanese
3 bombers and 2 fighters moved from Korea to Japan
1 artillery moved from Anhwe to Kiangsu
1 infantry moved from Anhwe to Kiangsu
3 fighters moved from Shantung to Kiangsu
2 tactical_bombers moved from Shantung to Kiangsu
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone
2 bombers and 1 tactical_bomber moved from Borneo to Philippines
1 carrier moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 3 fighters, 1 submarine, 3 tactical_bombers and 6 transports moved from 42 Sea Zone to 35 Sea Zone
4 destroyers and 1 submarine moved from 41 Sea Zone to 44 Sea ZonePlace Units - Japanese
3 infantry placed in Kiangsu
1 factory_minor placed in Kwangtung
3 bombers placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,2,6,3,4,6,6,1,6,5,3,2,4,6,6,5,4,4,6,1,1,2,6,2,5,4,1
Japanese collect 48 PUs (8 lost to blockades); end with 50 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 bombers, 1 factory_minor and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 armour moved from Anhwe to Jehol
Japanese take Jehol from Chinese
1 mech_infantry moved from Chahar to Jehol
1 armour and 1 mech_infantry moved from Jehol to Manchuria
Japanese take Manchuria from Chinese
1 infantry moved from Kiangsu to Shantung
2 tactical_bombers moved from Kiangsu to Shantung
3 fighters moved from Kiangsu to Shantung
1 armour moved from Anhwe to Manchuria
1 armour moved from Queensland to Northern Territory
Japanese take Northern Territory from ANZAC
1 armour moved from Northern Territory to South Australia
Japanese take South Australia from ANZAC
2 fighters moved from Amur to Korea
4 bombers moved from Japan to Korea
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo ChinaCombat - Japanese
Battle in Shantung
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Shantung from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in French Indo China
Battle in Korea
Japanese attack with 4 bombers and 2 fighters
Americans defend with 1 armour; Russians defend with 1 infantry
Japanese win, taking French Indo China from UK_Pacific with 3 bombers and 2 fighters remaining. Battle score for attacker is -3
Casualties for Americans: 1 armour
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 bomberNon Combat Move - Japanese
3 bombers and 2 fighters moved from Korea to Japan
1 artillery moved from Anhwe to Kiangsu
1 infantry moved from Anhwe to Kiangsu
3 fighters moved from Shantung to Kiangsu
2 tactical_bombers moved from Shantung to Kiangsu
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone
2 bombers and 1 tactical_bomber moved from Borneo to Philippines
1 carrier moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 3 fighters, 1 submarine, 3 tactical_bombers and 6 transports moved from 42 Sea Zone to 35 Sea Zone
4 destroyers and 1 submarine moved from 41 Sea Zone to 44 Sea ZonePlace Units - Japanese
3 infantry placed in Kiangsu
1 factory_minor placed in Kwangtung
3 bombers placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,2,6,3,4,6,6,1,6,5,3,2,4,6,6,5,4,4,6,1,1,2,6,2,5,4,1
Japanese collect 48 PUs (8 lost to blockades); end with 50 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 1 factory_minor
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 1 destroyer, 2 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
4 carriers moved from 6 Sea Zone to 25 Sea Zone
1 transport moved from 6 Sea Zone to 25 Sea Zone
4 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
4 destroyers moved from 6 Sea Zone to 25 Sea Zone
3 submarines moved from 6 Sea Zone to 25 Sea Zone
1 cruiser moved from 6 Sea Zone to 25 Sea Zone
1 battleship and 4 fighters moved from 6 Sea Zone to 25 Sea Zone
2 carriers moved from 10 Sea Zone to 25 Sea Zone
3 mech_infantrys moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
4 infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 carrier moved from 26 Sea Zone to 25 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 cruiser moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
2 tactical_bombers placed in 10 Sea Zone
2 armour and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kansu to Shensi
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kansu to Shensi
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Non Combat Move - Chinese
6 infantry moved from Kweichow to Hunan
4 artilleries moved from Kweichow to Hunan
1 fighter moved from Kweichow to Hunan
1 artillery moved from Shensi to KweichowPlace Units - Chinese
2 artilleries and 4 infantry placed in HunanTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 fighters and 5 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from ItaliansCombat - British
Non Combat Move - British
2 armour moved from India to Shan State
3 armour moved from Burma to Siam
3 infantry moved from Burma to Shan StatePlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Northwest Persia: 3 fighters
EDIT: Removing units owned by British from Northwest Persia: 1 tactical_bomber
EDIT: Removing units owned by British from Northwest Persia: 1 bomber
EDIT: Adding units owned by British to Russia: 1 bomber, 3 fighters and 1 tactical_bomber
EDIT: Removing units owned by British from Egypt: 3 fighters
EDIT: Adding units owned by British to Northwest Persia: 3 fighters
EDIT: Removing units owned by British from Tobruk: 4 fighters
EDIT: Adding units owned by British to Iraq: 4 fighters
EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Egypt: 1 artillery and 1 infantry
EDIT: Removing units owned by British from Kweichow: 1 artillery and 10 infantry
EDIT: Adding units owned by British to Hunan: 1 artillery and 10 infantry
EDIT: Removing units owned by British from India: 3 fighters
EDIT: Adding units owned by British to Northwest Persia: 3 fighters
EDIT: Removing units owned by British from Eastern Persia: 3 infantry
EDIT: Adding units owned by British to West India: 3 infantry
EDIT: Removing units owned by British from Persia: 1 mech_infantry
EDIT: Adding units owned by British to Northwest Persia: 1 mech_infantry
EDIT: Turning off Edit Mode
1 fighter and 5 infantry placed in United Kingdom
2 fighters placed in EgyptTurn Complete - British
British collect 32 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy nothing; Remaining resources: 41 PUs;Combat Move - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy nothing; Remaining resources: 41 PUs;Combat Move - Italians
Non Combat Move - Italians
1 artillery and 2 infantry moved from Western Ukraine to Ukraine
4 armour moved from Slovakia Hungary to Western Ukraine
2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Northern Italy to Slovakia HungaryTurn Complete - Italians
Italians collect 14 PUs; end with 55 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 26 Sea Zone to 10 Sea ZoneTurn Complete - ANZAC
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from Alexandria to Egypt -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Germans
Germans buy 6 armour and 3 fighters; Remaining resources: 1 PUs;Combat Move - Germans
3 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
2 infantry moved from Ukraine to Bryansk
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Ukraine to Caucasus
3 bombers moved from Eastern Poland to Caucasus
2 bombers moved from Eastern Poland to Bryansk
2 bombers moved from Eastern Poland to Smolensk
6 bombers moved from Eastern Poland to Archangel
1 armour moved from Belarus to Archangel