@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
15L luckyinmaroon (axis) vs mike48484 (allies +19)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 cruiser, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Jehol
1 fighter and 2 tactical_bombers moved from Okinawa to Jehol
1 fighter moved from Okinawa to Jehol
13 bombers, 1 fighter and 1 tactical_bomber moved from Formosa to Jehol
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to Jehol
1 fighter moved from Okinawa to Jehol
2 carriers, 1 cruiser, 2 destroyers and 3 submarines moved from 20 Sea Zone to 19 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 cruiser, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Jehol
1 fighter and 2 tactical_bombers moved from Okinawa to Jehol
1 fighter moved from Okinawa to Jehol
13 bombers, 1 fighter and 1 tactical_bomber moved from Formosa to Jehol
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to Jehol
1 fighter moved from Okinawa to Jehol
2 carriers, 1 cruiser, 2 destroyers and 3 submarines moved from 20 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in Jehol
Japanese attack with 13 bombers, 7 fighters, 4 infantry and 4 tactical_bombers
Chinese defend with 9 artilleries and 13 infantry
Chinese win with 2 artilleries remaining. Battle score for attacker is -5
Casualties for Chinese: 7 artilleries and 13 infantry
Casualties for Japanese: 6 fighters and 4 infantry
1 fighter owned by the Japanese, 13 bombers owned by the Japanese and 4 tactical_bombers owned by the Japanese retreatedNon Combat Move - Japanese
12 infantry moved from Korea to Manchuria
13 bombers moved from Jehol to Japan
1 fighter and 2 tactical_bombers moved from Jehol to 19 Sea Zone
2 tactical_bombers moved from Jehol to Manchuria
4 submarines moved from 20 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Soviet Far East to AmurPlace Units - Japanese
1 cruiser and 1 transport placed in 6 Sea Zone
3 mech_infantrys placed in KoreaTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,3,5
Japanese collect 26 PUs (2 lost to blockades); end with 26 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to Manchuria: 2 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 cruiser, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Jehol
1 fighter and 2 tactical_bombers moved from Okinawa to Jehol
1 fighter moved from Okinawa to Jehol
13 bombers, 1 fighter and 1 tactical_bomber moved from Formosa to Jehol
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to Jehol
1 fighter moved from Okinawa to Jehol
2 carriers, 1 cruiser, 2 destroyers and 3 submarines moved from 20 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in Jehol
Japanese attack with 13 bombers, 7 fighters, 4 infantry and 4 tactical_bombers
Chinese defend with 9 artilleries and 13 infantry
Chinese win with 2 artilleries remaining. Battle score for attacker is -5
Casualties for Chinese: 7 artilleries and 13 infantry
Casualties for Japanese: 6 fighters and 4 infantry
1 fighter owned by the Japanese, 13 bombers owned by the Japanese and 4 tactical_bombers owned by the Japanese retreatedNon Combat Move - Japanese
12 infantry moved from Korea to Manchuria
13 bombers moved from Jehol to Japan
1 fighter and 2 tactical_bombers moved from Jehol to 19 Sea Zone
2 tactical_bombers moved from Jehol to Manchuria
4 submarines moved from 20 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Soviet Far East to AmurPlace Units - Japanese
1 cruiser and 1 transport placed in 6 Sea Zone
3 mech_infantrys placed in KoreaTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,3,5
Japanese collect 26 PUs (2 lost to blockades); end with 26 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 123 Sea Zone to 125 Sea Zone
2 fighters moved from 123 Sea Zone to 125 Sea Zone
2 armour moved from Iceland to 123 Sea Zone
2 armour and 2 transports moved from 123 Sea Zone to 125 Sea Zone
2 armour moved from 125 Sea Zone to Norway
1 submarine moved from 123 Sea Zone to 125 Sea Zone
1 destroyer moved from 123 Sea Zone to 125 Sea Zone
2 fighters moved from 125 Sea Zone to Norway
3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 infantry, 3 submarines and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 destroyer and 1 submarine moved from 35 Sea Zone to 19 Sea Zone
Americans take 20 Sea Zone from Japanese
1 destroyer and 1 submarine moved from 36 Sea Zone to 19 Sea Zone
2 armour, 2 infantry and 1 mech_infantry moved from Malaya to 37 Sea Zone
2 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 37 Sea Zone to 35 Sea Zone
2 armour, 3 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
4 carriers, 1 destroyer, 2 fighters and 3 tactical_bombers moved from 37 Sea Zone to 19 Sea Zone -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 123 Sea Zone to 125 Sea Zone
2 fighters moved from 123 Sea Zone to 125 Sea Zone
2 armour moved from Iceland to 123 Sea Zone
2 armour and 2 transports moved from 123 Sea Zone to 125 Sea Zone
2 armour moved from 125 Sea Zone to Norway
1 submarine moved from 123 Sea Zone to 125 Sea Zone
1 destroyer moved from 123 Sea Zone to 125 Sea Zone
2 fighters moved from 125 Sea Zone to Norway
3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 infantry, 3 submarines and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 destroyer and 1 submarine moved from 35 Sea Zone to 19 Sea Zone
Americans take 20 Sea Zone from Japanese
1 destroyer and 1 submarine moved from 36 Sea Zone to 19 Sea Zone
2 armour, 2 infantry and 1 mech_infantry moved from Malaya to 37 Sea Zone
2 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 37 Sea Zone to 35 Sea Zone
2 armour, 3 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
4 carriers, 1 destroyer, 2 fighters and 3 tactical_bombers moved from 37 Sea Zone to 19 Sea ZoneCombat - Americans
Battle in Philippines
Americans attack with 2 armour, 3 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans win, taking Philippines from Japanese with 2 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 19 Sea Zone
Americans attack with 4 carriers, 3 destroyers, 2 fighters, 2 submarines and 3 tactical_bombers
Japanese defend with 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines, 2 tactical_bombers and 2 transports
Units damaged: 2 carriers owned by the Japanese
Units damaged: 4 carriers owned by the Americans
Americans win, taking 19 Sea Zone from Japanese with 2 carriers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 56
Casualties for Japanese: 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines, 2 tactical_bombers and 2 transports
Casualties for Americans: 2 carriers, 3 destroyers and 2 submarines
Battle in 112 Sea Zone
Americans attack with 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 3 submarines and 1 transport
Germans defend with 1 battleship, 4 cruisers, 2 destroyers and 5 submarines
Units damaged: 1 battleship owned by the Germans
Americans win with 3 carriers, 5 fighters and 1 transport remaining. Battle score for attacker is 60
Casualties for Germans: 1 battleship, 4 cruisers, 2 destroyers and 5 submarines
Casualties for Americans: 1 cruiser, 3 destroyers and 3 submarines
Battle in Norway
Americans attack with 2 armour, 2 fighters and 2 infantry
Germans defend with 2 armour and 1 infantry
Americans win, taking Norway from Germans with 2 armour and 2 fighters remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour and 1 infantry
Casualties for Americans: 2 infantry
Battle in Hawaiian Islands
Americans attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking Hawaiian Islands from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 fighters moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from 19 Sea Zone to Jehol
3 tactical_bombers moved from 19 Sea Zone to Jehol
1 mech_infantry moved from Malaya to Burma
2 fighters moved from Malaya to India
1 fighter moved from Norway to 112 Sea Zone
1 fighter moved from Norway to 125 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
2 fighters placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Jehol: 2 fighters and 3 tactical_bombers
EDIT: Adding units owned by Americans to Anhwe: 3 fighters and 2 tactical_bombers
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 57 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from JapaneseCombat - Chinese
Non Combat Move - Chinese
2 artilleries moved from Jehol to Anhwe
3 infantry moved from Kwangsi to Hunan
3 artilleries moved from Kwangsi to HunanPlace Units - Chinese
7 infantry placed in Anhwe
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - British
2 fighters moved from United Kingdom to 113 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 113 Sea Zone
15 armour, 7 fighters, 13 mech_infantrys and 1 tactical_bomber moved from Eastern Persia to Iraq
1 infantry moved from Persia to Iraq
1 infantry moved from Trans-Jordan to Iraq
7 armour, 7 fighters, 7 mech_infantrys and 1 tactical_bomber moved from Egypt to Iraq
1 armour and 1 infantry moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Iraq
2 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 2 armour, 3 infantry and 1 mech_infantry; Remaining resources: 10 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from United Kingdom to 113 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 113 Sea Zone
15 armour, 7 fighters, 13 mech_infantrys and 1 tactical_bomber moved from Eastern Persia to Iraq
1 infantry moved from Persia to Iraq
1 infantry moved from Trans-Jordan to Iraq
7 armour, 7 fighters, 7 mech_infantrys and 1 tactical_bomber moved from Egypt to Iraq
1 armour and 1 infantry moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Iraq
2 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to AlexandriaCombat - British
Battle in Alexandria
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 113 Sea Zone
British attack with 3 fighters
Germans defend with 2 transports
British win with 3 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Iraq
British attack with 23 armour, 14 fighters, 3 infantry, 20 mech_infantrys and 2 tactical_bombers
Germans defend with 10 armour, 17 artilleries, 18 infantry and 9 mech_infantrys
British win, taking Iraq from Germans with 12 armour, 14 fighters and 2 tactical_bombers remaining. Battle score for attacker is 63
Casualties for Germans: 10 armour, 17 artilleries, 18 infantry and 9 mech_infantrys
Casualties for British: 11 armour, 3 infantry and 20 mech_infantrysNon Combat Move - British
14 fighters moved from Iraq to Egypt
2 tactical_bombers moved from Iraq to Egypt
2 fighters moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from 113 Sea Zone to Norway
1 armour, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
3 mech_infantrys moved from India to Eastern Persia
4 armour moved from India to Eastern Persia
1 artillery and 10 infantry moved from Burma to IndiaPlace Units - British
3 infantry placed in Egypt
2 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 43 PUs totalPlace Units - UK_Pacific
2 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 31 PUs; end with 31 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 36 PUs
Some Units in India change ownership: 2 armour and 4 mech_infantrys -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 2 bombers and 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 2 bombers and 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
2 carriers, 1 cruiser and 1 submarine moved from 96 Sea Zone to 95 Sea Zone
2 fighters and 1 tactical_bomber moved from 96 Sea Zone to 95 Sea Zone
1 transport moved from 96 Sea Zone to 95 Sea Zone
5 transports moved from 92 Sea Zone to 95 Sea ZonePlace Units - Italians
2 bombers placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 37 Sea Zone to 21 Sea Zone
2 fighters moved from New South Wales to 62 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 cruiser and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Norway
1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea ZoneTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 12 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 3 PUs;Combat Move - Germans
1 infantry moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 infantry moved from Novosibirsk to Urals
Germans take Urals from Russians
1 mech_infantry moved from Volgograd to Tsinghai
1 mech_infantry moved from Caucasus to Sikang
1 fighter and 1 tactical_bomber moved from Samara to Kansu
1 fighter and 1 tactical_bomber moved from Samara to Tsinghai
1 fighter and 1 tactical_bomber moved from Samara to Sikang
1 mech_infantry moved from Volgograd to Sikang
1 mech_infantry moved from Samara to Kansu
5 mech_infantrys moved from Caucasus to Iraq
21 bombers moved from Western Germany to Iraq -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 12 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 3 PUs;Combat Move - Germans
1 infantry moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 infantry moved from Novosibirsk to Urals
Germans take Urals from Russians
1 mech_infantry moved from Volgograd to Tsinghai
1 mech_infantry moved from Caucasus to Sikang
1 fighter and 1 tactical_bomber moved from Samara to Kansu
1 fighter and 1 tactical_bomber moved from Samara to Tsinghai
1 fighter and 1 tactical_bomber moved from Samara to Sikang
1 mech_infantry moved from Volgograd to Sikang
1 mech_infantry moved from Samara to Kansu
5 mech_infantrys moved from Caucasus to Iraq
21 bombers moved from Western Germany to IraqCombat - Germans
Battle in Kansu
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Germans win, taking Kansu from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Germans win, taking Tsinghai from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Iraq
Germans attack with 21 bombers and 5 mech_infantrys
British defend with 12 armour
Germans win, taking Iraq from British with 21 bombers and 1 mech_infantry remaining. Battle score for attacker is 56
Casualties for Germans: 4 mech_infantrys
Casualties for British: 12 armour
Battle in Sikang
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Germans win, taking Sikang from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Germans
21 bombers moved from Iraq to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
1 fighter and 1 tactical_bomber moved from Tsinghai to Caucasus
1 fighter and 1 tactical_bomber moved from Kansu to Novosibirsk
1 fighter and 1 tactical_bomber moved from Sikang to Caucasus
2 mech_infantrys moved from Samara to Caucasus
3 mech_infantrys moved from Belarus to Vyborg
2 infantry moved from Vologda to Novosibirsk
1 tactical_bomber moved from Samara to Caucasus
18 armour, 2 infantry and 14 mech_infantrys moved from Samara to Novosibirsk
2 infantry moved from Turkmenistan to KazakhstanPlace Units - Germans
1 destroyer and 2 transports placed in 115 Sea Zone
2 submarines placed in 113 Sea Zone
1 bomber placed in Western Germany
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 72 PUs; end with 75 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 99 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - Russians
8 artilleries and 30 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Germans -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - Russians
8 artilleries and 30 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from GermansCombat - Russians
Non Combat Move - Russians
6 aaGuns moved from Evenkiyskiy to YeniseyTurn Complete - Russians
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 7 infantry; Remaining resources: 6 SuicideAttackTokens; 10 PUs;Combat Move - Japanese
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 cruiser moved from 6 Sea Zone to 26 Sea Zone
1 bomber moved from Japan to 35 Sea Zone
2 tactical_bombers moved from Manchuria to 19 Sea Zone
1 bomber moved from Japan to 21 Sea Zone
1 bomber moved from Japan to 21 Sea Zone
10 bombers moved from Japan to 26 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
12 infantry moved from Manchuria to Jehol
Japanese take Jehol from Chinese
3 mech_infantrys moved from Korea to Jehol
1 mech_infantry moved from Amur to Jehol -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 7 infantry; Remaining resources: 6 SuicideAttackTokens; 10 PUs;Combat Move - Japanese
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 cruiser moved from 6 Sea Zone to 26 Sea Zone
1 bomber moved from Japan to 35 Sea Zone
2 tactical_bombers moved from Manchuria to 19 Sea Zone
1 bomber moved from Japan to 21 Sea Zone
1 bomber moved from Japan to 21 Sea Zone
10 bombers moved from Japan to 26 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
12 infantry moved from Manchuria to Jehol
Japanese take Jehol from Chinese
3 mech_infantrys moved from Korea to Jehol
1 mech_infantry moved from Amur to JeholCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 bomber
Americans defend with 3 transports
Japanese win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in 26 Sea Zone
Japanese attack with 10 bombers, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
Americans defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Units damaged: 1 carrier owned by the Americans
Japanese win, taking 26 Sea Zone from Americans with 10 bombers, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 51
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Casualties for Japanese: 1 submarine
Battle in Hawaiian Islands
Japanese attack with 2 infantry
Americans defend with 1 airfield, 1 harbour and 1 mech_infantry
Japanese win, taking Hawaiian Islands from Americans with 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 2 submarines and 2 tactical_bombers
Americans defend with 2 carriers
Japanese win, taking 19 Sea Zone from Americans with 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Americans: 2 carriers
Battle in 21 Sea Zone
Japanese attack with 2 bombers and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 2 bombers remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
2 bombers moved from 21 Sea Zone to Japan
2 tactical_bombers moved from 19 Sea Zone to Japan
1 bomber moved from 35 Sea Zone to Okinawa
10 bombers moved from 26 Sea Zone to Wake IslandPlace Units - Japanese
2 infantry and 1 mech_infantry placed in KoreaTurn Complete - Japanese
Japanese collect 24 PUs; end with 34 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 7 infantry; Remaining resources: 6 SuicideAttackTokens; 10 PUs;Combat Move - Japanese
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 cruiser moved from 6 Sea Zone to 26 Sea Zone
1 bomber moved from Japan to 35 Sea Zone
2 tactical_bombers moved from Manchuria to 19 Sea Zone
1 bomber moved from Japan to 21 Sea Zone
1 bomber moved from Japan to 21 Sea Zone
10 bombers moved from Japan to 26 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
12 infantry moved from Manchuria to Jehol
Japanese take Jehol from Chinese
3 mech_infantrys moved from Korea to Jehol
1 mech_infantry moved from Amur to JeholCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 bomber
Americans defend with 3 transports
Japanese win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in 26 Sea Zone
Japanese attack with 10 bombers, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
Americans defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Units damaged: 1 carrier owned by the Americans
Japanese win, taking 26 Sea Zone from Americans with 10 bombers, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 51
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Casualties for Japanese: 1 submarine
Battle in Hawaiian Islands
Japanese attack with 2 infantry
Americans defend with 1 airfield, 1 harbour and 1 mech_infantry
Japanese win, taking Hawaiian Islands from Americans with 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 2 submarines and 2 tactical_bombers
Americans defend with 2 carriers
Japanese win, taking 19 Sea Zone from Americans with 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Americans: 2 carriers
Battle in 21 Sea Zone
Japanese attack with 2 bombers and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 2 bombers remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
2 bombers moved from 21 Sea Zone to Japan
2 tactical_bombers moved from 19 Sea Zone to Japan
1 bomber moved from 35 Sea Zone to Okinawa
10 bombers moved from 26 Sea Zone to Wake IslandPlace Units - Japanese
2 infantry and 1 mech_infantry placed in KoreaTurn Complete - Japanese
Japanese collect 24 PUs; end with 34 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 39 PUs