@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 3 infantry, 9 mech_infantrys and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 armour moved from Western Germany to Holland Belgium
1 infantry moved from Russia to Samara
2 fighters moved from Volgograd to Samara
2 tactical_bombers moved from Volgograd to Samara
1 infantry moved from Russia to Samara
2 infantry moved from Caucasus to Kazakhstan
1 fighter and 2 tactical_bombers moved from Volgograd to Kazakhstan
1 armour moved from Southern France to Normandy Bordeaux
3 armour, 18 artilleries, 21 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia
7 armour moved from Volgograd to Northwest Persia
6 mech_infantrys moved from Volgograd to Northwest Persia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 3 infantry, 9 mech_infantrys and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 armour moved from Western Germany to Holland Belgium
1 infantry moved from Russia to Samara
2 fighters moved from Volgograd to Samara
2 tactical_bombers moved from Volgograd to Samara
1 infantry moved from Russia to Samara
2 infantry moved from Caucasus to Kazakhstan
1 fighter and 2 tactical_bombers moved from Volgograd to Kazakhstan
1 armour moved from Southern France to Normandy Bordeaux
3 armour, 18 artilleries, 21 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia
7 armour moved from Volgograd to Northwest Persia
6 mech_infantrys moved from Volgograd to Northwest Persia
Combat - Germans
Battle in Samara
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 10 armour, 18 artilleries, 21 infantry and 9 mech_infantrys
British defend with 1 infantry
Germans win, taking Northwest Persia from British with 10 armour, 18 artilleries, 21 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 1 armour and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
10 armour and 14 mech_infantrys moved from Volgograd to Russia
3 armour moved from Ukraine to Russia
2 fighters and 2 tactical_bombers moved from Samara to Russia
1 fighter and 2 tactical_bombers moved from Kazakhstan to Russia
3 armour moved from Novgorod to Bryansk
3 aaGuns moved from Volgograd to Caucasus
22 bombers moved from Volgograd to Western Germany
1 infantry moved from France to Western Germany
2 armour moved from Southern France to Western Germany
5 infantry moved from Southern France to France
Place Units - Germans
3 infantry placed in Russia
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
5 submarines placed in 113 Sea Zone
1 bomber and 1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Germans collect 65 PUs (2 lost to blockades); end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - Russians
Non Combat Move - Russians
6 aaGuns, 8 artilleries and 30 infantry moved from Vologda to Urals
1 infantry moved from Urals to Vologda
1 infantry moved from Timguska to Novosibirsk
Turn Complete - Russians
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 cruiser, 1 destroyer and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
6 bombers moved from Caroline Islands to Philippines
2 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 33 Sea Zone to 20 Sea Zone
7 bombers, 1 fighter and 1 tactical_bomber moved from Caroline Islands to Formosa
1 carrier and 5 submarines moved from 6 Sea Zone to 20 Sea Zone
3 mech_infantrys moved from Buyant-Uhaa to Jehol
1 mech_infantry moved from Korea to Jehol
1 fighter and 2 tactical_bombers moved from Korea to Jehol
1 fighter moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
1 fighter moved from Guam to Jehol
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 cruiser, 1 destroyer and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
6 bombers moved from Caroline Islands to Philippines
2 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 33 Sea Zone to 20 Sea Zone
7 bombers, 1 fighter and 1 tactical_bomber moved from Caroline Islands to Formosa
1 carrier and 5 submarines moved from 6 Sea Zone to 20 Sea Zone
3 mech_infantrys moved from Buyant-Uhaa to Jehol
1 mech_infantry moved from Korea to Jehol
1 fighter and 2 tactical_bombers moved from Korea to Jehol
1 fighter moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
1 fighter moved from Guam to Jehol
Combat - Japanese
Battle in Jehol
Japanese attack with 4 fighters, 4 mech_infantrys and 3 tactical_bombers
Chinese defend with 2 artilleries and 5 infantry
Japanese win, taking Jehol from Chinese with 4 fighters, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Chinese: 2 artilleries and 5 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 1 transport
Americans defend with 1 transport
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 6 bombers and 2 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 6 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kwangtung
Non Combat Move - Japanese
1 fighter moved from Jehol to 20 Sea Zone
1 tactical_bomber moved from Jehol to 20 Sea Zone
3 fighters and 2 tactical_bombers moved from Jehol to Okinawa
1 transport moved from 7 Sea Zone to 6 Sea Zone
6 bombers moved from Philippines to Formosa
Place Units - Japanese
1 cruiser and 1 destroyer placed in 6 Sea Zone
4 infantry placed in Korea
Turn Complete - Japanese
Japanese collect 31 PUs; end with 33 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 armour moved from British Columbia to Alaska
Americans take Alaska from Japanese
1 armour moved from Alaska to British Columbia
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 armour moved from British Columbia to Alaska
Americans take Alaska from Japanese
1 armour moved from Alaska to British Columbia
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
Combat - Americans
Battle in 36 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 36 Sea Zone from Neutral with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans win, taking 35 Sea Zone from Japanese with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from 36 Sea Zone to Malaya
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 armour and 2 transports moved from 106 Sea Zone to 123 Sea Zone
2 armour moved from 123 Sea Zone to Iceland
1 armour and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 carrier moved from 101 Sea Zone to 123 Sea Zone
2 fighters moved from 101 Sea Zone to 123 Sea Zone
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
1 submarine moved from 101 Sea Zone to 123 Sea Zone
1 mech_infantry moved from 101 Sea Zone to Eastern United States
1 armour moved from 101 Sea Zone to Eastern United States
Place Units - Americans
4 infantry placed in Eastern United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
9 artilleries, 1 fighter and 12 infantry moved from Anhwe to Jehol
1 infantry moved from Chahar to Jehol
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
9 artilleries, 1 fighter and 12 infantry moved from Anhwe to Jehol
1 infantry moved from Chahar to Jehol
Combat - Chinese
Battle in Jehol
Chinese attack with 9 artilleries, 1 fighter and 13 infantry
Japanese defend with 4 mech_infantrys
Chinese win, taking Jehol from Japanese with 9 artilleries, 1 fighter and 13 infantry remaining. Battle score for attacker is 16
Casualties for Japanese: 4 mech_infantrys
Non Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
3 infantry moved from Kansu to Shensi
1 artillery moved from Kansu to Shensi
1 infantry moved from Sikang to Shensi
1 artillery moved from Sikang to Shensi
1 fighter moved from Jehol to Anhwe
Place Units - Chinese
1 infantry placed in Kiangsi
3 artilleries and 4 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 20 PUs; end with 21 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 infantry moved from Egypt to Alexandria
3 fighters moved from Egypt to Alexandria
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 1 carrier, 1 fighter and 3 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 infantry moved from Egypt to Alexandria
3 fighters moved from Egypt to Alexandria
Combat - British
Battle in Alexandria
British attack with 3 fighters and 2 infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Norway
Non Combat Move - British
1 infantry moved from Persia to Iraq
1 infantry moved from Egypt to Trans-Jordan
3 aaGuns moved from Trans-Jordan to Egypt
4 armour and 3 mech_infantrys moved from India to Eastern Persia
5 infantry moved from Persia to Eastern Persia
10 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
3 fighters moved from Alexandria to Egypt
2 fighters moved from Eastern Persia to Egypt
1 armour and 1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 armour moved from 39 Sea Zone to India
1 infantry moved from 39 Sea Zone to India
Place Units - British
3 infantry placed in Egypt
1 carrier and 1 fighter placed in 110 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 35 PUs total
Place Units - UK_Pacific
4 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 28 PUs total
Some Units in India change ownership: 4 armour and 3 mech_infantrys
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 6 armour; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Tobruk to Alexandria
2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Alexandria
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 6 armour; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Tobruk to Alexandria
2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Italians win, taking Alexandria from British with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 transport moved from 96 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from Alexandria to 96 Sea Zone
4 transports moved from 96 Sea Zone to 92 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
Place Units - Italians
6 armour placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 battleship, 3 cruisers, 2 destroyers and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 cruiser and 5 submarines moved from 113 Sea Zone to 112 Sea Zone
2 armour and 2 infantry moved from Western Germany to 113 Sea Zone
2 armour and 2 infantry moved from 113 Sea Zone to Norway
6 bombers moved from Western Germany to Norway
2 infantry moved from Samara to Novosibirsk
2 infantry moved from Russia to Vologda
2 tactical_bombers moved from Russia to Vologda
2 tactical_bombers moved from Russia to Novosibirsk
1 fighter moved from Russia to Vologda
2 fighters moved from Russia to Novosibirsk
2 infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
2 infantry moved from Northwest Persia to Persia
1 artillery moved from Northwest Persia to Persia
10 armour, 17 artilleries, 19 infantry and 9 mech_infantrys moved from Northwest Persia to Iraq
5 bombers moved from Western Germany to United Kingdom
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 battleship, 3 cruisers, 2 destroyers and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 cruiser and 5 submarines moved from 113 Sea Zone to 112 Sea Zone
2 armour and 2 infantry moved from Western Germany to 113 Sea Zone
2 armour and 2 infantry moved from 113 Sea Zone to Norway
6 bombers moved from Western Germany to Norway
2 infantry moved from Samara to Novosibirsk
2 infantry moved from Russia to Vologda
2 tactical_bombers moved from Russia to Vologda
2 tactical_bombers moved from Russia to Novosibirsk
1 fighter moved from Russia to Vologda
2 fighters moved from Russia to Novosibirsk
2 infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
2 infantry moved from Northwest Persia to Persia
1 artillery moved from Northwest Persia to Persia
10 armour, 17 artilleries, 19 infantry and 9 mech_infantrys moved from Northwest Persia to Iraq
5 bombers moved from Western Germany to United Kingdom
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
British launches 3 interceptors out of United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 5,8,3 and causes: 16 damage to unit: factory_major
Bombing raid in United Kingdom causes 16 damage total.
Battle in Norway
Germans attack with 2 armour, 6 bombers and 2 infantry
British defend with 2 infantry
Germans win, taking Norway from British with 2 armour, 6 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Novosibirsk
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Novosibirsk from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Persia
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Iraq
Germans attack with 10 armour, 17 artilleries, 19 infantry and 9 mech_infantrys
British defend with 1 infantry
Germans win, taking Iraq from Russians with 10 armour, 17 artilleries, 18 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 cruiser and 5 submarines
British defend with 1 transport; Americans defend with 1 destroyer
Germans win with 1 cruiser and 5 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 transport
Casualties for Americans: 1 destroyer
Battle in Vologda
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
3 mech_infantrys moved from Vyborg to Belarus
3 mech_infantrys moved from Novgorod to Bryansk
3 armour moved from Bryansk to Samara
15 armour, 2 infantry and 17 mech_infantrys moved from Russia to Samara
3 mech_infantrys moved from Volgograd to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
1 fighter and 2 tactical_bombers moved from Vologda to Samara
2 fighters and 2 tactical_bombers moved from Novosibirsk to Samara
1 armour moved from Normandy Bordeaux to Western Germany
1 armour moved from Holland Belgium to Western Germany
2 infantry moved from Normandy Bordeaux to France
6 bombers moved from Norway to Western Germany
3 bombers moved from United Kingdom to Western Germany
Place Units - Germans
1 battleship, 3 cruisers and 2 destroyers placed in 112 Sea Zone
3 mech_infantrys placed in Volgograd
2 mech_infantrys placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 68 PUs (3 lost to blockades); end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 battleship, 3 cruisers, 2 destroyers and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 cruiser and 5 submarines moved from 113 Sea Zone to 112 Sea Zone
2 armour and 2 infantry moved from Western Germany to 113 Sea Zone
2 armour and 2 infantry moved from 113 Sea Zone to Norway
6 bombers moved from Western Germany to Norway
2 infantry moved from Samara to Novosibirsk
2 infantry moved from Russia to Vologda
2 tactical_bombers moved from Russia to Vologda
2 tactical_bombers moved from Russia to Novosibirsk
1 fighter moved from Russia to Vologda
2 fighters moved from Russia to Novosibirsk
2 infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
2 infantry moved from Northwest Persia to Persia
1 artillery moved from Northwest Persia to Persia
10 armour, 17 artilleries, 19 infantry and 9 mech_infantrys moved from Northwest Persia to Iraq
5 bombers moved from Western Germany to United Kingdom
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
British launches 3 interceptors out of United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 5,8,3 and causes: 16 damage to unit: factory_major
Bombing raid in United Kingdom causes 16 damage total.
Battle in Norway
Germans attack with 2 armour, 6 bombers and 2 infantry
British defend with 2 infantry
Germans win, taking Norway from British with 2 armour, 6 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Novosibirsk
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Novosibirsk from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Persia
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Iraq
Germans attack with 10 armour, 17 artilleries, 19 infantry and 9 mech_infantrys
British defend with 1 infantry
Germans win, taking Iraq from Russians with 10 armour, 17 artilleries, 18 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 cruiser and 5 submarines
British defend with 1 transport; Americans defend with 1 destroyer
Germans win with 1 cruiser and 5 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 transport
Casualties for Americans: 1 destroyer
Battle in Vologda
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
3 mech_infantrys moved from Vyborg to Belarus
3 mech_infantrys moved from Novgorod to Bryansk
3 armour moved from Bryansk to Samara
15 armour, 2 infantry and 17 mech_infantrys moved from Russia to Samara
3 mech_infantrys moved from Volgograd to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
1 fighter and 2 tactical_bombers moved from Vologda to Samara
2 fighters and 2 tactical_bombers moved from Novosibirsk to Samara
1 armour moved from Normandy Bordeaux to Western Germany
1 armour moved from Holland Belgium to Western Germany
2 infantry moved from Normandy Bordeaux to France
6 bombers moved from Norway to Western Germany
3 bombers moved from United Kingdom to Western Germany
Place Units - Germans
1 battleship, 3 cruisers and 2 destroyers placed in 112 Sea Zone
3 mech_infantrys placed in Volgograd
2 mech_infantrys placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 68 PUs (3 lost to blockades); end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - Russians
30 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
8 artilleries moved from Urals to Evenkiyskiy
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - Russians
30 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
8 artilleries moved from Urals to Evenkiyskiy
Combat - Russians
Non Combat Move - Russians
6 aaGuns moved from Urals to Evenkiyskiy
Turn Complete - Russians
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 cruiser, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Jehol
1 fighter and 2 tactical_bombers moved from Okinawa to Jehol
1 fighter moved from Okinawa to Jehol
13 bombers, 1 fighter and 1 tactical_bomber moved from Formosa to Jehol
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to Jehol
1 fighter moved from Okinawa to Jehol
2 carriers, 1 cruiser, 2 destroyers and 3 submarines moved from 20 Sea Zone to 19 Sea Zone