@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
15L luckyinmaroon (axis) vs mike48484 (allies +19)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 armour, 1 factory_minor and 2 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Kiangsi to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Sumatra to 41 Sea Zone
1 armour moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 armour moved from 43 Sea Zone to Borneo
1 infantry moved from New Zealand to 63 Sea Zone
1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Victoria
1 armour moved from 62 Sea Zone to Victoria
1 artillery moved from New Zealand to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 destroyer moved from 63 Sea Zone to 62 Sea ZoneCombat - British
Battle in Victoria
Battle in Borneo
Battle in QueenslandNon Combat Move - British
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 2 fighters moved from 41 Sea Zone to 39 Sea Zone
2 fighters moved from 39 Sea Zone to Persia
2 mech_infantrys moved from Yunnan to Kiangsi
3 infantry moved from Yunnan to Hunan
2 armour moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Northwest Persia to Egypt
9 fighters moved from Russia to Samara
1 tactical_bomber moved from Russia to Samara
8 infantry moved from India to West India
3 aaGuns moved from India to West IndiaPlace Units - British
2 infantry placed in Egypt
3 armour placed in Union of South Africa
Turning on Edit Mode
EDIT: Adding units owned by British to Egypt: 1 armour
EDIT: Adding units owned by British to United Kingdom: 1 armour
EDIT: Turning off Edit ModeTurn Complete - British
British collect 32 PUs; end with 33 PUs totalPlace Units - UK_Pacific
3 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 3 armour and 2 mech_infantrys -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 carrier, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 carrier, 1 cruiser, 1 fighter, 1 submarine and 2 transports moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from Morocco to Algeria
Italians take Algeria from French -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 carrier, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 carrier, 1 cruiser, 1 fighter, 1 submarine and 2 transports moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from Morocco to Algeria
Italians take Algeria from FrenchCombat - Italians
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Southern France to 95 Sea Zone
1 fighter moved from Southern France to Southern Italy
1 artillery and 1 infantry moved from Bryansk to Rostov
1 infantry and 1 mech_infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Western Ukraine to Rostov
3 infantry moved from Northern Italy to Southern Italy
1 bomber moved from 95 Sea Zone to Southern ItalyPlace Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
EDIT: Turning off Edit Mode
1 carrier, 1 tactical_bomber and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - ANZAC
1 infantry moved from Yunnan to HunanNon Combat Move - ANZAC
Turn Complete - ANZAC
ANZAC collect 7 PUs; end with 7 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 96 Sea ZoneTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
Germans buy 3 armour, 2 bombers, 3 infantry and 6 mech_infantrys; Remaining resources: 4 PUs;Combat Move - Germans
3 mech_infantrys moved from Ukraine to Volgograd
1 armour and 3 mech_infantrys moved from Novgorod to Vologda
3 armour moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to Russia
2 infantry moved from Bryansk to Tambov
1 artillery and 2 infantry moved from Bryansk to Russia
4 bombers moved from Western Germany to Russia
3 bombers moved from Eastern Poland to Tambov
4 bombers moved from Eastern Poland to Vologda
1 armour moved from Evenkiyskiy to Vologda
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
2 bombers moved from Bessarabia to Volgograd
1 bomber moved from Bessarabia to Tambov
1 bomber moved from Bessarabia to Russia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
Germans buy 3 armour, 2 bombers, 3 infantry and 6 mech_infantrys; Remaining resources: 4 PUs;Combat Move - Germans
3 mech_infantrys moved from Ukraine to Volgograd
1 armour and 3 mech_infantrys moved from Novgorod to Vologda
3 armour moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to Russia
2 infantry moved from Bryansk to Tambov
1 artillery and 2 infantry moved from Bryansk to Russia
4 bombers moved from Western Germany to Russia
3 bombers moved from Eastern Poland to Tambov
4 bombers moved from Eastern Poland to Vologda
1 armour moved from Evenkiyskiy to Vologda
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
2 bombers moved from Bessarabia to Volgograd
1 bomber moved from Bessarabia to Tambov
1 bomber moved from Bessarabia to RussiaCombat - Germans
Battle in Tambov
Germans attack with 4 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans win, taking Tambov from Russians with 4 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Volgograd
Germans attack with 2 bombers and 3 mech_infantrys
Russians defend with 1 armour, 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour and 2 infantry
Battle in Vologda
Germans attack with 2 armour, 4 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans win, taking Vologda from Russians with 2 armour, 4 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Russia
Germans attack with 1 artillery, 5 bombers, 2 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 armour, 1 factory_major and 3 infantry
Germans captures 24PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 artillery, 5 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 3 infantryNon Combat Move - Germans
5 bombers and 1 tactical_bomber moved from Russia to Bryansk
4 bombers, 1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
4 bombers, 1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
2 bombers moved from Volgograd to BryanskPlace Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
3 armour and 2 bombers placed in Western Germany
3 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 66 PUs (1 lost to blockades); end with 94 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 114 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 119 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
Non Combat Move - Russians
2 infantry moved from Novosibirsk to Samara
2 armour moved from Novosibirsk to SamaraTurn Complete - Russians
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_major and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Kiangsu to 19 Sea Zone
7 fighters and 4 tactical_bombers moved from Kiangsu to Shantung
1 armour, 7 infantry and 1 mech_infantry moved from Kiangsu to Shantung
1 armour moved from Kiangsu to Shantung
1 armour moved from Buryatia to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Siberia
Japanese take Siberia from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_major and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Kiangsu to 19 Sea Zone
7 fighters and 4 tactical_bombers moved from Kiangsu to Shantung
1 armour, 7 infantry and 1 mech_infantry moved from Kiangsu to Shantung
1 armour moved from Kiangsu to Shantung
1 armour moved from Buryatia to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Siberia
Japanese take Siberia from RussiansCombat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in Shantung
Japanese attack with 2 armour, 7 fighters, 7 infantry, 1 mech_infantry and 4 tactical_bombers
British defend with 1 mech_infantry
Japanese win, taking 6 Sea Zone from Americans, taking Shantung from Chinese with 2 armour, 7 fighters, 7 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Shantung to 6 Sea Zone
1 tactical_bomber moved from Shantung to 6 Sea Zone
6 fighters and 3 tactical_bombers moved from Shantung to JapanPlace Units - Japanese
1 factory_major placed in Korea
1 carrier and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 2 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from New South Wales to Western Australia
ANZAC take South Australia from Japanese
ANZAC take Western Australia from Japanese
2 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
1 armour moved from New South Wales to Western Australia
2 infantry moved from 56 Sea Zone to Western Australia
2 carriers, 3 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 2 submarines, 3 tactical_bombers and 1 transport moved from 63 Sea Zone to 56 Sea Zone
1 mech_infantry moved from 56 Sea Zone to Western Australia
1 infantry moved from 56 Sea Zone to Western Australia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 2 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from New South Wales to Western Australia
ANZAC take South Australia from Japanese
ANZAC take Western Australia from Japanese
2 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
1 armour moved from New South Wales to Western Australia
2 infantry moved from 56 Sea Zone to Western Australia
2 carriers, 3 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 2 submarines, 3 tactical_bombers and 1 transport moved from 63 Sea Zone to 56 Sea Zone
1 mech_infantry moved from 56 Sea Zone to Western Australia
1 infantry moved from 56 Sea Zone to Western AustraliaCombat - Americans
Non Combat Move - Americans
2 carriers, 3 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
2 armour placed in Eastern United States
1 carrier, 2 fighters, 2 submarines and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kiangsi to Kiangsu
1 artillery moved from Kiangsi to Kiangsu
1 fighter moved from Kiangsi to Kiangsu -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kiangsi to Kiangsu
1 artillery moved from Kiangsi to Kiangsu
1 fighter moved from Kiangsi to KiangsuCombat - Chinese
Battle in Kiangsu
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 factory_minor and 1 infantry
Chinese win, taking Kiangsu from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
8 artilleries moved from Kiangsi to Anhwe
16 infantry moved from Kiangsi to Anhwe
1 infantry moved from Hunan to Anhwe
1 infantry moved from Chahar to Anhwe
1 infantry moved from Chahar to Anhwe
1 fighter moved from Kiangsu to AnhwePlace Units - Chinese
3 artilleries and 3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - British
1 armour and 1 infantry moved from Borneo to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Queensland to Northern Territory
ANZAC take Northern Territory from Japanese
1 armour and 1 infantry moved from Victoria to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 3 armour and 3 infantry; Remaining resources: 6 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 4 mech_infantrys; Remaining resources: 2 PUs;Combat Move - British
1 armour and 1 infantry moved from Borneo to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Queensland to Northern Territory
ANZAC take Northern Territory from Japanese
1 armour and 1 infantry moved from Victoria to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to JavaCombat - British
Battle in Celebes
Battle in JavaNon Combat Move - British
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
2 fighters moved from Persia to Egypt
8 infantry moved from West India to Eastern Persia
3 aaGuns moved from West India to Eastern Persia
3 armour moved from India to Eastern Persia
2 mech_infantrys moved from India to Eastern Persia
2 armour moved from Yunnan to India
1 mech_infantry moved from Yunnan to India
3 armour moved from Union of South Africa to Belgian Congo
3 infantry moved from Hunan to Anhwe
10 infantry moved from Kiangsi to Anhwe
1 artillery moved from Kiangsi to Anhwe
3 mech_infantrys moved from Kiangsi to Yunnan
6 armour moved from Kiangsi to YunnanPlace Units - British
3 infantry placed in Egypt
3 armour placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 38 PUs totalPlace Units - UK_Pacific
2 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 31 PUs; end with 33 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 38 PUs
Some Units in India change ownership: 2 armour and 4 mech_infantrys -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 armour, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Algeria to Tunisia
Italians take Tunisia from French
1 carrier moved from 95 Sea Zone to 99 Sea Zone
Italians take 97 Sea Zone from British
1 fighter moved from 95 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from 95 Sea Zone to 99 Sea Zone
1 carrier moved from 95 Sea Zone to 96 Sea Zone
1 bomber moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 bomber moved from Southern Italy to 99 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 cruiser moved from 95 Sea Zone to 99 Sea Zone -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 armour, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Algeria to Tunisia
Italians take Tunisia from French
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 96 Sea Zone
2 bombers and 1 fighter moved from Southern Italy to 99 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
3 mech_infantrys moved from Rostov to Kazakhstan
Italians take Kazakhstan from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 armour, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Algeria to Tunisia
Italians take Tunisia from French
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 96 Sea Zone
2 bombers and 1 fighter moved from Southern Italy to 99 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
3 mech_infantrys moved from Rostov to Kazakhstan
Italians take Kazakhstan from RussiansCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer
Italians win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 99 Sea Zone
Italians attack with 2 bombers and 1 fighter
British defend with 1 destroyer
Italians win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
2 bombers moved from 99 Sea Zone to Southern Italy
1 artillery and 2 infantry moved from Rostov to CaucasusPlace Units - Italians
1 transport placed in 95 Sea Zone
3 armour and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French