@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
15L luckyinmaroon (axis) vs mike48484 (allies +19)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 destroyer, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from Northwest Persia to Rostov
1 bomber, 11 fighters and 2 tactical_bombers moved from Russia to Rostov
1 fighter moved from Northwest Persia to Rostov
1 fighter moved from Northwest Persia to Rostov
1 armour, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from 41 Sea Zone to Sumatra
1 battleship moved from 79 Sea Zone to 41 Sea Zone
2 fighters moved from 79 Sea Zone to 41 Sea Zone
2 destroyers moved from 79 Sea Zone to 41 Sea Zone
2 carriers and 1 cruiser moved from 79 Sea Zone to 41 Sea Zone
1 destroyer moved from 51 Sea Zone to 63 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 51 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 artillery moved from 63 Sea Zone to New ZealandCombat - British
Battle in Sumatra
Battle in New Zealand
Battle in Rostov
British attack with 1 bomber, 15 fighters and 2 tactical_bombers
Germans defend with 5 bombers and 3 fighters; Italians defend with 3 armour
British win, taking Sumatra from Japanese, taking New Zealand from Japanese with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for Germans: 5 bombers and 3 fighters
Casualties for British: 1 bomber, 6 fighters and 1 tactical_bomber
Casualties for Italians: 3 armourNon Combat Move - British
9 fighters moved from Rostov to Russia
1 tactical_bomber moved from Rostov to Russia
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery and 10 infantry moved from Hunan to Kiangsi
1 armour and 2 mech_infantrys moved from Yunnan to Kiangsi
3 armour moved from Kwangsi to Kiangsi
2 armour moved from French Indo China to Kiangsi
3 infantry moved from Shan State to Yunnan
2 mech_infantrys moved from India to Yunnan
2 fighters moved from Egypt to Northwest PersiaPlace Units - British
1 fighter and 1 tactical_bomber placed in Egypt
1 destroyer placed in 81 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
2 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 2 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 10 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to 95 Sea Zone
3 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Morocco
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
2 bombers and 2 fighters moved from Southern Italy to Gibraltar
1 artillery and 1 infantry moved from Western Ukraine to BryanskCombat - Italians
Battle in Gibraltar
Italians attack with 2 bombers, 2 fighters and 2 infantry
British defend with 1 harbour; Americans defend with 2 infantry
Italians win, taking Gibraltar from British with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Battle in Morocco
Battle in Bryansk
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Morocco from French, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: 1 fighter could not land in Gibraltar and was removed
EDIT: 1 bomber could not land in 92 Sea Zone and was removed
EDIT: Cleaning up during movement phase
1 infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
1 bomber and 1 fighter moved from Gibraltar to 92 Sea Zone
1 bomber moved from Gibraltar to Southern FrancePlace Units - Italians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to Southern France: 1 fighter
EDIT: Turning off Edit Mode
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 26 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Shan State to YunnanTurn Complete - ANZAC
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Germans
Germans buy 4 bombers and 6 mech_infantrys; Remaining resources: 5 PUs;Combat Move - Germans
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
2 infantry moved from Nenetsia to Vologda
1 armour moved from Nenetsia to Vologda
1 armour and 1 mech_infantry moved from Nenetsia to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Nenetsia to Evenkiyskiy
2 infantry moved from Belarus to Smolensk
6 bombers moved from Belarus to Smolensk
1 fighter moved from Belarus to Smolensk
1 tactical_bomber moved from Belarus to Smolensk
4 tactical_bombers moved from Belarus to Vologda
1 bomber moved from Belarus to Vologda
4 bombers moved from Belarus to Volgograd
1 mech_infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Belarus to Tambov
Germans take Tambov from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Germans
Germans buy 4 bombers and 6 mech_infantrys; Remaining resources: 5 PUs;Combat Move - Germans
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
2 infantry moved from Nenetsia to Vologda
1 armour moved from Nenetsia to Vologda
1 armour and 1 mech_infantry moved from Nenetsia to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Nenetsia to Evenkiyskiy
2 infantry moved from Belarus to Smolensk
6 bombers moved from Belarus to Smolensk
1 fighter moved from Belarus to Smolensk
1 tactical_bomber moved from Belarus to Smolensk
4 tactical_bombers moved from Belarus to Vologda
1 bomber moved from Belarus to Vologda
4 bombers moved from Belarus to Volgograd
1 mech_infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Belarus to Tambov
Germans take Tambov from RussiansCombat - Germans
Battle in Volgograd
Germans attack with 4 bombers and 1 mech_infantry
Russians defend with 1 factory_minor and 3 infantry
Germans win with 4 bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Smolensk
Germans attack with 6 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans win with 6 bombers and 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 2 infantry and 1 tactical_bomber
Casualties for Russians: 1 artillery and 2 infantry
Battle in Vologda
Germans attack with 1 armour, 1 bomber, 2 infantry and 4 tactical_bombers
Russians defend with 4 infantry
Germans win, taking Vologda from Russians with 1 armour, 1 bomber and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantryNon Combat Move - Germans
3 aaGuns, 14 armour, 18 artilleries, 23 infantry and 5 mech_infantrys moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
3 infantry moved from Ukraine to Bryansk
1 fighter moved from Smolensk to Bryansk
4 tactical_bombers moved from Vologda to Bryansk
2 fighters moved from Germany to Bryansk
3 armour moved from Germany to Eastern Poland
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 armour moved from Germany to 114 Sea Zone
1 armour and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 armour moved from 115 Sea Zone to Novgorod
1 bomber moved from Vologda to Eastern Poland
6 bombers moved from Smolensk to Eastern Poland
4 bombers moved from Volgograd to BessarabiaPlace Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
4 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Germans collect 59 PUs (1 lost to blockades); end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Germans
Germans buy 4 bombers and 6 mech_infantrys; Remaining resources: 5 PUs;Combat Move - Germans
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
2 infantry moved from Nenetsia to Vologda
1 armour moved from Nenetsia to Vologda
1 armour and 1 mech_infantry moved from Nenetsia to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Nenetsia to Evenkiyskiy
2 infantry moved from Belarus to Smolensk
6 bombers moved from Belarus to Smolensk
1 fighter moved from Belarus to Smolensk
1 tactical_bomber moved from Belarus to Smolensk
4 tactical_bombers moved from Belarus to Vologda
1 bomber moved from Belarus to Vologda
4 bombers moved from Belarus to Volgograd
1 mech_infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Belarus to Tambov
Germans take Tambov from RussiansCombat - Germans
Battle in Volgograd
Germans attack with 4 bombers and 1 mech_infantry
Russians defend with 1 factory_minor and 3 infantry
Germans win with 4 bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Smolensk
Germans attack with 6 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans win with 6 bombers and 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 2 infantry and 1 tactical_bomber
Casualties for Russians: 1 artillery and 2 infantry
Battle in Vologda
Germans attack with 1 armour, 1 bomber, 2 infantry and 4 tactical_bombers
Russians defend with 4 infantry
Germans win, taking Vologda from Russians with 1 armour, 1 bomber and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantryNon Combat Move - Germans
3 aaGuns, 14 armour, 18 artilleries, 23 infantry and 5 mech_infantrys moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
3 infantry moved from Ukraine to Bryansk
1 fighter moved from Smolensk to Bryansk
4 tactical_bombers moved from Vologda to Bryansk
2 fighters moved from Germany to Bryansk
3 armour moved from Germany to Eastern Poland
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 armour moved from Germany to 114 Sea Zone
1 armour and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 armour moved from 115 Sea Zone to Novgorod
1 bomber moved from Vologda to Eastern Poland
6 bombers moved from Smolensk to Eastern Poland
4 bombers moved from Volgograd to BessarabiaPlace Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
4 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Germans collect 59 PUs (1 lost to blockades); end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Germans
Germans buy 4 bombers and 6 mech_infantrys; Remaining resources: 5 PUs;Combat Move - Germans
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
2 infantry moved from Nenetsia to Vologda
1 armour moved from Nenetsia to Vologda
1 armour and 1 mech_infantry moved from Nenetsia to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Nenetsia to Evenkiyskiy
2 infantry moved from Belarus to Smolensk
6 bombers moved from Belarus to Smolensk
1 fighter moved from Belarus to Smolensk
1 tactical_bomber moved from Belarus to Smolensk
4 tactical_bombers moved from Belarus to Vologda
1 bomber moved from Belarus to Vologda
4 bombers moved from Belarus to Volgograd
1 mech_infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Belarus to Tambov
Germans take Tambov from RussiansCombat - Germans
Battle in Volgograd
Germans attack with 4 bombers and 1 mech_infantry
Russians defend with 1 factory_minor and 3 infantry
Germans win with 4 bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Smolensk
Germans attack with 6 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans win, taking Smolensk from Russians with 6 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Vologda
Germans attack with 1 armour, 1 bomber, 2 infantry and 4 tactical_bombers
Russians defend with 4 infantry
Germans win, taking Vologda from Russians with 1 armour, 1 bomber, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantryNon Combat Move - Germans
4 tactical_bombers moved from Vologda to Bryansk
1 bomber moved from Vologda to Eastern Poland
6 bombers moved from Smolensk to Eastern Poland
1 fighter moved from Smolensk to Bryansk
1 tactical_bomber moved from Smolensk to Bryansk
3 aaGuns, 14 armour, 18 artilleries, 23 infantry and 5 mech_infantrys moved from Belarus to Bryansk
3 infantry moved from Ukraine to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
4 bombers moved from Volgograd to Bessarabia
2 fighters moved from Germany to Bryansk
3 armour moved from Germany to Eastern Poland
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 armour moved from Germany to 114 Sea Zone
1 armour and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 armour moved from 115 Sea Zone to NovgorodPlace Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
4 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Germans collect 60 PUs (1 lost to blockades); end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 armour and 5 infantry; Remaining resources: 1 PUs;Combat Move - Russians
3 infantry moved from Timguska to Novosibirsk
2 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
2 armour moved from Russia to Novosibirsk
2 infantry moved from Russia to Tambov
1 artillery moved from Russia to Tambov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 armour and 5 infantry; Remaining resources: 1 PUs;Combat Move - Russians
3 infantry moved from Timguska to Novosibirsk
2 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
2 armour moved from Russia to Novosibirsk
2 infantry moved from Russia to Tambov
1 artillery moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour
Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Novosibirsk
Russians attack with 2 armour and 3 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Novosibirsk from Germans with 2 armour and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 aaGuns, 2 armour, 8 artilleries and 34 infantry moved from Russia to SamaraPlace Units - Russians
1 armour and 2 infantry placed in Russia
1 armour and 2 infantry placed in Volgograd
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 1 cruiser, 3 fighters, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Manchuria to Anhwe
2 fighters and 2 tactical_bombers moved from Manchuria to Anhwe
1 armour moved from Korea to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Victoria to New South Wales -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 1 cruiser, 3 fighters, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Manchuria to Anhwe
2 fighters and 2 tactical_bombers moved from Manchuria to Anhwe
1 armour moved from Korea to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Victoria to New South WalesCombat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in Anhwe
Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsu
2 fighters and 2 tactical_bombers moved from Japan to Kiangsu
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
13 bombers moved from Japan to PhilippinesPlace Units - Japanese
3 fighters placed in Kiangsu
1 carrier, 1 cruiser, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 infantry; Remaining resources: 2 PUs;Combat Move - Americans
2 tactical_bombers moved from Yakut S.S.R. to Buryatia
2 armour, 2 infantry and 2 transports moved from 50 Sea Zone to 62 Sea Zone
2 armour moved from 62 Sea Zone to New South Wales
2 infantry moved from 62 Sea Zone to New South Wales -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 infantry; Remaining resources: 2 PUs;Combat Move - Americans
2 tactical_bombers moved from Yakut S.S.R. to Buryatia
2 armour, 2 infantry and 2 transports moved from 50 Sea Zone to 62 Sea Zone
2 armour moved from 62 Sea Zone to New South Wales
2 infantry moved from 62 Sea Zone to New South WalesCombat - Americans
Battle in Buryatia
Americans attack with 2 tactical_bombers
Japanese defend with 1 armour
Japanese win with 1 armour remaining. Battle score for attacker is -22
Casualties for Americans: 2 tactical_bombers
Battle in New South Wales
Americans attack with 2 armour and 2 infantry
Japanese defend with 1 armour, 1 factory_minor and 1 harbour
Americans win, taking New South Wales from Japanese, taking New Zealand from UK_Pacific with 2 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Americans
1 carrier moved from 50 Sea Zone to 63 Sea Zone
2 tactical_bombers moved from 50 Sea Zone to 63 Sea Zone
1 destroyer moved from 50 Sea Zone to 63 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 29 Sea Zone to 63 Sea Zone
2 destroyers moved from 29 Sea Zone to 63 Sea Zone
1 tactical_bomber moved from 29 Sea Zone to 63 Sea Zone
2 submarines moved from 29 Sea Zone to 63 Sea Zone
1 fighter moved from 29 Sea Zone to 63 Sea Zone
1 carrier moved from 29 Sea Zone to 63 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 carriers, 3 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 1 cruiser and 2 destroyers placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery moved from Hopei to Anhwe
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 fighter moved from Kiangsi to Anhwe
2 infantry moved from Hopei to Anhwe -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery moved from Hopei to Anhwe
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 fighter moved from Kiangsi to Anhwe
2 infantry moved from Hopei to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 armour
Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Chinese
1 fighter moved from Anhwe to Kiangsi
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kweichow to Hunan
2 infantry moved from Suiyuyan to ChaharPlace Units - Chinese
2 artilleries and 4 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - British
1 mech_infantry moved from Kiangsi to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Sumatra to 41 Sea Zone
1 armour moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 armour moved from 43 Sea Zone to Borneo
1 infantry moved from New Zealand to 63 Sea Zone
1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Victoria
1 armour moved from 62 Sea Zone to Victoria
1 artillery moved from New Zealand to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 destroyer moved from 63 Sea Zone to 62 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 armour, 1 factory_minor and 2 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Kiangsi to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Sumatra to 41 Sea Zone
1 armour moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 armour moved from 43 Sea Zone to Borneo
1 infantry moved from New Zealand to 63 Sea Zone
1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Victoria
1 armour moved from 62 Sea Zone to Victoria
1 artillery moved from New Zealand to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 destroyer moved from 63 Sea Zone to 62 Sea ZoneCombat - British
Battle in Victoria
Battle in Borneo
Battle in QueenslandNon Combat Move - British
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 2 fighters moved from 41 Sea Zone to 39 Sea Zone
2 fighters moved from 39 Sea Zone to Persia
2 mech_infantrys moved from Yunnan to Kiangsi
3 infantry moved from Yunnan to Hunan
2 armour moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Northwest Persia to Egypt
9 fighters moved from Russia to Samara
1 tactical_bomber moved from Russia to Samara
8 infantry moved from India to West India
3 aaGuns moved from India to West IndiaPlace Units - British
2 infantry placed in Egypt
3 armour placed in Union of South Africa
Turning on Edit Mode
EDIT: Adding units owned by British to Egypt: 1 armour
EDIT: Adding units owned by British to United Kingdom: 1 armour
EDIT: Turning off Edit ModeTurn Complete - British
British collect 32 PUs; end with 33 PUs totalPlace Units - UK_Pacific
3 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 3 armour and 2 mech_infantrys -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 carrier, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 carrier, 1 cruiser, 1 fighter, 1 submarine and 2 transports moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from Morocco to Algeria
Italians take Algeria from French -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 carrier, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 carrier, 1 cruiser, 1 fighter, 1 submarine and 2 transports moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from Morocco to Algeria
Italians take Algeria from FrenchCombat - Italians
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Southern France to 95 Sea Zone
1 fighter moved from Southern France to Southern Italy
1 artillery and 1 infantry moved from Bryansk to Rostov
1 infantry and 1 mech_infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Western Ukraine to Rostov
3 infantry moved from Northern Italy to Southern Italy
1 bomber moved from 95 Sea Zone to Southern ItalyPlace Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
EDIT: Turning off Edit Mode
1 carrier, 1 tactical_bomber and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - ANZAC
1 infantry moved from Yunnan to HunanNon Combat Move - ANZAC
Turn Complete - ANZAC
ANZAC collect 7 PUs; end with 7 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 12 PUs