@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
15L luckyinmaroon (axis) vs mike48484 (allies +19)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 mech_infantry and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
13 bombers moved from Wake Island to Caroline Islands
1 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Korea to Jehol
1 fighter moved from Korea to Jehol
3 mech_infantrys moved from Korea to Buyant-Uhaa
Japanese take Buyant-Uhaa from RussiansCombat - Japanese
Battle in Jehol
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
Chinese defend with 2 artilleries
Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Chinese: 2 artilleries
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
1 carrier moved from 19 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Jehol to Manchuria
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 transport moved from 2 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Korea to 33 Sea Zone
1 fighter moved from Korea to GuamPlace Units - Japanese
1 mech_infantry placed in Korea
5 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 29 PUs; end with 29 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 110 Sea Zone to 93 Sea Zone
1 infantry moved from Western United States to British Columbia
4 armour moved from Western United States to British Columbia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 110 Sea Zone to 93 Sea Zone
1 infantry moved from Western United States to British Columbia
4 armour moved from Western United States to British ColumbiaCombat - Americans
Battle in 93 Sea Zone
Americans attack with 1 fighter
Germans defend with 5 transports
Americans win with 1 fighter remaining. Battle score for attacker is 35
Casualties for Germans: 5 transports
Battle in Philippines
Battle in British Columbia
Americans attack with 4 armour and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Philippines from Japanese, taking British Columbia from Japanese with 4 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter could not land in 92 Sea Zone and was removed
1 carrier moved from 108 Sea Zone to 110 Sea Zone
2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 108 Sea Zone to 110 Sea Zone
2 transports moved from 89 Sea Zone to 101 Sea Zone
2 armour moved from Central United States to 101 Sea Zone
2 armour and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 armour moved from Central United States to Eastern United States
2 mech_infantrys moved from Central United States to Eastern United States
1 fighter moved from 93 Sea Zone to 92 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 infantry moved from Shensi to Sikang
1 artillery moved from Shensi to Sikang
3 infantry moved from Anhwe to Jehol
1 artillery moved from Anhwe to Jehol
2 infantry moved from Anhwe to Jehol
1 artillery moved from Anhwe to Jehol
1 fighter moved from Anhwe to Jehol -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 infantry moved from Shensi to Sikang
1 artillery moved from Shensi to Sikang
3 infantry moved from Anhwe to Jehol
1 artillery moved from Anhwe to Jehol
2 infantry moved from Anhwe to Jehol
1 artillery moved from Anhwe to Jehol
1 fighter moved from Anhwe to JeholCombat - Chinese
Battle in Sikang
Chinese attack with 1 artillery and 3 infantry
Germans defend with 1 armour
Chinese win, taking Sikang from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Chinese: 1 infantry
Battle in Jehol
Chinese attack with 2 artilleries, 1 fighter and 5 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese win, taking Jehol from Japanese with 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Jehol to AnhwePlace Units - Chinese
1 infantry placed in Chahar
3 artilleries and 3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 20 PUs; end with 22 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - British
7 armour moved from Egypt to Tobruk
5 fighters moved from Egypt to Tobruk
1 tactical_bomber moved from Egypt to Tobruk
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
7 armour moved from Egypt to Tobruk
5 fighters moved from Egypt to Tobruk
1 tactical_bomber moved from Egypt to Tobruk
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Holland Belgium
Battle in Tobruk
British attack with 7 armour, 5 fighters and 1 tactical_bomber
Italians defend with 4 armour and 6 infantry
British win, taking Holland Belgium from Germans, taking Tobruk from Italians with 2 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 5 armour
Casualties for Italians: 4 armour and 6 infantry
Battle in Normandy BordeauxNon Combat Move - British
5 fighters moved from Tobruk to Egypt
1 tactical_bomber moved from Tobruk to Egypt
3 aaGuns moved from Iraq to Trans-Jordan
5 armour moved from Iraq to Egypt
3 mech_infantrys moved from Iraq to Egypt
2 mech_infantrys moved from Iraq to Eastern Persia
1 armour moved from Iraq to Eastern Persia
4 armour moved from India to Eastern Persia
3 mech_infantrys moved from India to Eastern Persia
9 fighters and 1 tactical_bomber moved from Novosibirsk to Eastern Persia
1 infantry moved from Persia to Northwest Persia
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 13 infantry moved from Hunan to YunnanPlace Units - British
2 infantry placed in Egypt
2 fighters placed in United Kingdom
1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 36 PUs totalPlace Units - UK_Pacific
4 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 31 PUs; end with 31 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 36 PUs
Some Units in India change ownership: 4 armour and 3 mech_infantrys -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 transport moved from 96 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
3 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
3 infantry moved from 96 Sea Zone to Tobruk
2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Tobruk
3 bombers moved from Southern Italy to Tobruk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 transport moved from 96 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
3 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
3 infantry moved from 96 Sea Zone to Tobruk
2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Tobruk
3 bombers moved from Southern Italy to TobrukCombat - Italians
Battle in Alexandria
Battle in Tobruk
Italians attack with 3 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 2 armour
Italians win, taking Alexandria from British, taking Tobruk from British with 3 bombers, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for British: 2 armourNon Combat Move - Italians
3 bombers moved from Tobruk to Southern Italy
2 fighters moved from Tobruk to 96 Sea Zone
1 tactical_bomber moved from Tobruk to 96 Sea Zone
2 infantry moved from Northern Italy to FrancePlace Units - Italians
1 infantry placed in Southern Italy
8 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 21 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 5 PUs;Combat Move - ANZAC
2 destroyers moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 5 PUs;Combat Move - ANZAC
2 destroyers moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
2 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 3 infantry, 9 mech_infantrys and 5 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 armour moved from Western Germany to Holland Belgium
1 infantry moved from Russia to Samara
2 fighters moved from Volgograd to Samara
2 tactical_bombers moved from Volgograd to Samara
1 infantry moved from Russia to Samara
2 infantry moved from Caucasus to Kazakhstan
1 fighter and 2 tactical_bombers moved from Volgograd to Kazakhstan
1 armour moved from Southern France to Normandy Bordeaux
3 armour, 18 artilleries, 21 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia
7 armour moved from Volgograd to Northwest Persia
6 mech_infantrys moved from Volgograd to Northwest Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 3 infantry, 9 mech_infantrys and 5 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 armour moved from Western Germany to Holland Belgium
1 infantry moved from Russia to Samara
2 fighters moved from Volgograd to Samara
2 tactical_bombers moved from Volgograd to Samara
1 infantry moved from Russia to Samara
2 infantry moved from Caucasus to Kazakhstan
1 fighter and 2 tactical_bombers moved from Volgograd to Kazakhstan
1 armour moved from Southern France to Normandy Bordeaux
3 armour, 18 artilleries, 21 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia
7 armour moved from Volgograd to Northwest Persia
6 mech_infantrys moved from Volgograd to Northwest PersiaCombat - Germans
Battle in Samara
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 10 armour, 18 artilleries, 21 infantry and 9 mech_infantrys
British defend with 1 infantry
Germans win, taking Northwest Persia from British with 10 armour, 18 artilleries, 21 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 1 armour and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
10 armour and 14 mech_infantrys moved from Volgograd to Russia
3 armour moved from Ukraine to Russia
2 fighters and 2 tactical_bombers moved from Samara to Russia
1 fighter and 2 tactical_bombers moved from Kazakhstan to Russia
3 armour moved from Novgorod to Bryansk
3 aaGuns moved from Volgograd to Caucasus
22 bombers moved from Volgograd to Western Germany
1 infantry moved from France to Western Germany
2 armour moved from Southern France to Western Germany
5 infantry moved from Southern France to FrancePlace Units - Germans
3 infantry placed in Russia
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
5 submarines placed in 113 Sea Zone
1 bomber and 1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Germans collect 65 PUs (2 lost to blockades); end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - Russians
Non Combat Move - Russians
6 aaGuns, 8 artilleries and 30 infantry moved from Vologda to Urals
1 infantry moved from Urals to Vologda
1 infantry moved from Timguska to NovosibirskTurn Complete - Russians
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 cruiser, 1 destroyer and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
6 bombers moved from Caroline Islands to Philippines
2 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 33 Sea Zone to 20 Sea Zone
7 bombers, 1 fighter and 1 tactical_bomber moved from Caroline Islands to Formosa
1 carrier and 5 submarines moved from 6 Sea Zone to 20 Sea Zone
3 mech_infantrys moved from Buyant-Uhaa to Jehol
1 mech_infantry moved from Korea to Jehol
1 fighter and 2 tactical_bombers moved from Korea to Jehol
1 fighter moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
1 fighter moved from Guam to Jehol -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 cruiser, 1 destroyer and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
6 bombers moved from Caroline Islands to Philippines
2 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 33 Sea Zone to 20 Sea Zone
7 bombers, 1 fighter and 1 tactical_bomber moved from Caroline Islands to Formosa
1 carrier and 5 submarines moved from 6 Sea Zone to 20 Sea Zone
3 mech_infantrys moved from Buyant-Uhaa to Jehol
1 mech_infantry moved from Korea to Jehol
1 fighter and 2 tactical_bombers moved from Korea to Jehol
1 fighter moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
1 fighter moved from Guam to JeholCombat - Japanese
Battle in Jehol
Japanese attack with 4 fighters, 4 mech_infantrys and 3 tactical_bombers
Chinese defend with 2 artilleries and 5 infantry
Japanese win, taking Jehol from Chinese with 4 fighters, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Chinese: 2 artilleries and 5 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 1 transport
Americans defend with 1 transport
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 6 bombers and 2 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 6 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in KwangtungNon Combat Move - Japanese
1 fighter moved from Jehol to 20 Sea Zone
1 tactical_bomber moved from Jehol to 20 Sea Zone
3 fighters and 2 tactical_bombers moved from Jehol to Okinawa
1 transport moved from 7 Sea Zone to 6 Sea Zone
6 bombers moved from Philippines to FormosaPlace Units - Japanese
1 cruiser and 1 destroyer placed in 6 Sea Zone
4 infantry placed in KoreaTurn Complete - Japanese
Japanese collect 31 PUs; end with 33 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 armour moved from British Columbia to Alaska
Americans take Alaska from Japanese
1 armour moved from Alaska to British Columbia
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 armour moved from British Columbia to Alaska
Americans take Alaska from Japanese
1 armour moved from Alaska to British Columbia
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 35 Sea ZoneCombat - Americans
Battle in 36 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 36 Sea Zone from Neutral with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans win, taking 35 Sea Zone from Japanese with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - Americans
1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from 36 Sea Zone to Malaya
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 armour and 2 transports moved from 106 Sea Zone to 123 Sea Zone
2 armour moved from 123 Sea Zone to Iceland
1 armour and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 carrier moved from 101 Sea Zone to 123 Sea Zone
2 fighters moved from 101 Sea Zone to 123 Sea Zone
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
1 submarine moved from 101 Sea Zone to 123 Sea Zone
1 mech_infantry moved from 101 Sea Zone to Eastern United States
1 armour moved from 101 Sea Zone to Eastern United StatesPlace Units - Americans
4 infantry placed in Eastern United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
9 artilleries, 1 fighter and 12 infantry moved from Anhwe to Jehol
1 infantry moved from Chahar to Jehol