@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
15L luckyinmaroon (axis) vs mike48484 (allies +19)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 artillery moved from Kweichow to HopeiPlace Units - Chinese
3 infantry placed in Suiyuyan
2 infantry placed in Hopei
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
7 carriers moved from 25 Sea Zone to 6 Sea Zone
2 cruisers moved from 25 Sea Zone to 6 Sea Zone
1 battleship moved from 25 Sea Zone to 6 Sea Zone
5 destroyers moved from 25 Sea Zone to 6 Sea Zone
5 submarines moved from 25 Sea Zone to 6 Sea Zone
7 fighters moved from 25 Sea Zone to 6 Sea Zone
6 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
2 armour, 2 artilleries, 7 infantry, 3 mech_infantrys and 8 transports moved from 25 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
6 infantry moved from 6 Sea Zone to Korea
3 mech_infantrys moved from 6 Sea Zone to Korea
2 artilleries moved from 6 Sea Zone to Korea
2 armour moved from 6 Sea Zone to KoreaCombat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 1 battleship, 7 carriers, 2 cruisers, 5 destroyers, 7 fighters, 5 submarines, 6 tactical_bombers and 8 transports
Japanese defend with 2 battleships, 7 carriers, 2 cruisers, 8 fighters, 1 submarine, 6 tactical_bombers and 6 transports
Units damaged: 1 battleship owned by the Japanese
Units damaged: 7 carriers owned by the Japanese and 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Americans and 3 carriers owned by the Americans
Units damaged: 1 carrier owned by the Americans
Americans win with 1 battleship, 2 tactical_bombers and 8 transports remaining. Battle score for attacker is 50
Casualties for Japanese: 2 battleships, 7 carriers, 2 cruisers, 8 fighters, 1 submarine, 6 tactical_bombers and 6 transports
Casualties for Americans: 7 carriers, 2 cruisers, 5 destroyers, 7 fighters, 5 submarines and 4 tactical_bombers
Battle in KoreaNon Combat Move - Americans
2 tactical_bombers moved from 6 Sea Zone to Soviet Far East
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
3 armour moved from Siam to French Indo China
UK_Pacific take French Indo China from Japanese
3 armour moved from French Indo China to Kwangsi
2 armour moved from Shan State to French Indo China -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 fighters and 2 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 3 PUs;Combat Move - British
3 armour moved from Siam to French Indo China
UK_Pacific take French Indo China from Japanese
3 armour moved from French Indo China to Kwangsi
2 armour moved from Shan State to French Indo ChinaCombat - British
Non Combat Move - British
1 battleship moved from 81 Sea Zone to 79 Sea Zone
2 destroyers moved from 81 Sea Zone to 79 Sea Zone
1 cruiser moved from 81 Sea Zone to 79 Sea Zone
2 carriers moved from 81 Sea Zone to 79 Sea Zone
1 armour moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
2 fighters moved from Egypt to 79 Sea Zone
6 fighters moved from Northwest Persia to Russia
4 fighters moved from Iraq to Northwest Persia
1 armour moved from India to Yunnan
2 mech_infantrys moved from India to Yunnan
3 infantry moved from West India to India
1 artillery moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to Ethiopia
1 destroyer moved from 89 Sea Zone to 51 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 89 Sea Zone to 51 Sea ZonePlace Units - British
1 fighter and 2 infantry placed in United Kingdom
2 fighters placed in EgyptTurn Complete - British
British collect 32 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 16 PUs total
Some Units in India change ownership: 2 mech_infantrys -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 bomber, 1 carrier, 1 cruiser, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Ukraine to Rostov
4 armour and 2 mech_infantrys moved from Western Ukraine to Rostov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - ANZAC
Turn Complete - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 bomber, 1 carrier, 1 cruiser, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Ukraine to Rostov
4 armour and 2 mech_infantrys moved from Western Ukraine to RostovCombat - Italians
Battle in Rostov
Italians attack with 4 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 4 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
2 mech_infantrys moved from Northern Italy to Slovakia HungaryPlace Units - Italians
1 carrier, 1 cruiser, 1 submarine and 2 transports placed in 95 Sea Zone
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
Germans buy 4 armour, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Ukraine to Volgograd
2 armour moved from Ukraine to Volgograd
3 bombers moved from Ukraine to Volgograd
2 infantry moved from Belarus to Smolensk
1 fighter and 5 tactical_bombers moved from Belarus to Smolensk
1 infantry moved from Archangel to Vologda
3 bombers moved from Eastern Poland to Vologda
1 armour and 1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
3 armour moved from Novgorod to Nenetsia
2 bombers moved from Eastern Poland to Volgograd
3 bombers moved from Eastern Poland to Volgograd -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
Germans buy 4 armour, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Ukraine to Volgograd
2 armour moved from Ukraine to Volgograd
3 bombers moved from Ukraine to Volgograd
2 infantry moved from Belarus to Smolensk
1 fighter and 5 tactical_bombers moved from Belarus to Smolensk
1 infantry moved from Archangel to Vologda
3 bombers moved from Eastern Poland to Vologda
1 armour and 1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
3 armour moved from Novgorod to Nenetsia
2 bombers moved from Eastern Poland to Volgograd
3 bombers moved from Eastern Poland to VolgogradCombat - Germans
Battle in Volgograd
Germans attack with 2 armour, 8 bombers and 1 mech_infantry
Russians defend with 1 artillery, 1 factory_minor and 4 infantry
Germans win, taking Volgograd from Russians with 2 armour, 8 bombers and 1 mech_infantry remaining. Battle score for attacker is 16
Casualties for Russians: 1 artillery and 4 infantry
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 5 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 3 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 bombers moved from Vologda to Belarus
1 fighter and 5 tactical_bombers moved from Smolensk to Belarus
5 bombers moved from Eastern Poland to Belarus
3 bombers moved from Volgograd to Belarus
5 bombers moved from Volgograd to Rostov
1 armour and 2 infantry moved from Ukraine to Rostov
2 infantry moved from Archangel to Nenetsia
3 aaGuns and 3 artilleries moved from Eastern Poland to Belarus
3 fighters moved from Western Germany to RostovPlace Units - Germans
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
4 armour and 2 fighters placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Germans collect 57 PUs (3 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 armour and 2 infantry; Remaining resources: 2 PUs;Combat Move - Russians
4 infantry moved from Samara to Volgograd
11 armour moved from Russia to Rostov
2 fighters moved from Russia to Rostov
3 infantry moved from Samara to Volgograd
2 fighters moved from Russia to Rostov
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
2 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
2 infantry moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Urals to Vologda -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 armour and 2 infantry; Remaining resources: 2 PUs;Combat Move - Russians
4 infantry moved from Samara to Volgograd
11 armour moved from Russia to Rostov
2 fighters moved from Russia to Rostov
3 infantry moved from Samara to Volgograd
2 fighters moved from Russia to Rostov
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
2 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
2 infantry moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Urals to VologdaCombat - Russians
Battle in Volgograd
Russians attack with 7 infantry
Germans defend with 2 armour, 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Russians: 4 infantry
Battle in Rostov
Russians attack with 11 armour and 4 fighters
Germans defend with 1 armour, 5 bombers, 3 fighters and 2 infantry; Italians defend with 4 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Italians win with 3 armour, 5 bombers and 3 fighters remaining. Battle score for attacker is -70
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 11 armour and 4 fighters
Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Battle in Vologda
Russians attack with 4 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Novosibirsk to Samara
3 infantry moved from Yenisey to TimguskaPlace Units - Russians
4 armour and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 armour and 1 mech_infantry moved from Amur to Korea
1 submarine moved from 35 Sea Zone to 6 Sea Zone
2 bombers moved from Japan to 6 Sea Zone
10 bombers moved from Japan to Korea
2 fighters and 2 tactical_bombers moved from Kiangsu to Korea
1 armour moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 armour moved from Anhwe to Kiangsu
1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
1 armour moved from South Australia to Victoria
Japanese take Victoria from ANZACCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 bombers, 1 submarine and 1 transport
Americans defend with 1 battleship and 8 transports
Japanese win with 2 bombers and 1 transport remaining. Battle score for attacker is 70
Casualties for Americans: 1 battleship and 8 transports
Casualties for Japanese: 1 submarine
Battle in Kiangsi
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Chinese win with no units remaining. Battle score for attacker is -4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Korea
Japanese attack with 1 armour, 10 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Americans defend with 2 armour, 2 artilleries, 7 infantry and 3 mech_infantrys
Japanese win, taking Korea from Americans with 1 armour, 10 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 43
Casualties for Americans: 2 armour, 2 artilleries, 7 infantry and 3 mech_infantrys
Casualties for Japanese: 2 infantry and 1 mech_infantryNon Combat Move - Japanese
10 bombers moved from Korea to Japan
2 bombers moved from 6 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from Korea to Manchuria
1 armour moved from Chahar to ManchuriaPlace Units - Japanese
3 infantry placed in Kiangsu
1 bomber, 2 fighters and 2 tactical_bombers placed in JapanTurn Complete - Japanese
Japanese collect 56 PUs; end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
2 armour, 1 carrier, 1 destroyer, 2 infantry, 2 tactical_bombers and 2 transports moved from 26 Sea Zone to 50 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 29 Sea ZonePlace Units - Americans
2 carriers and 1 transport placed in 10 Sea Zone
3 fighters placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Soviet Far East: 2 tactical_bombers
EDIT: Adding units owned by Americans to Yakut S.S.R.: 2 tactical_bombers
EDIT: Turning off Edit Mode
1 infantry and 1 mech_infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from JapaneseCombat - Chinese
Non Combat Move - Chinese
8 infantry moved from Hunan to Kiangsi
6 artilleries moved from Hunan to Kiangsi
1 fighter moved from Hunan to KiangsiPlace Units - Chinese
1 artillery and 5 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
2 fighters moved from Northwest Persia to Rostov
1 bomber, 11 fighters and 2 tactical_bombers moved from Russia to Rostov
1 fighter moved from Northwest Persia to Rostov
1 fighter moved from Northwest Persia to Rostov
1 armour, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from 41 Sea Zone to Sumatra
1 battleship moved from 79 Sea Zone to 41 Sea Zone
2 fighters moved from 79 Sea Zone to 41 Sea Zone
2 destroyers moved from 79 Sea Zone to 41 Sea Zone
2 carriers and 1 cruiser moved from 79 Sea Zone to 41 Sea Zone
1 destroyer moved from 51 Sea Zone to 63 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 51 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 artillery moved from 63 Sea Zone to New Zealand -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 destroyer, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from Northwest Persia to Rostov
1 bomber, 11 fighters and 2 tactical_bombers moved from Russia to Rostov
1 fighter moved from Northwest Persia to Rostov
1 fighter moved from Northwest Persia to Rostov
1 armour, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from 41 Sea Zone to Sumatra
1 battleship moved from 79 Sea Zone to 41 Sea Zone
2 fighters moved from 79 Sea Zone to 41 Sea Zone
2 destroyers moved from 79 Sea Zone to 41 Sea Zone
2 carriers and 1 cruiser moved from 79 Sea Zone to 41 Sea Zone
1 destroyer moved from 51 Sea Zone to 63 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 51 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 artillery moved from 63 Sea Zone to New ZealandCombat - British
Battle in Sumatra
Battle in New Zealand
Battle in Rostov
British attack with 1 bomber, 15 fighters and 2 tactical_bombers
Germans defend with 5 bombers and 3 fighters; Italians defend with 3 armour
British win, taking Sumatra from Japanese, taking New Zealand from Japanese with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for Germans: 5 bombers and 3 fighters
Casualties for British: 1 bomber, 6 fighters and 1 tactical_bomber
Casualties for Italians: 3 armourNon Combat Move - British
9 fighters moved from Rostov to Russia
1 tactical_bomber moved from Rostov to Russia
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery and 10 infantry moved from Hunan to Kiangsi
1 armour and 2 mech_infantrys moved from Yunnan to Kiangsi
3 armour moved from Kwangsi to Kiangsi
2 armour moved from French Indo China to Kiangsi
3 infantry moved from Shan State to Yunnan
2 mech_infantrys moved from India to Yunnan
2 fighters moved from Egypt to Northwest PersiaPlace Units - British
1 fighter and 1 tactical_bomber placed in Egypt
1 destroyer placed in 81 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
2 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 2 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 10 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to 95 Sea Zone
3 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Morocco
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
2 bombers and 2 fighters moved from Southern Italy to Gibraltar
1 artillery and 1 infantry moved from Western Ukraine to BryanskCombat - Italians
Battle in Gibraltar
Italians attack with 2 bombers, 2 fighters and 2 infantry
British defend with 1 harbour; Americans defend with 2 infantry
Italians win, taking Gibraltar from British with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Battle in Morocco
Battle in Bryansk
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Morocco from French, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: 1 fighter could not land in Gibraltar and was removed
EDIT: 1 bomber could not land in 92 Sea Zone and was removed
EDIT: Cleaning up during movement phase
1 infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
1 bomber and 1 fighter moved from Gibraltar to 92 Sea Zone
1 bomber moved from Gibraltar to Southern FrancePlace Units - Italians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to Southern France: 1 fighter
EDIT: Turning off Edit Mode
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 26 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Shan State to YunnanTurn Complete - ANZAC