@Avner Still need your email to put into the game to get dice rolls
15L mike48484 (axis) vs mallery29 (allies +20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 bombers, 1 destroyer, 1 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Ukraine to Bryansk
3 bombers moved from Western Ukraine to Russia
3 fighters moved from Western Ukraine to Russia
2 mech_infantrys moved from Rostov to Caucasus
2 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Rostov to Tambov
2 fighters and 2 tactical_bombers moved from Western Ukraine to Volgograd
1 bomber moved from Western Ukraine to Tambov
2 tactical_bombers moved from Western Ukraine to Caucasus
1 tactical_bomber moved from Western Ukraine to Tambov
1 armour moved from Ukraine to Volgograd
3 bombers moved from Western Germany to Archangel
2 mech_infantrys moved from Novgorod to Archangel
3 bombers moved from Western Ukraine to Bryansk
1 bomber moved from Western Ukraine to TambovCombat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5,6,7 and causes: 16 damage to unit: factory_major
Bombing raid in Russia causes 16 damage total.
Battle in Archangel
Germans attack with 3 bombers and 2 mech_infantrys
Russians defend with 1 armour
Germans win, taking Archangel from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Volgograd
Germans attack with 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Tambov
Germans attack with 2 bombers, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 3 bombers and 2 infantry
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 2 mech_infantrys and 2 tactical_bombers
British defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
3 bombers moved from Archangel to Novgorod
3 bombers moved from Russia to Western Ukraine
3 fighters moved from Russia to Western Ukraine
2 bombers and 1 tactical_bomber moved from Tambov to Western Ukraine
3 bombers moved from Bryansk to Western Ukraine
3 fighters moved from Western Germany to Gibraltar
1 destroyer moved from 93 Sea Zone to 99 Sea Zone
1 destroyer and 1 submarine moved from 93 Sea Zone to 92 Sea Zone
4 infantry moved from Eastern Poland to Western Ukraine
2 tactical_bombers moved from Caucasus to Rostov
2 fighters moved from Volgograd to Rostov
2 tactical_bombers moved from Volgograd to Rostov
5 armour and 6 mech_infantrys moved from Ukraine to Rostov
3 armour moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to Poland
1 mech_infantry moved from Novgorod to Eastern Poland
2 submarines moved from 113 Sea Zone to 112 Sea Zone
1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea ZonePlace Units - Germans
1 destroyer and 2 submarines placed in 93 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour, 2 bombers, 1 infantry and 2 mech_infantrys placed in Western Germany
Germans undo move 2.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 3 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 3 mech_infantrys
EDIT: Turning off Edit Mode
1 armour, 1 infantry and 1 mech_infantry placed in Western Germany
2 bombers placed in Western Germany
1 armour and 2 mech_infantrys placed in Ukraine
1 mech_infantry placed in NovgorodTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 16x factory_major; Remaining resources: 12 PUs;
Russians buy 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian SudanCombat - Russians
Battle in Archangel
Russians attack with 1 armour, 1 fighter and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Archangel from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Bryansk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Archangel to RussiaPlace Units - Russians
3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 infantry, 3 mech_infantrys and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Shensi to Hopei
1 mech_infantry moved from Kwangtung to Hunan
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Manchuria to Amur
1 submarine moved from 6 Sea Zone to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangtung to Hunan
1 infantry moved from Kwangtung to Kwangsi
1 bomber moved from Kwangtung to Hopei
1 fighter and 1 tactical_bomber moved from Kwangtung to Hopei
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 infantry, 3 mech_infantrys and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Shensi to Hopei
1 mech_infantry moved from Kwangtung to Hunan
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Manchuria to Amur
1 submarine moved from 6 Sea Zone to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangtung to Hunan
1 infantry moved from Kwangtung to Kwangsi
1 bomber moved from Kwangtung to Hopei
1 fighter and 1 tactical_bomber moved from Kwangtung to Hopei
1 fighter and 1 tactical_bomber moved from Kwangtung to KwangsiCombat - Japanese
Battle in Soviet Far East
Battle in Hunan
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Soviet Far East from Russians, taking Hunan from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Hopei
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 bomber, 1 fighter and 1 tactical_bomber moved from Hopei to Chahar
2 infantry moved from Jehol to Chahar
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 battleship, 7 carriers, 4 destroyers, 3 fighters, 5 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 5 infantry moved from 20 Sea Zone to Kiangsi
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Hunan to Kwangtung
1 fighter moved from Hunan to ChaharPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 destroyer and 1 submarine placed in 20 Sea Zone
1 infantry placed in Kwangtung
2 infantry placed in Japan
3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4
Japanese collect 42 PUs (3 lost to blockades); end with 43 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 7 destroyers and 1 infantry; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 fighter moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from United Kingdom to Morocco
2 transports moved from 91 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to Southeast Mexico
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to MoroccoCombat - Americans
Battle in Morocco
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 mech_infantry
Americans win, taking Morocco from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in 96 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
1 fighter moved from 96 Sea Zone to Malta
1 fighter moved from Morocco to 91 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 9 destroyers, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier and 2 fighters moved from 42 Sea Zone to 54 Sea ZonePlace Units - Americans
1 destroyer placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 carrier and 6 destroyers placed in 10 Sea Zone
Americans undo move 3.
1 carrier and 5 destroyers placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 fighter moved from 91 Sea Zone to 92 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone
3 fighters moved from Egypt to 92 Sea Zone
2 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
1 artillery and 1 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Kwangsi
1 artillery and 2 infantry moved from Yunnan to Kwangsi
1 mech_infantry moved from Siam to Kwangsi
1 infantry moved from Yunnan to HunanCombat - British
Battle in Hunan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kwangsi
British attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Japanese defend with 2 infantry
British win, taking Kwangsi from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Caucasus
British attack with 2 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
British win, taking Caucasus from Germans with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 92 Sea Zone
British attack with 2 carriers, 1 cruiser, 2 destroyers, 7 fighters and 1 tactical_bomber
Germans defend with 1 destroyer and 1 submarine; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 submarines and 3 transports
Units damaged: 1 carrier owned by the Italians and 1 battleship owned by the Italians
1 submarine owned by the Germans Submerged
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for Germans: 1 destroyer
Casualties for British: 2 carriers, 1 cruiser, 2 destroyers and 5 fighters
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 submarines and 3 transportsNon Combat Move - British
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Morocco
2 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 transport moved from 79 Sea Zone to 72 Sea Zone
1 artillery moved from Burma to India
2 mech_infantrys moved from India to Yunnan
1 artillery moved from Burma to Yunnan
1 mech_infantry moved from Malaya to Yunnan
1 fighter moved from Kwangsi to Yunnan
3 artilleries and 3 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to AlexandriaPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 2 transports
EDIT: Adding units owned by British to 106 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 armour and 2 infantry placed in Iraq
3 infantry placed in Egypt
1 infantry placed in QuebecTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 3 infantry and 2 mech_infantrys -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter and 2 tactical_bombers moved from Southern Italy to 110 Sea Zone -
need to know scramble and order of loss.
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Well, this game continues to be tough for me….Pac is killing me…rolls…Europe I’m just being dumb…so let’s stay the course! Full scramble. Max D, lose Brit FTR last.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter and 2 tactical_bombers moved from Southern Italy to 110 Sea ZoneCombat - Italians
British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Italians attack with 1 fighter and 2 tactical_bombers
French defend with 1 fighter; British defend with 1 destroyer and 1 fighter
Italians win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for French: 1 fighter
Casualties for British: 1 destroyer and 1 fighter
Casualties for Italians: 1 fighter and 1 tactical_bomberNon Combat Move - Italians
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Slovakia Hungary to Eastern PolandPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 15 PUs;Combat Move - ANZAC
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
3 bombers moved from Borneo to Celebes
1 fighter moved from Borneo to Northern Territory
2 fighters moved from 54 Sea Zone to Queensland
1 infantry moved from New Guinea to Dutch New Guinea
1 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from Italians
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to QueenslandCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 3 bombers
Japanese defend with 1 artillery
ANZAC win, taking Celebes from Japanese with 1 artillery and 3 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
3 bombers moved from Celebes to JavaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 32 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 15 PUs;Combat Move - ANZAC
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
3 bombers moved from Borneo to Celebes
1 fighter moved from Borneo to Northern Territory
2 fighters moved from 54 Sea Zone to Queensland
1 infantry moved from New Guinea to Dutch New Guinea
1 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from Italians
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to QueenslandCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 3 bombers
Japanese defend with 1 artillery
ANZAC win, taking Celebes from Japanese with 1 artillery and 3 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
3 bombers moved from Celebes to JavaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 32 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 2 bombers, 1 fighter, 2 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 91 Sea Zone
1 destroyer and 2 submarines moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
3 fighters moved from Gibraltar to 91 Sea Zone
8 bombers moved from Western Germany to 91 Sea Zone
3 mech_infantrys moved from Rostov to Caucasus
1 armour moved from Volgograd to Novosibirsk
Germans take Kazakhstan from Russians
Germans take Novosibirsk from Russians
1 mech_infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
2 fighters moved from Western Ukraine to Russia
3 bombers moved from Western Ukraine to Russia
1 mech_infantry moved from Novgorod to Archangel
3 bombers moved from Novgorod to Archangel
2 fighters and 2 tactical_bombers moved from Rostov to Caucasus
1 tactical_bomber moved from Rostov to Caucasus
1 fighter moved from Western Ukraine to Russia
2 bombers moved from Western Ukraine to Bryansk
1 bomber moved from Western Ukraine to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 2 bombers, 1 fighter, 2 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 91 Sea Zone
1 destroyer and 2 submarines moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
3 fighters moved from Gibraltar to 91 Sea Zone
8 bombers moved from Western Germany to 91 Sea Zone
3 mech_infantrys moved from Rostov to Caucasus
1 armour moved from Volgograd to Novosibirsk
Germans take Kazakhstan from Russians
Germans take Novosibirsk from Russians
1 mech_infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
2 fighters moved from Western Ukraine to Russia
3 bombers moved from Western Ukraine to Russia
1 mech_infantry moved from Novgorod to Archangel
3 bombers moved from Novgorod to Archangel
2 fighters and 2 tactical_bombers moved from Rostov to Caucasus
1 tactical_bomber moved from Rostov to Caucasus
1 fighter moved from Western Ukraine to Russia
2 bombers moved from Western Ukraine to Bryansk
1 bomber moved from Western Ukraine to BryanskCombat - Germans
Battle in Archangel
Germans attack with 3 bombers and 1 mech_infantry
Russians defend with 1 armour
Germans win with 3 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5,4,3 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Battle in 91 Sea Zone
Germans attack with 8 bombers, 1 cruiser, 2 destroyers, 3 fighters and 5 submarines
British defend with 1 cruiser, 4 destroyers and 1 fighter; Americans defend with 1 carrier, 1 cruiser, 7 destroyers, 1 fighter and 1 transport
Germans win with 8 bombers and 2 fighters remaining. Battle score for attacker is 87
Casualties for Germans: 1 cruiser, 2 destroyers, 1 fighter and 5 submarines
Casualties for British: 1 cruiser, 4 destroyers and 1 fighter
Casualties for Americans: 1 carrier, 1 cruiser, 7 destroyers, 1 fighter and 1 transport
Battle in Bryansk
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 fighters, 3 mech_infantrys and 3 tactical_bombers
British defend with 2 infantry and 1 mech_infantry
Germans win, taking Caucasus from Russians with 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 infantry and 1 mech_infantry
Cleaning up after air battlesNon Combat Move - Germans
2 fighters and 3 tactical_bombers moved from Caucasus to Rostov
11 armour, 3 artilleries, 2 fighters, 3 mech_infantrys and 4 tactical_bombers moved from Rostov to Caucasus
2 fighters and 3 tactical_bombers moved from Caucasus to Rostov
1 mech_infantry moved from Volgograd to Caucasus
1 armour moved from Ukraine to Caucasus
3 bombers moved from Bryansk to Western Ukraine
3 mech_infantrys moved from Eastern Poland to Ukraine
4 mech_infantrys moved from Western Germany to Poland
1 armour moved from Western Germany to Poland
2 fighters moved from 91 Sea Zone to Gibraltar
8 bombers moved from 91 Sea Zone to Southern France
3 fighters moved from Russia to Western Ukraine
3 bombers moved from Russia to Western Ukraine
3 bombers moved from Archangel to Western Ukraine
1 tactical_bomber moved from Caucasus to Rostov
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 destroyer moved from 99 Sea Zone to 95 Sea ZonePlace Units - Germans
2 submarines placed in 93 Sea Zone
2 bombers and 1 fighter placed in Western Germany
1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in NovgorodTurn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs -
bumping myself….will get to tomorrow…(oh, I mean today, it is 2am!)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 15 PUs;
Russians buy 5 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 mech_infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
1 fighter moved from Russia to Samara
1 infantry moved from Olgiy to Kansu
Chinese take Kansu from Japanese
2 infantry moved from Russia to Bryansk
1 fighter moved from Russia to BryanskCombat - Russians
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
retreated to Samara
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novosibirsk
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Novosibirsk from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
1 fighter moved from Samara to Russia
1 fighter moved from Bryansk to Russia
1 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Olgiy
1 infantry moved from Ulaanbaatar to Dzavhan
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 mech_infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 20 Sea Zone to 44 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Kiangsi to Hunan
1 infantry moved from Jehol to Anhwe
1 infantry moved from Kiangsi to Kwangsi
1 mech_infantry moved from Kiangsu to Anhwe
1 infantry moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
2 infantry moved from Chahar to Central Mongolia
Japanese take Central Mongolia from Russians
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangsi
1 tactical_bomber moved from Kwangtung to Hunan
1 bomber moved from Chahar to Anhwe
1 fighter moved from Chahar to Hunan
1 fighter and 1 tactical_bomber moved from Chahar to Hunan
1 infantry moved from Kiangsi to 20 Sea Zone
1 armour moved from Kwangtung to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 mech_infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to Kwangsi
1 fighter moved from 20 Sea Zone to Kwangsi
2 fighters moved from 20 Sea Zone to Philippines
1 battleship moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Manchuria to Buyant-Uhaa
4 destroyers moved from 20 Sea Zone to 35 Sea Zone
7 carriers moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
3 submarines moved from 6 Sea Zone to 35 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 20 Sea Zone to 44 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Kiangsi to Hunan
1 infantry moved from Jehol to Anhwe
1 infantry moved from Kiangsi to Kwangsi
1 mech_infantry moved from Kiangsu to Anhwe
1 infantry moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
2 infantry moved from Chahar to Central Mongolia
Japanese take Central Mongolia from Russians
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangsi
1 tactical_bomber moved from Kwangtung to Hunan
1 bomber moved from Chahar to Anhwe
1 fighter moved from Chahar to Hunan
1 fighter and 1 tactical_bomber moved from Chahar to Hunan
1 infantry moved from Kiangsi to 20 Sea Zone
1 armour moved from Kwangtung to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 mech_infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to Kwangsi
1 fighter moved from 20 Sea Zone to Kwangsi
2 fighters moved from 20 Sea Zone to Philippines
1 battleship moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Manchuria to Buyant-Uhaa
4 destroyers moved from 20 Sea Zone to 35 Sea Zone
7 carriers moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
3 submarines moved from 6 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Hunan
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese win, taking Hunan from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangsi
Japanese attack with 5 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 artillery, 2 infantry and 1 mech_infantry
Japanese win, taking Kwangsi from Chinese with 5 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 7 carriers, 5 destroyers, 3 submarines and 3 transports
Americans defend with 1 destroyer
Japanese win, taking 35 Sea Zone from Americans with 1 battleship, 7 carriers, 5 destroyers, 3 submarines and 3 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Anhwe
Japanese attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Japanese
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
5 fighters moved from Kwangsi to 35 Sea Zone
2 tactical_bombers moved from Kwangsi to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
2 mech_infantrys moved from Kiangsu to Hopei
1 bomber, 1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
1 infantry moved from Manchuria to Amur
1 aaGun moved from Manchuria to Buyant-Uhaa
1 tactical_bomber moved from Hunan to Kwangtung
1 fighter moved from Hunan to HopeiPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
3 infantry placed in Kwangtung
2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3,1,3
Japanese collect 42 PUs (4 lost to blockades); end with 42 PUs total