Some revenge for 113.
15L mike48484 (axis) vs Pherman1215 (allies +19)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 fighter moved from United Kingdom to GibraltarNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from Yunnan to Shan StateNon Combat Move - ANZAC
3 destroyers moved from 62 Sea Zone to 42 Sea Zone
5 destroyers moved from 33 Sea Zone to 42 Sea ZonePlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 armour placed in Queensland
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 destroyer, 2 fighters and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
4 bombers moved from Bryansk to Russia
2 fighters moved from Bryansk to Russia
3 infantry moved from Bryansk to Tambov
5 bombers moved from Bryansk to Tambov
1 armour moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 destroyer, 2 fighters and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
4 bombers moved from Bryansk to Russia
2 fighters moved from Bryansk to Russia
3 infantry moved from Bryansk to Tambov
5 bombers moved from Bryansk to Tambov
1 armour moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from RussiansCombat - Germans
Battle in Tambov
Germans attack with 5 bombers and 3 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 5 bombers and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 3,8,8 and causes: 17 damage to unit: factory_major
Bombing raid in Russia causes 17 damage total.
Cleaning up after air battlesNon Combat Move - Germans
3 bombers moved from Russia to Bryansk
5 bombers moved from Tambov to Bryansk
2 fighters moved from Russia to Bryansk
4 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
1 armour moved from Eastern Poland to Western Ukraine
1 armour moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Belarus to Smolensk
1 infantry moved from Nenetsia to Vologda
1 infantry moved from Belarus to Archangel
6 infantry moved from Belarus to Bryansk
1 submarine moved from 113 Sea Zone to 109 Sea Zone
1 submarine moved from 113 Sea Zone to 109 Sea Zone
1 cruiser, 1 destroyer and 2 transports moved from 113 Sea Zone to 105 Sea Zone
1 bomber and 1 fighter moved from Germany to Bryansk
1 armour and 1 mech_infantry moved from Germany to Eastern PolandPlace Units - Germans
2 armour and 1 mech_infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
1 bomber and 2 fighters placed in Western Germany
1 destroyer placed in 105 Sea ZoneTurn Complete - Germans
Germans collect 65 PUs; end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 12 PUs;
Russians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to Samara
1 fighter moved from Russia to Vologda
1 infantry moved from Novosibirsk to Urals
Russians take Urals from Japanese
1 infantry moved from Novosibirsk to Vologda
1 fighter and 1 tactical_bomber moved from Russia to SamaraCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 fighter moved from Vologda to Russia
1 submarine moved from 91 Sea Zone to 106 Sea Zone
1 armour moved from Ethiopia to EgyptPlace Units - Russians
1 armour and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 20 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 cruiser and 4 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 armour moved from Timguska to Tsinghai
Japanese take Kansu from Chinese
Japanese take Tsinghai from Chinese
1 armour moved from Olgiy to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Olgiy to Shensi
Japanese take Shensi from Chinese
4 fighters and 4 tactical_bombers moved from Dzavhan to Jehol
1 artillery moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Amur to Jehol
2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 submarine and 5 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
6 fighters moved from 19 Sea Zone to Kiangsu
3 tactical_bombers moved from 19 Sea Zone to Kiangsu
1 bomber moved from Formosa to Jehol
1 bomber moved from Japan to Jehol -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 cruiser and 4 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 armour moved from Timguska to Tsinghai
Japanese take Kansu from Chinese
Japanese take Tsinghai from Chinese
1 armour moved from Olgiy to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Olgiy to Shensi
Japanese take Shensi from Chinese
4 fighters and 4 tactical_bombers moved from Dzavhan to Jehol
1 artillery moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Amur to Jehol
2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 submarine and 5 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
6 fighters moved from 19 Sea Zone to Kiangsu
3 tactical_bombers moved from 19 Sea Zone to Kiangsu
1 bomber moved from Formosa to Jehol
1 bomber moved from Japan to JeholCombat - Japanese
Battle in Kiangsu
Japanese attack with 1 artillery, 6 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kiangsu from Chinese with 1 artillery, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery, 2 bombers, 5 fighters and 5 tactical_bombers
Chinese defend with 2 artilleries and 4 infantry
Japanese win with 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery and 1 fighter
Casualties for Chinese: 2 artilleries and 4 infantryNon Combat Move - Japanese
6 fighters moved from Kiangsu to 19 Sea Zone
3 tactical_bombers moved from Kiangsu to 19 Sea Zone
1 armour moved from Olgiy to Central Mongolia
4 mech_infantrys moved from Olgiy to Central Mongolia
6 infantry moved from Olgiy to Dzavhan
1 artillery and 4 infantry moved from Olgiy to Dzavhan
2 bombers moved from Jehol to Japan
4 fighters and 5 tactical_bombers moved from Jehol to ManchuriaPlace Units - Japanese
2 artilleries placed in Japan
1 cruiser and 4 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 43 PUs; end with 44 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer and 5 fighters; Remaining resources: 2 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to Borneo
2 fighters moved from 42 Sea Zone to Borneo
1 fighter moved from 42 Sea Zone to Borneo
2 fighters moved from 42 Sea Zone to Borneo
2 fighters moved from 42 Sea Zone to Philippines
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 42 Sea Zone to PhilippinesCombat - Americans
Battle in Philippines
Americans attack with 1 armour, 3 fighters and 1 infantry
Japanese defend with 1 airfield, 2 artilleries and 1 harbour
Americans win, taking Philippines from Japanese with 1 armour and 3 fighters remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 artilleries
Battle in Borneo
Americans attack with 6 fighters
Japanese defend with 2 infantry
Americans win with 5 fighters remaining. Battle score for attacker is -4
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 infantryNon Combat Move - Americans
5 fighters moved from Borneo to 35 Sea Zone
3 fighters moved from Philippines to 35 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 8 destroyers and 4 submarines moved from 42 Sea Zone to 35 Sea Zone
4 destroyers and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from Queensland to 35 Sea Zone
1 carrier and 1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
1 bomber moved from Western Australia to Queensland
3 fighters moved from Egypt to Northwest Persia
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
3 fighters placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shantung to Kiangsu
1 fighter moved from Anhwe to Kiangsu
1 artillery moved from Anhwe to Kiangsu
1 infantry moved from Anhwe to KiangsuCombat - Chinese
Battle in Kiangsu
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Kiangsu from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
3 artilleries and 10 infantry moved from Kwangsi to Kiangsi
3 artilleries and 10 infantry moved from Anhwe to Kweichow
1 fighter moved from Kiangsu to KweichowPlace Units - Chinese
1 artillery and 3 infantry placed in Kiangsi
1 artillery and 3 infantry placed in Kweichow
Chinese undo move 2.
Chinese undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kweichow: 1 artillery and 4 infantry
EDIT: Adding units owned by Chinese to Kiangsi: 1 artillery and 4 infantry
EDIT: Turning off Edit Mode
2 artilleries and 6 infantry placed in Kiangsi
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kweichow: 1 fighter
EDIT: Adding units owned by Chinese to Kiangsi: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 4 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Egypt to Caucasus
1 fighter and 1 tactical_bomber moved from Egypt to Tobruk
1 mech_infantry moved from Egypt to Tobruk
2 fighters moved from Egypt to Tobruk
2 mech_infantrys moved from Yunnan to Shensi
1 fighter and 1 tactical_bomber moved from India to ShensiCombat - British
Battle in Shensi
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour
British win, taking Shensi from Japanese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for British: 1 fighter and 1 mech_infantry
Casualties for Japanese: 1 armour
Battle in Tobruk
British attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery
British win, taking Tobruk from Italians with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Caucasus
British attack with 1 bomber and 2 infantry
Germans defend with 1 armour
British win, taking Caucasus from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from India to Kweichow
1 tactical_bomber moved from Shensi to Kweichow
1 mech_infantry moved from Yunnan to Kweichow
3 aaGuns, 1 artillery and 21 infantry moved from Shan State to Yunnan
2 armour and 6 mech_infantrys moved from India to Eastern Persia
3 armour and 3 mech_infantrys moved from Eastern Persia to Northwest Persia
3 armour, 1 infantry and 1 mech_infantry moved from Persia to Northwest Persia
1 armour moved from Iraq to Northwest Persia
4 mech_infantrys moved from Egypt to Iraq
1 bomber moved from Caucasus to Northwest Persia
3 fighters and 1 tactical_bomber moved from Tobruk to Egypt
1 transport moved from 80 Sea Zone to 72 Sea Zone
2 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
3 armour placed in Persia
British undo move 1.
2 armour and 1 mech_infantry placed in Persia
2 armour and 1 mech_infantry placed in Egypt
British undo move 2.
British undo move 1.
3 armour placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2,1,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,6,3
British collect 22 PUs (8 lost to blockades); end with 22 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 27 PUsPlace Units - UK_Pacific
1 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
Some Units in India change ownership: 1 armour and 4 mech_infantrys -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 cruiser, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Southern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 infantry and 3 transports moved from 97 Sea Zone to 92 Sea Zone
2 armour moved from 92 Sea Zone to Gibraltar
4 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
2 fighters moved from Southern Italy to Gibraltar -
want to scramble against my sea units. or defend on land?
-
No scramble. I will defend the land.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 cruiser, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Southern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 infantry and 3 transports moved from 97 Sea Zone to 92 Sea Zone
2 armour moved from 92 Sea Zone to Gibraltar
4 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
2 fighters moved from Southern Italy to GibraltarCombat - Italians
Battle in Gibraltar
Italians attack with 2 armour, 1 bomber, 2 fighters and 4 infantry
French defend with 1 fighter; British defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry; Americans defend with 3 fighters
Italians win, taking Gibraltar from British with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 26
Casualties for French: 1 fighter
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 fighter and 4 infantry
Casualties for Americans: 3 fightersNon Combat Move - Italians
1 fighter could not land in 92 Sea Zone and was removed
1 bomber moved from Gibraltar to Tunisia
1 fighter moved from Gibraltar to 92 Sea ZonePlace Units - Italians
1 infantry placed in Southern Italy
1 cruiser and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 42 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
EDIT: Adding units owned by British to 35 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 armour and 3 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in Borneo
Battle in Sumatra
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Borneo from Japanese, taking Sumatra from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
3 fighters moved from Shan State to Philippines
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
8 destroyers moved from 42 Sea Zone to 35 Sea ZonePlace Units - ANZAC
2 destroyers and 1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 cruiser and 1 destroyer moved from 106 Sea Zone to 109 Sea ZoneCombat - French
Battle in 109 Sea Zone
French attack with 1 cruiser and 1 destroyer
Germans defend with 2 submarines
French win, taking 109 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 4
Casualties for Germans: 2 submarines
Casualties for French: 1 destroyerNon Combat Move - French
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea ZoneTurn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 80 PUs;
Germans buy 3 armour, 3 artilleries, 2 bombers, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
12 armour, 12 artilleries, 16 bombers, 6 fighters, 25 infantry, 9 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia
3 infantry moved from Tambov to Russia
1 mech_infantry moved from Volgograd to Caucasus
1 bomber moved from Western Germany to Caucasus
1 infantry moved from Smolensk to Russia
2 armour moved from Ukraine to Russia
1 mech_infantry moved from Ukraine to Russia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 80 PUs;
Germans buy 3 armour, 3 artilleries, 2 bombers, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
12 armour, 12 artilleries, 16 bombers, 6 fighters, 25 infantry, 9 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia
3 infantry moved from Tambov to Russia
1 mech_infantry moved from Volgograd to Caucasus
1 bomber moved from Western Germany to Caucasus
1 infantry moved from Smolensk to Russia
2 armour moved from Ukraine to Russia
1 mech_infantry moved from Ukraine to RussiaCombat - Germans
Battle in Russia
Germans attack with 14 armour, 12 artilleries, 16 bombers, 6 fighters, 29 infantry, 10 mech_infantrys and 5 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 3 armour, 4 artilleries, 1 factory_major, 2 fighters, 81 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans captures 20PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 6 armour, 16 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 103
Casualties for Germans: 8 armour, 12 artilleries, 1 fighter, 29 infantry and 10 mech_infantrys
Casualties for Russians: 4 aaGuns, 3 armour, 4 artilleries, 2 fighters, 81 infantry, 2 mech_infantrys and 1 tactical_bomber
Battle in Caucasus
Germans attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 bomber moved from Caucasus to Bryansk
3 aaGuns moved from Bryansk to Russia
5 tactical_bombers moved from Russia to Bryansk
5 fighters moved from Russia to Bryansk
12 bombers moved from Russia to Bryansk
4 bombers moved from Russia to Bryansk
1 cruiser, 2 destroyers and 2 transports moved from 105 Sea Zone to 92 Sea Zone
2 fighters moved from Western Germany to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 armour and 1 mech_infantry moved from Eastern Poland to BryanskPlace Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Volgograd
3 armour placed in Novgorod
2 bombers, 1 fighter and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 66 PUs; end with 86 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 111 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 17 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Vologda to Samara
1 infantry moved from Urals to VologdaTurn Complete - Russians
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 destroyers and 1 fighter; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 artilleries and 6 infantry moved from Japan to 6 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 armour moved from Suiyuyan to Anhwe
Japanese take Chahar from Chinese
Japanese take Anhwe from Chinese
1 armour moved from Central Mongolia to Jehol
Japanese take Jehol from Chinese
4 mech_infantrys moved from Central Mongolia to Chahar
1 infantry moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 artillery moved from Dzavhan to Tsagaan Olom
1 armour moved from Tsinghai to Szechwan
Japanese take Sikang from Chinese
Japanese take Szechwan from Chinese
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Kiangsu
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung