Thank you for the set-up!
No scrambling in SZ111
Full scrambling in SZ110
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 7 bombers; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from India to Volgograd
3 fighters moved from Northwest Persia to Volgograd
1 submarine moved from 35 Sea Zone to 21 Sea Zone
Americans take 35 Sea Zone from Japanese
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
2 fighters moved from 35 Sea Zone to 20 Sea Zone
2 fighters moved from 35 Sea Zone to 21 Sea Zone
2 fighters moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
Combat - Americans
Battle in 20 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Volgograd
Americans attack with 1 bomber and 3 fighters
Germans defend with 1 factory_minor and 3 mech_infantrys
Americans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 3 mech_infantrys
Casualties for Americans: 1 bomber
Non Combat Move - Americans
3 fighters moved from Volgograd to Kazakhstan
3 fighters moved from 20 Sea Zone to 35 Sea Zone
3 fighters moved from 34 Sea Zone to 35 Sea Zone
1 carrier and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
2 fighters moved from Queensland to 35 Sea Zone
1 bomber moved from Queensland to Western United States
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 4 destroyers, 2 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
3 fighters moved from 21 Sea Zone to 35 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
3 fighters moved from Eastern United States to Iceland
Place Units - Americans
7 bombers placed in Western United States
Americans undo move 1.
7 bombers placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 64 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 artilleries moved from Kiangsi to Kiangsu
2 infantry moved from Kiangsi to Kiangsu
1 fighter moved from Kiangsi to Kiangsu
1 artillery and 1 infantry moved from Kweichow to Anhwe
1 infantry moved from Kweichow to Anhwe
2 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Kweichow to Szechwan
1 artillery moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Anhwe
1 artillery and 4 infantry moved from Kiangsi to Anhwe
1 artillery and 1 infantry moved from Kiangsi to Anhwe
2 artilleries and 11 infantry moved from Kiangsi to Anhwe
Combat - Chinese
Battle in Kiangsu
Chinese attack with 2 artilleries, 1 fighter and 4 infantry
Japanese defend with 4 infantry
Chinese win, taking Kiangsu from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 3 infantry
Casualties for Japanese: 4 infantry
Battle in Szechwan
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 armour
Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 armour
Battle in Anhwe
Chinese attack with 5 artilleries and 19 infantry
Japanese defend with 1 armour
Chinese win, taking Anhwe from Japanese with 5 artilleries and 18 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
1 fighter moved from Kiangsu to Kwangsi
Place Units - Chinese
7 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
I forgot to attack the two Italian subs in SZ 98 with my dd and 7 air. I’m rolling defense for your two subs.
:dice:2
two Italian subs on defense in sz 98:
Rolling 2:
(3, 3)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 9 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
3 infantry moved from Northwest Persia to Caucasus
10 armour and 17 mech_infantrys moved from Northwest Persia to Caucasus
1 bomber moved from Northwest Persia to 97 Sea Zone
3 armour moved from Persia to Caucasus
1 mech_infantry moved from Kweichow to Tsinghai
Chinese take Tsinghai from Japanese
Combat - British
Battle in 97 Sea Zone
British attack with 1 bomber
Italians defend with 1 cruiser and 1 transport
British win with 1 bomber remaining. Battle score for attacker is 19
Casualties for Italians: 1 cruiser and 1 transport
Battle in Caucasus
British attack with 13 armour, 3 infantry and 17 mech_infantrys
Germans defend with 1 mech_infantry
British win, taking Caucasus from Germans with 13 armour, 3 infantry and 17 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
1 mech_infantry moved from Shensi to Anhwe
1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
1 aaGun moved from Yunnan to Kwangsi
1 aaGun moved from Yunnan to Kwangsi
4 infantry moved from Yunnan to Kwangsi
3 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 aaGun, 1 artillery and 13 infantry moved from Yunnan to Hunan
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 armour and 4 mech_infantrys moved from India to Eastern Persia
4 mech_infantrys moved from Iraq to Caucasus
2 armour and 6 mech_infantrys moved from Eastern Persia to Kazakhstan
1 bomber moved from 97 Sea Zone to Cyprus
2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 72 Sea Zone to 81 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
1 armour and 2 mech_infantrys moved from Egypt to Iraq
Place Units - British
9 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Place Units - UK_Pacific
5 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 5 mech_infantrys
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Gibraltar to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 94 Sea Zone
3 armour, 1 infantry and 3 transports moved from 94 Sea Zone to 99 Sea Zone
3 armour and 1 infantry moved from 99 Sea Zone to Cyprus
2 fighters moved from 92 Sea Zone to 98 Sea Zone
1 bomber moved from Tunisia to 98 Sea Zone
1 carrier moved from 92 Sea Zone to 99 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 cruiser and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 armour moved from Bryansk to Samara
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Gibraltar to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 94 Sea Zone
3 armour, 1 infantry and 3 transports moved from 94 Sea Zone to 99 Sea Zone
3 armour and 1 infantry moved from 99 Sea Zone to Cyprus
2 fighters moved from 92 Sea Zone to 98 Sea Zone
1 bomber moved from Tunisia to 98 Sea Zone
1 carrier moved from 92 Sea Zone to 99 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 cruiser and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 armour moved from Bryansk to Samara
Combat - Italians
Battle in Cyprus
Italians attack with 3 armour and 1 infantry
British defend with 1 bomber
Italians win, taking Cyprus from British with 3 armour and 1 infantry remaining. Battle score for attacker is 12
Casualties for British: 1 bomber
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 fighters
British defend with 1 destroyer
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer
Battle in Samara
Italians attack with 1 armour
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Italians
1 armour moved from Bryansk to Rostov
3 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
2 artilleries moved from Bryansk to Rostov
2 fighters moved from 98 Sea Zone to 99 Sea Zone
1 bomber moved from 98 Sea Zone to Southern Italy
Place Units - Italians
1 armour and 2 infantry placed in Southern Italy
1 submarine and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
fyi prob going to move the Italian troops back. didn’t really want to move them up to Rostov…
will do on my german move
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 4 submarines; Remaining resources: 4 PUs;
Combat Move - ANZAC
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Formosa
1 armour moved from Sumatra to 41 Sea Zone
1 armour and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to Hainan
Combat - ANZAC
Battle in Formosa
Battle in Hainan
Non Combat Move - ANZAC
3 fighters moved from Philippines to Anhwe
3 destroyers and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
Place Units - ANZAC
3 submarines placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 cruiser moved from 109 Sea Zone to 91 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 105 PUs;
Germans buy 5 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 7 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
1 armour moved from Russia to Novosibirsk
Germans take Samara from Russians
Germans take Novosibirsk from Russians
3 bombers moved from Bryansk to Vologda
1 armour moved from Novgorod to Vologda
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 105 PUs;
Germans buy 5 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 7 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
1 armour moved from Russia to Novosibirsk
Germans take Samara from Russians
Germans take Novosibirsk from Russians
3 bombers moved from Bryansk to Vologda
1 armour moved from Novgorod to Vologda
Combat - Germans
Battle in Vologda
Germans attack with 1 armour, 3 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 armour, 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Rostov: 1 armour, 2 artilleries and 4 infantry
EDIT: Adding units owned by Italians to Bryansk: 1 armour, 2 artilleries and 4 infantry
EDIT: Turning off Edit Mode
3 artilleries moved from Ukraine to Bryansk
1 armour moved from Russia to Samara
4 armour moved from Russia to Bryansk
2 armour moved from Novgorod to Bryansk
3 aaGuns moved from Russia to Bryansk
1 cruiser, 2 destroyers and 2 transports moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from Germany to Bryansk
1 mech_infantry moved from Germany to Eastern Poland
2 bombers moved from Germany to Bryansk
3 bombers moved from Vologda to Bryansk
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bryansk: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to Rostov: 1 infantry
EDIT: Turning off Edit Mode
3 armour placed in Ukraine
3 mech_infantrys placed in Novgorod
2 armour and 1 mech_infantry placed in Russia
3 mech_infantrys placed in Volgograd
1 fighter placed in Germany
1 carrier, 1 cruiser and 1 destroyer placed in 93 Sea Zone
Turn Complete - Germans
Germans collect 67 PUs; end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Japanese
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
3 fighters moved from 19 Sea Zone to 20 Sea Zone
3 fighters moved from 19 Sea Zone to 21 Sea Zone
1 fighter moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from Shantung to Kiangsu
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
3 fighters moved from 19 Sea Zone to 20 Sea Zone
3 fighters moved from 19 Sea Zone to 21 Sea Zone
1 fighter moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from Shantung to Kiangsu
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 3 fighters remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
ANZAC defend with 1 transport; British defend with 1 destroyer
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 transport
Casualties for British: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kiangsu
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 2 artilleries and 1 infantry
Chinese win with no units remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 2 artilleries and 1 infantry
Non Combat Move - Japanese
3 fighters moved from 21 Sea Zone to 19 Sea Zone
3 fighters moved from 20 Sea Zone to 19 Sea Zone
1 fighter moved from 36 Sea Zone to 19 Sea Zone
4 transports moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 5 infantry moved from Japan to 6 Sea Zone
2 artilleries, 5 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
5 infantry moved from 19 Sea Zone to Jehol
1 artillery moved from Shantung to Jehol
2 artilleries moved from 19 Sea Zone to Jehol
9 tactical_bombers moved from Manchuria to Jehol
9 infantry moved from Central Mongolia to Buyant-Uhaa
1 artillery and 1 infantry moved from Tsagaan Olom to Suiyuyan
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
3 tactical_bombers moved from Japan to Jehol
Place Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Americans buy 1 armour, 1 artillery, 6 infantry and 8 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 35 Sea Zone to 20 Sea Zone
6 fighters moved from 35 Sea Zone to 20 Sea Zone
2 fighters moved from Caroline Islands to 21 Sea Zone
5 fighters moved from 35 Sea Zone to 21 Sea Zone
Combat - Americans
Battle in 21 Sea Zone
Americans attack with 7 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 7 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 20 Sea Zone from Japanese with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
6 fighters moved from 20 Sea Zone to 21 Sea Zone
1 carrier, 4 destroyers and 2 submarines moved from 33 Sea Zone to 21 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 13 destroyers and 2 submarines moved from 35 Sea Zone to 21 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 21 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
7 bombers moved from Eastern United States to United Kingdom
1 bomber moved from Western United States to United Kingdom
3 fighters moved from Iceland to United Kingdom
1 mech_infantry moved from Western United States to Central United States
2 infantry moved from Brazil to Suriname
3 fighters moved from Kazakhstan to Caucasus
Place Units - Americans
8 transports placed in 101 Sea Zone
1 armour, 1 artillery and 6 infantry placed in Central United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
5 artilleries and 25 infantry moved from Anhwe to Jehol
1 fighter moved from Kwangsi to Jehol
Combat - Chinese
Battle in Jehol
Chinese attack with 5 artilleries, 1 fighter and 25 infantry
Japanese defend with 1 armour, 3 artilleries, 5 infantry, 4 mech_infantrys and 12 tactical_bombers
11 infantry owned by the Chinese and 5 artilleries owned by the Chinese retreated to Anhwe
Japanese win with 1 armour, 3 artilleries, 3 mech_infantrys and 12 tactical_bombers remaining. Battle score for attacker is -23
Casualties for Chinese: 14 infantry
Casualties for Japanese: 5 infantry and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Jehol to Anhwe
1 artillery moved from Szechwan to Kweichow
Place Units - Chinese
1 artillery and 5 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 8 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Tsinghai to Shensi
1 mech_infantry moved from Shensi to Suiyuyan
1 mech_infantry moved from Anhwe to Hopei
1 mech_infantry moved from Hopei to Suiyuyan
1 fighter and 1 tactical_bomber moved from Anhwe to Suiyuyan
1 armour and 1 mech_infantry moved from Kazakhstan to Volgograd
1 armour and 1 mech_infantry moved from Kazakhstan to Volgograd
1 armour moved from Caucasus to Volgograd
Combat - British
Battle in Suiyuyan
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Suiyuyan from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Volgograd
British attack with 3 armour and 2 mech_infantrys
Germans defend with 1 factory_minor and 3 mech_infantrys
British win, taking Volgograd from Germans with 1 armour remaining. Battle score for attacker is -8
Casualties for Germans: 3 mech_infantrys
Casualties for British: 2 armour and 2 mech_infantrys
Non Combat Move - British
4 mech_infantrys moved from Kazakhstan to Caucasus
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
1 armour and 4 mech_infantrys moved from Eastern Persia to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
2 fighters moved from Egypt to Caucasus
5 mech_infantrys moved from India to Eastern Persia
1 aaGun, 1 artillery and 13 infantry moved from Hunan to Anhwe
1 battleship and 1 cruiser moved from 35 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe
1 fighter and 1 tactical_bomber moved from Egypt to Caucasus
Place Units - British
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Egypt
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Place Units - UK_Pacific
1 armour and 5 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 1 armour and 5 mech_infantrys
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
3 armour moved from Cyprus to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
3 armour, 1 infantry and 3 transports moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 armour and 1 infantry moved from Southern Italy to 97 Sea Zone
4 armour, 4 infantry and 4 transports moved from 97 Sea Zone to 96 Sea Zone
1 armour moved from 96 Sea Zone to Tobruk
1 cruiser moved from 99 Sea Zone to 96 Sea Zone
2 fighters moved from 99 Sea Zone to 96 Sea Zone
1 carrier moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Rostov to Volgograd
1 armour moved from Bryansk to Volgograd