15L mike48484 (axis) vs karl7 (allies +16)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 14 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                1 carrier moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to Java
                2 fighters moved from 35 Sea Zone to 20 Sea Zone
                2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
                2 fighters moved from 35 Sea Zone to 21 Sea Zone
                2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
                1 submarine moved from 35 Sea Zone to 20 Sea Zone
                1 submarine moved from 35 Sea Zone to 21 Sea Zone
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 2 artilleries, 1 carrier, 1 cruiser, 1 fighter and 3 transports
                    ANZAC defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 fighter and 3 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 21 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                    Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 20 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win, taking 20 Sea Zone from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Java
                    Japanese attack with 4 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Java from ANZAC with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                5 infantry moved from Hopei to Anhwe
                1 armour moved from Hopei to Anhwe
                1 mech_infantry moved from Hopei to Anhwe
                2 artilleries moved from Hopei to Anhwe
                1 infantry moved from Kwangsi to Kiangsi
                1 tactical_bomber moved from Java to 42 Sea Zone
                2 battleships moved from 35 Sea Zone to 19 Sea Zone
                2 destroyers moved from 35 Sea Zone to 19 Sea Zone
                4 carriers moved from 35 Sea Zone to 19 Sea Zone
                1 cruiser moved from 35 Sea Zone to 19 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Manchuria
                1 artillery moved from 19 Sea Zone to Manchuria
                2 fighters moved from 21 Sea Zone to 19 Sea Zone
                2 fighters moved from 20 Sea Zone to 19 Sea Zone
                2 tactical_bombers moved from 21 Sea Zone to Manchuria
                2 tactical_bombers moved from 20 Sea Zone to Japan
                1 fighter moved from Manchuria to 19 Sea Zone
                2 fighters moved from French Indo China to 20 Sea Zone
                1 fighter moved from French Indo China to 20 Sea Zone
                4 tactical_bombers moved from French Indo China to 20 Sea Zone
                2 bombers moved from French Indo China to 20 Sea Zone
                3 fighters moved from 20 Sea Zone to 19 Sea Zone
                2 bombers moved from 20 Sea Zone to Japan
                4 tactical_bombers moved from 20 Sea Zone to Manchuria
                1 destroyer moved from 19 Sea Zone to 21 Sea Zone

    Place Units - Japanese
                3 infantry placed in Kiangsu
                2 fighters and 2 tactical_bombers placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,5,1,5,6,5,1,2,6,2,4,2,4,6,2,2,5,2,4,5,1,6,1
                Japanese collect 43 PUs (10 lost to blockades); end with 57 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 destroyers, 1 factory_minor, 4 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Italians defend with 1 destroyer
                    Americans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
                2 fighters moved from 92 Sea Zone to 94 Sea Zone
                1 cruiser moved from 91 Sea Zone to 94 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                4 fighters moved from 6 Sea Zone to Korea
                1 fighter moved from Hawaiian Islands to Korea
                1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 submarines, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from Central United States to Western United States

    Place Units - Americans
                1 factory_minor placed in Korea
                2 destroyers and 1 submarine placed in 10 Sea Zone
                4 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                15 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Burma to Yunnan

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 bomber, 1 infantry and 3 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
                1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
                2 fighters moved from 91 Sea Zone to 96 Sea Zone
                1 submarine moved from 98 Sea Zone to 96 Sea Zone
                1 submarine moved from 98 Sea Zone to 99 Sea Zone
                2 fighters moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 2 fighters and 1 submarine
                    Italians defend with 1 destroyer
                    British win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 destroyer
                Battle in 99 Sea Zone
                    British attack with 2 fighters and 1 submarine
                    Italians defend with 1 destroyer
                    British win, taking 99 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Tunisia

    Non Combat Move - British
                1 carrier and 1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                2 fighters moved from 96 Sea Zone to 94 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 1 submarine moved from 98 Sea Zone to 94 Sea Zone
                2 fighters moved from 99 Sea Zone to 94 Sea Zone
                2 infantry moved from Suriname to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Trans-Jordan to Iraq
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Kenya to 72 Sea Zone
                2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                2 fighters moved from Yunnan to Kwangsi
                1 aaGun moved from Burma to Yunnan
                1 aaGun moved from Burma to India
                4 infantry moved from Burma to India
                1 tactical_bomber moved from Burma to India
                1 artillery and 2 infantry moved from Burma to Shan State
                1 aaGun, 3 artilleries and 12 infantry moved from Burma to Yunnan

    Place Units - British
                3 submarines placed in 81 Sea Zone
                1 bomber and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total
                Some Units in India change ownership: 2 infantry


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour and 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 armour moved from Western Ukraine to Bryansk
                1 bomber moved from Western Germany to Bryansk


  • no scam, when/ if you kill my ships in med


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour and 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 armour moved from Western Ukraine to Bryansk
                1 bomber moved from Western Germany to Bryansk

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in Bryansk
                    Italians attack with 2 armour and 1 bomber
                    Russians defend with 1 infantry
                    Italians win, taking 97 Sea Zone from British, taking Bryansk from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Bryansk to Eastern Poland
                4 infantry moved from Greater Southern Germany to Northern Italy
                1 cruiser moved from 97 Sea Zone to 95 Sea Zone
                1 destroyer moved from 97 Sea Zone to 96 Sea Zone
                3 submarines moved from 97 Sea Zone to 95 Sea Zone
                1 transport moved from 97 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 armour and 2 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 20 PUs total

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 fighter moved from Yunnan to India

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 artillery and 4 infantry moved from South Australia to Queensland
                2 aaGuns and 1 fighter moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                3 infantry moved from Algeria to Tunisia
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 bombers; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 infantry moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                1 mech_infantry moved from Western Ukraine to Rostov
                1 armour moved from Western Ukraine to Rostov
                1 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Western Ukraine to Ukraine
                1 fighter moved from Western Ukraine to Ukraine
                1 tactical_bomber moved from Western Ukraine to Ukraine
                1 tactical_bomber moved from Western Ukraine to Rostov
                1 fighter moved from Western Ukraine to Rostov
                1 armour moved from Western Ukraine to Rostov
                4 bombers moved from Western Germany to Karelia
                1 bomber moved from Western Germany to Karelia
                1 mech_infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                1 artillery moved from Baltic States to Novgorod
                1 mech_infantry moved from Western Ukraine to Tambov
                      Germans take Tambov from Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 bombers; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 infantry moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                1 mech_infantry moved from Western Ukraine to Rostov
                1 armour moved from Western Ukraine to Rostov
                1 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Western Ukraine to Ukraine
                1 fighter moved from Western Ukraine to Ukraine
                1 tactical_bomber moved from Western Ukraine to Ukraine
                1 tactical_bomber moved from Western Ukraine to Rostov
                1 fighter moved from Western Ukraine to Rostov
                1 armour moved from Western Ukraine to Rostov
                4 bombers moved from Western Germany to Karelia
                1 bomber moved from Western Germany to Karelia
                1 mech_infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                1 artillery moved from Baltic States to Novgorod
                1 mech_infantry moved from Western Ukraine to Tambov
                      Germans take Tambov from Russians

    Combat - Germans
                Battle in Karelia
                    Germans attack with 5 bombers
                    Russians defend with 1 infantry
                    Germans win with 5 bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Rostov from Russians with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Rostov to Western Ukraine
                1 tactical_bomber moved from Rostov to Western Ukraine
                1 fighter moved from Ukraine to Western Ukraine
                1 tactical_bomber moved from Ukraine to Western Ukraine
                3 infantry moved from Eastern Poland to Western Ukraine
                3 mech_infantrys moved from Baltic States to Western Ukraine
                5 bombers moved from Karelia to Poland

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 3 armour and 2 mech_infantrys
                EDIT: Adding units owned by Germans to Poland: 3 armour and 2 mech_infantrys
                EDIT: Turning off Edit Mode
                4 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4
                Germans collect 51 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 8 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Volgograd to Rostov
                2 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                1 infantry moved from Russia to Tambov
                3 fighters and 1 tactical_bomber moved from Russia to Rostov
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Tambov
                1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
                1 mech_infantry moved from Kenya to Italian Somaliland
                      Russians take Italian Somaliland from Italians

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Rostov
                    Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 armour and 1 mech_infantry
                    Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 armour and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Italians defend with 2 armour
                    Russians win, taking Bryansk from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 2 armour

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Rostov to Russia
                1 fighter moved from Tambov to Russia
                1 fighter moved from Bryansk to Russia
                2 infantry moved from Russia to Vologda

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                7 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 carriers, 2 destroyers, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 artilleries, 2 fighters, 11 infantry, 1 mech_infantry and 6 tactical_bombers moved from Manchuria to Korea
                4 carriers moved from 19 Sea Zone to 6 Sea Zone
                      Japanese take 19 Sea Zone from Americans
                8 fighters moved from 19 Sea Zone to Korea
                3 fighters moved from Japan to Korea
                6 tactical_bombers moved from Japan to Korea
                1 fighter moved from Japan to Korea
                2 bombers moved from Japan to Korea
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                1 submarine moved from 21 Sea Zone to 6 Sea Zone
                1 battleship moved from 19 Sea Zone to 6 Sea Zone
                1 cruiser moved from 19 Sea Zone to 35 Sea Zone
                1 destroyer moved from 21 Sea Zone to 35 Sea Zone
                1 battleship moved from 19 Sea Zone to 35 Sea Zone
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                1 cruiser moved from 42 Sea Zone to 35 Sea Zone
                1 carrier moved from 42 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 armour moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 armour moved from Kweichow to Anhwe


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 carriers, 2 destroyers, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 artilleries, 2 fighters, 11 infantry, 1 mech_infantry and 6 tactical_bombers moved from Manchuria to Korea
                4 carriers moved from 19 Sea Zone to 6 Sea Zone
                      Japanese take 19 Sea Zone from Americans
                8 fighters moved from 19 Sea Zone to Korea
                3 fighters moved from Japan to Korea
                6 tactical_bombers moved from Japan to Korea
                1 fighter moved from Japan to Korea
                2 bombers moved from Japan to Korea
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                1 submarine moved from 21 Sea Zone to 6 Sea Zone
                1 battleship moved from 19 Sea Zone to 6 Sea Zone
                1 cruiser moved from 19 Sea Zone to 35 Sea Zone
                1 destroyer moved from 21 Sea Zone to 35 Sea Zone
                1 battleship moved from 19 Sea Zone to 35 Sea Zone
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                1 cruiser moved from 42 Sea Zone to 35 Sea Zone
                1 carrier moved from 42 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 armour moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 armour moved from Kweichow to Anhwe

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 1 battleship, 4 carriers, 1 destroyer, 1 submarine and 1 transport
                    ANZAC defend with 1 cruiser; Americans defend with 1 destroyer
                    Japanese win, taking 6 Sea Zone from ANZAC with 1 battleship, 4 carriers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 20
                    Casualties for ANZAC: 1 cruiser
                    Casualties for Americans: 1 destroyer
                Battle in Korea
                    Japanese attack with 2 artilleries, 2 bombers, 14 fighters, 13 infantry, 1 mech_infantry and 12 tactical_bombers
                    ANZAC defend with 3 fighters; Russians defend with 2 aaGuns and 18 infantry; Americans defend with 1 armour, 1 factory_minor, 5 fighters and 1 infantry
                    Japanese win with 2 bombers, 11 fighters and 11 tactical_bombers remaining. Battle score for attacker is 61
                    Casualties for Japanese: 2 artilleries, 3 fighters, 13 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for ANZAC: 3 fighters
                    Casualties for Russians: 2 aaGuns and 18 infantry
                    Casualties for Americans: 1 armour, 5 fighters and 1 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win, taking 35 Sea Zone from Americans with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                3 infantry moved from Java to 42 Sea Zone
                2 artilleries, 3 infantry and 3 transports moved from 42 Sea Zone to 35 Sea Zone
                3 infantry moved from 35 Sea Zone to Philippines
                2 artilleries moved from 35 Sea Zone to Philippines
                11 tactical_bombers moved from Korea to Japan
                5 fighters moved from Korea to 6 Sea Zone
                3 fighters moved from Korea to 6 Sea Zone
                3 fighters moved from Korea to Japan
                2 bombers moved from Korea to Japan
                EDIT: 1 infantry and 2 mech_infantrys moved from Kiangsu to Anhwe
                EDIT: 1 mech_infantry moved from Kiangsu to Anhwe
                EDIT: 1 infantry moved from Kiangsi to Anhwe

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Korea from Americans to Japanese
                EDIT: Adding units owned by Japanese to Korea: 1 mech_infantry
                EDIT: Removing units owned by Japanese from Japan: 1 fighter
                EDIT: Turning off Edit Mode
                2 carriers, 2 destroyers and 1 submarine placed in 6 Sea Zone
                2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 51 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs


  • had to take a plane off so I could keep mech to take korea back. forgot.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                2 fighters moved from 94 Sea Zone to 96 Sea Zone

    Combat - Americans
                Battle in 96 Sea Zone
                    Americans attack with 2 fighters
                    Italians defend with 1 destroyer
                    Americans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in Borneo

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Changing ownership of Libya from Italians to Americans
                EDIT: Turning off Edit Mode
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 submarines, 1 tactical_bomber and 1 transport moved from 25 Sea Zone to 26 Sea Zone
                2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                4 fighters moved from Western United States to 26 Sea Zone
                1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Libya

    Place Units - Americans
                1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 infantry moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Hunan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                2 artilleries and 16 infantry moved from Kwangsi to Hunan

    Place Units - Chinese
                2 artilleries and 3 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - British
                1 infantry moved from French Indo China to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 destroyer moved from 94 Sea Zone to 95 Sea Zone
                4 fighters moved from 94 Sea Zone to 95 Sea Zone
                2 fighters moved from Gibraltar to 95 Sea Zone
                3 submarines moved from 81 Sea Zone to 95 Sea Zone
                1 submarine moved from 99 Sea Zone to 95 Sea Zone
                1 bomber moved from United Kingdom to 95 Sea Zone
                1 submarine moved from 94 Sea Zone to 95 Sea Zone

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    scram?


  • no scramble

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